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6 Commits

Author SHA1 Message Date
lizzie 99a926829a NO WONDER WHY IT CRASHES ON ANDROID?? sob 2026-08-29 06:41:10 +00:00
lizzie ea41c3e731 revert EH handlers? 2026-08-29 06:40:20 +00:00
lizzie 2e99100467 LICENSE 2026-08-29 06:39:55 +00:00
lizzie d9334ca68e fx 2026-08-29 06:39:55 +00:00
lizzie ec275e6e26 fx 2026-08-29 06:39:55 +00:00
lizzie cb490de31b [memory] nuke HeapTracker, use mprotect() for mappings instead
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-08-29 06:39:47 +00:00
39 changed files with 154 additions and 797 deletions
@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -27,6 +24,6 @@ object SettingsFile {
fun loadCustomConfig(game: Game) {
val fileName = FileUtil.getFilename(Uri.parse(game.path))
NativeConfig.initializePerGameConfig(game.applicationId, fileName)
NativeConfig.initializePerGameConfig(game.programId, fileName)
}
}
@@ -189,7 +189,7 @@ class AddonsFragment : Fragment() {
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents,
programId = args.game.applicationId
programId = args.game.programId
)
}
@@ -347,7 +347,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
try {
if (GpuDriverHelper.isAdrenoGpu()) {
val programIdHex = game!!.applicationIdHex
val programIdHex = game!!.programIdHex
if (NativeFreedrenoConfig.loadPerGameConfigWithGlobalFallback(programIdHex)) {
Log.info("[EmulationFragment] Loaded per-game Freedreno config for $programIdHex")
} else {
@@ -59,7 +59,7 @@ class FreedrenoSettingsFragment : Fragment() {
NativeFreedrenoConfig.initializeFreedrenoConfig()
if (isPerGameConfig) {
NativeFreedrenoConfig.loadPerGameConfig(game!!.applicationIdHex)
NativeFreedrenoConfig.loadPerGameConfig(game!!.programIdHex)
} else {
NativeFreedrenoConfig.reloadFreedrenoConfig()
}
@@ -157,7 +157,7 @@ class FreedrenoSettingsFragment : Fragment() {
binding.buttonSave.setOnClickListener {
if (isPerGameConfig) {
NativeFreedrenoConfig.savePerGameConfig(game!!.applicationIdHex)
NativeFreedrenoConfig.savePerGameConfig(game!!.programIdHex)
showSnackbar(getString(R.string.freedreno_per_game_saved))
} else {
NativeFreedrenoConfig.saveFreedrenoConfig()
@@ -455,7 +455,7 @@ class GamePropertiesFragment : Fragment() {
val shaderCacheDir = File(
DirectoryInitialization.userDirectory +
"/cache/shader/" + args.game.shaderCacheName.lowercase()
"/cache/shader/" + args.game.settingsName.lowercase()
)
if (shaderCacheDir.exists()) {
add(
@@ -600,7 +600,7 @@ class GamePropertiesFragment : Fragment() {
val files = cacheSaveDir.listFiles()
var savesFolderFile: File? = null
if (files != null) {
val savesFolderName = args.game.applicationIdHex
val savesFolderName = args.game.programIdHex
for (file in files) {
if (file.isDirectory && file.name == savesFolderName) {
savesFolderFile = file
@@ -232,7 +232,7 @@ class InstallableFragment : Fragment() {
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents,
programId = addonViewModel.game?.applicationId
programId = addonViewModel.game?.programId
)
}
@@ -142,11 +142,10 @@ class AddonViewModel : ViewModel() {
}
fun onDeleteAddon(patch: Patch) {
val currentGame = game ?: return
when (PatchType.from(patch.type)) {
PatchType.Update -> NativeLibrary.removeUpdate(currentGame.programId)
PatchType.DLC -> NativeLibrary.removeDLC(currentGame.applicationId)
PatchType.Mod -> NativeLibrary.removeMod(currentGame.programId, patch.name)
PatchType.Update -> NativeLibrary.removeUpdate(patch.programId)
PatchType.DLC -> NativeLibrary.removeDLC(patch.programId)
PatchType.Mod -> NativeLibrary.removeMod(patch.programId, patch.name)
}
refreshAddons(force = true)
}
@@ -166,7 +165,7 @@ class AddonViewModel : ViewModel() {
}
NativeConfig.setDisabledAddons(
currentGame.applicationId,
currentGame.programId,
currentList.mapNotNull {
if (it.enabled) {
null
@@ -200,6 +199,6 @@ class AddonViewModel : ViewModel() {
}
private fun gameKey(game: Game): String {
return "${game.applicationId}|${game.path}"
return "${game.programId}|${game.path}"
}
}
@@ -150,7 +150,7 @@ class DriverViewModel : ViewModel() {
?: return@withContext
val shaderDir = File(
externalFilesDir.absolutePath +
"/shader/" + game.shaderCacheName.lowercase()
"/shader/" + game.settingsName.lowercase()
)
if (shaderDir.exists()) {
shaderDir.deleteRecursively()
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -35,46 +35,23 @@ class Game(
val keyAddedToLibraryTime get() = "${path}_AddedToLibraryTime"
val keyLastPlayedTime get() = "${path}_LastPlayed"
private val programIdLong: Long
get() = programId.toLongOrNull() ?: 0L
private val applicationIdLong: Long
get() = programIdLong and -8192L
val applicationId: String
get() = applicationIdLong.toString()
val settingsName: String
get() {
return if (applicationIdLong == 0L) {
FileUtil.getFilename(Uri.parse(path))
} else {
"0" + applicationIdLong.toString(16).uppercase()
}
}
val programIdHex: String
get() {
val programIdLong = programId.toLong()
return if (programIdLong == 0L) {
"0"
FileUtil.getFilename(Uri.parse(path))
} else {
"0" + programIdLong.toString(16).uppercase()
}
}
val shaderCacheName: String
get() = if (programIdLong == 0L) {
FileUtil.getFilename(Uri.parse(path))
} else {
"0" + programIdLong.toString(16).uppercase()
}
val applicationIdHex: String
val programIdHex: String
get() {
return if (applicationIdLong == 0L) {
val programIdLong = programId.toLong()
return if (programIdLong == 0L) {
"0"
} else {
"0" + applicationIdLong.toString(16).uppercase()
"0" + programIdLong.toString(16).uppercase()
}
}
@@ -84,10 +61,10 @@ class Game(
}.zip"
val saveDir: String
get() = NativeConfig.getSaveDir() + NativeLibrary.getSavePath(applicationId)
get() = NativeConfig.getSaveDir() + NativeLibrary.getSavePath(programId)
val addonDir: String
get() = DirectoryInitialization.userDirectory + "/load/" + applicationIdHex + "/"
get() = DirectoryInitialization.userDirectory + "/load/" + programIdHex + "/"
val launchIntent: Intent
get() = Intent(YuzuApplication.appContext, EmulationActivity::class.java).apply {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
@@ -65,7 +65,7 @@ object CustomSettingsHandler {
// Initialize per-game config
try {
val fileName = FileUtil.getFilename(Uri.parse(game.path))
NativeConfig.initializePerGameConfig(game.applicationId, fileName)
NativeConfig.initializePerGameConfig(game.programId, fileName)
Log.info("[CustomSettingsHandler] Successfully applied custom settings")
return game
} catch (e: Exception) {
@@ -333,20 +333,20 @@ object CustomSettingsHandler {
*/
fun findGameByTitleId(titleId: String, context: Context): Game? {
Log.info("[CustomSettingsHandler] Searching for game with title ID: $titleId")
// Convert the program ID to the application ID used by per-game settings.
val applicationIdLong = try {
titleId.toLong(16) and -8192L
// Convert hex title ID to decimal for comparison with programId
val programIdDecimal = try {
titleId.toLong(16).toString()
} catch (e: NumberFormatException) {
Log.error("[CustomSettingsHandler] Invalid title ID format: $titleId")
return null
}
val applicationIdDecimal = applicationIdLong.toString()
// Expected hex format with "0" prefix
val expectedHex = "0${applicationIdLong.toString(16).uppercase()}"
val expectedHex = "0${titleId.uppercase()}"
// First check cached games for fast lookup
GameHelper.cachedGameList.find { game ->
game.applicationId == applicationIdDecimal || game.applicationIdHex.equals(expectedHex, ignoreCase = true)
game.programId == programIdDecimal ||
game.programIdHex.equals(expectedHex, ignoreCase = true)
}?.let { foundGame ->
Log.info("[CustomSettingsHandler] Found game in cache: ${foundGame.title}")
return foundGame
@@ -355,7 +355,8 @@ object CustomSettingsHandler {
Log.info("[CustomSettingsHandler] Game not in cache, scanning full library...")
val allGames = GameHelper.getGames()
val foundGame = allGames.find { game ->
game.applicationId == applicationIdDecimal || game.applicationIdHex.equals(expectedHex, ignoreCase = true)
game.programId == programIdDecimal ||
game.programIdHex.equals(expectedHex, ignoreCase = true)
}
if (foundGame != null) {
Log.info("[CustomSettingsHandler] Found game: ${foundGame.title} at ${foundGame.path}")
@@ -170,12 +170,12 @@ object GameHelper {
val game = getGame(it.uri, true, false)
if (game != null) {
games.add(game)
if (game.applicationId != "0") {
gamesByProgramId[game.applicationId] = game
if (game.programId != "0") {
gamesByProgramId[game.programId] = game
}
} else if (mountedContainer) {
GameMetadata.getProgramId(filePath).toLongOrNull()?.let { programId ->
gamesByProgramId[(programId and -8192L).toString()]
gamesByProgramId[(programId and 0x800L.inv()).toString()]
}?.let { existingGame ->
NativeLibrary.getPatchesForFile(existingGame.path, existingGame.programId)
existingGame.version = GameMetadata.getVersion(
+7 -8
View File
@@ -788,7 +788,7 @@ int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
jstring jprogramId,
jstring jupdatePath) {
const u64 program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
std::string updatePath = Common::Android::GetJString(env, jupdatePath);
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
@@ -796,7 +796,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
for (const auto& item : nsp->GetNCAs()) {
for (const auto& nca_details : item.second) {
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
const auto update_id = FileSys::GetBaseTitleID(nca_details.second->GetTitleId());
auto update_id = nca_details.second->GetTitleId() & ~0xFFFULL;
if (update_id == program_id) {
return true;
}
@@ -1491,7 +1491,7 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_firmwareVersion(JNIEnv* env, jclas
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_gameRequiresFirmware(JNIEnv* env, jclass clazz, jstring jprogramId) {
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
return FirmwareManager::GameRequiresFirmware(program_id);
}
@@ -1575,21 +1575,20 @@ jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPatchesForFile(JNIEnv* env
void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeUpdate(JNIEnv* env, jobject jobj,
jstring jprogramId) {
const auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
ContentManager::RemoveUpdate(EmulationSession::GetInstance().System().GetFileSystemController(),
program_id);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeDLC(JNIEnv* env, jobject jobj,
jstring jprogramId) {
const auto program_id = FileSys::GetBaseTitleID(
EmulationSession::GetProgramId(env, jprogramId));
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
ContentManager::RemoveAllDLC(EmulationSession::GetInstance().System(), program_id);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeMod(JNIEnv* env, jobject jobj, jstring jprogramId,
jstring jname) {
const auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
ContentManager::RemoveMod(EmulationSession::GetInstance().System().GetFileSystemController(),
program_id, Common::Android::GetJString(env, jname));
}
@@ -1636,7 +1635,7 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_verifyGameContents(JNIEnv* env, jobje
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getSavePath(JNIEnv* env, jobject jobj,
jstring jprogramId) {
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
if (program_id == 0) {
return Common::Android::ToJString(env, "");
}
@@ -12,7 +12,6 @@
#include "common/fs/path_util.h"
#include "common/logging.h"
#include "common/settings.h"
#include "core/file_sys/common_funcs.h"
#include "frontend_common/config.h"
#include "frontend_common/settings_generator.h"
#include "native.h"
@@ -57,7 +56,7 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jo
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv* env, jobject obj,
jstring jprogramId,
jstring jfileName) {
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto file_name = Common::Android::GetJString(env, jfileName);
const auto config_file_name = program_id == 0 ? file_name : fmt::format("{:016X}", program_id);
per_game_config =
@@ -323,7 +322,7 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_addGameDir(JNIEnv* env, jobject
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDisabledAddons(JNIEnv* env, jobject obj,
jstring jprogramId) {
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto& disabledAddons = Settings::values.disabled_addons[program_id];
jobjectArray jdisabledAddonsArray =
env->NewObjectArray(disabledAddons.size(), Common::Android::GetStringClass(),
@@ -338,7 +337,7 @@ jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDisabledAddons(JNIEnv
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setDisabledAddons(JNIEnv* env, jobject obj,
jstring jprogramId,
jobjectArray jdisabledAddons) {
const auto program_id = FileSys::GetBaseTitleID(EmulationSession::GetProgramId(env, jprogramId));
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
Settings::values.disabled_addons[program_id].clear();
std::vector<std::string> disabled_addons;
const int size = env->GetArrayLength(jdisabledAddons);
-2
View File
@@ -63,8 +63,6 @@ add_library(
fs/path_util.cpp
fs/path_util.h
hash.h
heap_tracker.cpp
heap_tracker.h
hex_util.cpp
hex_util.h
host_memory.cpp
-282
View File
@@ -1,282 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include "common/heap_tracker.h"
#include "common/logging.h"
#include "common/assert.h"
namespace Common {
namespace {
s64 GetMaxPermissibleResidentMapCount() {
// Default value.
s64 value = 65530;
// Try to read how many mappings we can make.
std::ifstream s("/proc/sys/vm/max_map_count");
s >> value;
// Print, for debug.
LOG_INFO(HW_Memory, "Current maximum map count: {}", value);
// Allow 20000 maps for other code and to account for split inaccuracy.
return std::max<s64>(value - 20000, 0);
}
} // namespace
HeapTracker::HeapTracker(Common::HostMemory& buffer)
: m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
HeapTracker::~HeapTracker() = default;
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
MemoryPermission perm, bool is_separate_heap) {
// When mapping other memory, map pages immediately.
if (!is_separate_heap) {
m_buffer.Map(virtual_offset, host_offset, length, perm, false);
return;
}
{
// We are mapping part of a separate heap.
std::scoped_lock lk{m_lock};
auto* const map = new SeparateHeapMap{
.vaddr = virtual_offset,
.paddr = host_offset,
.size = length,
.tick = m_tick++,
.perm = perm,
.is_resident = false,
};
// Insert into mappings.
m_map_count++;
m_mappings.insert(*map);
}
// Finally, map.
this->DeferredMapSeparateHeap(virtual_offset);
}
void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_heap) {
// If this is a separate heap...
if (is_separate_heap) {
std::scoped_lock lk{m_lock};
const SeparateHeapMap key{
.vaddr = virtual_offset,
};
// Split at the boundaries of the region we are removing.
this->SplitHeapMapLocked(virtual_offset);
this->SplitHeapMapLocked(virtual_offset + size);
// Erase all mappings in range.
auto it = m_mappings.find(key);
while (it != m_mappings.end() && it->vaddr < virtual_offset + size) {
// Get underlying item.
auto* const item = std::addressof(*it);
// If resident, erase from resident map.
if (item->is_resident) {
ASSERT(--m_resident_map_count >= 0);
m_resident_mappings.erase(m_resident_mappings.iterator_to(*item));
}
// Erase from map.
ASSERT(--m_map_count >= 0);
it = m_mappings.erase(it);
// Free the item.
delete item;
}
}
// Unmap pages.
m_buffer.Unmap(virtual_offset, size, false);
}
void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission perm) {
// Ensure no rebuild occurs while reprotecting.
std::shared_lock lk{m_rebuild_lock};
// Split at the boundaries of the region we are reprotecting.
this->SplitHeapMap(virtual_offset, size);
// Declare tracking variables.
const VAddr end = virtual_offset + size;
VAddr cur = virtual_offset;
while (cur < end) {
VAddr next = cur;
bool should_protect = false;
{
std::scoped_lock lk2{m_lock};
const SeparateHeapMap key{
.vaddr = next,
};
// Try to get the next mapping corresponding to this address.
const auto it = m_mappings.nfind(key);
if (it == m_mappings.end()) {
// There are no separate heap mappings remaining.
next = end;
should_protect = true;
} else if (it->vaddr == cur) {
// We are in range.
// Update permission bits.
it->perm = perm;
// Determine next address and whether we should protect.
next = cur + it->size;
should_protect = it->is_resident;
} else /* if (it->vaddr > cur) */ {
// We weren't in range, but there is a block coming up that will be.
next = it->vaddr;
should_protect = true;
}
}
// Clamp to end.
next = (std::min)(next, end);
// Reprotect, if we need to.
if (should_protect) {
m_buffer.Protect(cur, next - cur, perm);
}
// Advance.
cur = next;
}
}
bool HeapTracker::DeferredMapSeparateHeap(u8* fault_address) {
if (m_buffer.IsInVirtualRange(fault_address)) {
return this->DeferredMapSeparateHeap(fault_address - m_buffer.VirtualBasePointer());
}
return false;
}
bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
bool rebuild_required = false;
{
std::scoped_lock lk{m_lock};
// Check to ensure this was a non-resident separate heap mapping.
const auto it = this->GetNearestHeapMapLocked(virtual_offset);
if (it == m_mappings.end() || it->is_resident) {
return false;
}
// Update tick before possible rebuild.
it->tick = m_tick++;
// Check if we need to rebuild.
if (m_resident_map_count > m_max_resident_map_count) {
rebuild_required = true;
}
// Map the area.
m_buffer.Map(it->vaddr, it->paddr, it->size, it->perm, false);
// This map is now resident.
it->is_resident = true;
m_resident_map_count++;
m_resident_mappings.insert(*it);
}
if (rebuild_required) {
// A rebuild was required, so perform it now.
this->RebuildSeparateHeapAddressSpace();
}
return true;
}
void HeapTracker::RebuildSeparateHeapAddressSpace() {
std::scoped_lock lk{m_rebuild_lock, m_lock};
ASSERT(!m_resident_mappings.empty());
// Dump half of the mappings.
//
// Despite being worse in theory, this has proven to be better in practice than more
// regularly dumping a smaller amount, because it significantly reduces average case
// lock contention.
std::size_t const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
std::size_t const evict_count = m_resident_map_count - desired_count;
auto it = m_resident_mappings.begin();
for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
// Unmark and unmap.
it->is_resident = false;
m_buffer.Unmap(it->vaddr, it->size, false);
// Advance.
ASSERT(--m_resident_map_count >= 0);
it = m_resident_mappings.erase(it);
}
}
void HeapTracker::SplitHeapMap(VAddr offset, size_t size) {
std::scoped_lock lk{m_lock};
this->SplitHeapMapLocked(offset);
this->SplitHeapMapLocked(offset + size);
}
void HeapTracker::SplitHeapMapLocked(VAddr offset) {
const auto it = this->GetNearestHeapMapLocked(offset);
if (it == m_mappings.end() || it->vaddr == offset) {
// Not contained or no split required.
return;
}
// Cache the original values.
auto* const left = std::addressof(*it);
const size_t orig_size = left->size;
// Adjust the left map.
const size_t left_size = offset - left->vaddr;
left->size = left_size;
// Create the new right map.
auto* const right = new SeparateHeapMap{
.vaddr = left->vaddr + left_size,
.paddr = left->paddr + left_size,
.size = orig_size - left_size,
.tick = left->tick,
.perm = left->perm,
.is_resident = left->is_resident,
};
// Insert the new right map.
m_map_count++;
m_mappings.insert(*right);
// If resident, also insert into resident map.
if (right->is_resident) {
m_resident_map_count++;
m_resident_mappings.insert(*right);
}
}
HeapTracker::AddrTree::iterator HeapTracker::GetNearestHeapMapLocked(VAddr offset) {
const SeparateHeapMap key{
.vaddr = offset,
};
return m_mappings.find(key);
}
} // namespace Common
-98
View File
@@ -1,98 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
#include <mutex>
#include <set>
#include <shared_mutex>
#include "common/host_memory.h"
#include "common/intrusive_red_black_tree.h"
namespace Common {
struct SeparateHeapMap {
Common::IntrusiveRedBlackTreeNode addr_node{};
Common::IntrusiveRedBlackTreeNode tick_node{};
VAddr vaddr{};
PAddr paddr{};
size_t size{};
size_t tick{};
MemoryPermission perm{};
bool is_resident{};
};
struct SeparateHeapMapAddrComparator {
static constexpr int Compare(const SeparateHeapMap& lhs, const SeparateHeapMap& rhs) {
if (lhs.vaddr < rhs.vaddr) {
return -1;
} else if (lhs.vaddr <= (rhs.vaddr + rhs.size - 1)) {
return 0;
} else {
return 1;
}
}
};
struct SeparateHeapMapTickComparator {
static constexpr int Compare(const SeparateHeapMap& lhs, const SeparateHeapMap& rhs) {
if (lhs.tick < rhs.tick) {
return -1;
} else if (lhs.tick > rhs.tick) {
return 1;
} else {
return SeparateHeapMapAddrComparator::Compare(lhs, rhs);
}
}
};
class HeapTracker {
public:
explicit HeapTracker(Common::HostMemory& buffer);
~HeapTracker();
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm,
bool is_separate_heap);
void Unmap(size_t virtual_offset, size_t size, bool is_separate_heap);
void Protect(size_t virtual_offset, size_t length, MemoryPermission perm);
u8* VirtualBasePointer() {
return m_buffer.VirtualBasePointer();
}
bool DeferredMapSeparateHeap(u8* fault_address);
bool DeferredMapSeparateHeap(size_t virtual_offset);
private:
using AddrTreeTraits =
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&SeparateHeapMap::addr_node>;
using AddrTree = AddrTreeTraits::TreeType<SeparateHeapMapAddrComparator>;
using TickTreeTraits =
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&SeparateHeapMap::tick_node>;
using TickTree = TickTreeTraits::TreeType<SeparateHeapMapTickComparator>;
AddrTree m_mappings{};
TickTree m_resident_mappings{};
private:
void SplitHeapMap(VAddr offset, size_t size);
void SplitHeapMapLocked(VAddr offset);
AddrTree::iterator GetNearestHeapMapLocked(VAddr offset);
void RebuildSeparateHeapAddressSpace();
private:
Common::HostMemory& m_buffer;
const s64 m_max_resident_map_count;
std::shared_mutex m_rebuild_lock{};
std::mutex m_lock{};
s64 m_map_count{};
s64 m_resident_map_count{};
size_t m_tick{};
};
} // namespace Common
+7 -36
View File
@@ -4,7 +4,6 @@
#include <array>
#include <atomic>
#include <memory>
#include <unordered_map>
#include <utility>
#include "game_settings.h"
@@ -17,7 +16,6 @@
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "launch_timestamp_cache.h"
#include "core/core_timing.h"
@@ -250,30 +248,12 @@ struct System::Impl {
}
}
void NotifyNVDECChannelOpen(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
++nvdec_active_channels[process_id];
}
void NotifyNVDECChannelClose(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
const auto it = nvdec_active_channels.find(process_id);
if (it == nvdec_active_channels.end()) {
return;
}
if (--it->second == 0) {
nvdec_active_channels.erase(it);
}
void SetNVDECActive(bool is_nvdec_active) {
nvdec_active = is_nvdec_active;
}
bool GetNVDECActive() {
std::scoped_lock lock{nvdec_active_mutex};
return !nvdec_active_channels.empty();
}
bool IsNVDECActiveForProcess(u64 process_id) {
std::scoped_lock lock{nvdec_active_mutex};
return nvdec_active_channels.contains(process_id);
return nvdec_active;
}
void InitializeDebugger(System& system, u16 port) {
@@ -397,7 +377,7 @@ struct System::Impl {
LOG_ERROR(Core, "Failed to find program id for ROM");
}
GameSettings::LoadOverrides(FileSys::GetBaseTitleID(program_id), gpu_core->Renderer());
GameSettings::LoadOverrides(program_id, gpu_core->Renderer());
if (auto room_member = Network::GetRoomMember().lock()) {
Network::GameInfo game_info;
game_info.name = name;
@@ -525,8 +505,6 @@ struct System::Impl {
mutable std::mutex suspend_guard;
std::mutex general_channel_mutex;
std::mutex nvdec_active_mutex;
std::unordered_map<u64, u32> nvdec_active_channels;
std::atomic_bool is_paused{};
std::atomic_bool is_shutting_down{};
std::atomic_bool is_powered_on{};
@@ -534,6 +512,7 @@ struct System::Impl {
bool extended_memory_layout : 1 = false;
bool exit_locked : 1 = false;
bool exit_requested : 1 = false;
bool nvdec_active : 1 = false;
void EnsureGeneralChannelInitialized(System& system) {
if (!general_channel_event) {
@@ -597,22 +576,14 @@ void System::UnstallApplication() {
impl->UnstallApplication();
}
void System::NotifyNVDECChannelOpen(u64 process_id) {
impl->NotifyNVDECChannelOpen(process_id);
}
void System::NotifyNVDECChannelClose(u64 process_id) {
impl->NotifyNVDECChannelClose(process_id);
void System::SetNVDECActive(bool is_nvdec_active) {
impl->SetNVDECActive(is_nvdec_active);
}
bool System::GetNVDECActive() {
return impl->GetNVDECActive();
}
bool System::IsNVDECActiveForProcess(u64 process_id) {
return impl->IsNVDECActiveForProcess(process_id);
}
void System::InitializeDebugger() {
impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue());
}
+1 -3
View File
@@ -191,10 +191,8 @@ public:
std::unique_lock<std::mutex> StallApplication();
void UnstallApplication();
void NotifyNVDECChannelOpen(u64 process_id);
void NotifyNVDECChannelClose(u64 process_id);
void SetNVDECActive(bool is_nvdec_active);
[[nodiscard]] bool GetNVDECActive();
[[nodiscard]] bool IsNVDECActiveForProcess(u64 process_id);
/**
* Initialize the debugger.
+61 -131
View File
@@ -161,7 +161,7 @@ std::string GetUpdateVersionStringFromSlot(const ContentProvider* provider, u64
PatchManager::PatchManager(u64 title_id_,
const Service::FileSystem::FileSystemController& fs_controller_,
const ContentProvider& content_provider_)
: title_id{title_id_}, application_id{GetBaseTitleID(title_id_)}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
: title_id{title_id_}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
PatchManager::~PatchManager() = default;
@@ -169,41 +169,13 @@ u64 PatchManager::GetTitleID() const {
return title_id;
}
u64 PatchManager::GetUpdateTitleIDForContent() const {
const auto program_update_id = GetUpdateTitleID(title_id);
if (program_update_id == GetUpdateTitleID(application_id) || content_provider.HasEntry(program_update_id, ContentRecordType::Program)) {
return program_update_id;
}
return GetUpdateTitleID(application_id);
}
std::vector<VirtualDir> PatchManager::GetModificationLoadRoots() const {
std::vector<VirtualDir> roots;
roots.push_back(fs_controller.GetModificationLoadRoot(title_id));
if (application_id != title_id) {
roots.push_back(fs_controller.GetModificationLoadRoot(application_id));
}
std::erase(roots, nullptr);
return roots;
}
std::vector<VirtualDir> PatchManager::GetSDMCModificationLoadRoots() const {
std::vector<VirtualDir> roots;
roots.push_back(fs_controller.GetSDMCModificationLoadRoot(title_id));
if (application_id != title_id) {
roots.push_back(fs_controller.GetSDMCModificationLoadRoot(application_id));
}
std::erase(roots, nullptr);
return roots;
}
VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id);
if (exefs == nullptr)
return exefs;
const auto& disabled = Settings::values.disabled_addons[application_id];
const auto& disabled = Settings::values.disabled_addons[title_id];
bool update_disabled = true;
std::optional<u32> enabled_version;
@@ -211,7 +183,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
bool checked_manual = false;
const auto* content_union = static_cast<const ContentProviderUnion*>(&content_provider);
const auto update_tid = GetUpdateTitleIDForContent();
const auto update_tid = GetUpdateTitleID(title_id);
if (content_union) {
// First, check ExternalContentProvider
@@ -331,21 +303,17 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
}
// LayeredExeFS
const auto load_dirs = GetModificationLoadRoots();
const auto sdmc_load_dirs = GetSDMCModificationLoadRoots();
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
std::vector<VirtualDir> patch_dirs;
for (const auto& sdmc_load_dir : sdmc_load_dirs) {
patch_dirs.push_back(sdmc_load_dir);
}
for (const auto& load_dir : load_dirs) {
std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
if (load_dir != nullptr) {
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) {
return l->GetName() < r->GetName();
});
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
std::vector<VirtualDir> layers;
layers.reserve(patch_dirs.size() + 1);
@@ -379,7 +347,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs,
const std::string& build_id) const {
const auto& disabled = Settings::values.disabled_addons[application_id];
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto nso_build_id = fmt::format("{:0<64}", build_id);
std::vector<VirtualFile> out;
@@ -444,20 +412,15 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
const auto load_dirs = GetModificationLoadRoots();
if (load_dirs.empty()) {
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return nso;
}
std::vector<VirtualDir> patch_dirs;
for (const auto& load_dir : load_dirs) {
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) {
return l->GetName() < r->GetName();
});
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
const auto patches = CollectPatches(patch_dirs, build_id);
auto out = nso;
@@ -492,39 +455,29 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name)
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name);
const auto load_dirs = GetModificationLoadRoots();
if (load_dirs.empty()) {
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return false;
}
std::vector<VirtualDir> patch_dirs;
for (const auto& load_dir : load_dirs) {
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) {
return l->GetName() < r->GetName();
});
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
return !CollectPatches(patch_dirs, build_id).empty();
}
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildID& build_id_) const {
const auto load_dirs = GetModificationLoadRoots();
if (load_dirs.empty()) {
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return {};
}
const auto& disabled = Settings::values.disabled_addons[application_id];
std::vector<VirtualDir> patch_dirs;
for (const auto& load_dir : load_dirs) {
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(),
[](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
const auto& disabled = Settings::values.disabled_addons[title_id];
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(), [](auto const& l, auto const& r) { return l->GetName() < r->GetName(); });
// <mod dir> / <folder> / cheats / <build id>.txt
std::vector<Core::Memory::CheatEntry> out;
@@ -540,52 +493,39 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(const BuildI
}
// Uncareless user-friendly loading of patches (must start with 'cheat_')
// <mod dir> / <cheat file>.txt
for (const auto& load_dir : load_dirs) {
for (auto const& f : load_dir->GetFiles()) {
auto const name = f->GetName();
if (name.starts_with("cheat_") && std::find(disabled.cbegin(), disabled.cend(), name) == disabled.cend()) {
std::vector<u8> data(f->GetSize());
if (f->Read(data.data(), data.size()) == data.size()) {
const Core::Memory::TextCheatParser parser;
auto const res = parser.Parse(std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
std::copy(res.begin(), res.end(), std::back_inserter(out));
} else {
LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}", title_id);
}
for (auto const& f : load_dir->GetFiles()) {
auto const name = f->GetName();
if (name.starts_with("cheat_") && std::find(disabled.cbegin(), disabled.cend(), name) == disabled.cend()) {
std::vector<u8> data(f->GetSize());
if (f->Read(data.data(), data.size()) == data.size()) {
const Core::Memory::TextCheatParser parser;
auto const res = parser.Parse(std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
std::copy(res.begin(), res.end(), std::back_inserter(out));
} else {
LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}", title_id);
}
}
}
return out;
}
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, u64 application_id, ContentRecordType type,
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
const Service::FileSystem::FileSystemController& fs_controller) {
std::vector<VirtualDir> load_dirs{fs_controller.GetModificationLoadRoot(title_id)};
std::vector<VirtualDir> sdmc_load_dirs{fs_controller.GetSDMCModificationLoadRoot(title_id)};
if (application_id != title_id) {
load_dirs.push_back(fs_controller.GetModificationLoadRoot(application_id));
sdmc_load_dirs.push_back(fs_controller.GetSDMCModificationLoadRoot(application_id));
}
std::erase(load_dirs, nullptr);
std::erase(sdmc_load_dirs, nullptr);
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data &&
type != ContentRecordType::HtmlDocument) ||
(load_dirs.empty() && sdmc_load_dirs.empty())) {
(load_dir == nullptr && sdmc_load_dir == nullptr)) {
return;
}
const auto& disabled = Settings::values.disabled_addons[application_id];
std::vector<VirtualDir> patch_dirs;
for (const auto& load_dir : load_dirs) {
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
const auto& disabled = Settings::values.disabled_addons[title_id];
std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
patch_dirs.insert(patch_dirs.end(), sdmc_load_dirs.begin(), sdmc_load_dirs.end());
patch_dirs.push_back(sdmc_load_dir);
}
std::stable_sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) {
return l->GetName() < r->GetName();
});
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
std::vector<VirtualDir> layers;
std::vector<VirtualDir> layers_ext;
@@ -657,8 +597,8 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
auto romfs = base_romfs;
// Game Updates
const auto update_tid = GetUpdateTitleIDForContent();
const auto& disabled = Settings::values.disabled_addons[application_id];
const auto update_tid = GetUpdateTitleID(title_id);
const auto& disabled = Settings::values.disabled_addons[title_id];
bool update_disabled = true;
std::optional<u32> enabled_version;
@@ -765,7 +705,7 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
// LayeredFS
if (apply_layeredfs) {
ApplyLayeredFS(romfs, title_id, application_id, type, fs_controller);
ApplyLayeredFS(romfs, title_id, type, fs_controller);
}
return romfs;
@@ -777,10 +717,10 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
}
std::vector<Patch> out;
const auto& disabled = Settings::values.disabled_addons[application_id];
const auto& disabled = Settings::values.disabled_addons[title_id];
// Game Updates
const auto update_tid = GetUpdateTitleIDForContent();
const auto update_tid = GetUpdateTitleID(title_id);
std::vector<Patch> external_update_patches;
@@ -929,7 +869,7 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
.version = "",
.type = PatchType::Update,
.program_id = title_id,
.title_id = update_tid,
.title_id = title_id,
.source = PatchSource::Unknown,
.numeric_version = 0};
@@ -955,7 +895,8 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
}
// General Mods (LayeredFS and IPS)
for (const auto& mod_dir : GetModificationLoadRoots()) {
const auto mod_dir = fs_controller.GetModificationLoadRoot(title_id);
if (mod_dir != nullptr) {
for (auto const& f : mod_dir->GetFiles())
if (auto const name = f->GetName(); name.starts_with("cheat_")) {
auto const mod_disabled = std::find(disabled.begin(), disabled.end(), name) != disabled.end();
@@ -1022,7 +963,8 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
}
// SDMC mod directory (RomFS LayeredFS)
for (const auto& sdmc_mod_dir : GetSDMCModificationLoadRoots()) {
const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
if (sdmc_mod_dir != nullptr) {
std::string types;
if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "exefs")))
AppendCommaIfNotEmpty(types, "LayeredExeFS");
@@ -1057,10 +999,10 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
dlc_match.reserve(dlc_entries_with_origin.size());
for (const auto& [slot, entry] : dlc_entries_with_origin) {
const auto base_tid = GetBaseTitleID(entry.title_id);
const bool matches_base = base_tid == application_id;
const bool matches_base = base_tid == title_id;
if (!matches_base) {
LOG_DEBUG(Loader, "DLC {:016X} base {:016X} doesn't match title {:016X}",
entry.title_id, base_tid, application_id);
entry.title_id, base_tid, title_id);
continue;
}
@@ -1135,22 +1077,16 @@ std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
}
std::optional<u32> PatchManager::GetGameVersion() const {
const auto update_tid = GetUpdateTitleIDForContent();
const auto update_tid = GetUpdateTitleID(title_id);
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
return content_provider.GetEntryVersion(update_tid);
}
if (const auto version = content_provider.GetEntryVersion(title_id); version.has_value()) {
return version;
}
return content_provider.GetEntryVersion(application_id);
return content_provider.GetEntryVersion(title_id);
}
PatchManager::Metadata PatchManager::GetControlMetadata() const {
auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
if (base_control_nca == nullptr && application_id != title_id) {
base_control_nca = content_provider.GetEntry(application_id, ContentRecordType::Control);
}
const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
if (base_control_nca == nullptr) {
return {};
}
@@ -1226,14 +1162,8 @@ PatchManager::Metadata PatchManager::ParseControlNCA(const NCA& nca) const {
auto metadata = pm.GetControlMetadata();
if (metadata.first != nullptr)
return metadata;
const auto update_id = FileSys::GetUpdateTitleID(application_id);
const auto application_update_id = FileSys::GetUpdateTitleID(GetBaseTitleID(application_id));
const FileSys::PatchManager pm_update{update_id, system.GetFileSystemController(), system.GetContentProvider()};
metadata = pm_update.GetControlMetadata();
if (metadata.first != nullptr || update_id == application_update_id)
return metadata;
const FileSys::PatchManager pm_application_update{application_update_id, system.GetFileSystemController(), system.GetContentProvider()};
return pm_application_update.GetControlMetadata();
const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(application_id), system.GetFileSystemController(), system.GetContentProvider()};
return pm_update.GetControlMetadata();
}
} // namespace FileSys
-5
View File
@@ -10,7 +10,6 @@
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs/vfs_types.h"
@@ -110,14 +109,10 @@ public:
[[nodiscard]] static PatchManager::Metadata GetMetadataFromBaseOrUpdate(Core::System& system, u64 application_id) noexcept;
private:
[[nodiscard]] u64 GetUpdateTitleIDForContent() const;
[[nodiscard]] std::vector<VirtualDir> GetModificationLoadRoots() const;
[[nodiscard]] std::vector<VirtualDir> GetSDMCModificationLoadRoots() const;
[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
const std::string& build_id) const;
u64 title_id;
u64 application_id;
const Service::FileSystem::FileSystemController& fs_controller;
const ContentProvider& content_provider;
};
+2 -11
View File
@@ -6,7 +6,6 @@
#include <optional>
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -105,16 +104,8 @@ std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control,
// TODO(DarkLordZach): When FSController/Game Card Support is added, if
// current_process_game_card use correct StorageId
auto base_slot = storage.GetSlotForEntry(launch.title_id, FileSys::ContentRecordType::Program);
if (!base_slot) {
base_slot = storage.GetSlotForEntry(FileSys::GetBaseTitleID(launch.title_id), FileSys::ContentRecordType::Program);
}
launch.base_game_storage_id = GetStorageIdForFrontendSlot(base_slot);
auto update_slot = storage.GetSlotForEntry(FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program);
if (!update_slot) {
update_slot = storage.GetSlotForEntry(FileSys::GetUpdateTitleID(FileSys::GetBaseTitleID(launch.title_id)), FileSys::ContentRecordType::Program);
}
launch.update_storage_id = GetStorageIdForFrontendSlot(update_slot);
launch.base_game_storage_id = GetStorageIdForFrontendSlot(storage.GetSlotForEntry(launch.title_id, FileSys::ContentRecordType::Program));
launch.update_storage_id = GetStorageIdForFrontendSlot(storage.GetSlotForEntry(FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program));
system.GetARPManager().Register(launch.title_id, launch, out_control);
return process;
@@ -158,7 +158,7 @@ Result IApplicationFunctions::EnsureSaveData(Out<u64> out_size, Common::UUID use
LOG_INFO(Service_AM, "called, uid={}", user_id.FormattedString());
FileSys::SaveDataAttribute attribute{};
attribute.program_id = FileSys::GetBaseTitleID(m_applet->program_id);
attribute.program_id = m_applet->program_id;
attribute.user_id = user_id.AsU128();
attribute.type = FileSys::SaveDataType::Account;
@@ -238,7 +238,7 @@ Result IApplicationFunctions::ExtendSaveData(Out<u64> out_required_size, FileSys
static_cast<u8>(type), user_id.FormattedString(), normal_size, journal_size);
system.GetFileSystemController().OpenSaveDataController()->WriteSaveDataSize(
type, FileSys::GetBaseTitleID(m_applet->program_id), user_id.AsU128(), {normal_size, journal_size});
type, m_applet->program_id, user_id.AsU128(), {normal_size, journal_size});
// The following value is used to indicate the amount of space remaining on failure
// due to running out of space. Since we always succeed, this should be 0.
@@ -252,7 +252,7 @@ Result IApplicationFunctions::GetSaveDataSize(Out<u64> out_normal_size, Out<u64>
LOG_DEBUG(Service_AM, "called with type={} user_id={}", type, user_id.FormattedString());
const auto size = system.GetFileSystemController().OpenSaveDataController()->ReadSaveDataSize(
type, FileSys::GetBaseTitleID(m_applet->program_id), user_id.AsU128());
type, m_applet->program_id, user_id.AsU128());
*out_normal_size = size.normal;
*out_journal_size = size.journal;
@@ -14,7 +14,6 @@
#include "core/core.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/patch_manager.h"
@@ -340,7 +339,7 @@ Result FileSystemController::RegisterProcess(
registrations.emplace(process_id, Registration{
.program_id = program_id,
.romfs_factory = std::move(romfs_factory),
.save_data_factory = CreateSaveDataFactory(FileSys::GetBaseTitleID(program_id)),
.save_data_factory = CreateSaveDataFactory(program_id),
});
LOG_DEBUG(Service_FS, "Registered for process {}", process_id);
@@ -18,7 +18,6 @@
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/fs_directory.h"
@@ -314,7 +313,7 @@ Result FSP_SRV::OpenSaveDataFileSystemBySystemSaveDataId(OutInterface<IFileSyste
FileSys::ResultInvalidArgument);
if (attribute.program_id == 0) {
attribute.program_id = FileSys::GetBaseTitleID(program_id);
attribute.program_id = program_id;
}
FileSys::VirtualDir dir{};
@@ -8,7 +8,6 @@
#include "common/assert.h"
#include "common/logging.h"
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvdrv/devices/ioctl_serialization.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
@@ -72,23 +71,17 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in
void nvhost_nvdec::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream started");
system.SetNVDECActive(true);
sessions[fd] = session_id;
if (const auto* session = core.GetSession(session_id);
session != nullptr && session->process != nullptr) {
system.NotifyNVDECChannelOpen(session->process->GetId());
}
host1x.StartDevice(fd, Tegra::Host1x::ChannelType::NvDec, channel_syncpoint);
}
void nvhost_nvdec::OnClose(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
host1x.StopDevice(fd, Tegra::Host1x::ChannelType::NvDec);
system.SetNVDECActive(false);
auto it = sessions.find(fd);
if (it != sessions.end()) {
if (const auto* session = core.GetSession(it->second);
session != nullptr && session->process != nullptr) {
system.NotifyNVDECChannelClose(session->process->GetId());
}
sessions.erase(it);
}
}
+1 -15
View File
@@ -4,16 +4,12 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <fmt/ranges.h>
#include <string_view>
#include <thread>
#include "common/assert.h"
#include "common/logging.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/service.h"
@@ -37,7 +33,6 @@ ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* se
: SessionRequestHandler(system_.Kernel(), service_name_)
, system{system_}
, service_name{service_name_}
, is_i_storage{std::string_view{service_name_} == "IStorage"}
, handler_invoker{handler_invoker_}
, max_sessions{max_sessions_}
{}
@@ -82,22 +77,13 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(HLERequestContext& ctx,
}
void ServiceFrameworkBase::InvokeRequest(HLERequestContext& ctx) {
const auto command = ctx.GetCommand();
auto it = handlers.find(command);
const bool is_cmd_read = command == 0;
auto it = handlers.find(ctx.GetCommand());
FunctionInfoBase const* info = it == handlers.end() ? nullptr : &it->second;
if (info == nullptr || info->handler_callback == nullptr)
return ReportUnimplementedFunction(ctx, info);
LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName(), ctx.CommandBuffer()));
handler_invoker(this, info->handler_callback, ctx);
if (is_i_storage && is_cmd_read) {
const auto* const process = ctx.GetThread().GetOwnerProcess();
if (process != nullptr && system.IsNVDECActiveForProcess(process->GetId())) {
std::this_thread::sleep_for(std::chrono::microseconds{600});
}
}
}
void ServiceFrameworkBase::InvokeRequestTipc(HLERequestContext& ctx) {
-2
View File
@@ -107,8 +107,6 @@ protected:
Core::System& system;
/// Identifier string used to connect to the service.
const char* service_name;
/// Whether this is the IStorage service.
const bool is_i_storage;
/// Function used to safely up-cast pointers to the derived class before invoking a handler.
InvokerFn* handler_invoker;
/// Maximum number of concurrent sessions that this service can handle.
-9
View File
@@ -70,15 +70,6 @@ std::optional<IndexedProgram> ResolveIndexedProgram(Core::System& system, u64 pr
return IndexedProgram{std::move(update), target_id, true};
}
const auto application_update_id =
FileSys::GetUpdateTitleID(FileSys::GetBaseTitleID(target_id));
if (application_update_id != update_id) {
if (auto update = provider.GetEntryRaw(application_update_id, FileSys::ContentRecordType::Program)) {
LOG_INFO(Loader, "Program index {} has no base program, loading it from application update {:016X}", program_index, application_update_id);
return IndexedProgram{std::move(update), target_id, true};
}
}
LOG_WARNING(Loader, "No program NCA for {:016X} (index {}), falling back to the container",
target_id, program_index);
return std::nullopt;
+2 -8
View File
@@ -11,7 +11,6 @@
#include "common/hex_util.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/nca_metadata.h"
@@ -77,13 +76,8 @@ AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::KProcess& process, Core::S
LOG_INFO(Loader, "No ExeFS found in NCA, looking for ExeFS from update");
const auto& installed = system.GetContentProvider();
const auto program_update_id = FileSys::GetUpdateTitleID(nca->GetTitleId());
auto update_nca = installed.GetEntry(program_update_id, FileSys::ContentRecordType::Program);
if (update_nca == nullptr) {
update_nca = installed.GetEntry(
FileSys::GetUpdateTitleID(FileSys::GetBaseTitleID(nca->GetTitleId())),
FileSys::ContentRecordType::Program);
}
const auto update_nca = installed.GetEntry(FileSys::GetUpdateTitleID(nca->GetTitleId()),
FileSys::ContentRecordType::Program);
if (update_nca) {
exefs = update_nca->GetExeFS();
+2 -7
View File
@@ -186,13 +186,8 @@ ResultStatus AppLoader_NSP::ReadUpdateRaw(FileSys::VirtualFile& out_file) {
return ResultStatus::ErrorNoPackedUpdate;
}
const auto program_update_id = FileSys::GetUpdateTitleID(nsp->GetProgramTitleID());
auto read = nsp->GetNCAFile(program_update_id, FileSys::ContentRecordType::Program);
if (read == nullptr) {
read = nsp->GetNCAFile(
FileSys::GetUpdateTitleID(FileSys::GetBaseTitleID(nsp->GetProgramTitleID())),
FileSys::ContentRecordType::Program);
}
const auto read = nsp->GetNCAFile(FileSys::GetUpdateTitleID(nsp->GetProgramTitleID()),
FileSys::ContentRecordType::Program);
if (read == nullptr) {
return ResultStatus::ErrorNoPackedUpdate;
+2 -8
View File
@@ -9,7 +9,6 @@
#include "common/common_types.h"
#include "core/core.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -138,13 +137,8 @@ ResultStatus AppLoader_XCI::ReadUpdateRaw(FileSys::VirtualFile& out_file) {
return ResultStatus::ErrorXCIMissingProgramNCA;
}
const auto program_update_id = FileSys::GetUpdateTitleID(program_id);
auto read = xci->GetSecurePartitionNSP()->GetNCAFile(program_update_id, FileSys::ContentRecordType::Program);
if (read == nullptr) {
read = xci->GetSecurePartitionNSP()->GetNCAFile(
FileSys::GetUpdateTitleID(FileSys::GetBaseTitleID(program_id)),
FileSys::ContentRecordType::Program);
}
const auto read = xci->GetSecurePartitionNSP()->GetNCAFile(
FileSys::GetUpdateTitleID(program_id), FileSys::ContentRecordType::Program);
if (read == nullptr) {
return ResultStatus::ErrorNoPackedUpdate;
}
+6 -40
View File
@@ -16,7 +16,6 @@
#include "common/assert.h"
#include "common/atomic_ops.h"
#include "common/common_types.h"
#include "common/heap_tracker.h"
#include "common/logging.h"
#include "common/page_table.h"
#include "common/scope_exit.h"
@@ -55,36 +54,24 @@ struct Memory::Impl {
} else {
current_page_table->fastmem_arena = nullptr;
}
#ifdef __ANDROID__
heap_tracker.emplace(system.DeviceMemory().buffer);
host_buffer = std::addressof(*heap_tracker);
#else
host_buffer = std::addressof(system.DeviceMemory().buffer);
#endif
}
void MapMemoryRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
Common::PhysicalAddress target, Common::MemoryPermission perms,
bool separate_heap) {
void MapMemoryRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size, Common::PhysicalAddress target, Common::MemoryPermission perms, bool separate_heap) {
ASSERT_MSG((size & YUZU_PAGEMASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & YUZU_PAGEMASK) == 0, "non-page aligned base: {:016X}", GetInteger(base));
ASSERT_MSG(target >= DramMemoryMap::Base, "Out of bounds target: {:016X}",
GetInteger(target));
MapPages(page_table, base / YUZU_PAGESIZE, size / YUZU_PAGESIZE, target,
Common::PageType::Memory);
ASSERT_MSG(target >= DramMemoryMap::Base, "Out of bounds target: {:016X}", GetInteger(target));
MapPages(page_table, base / YUZU_PAGESIZE, size / YUZU_PAGESIZE, target, Common::PageType::Memory);
if (current_page_table->fastmem_arena) {
host_buffer->Map(GetInteger(base), GetInteger(target) - DramMemoryMap::Base, size, perms, separate_heap);
}
}
void UnmapRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
bool separate_heap) {
void UnmapRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size, bool separate_heap) {
ASSERT_MSG((size & YUZU_PAGEMASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & YUZU_PAGEMASK) == 0, "non-page aligned base: {:016X}", GetInteger(base));
MapPages(page_table, base / YUZU_PAGESIZE, size / YUZU_PAGESIZE, 0,
Common::PageType::Unmapped);
MapPages(page_table, base / YUZU_PAGESIZE, size / YUZU_PAGESIZE, 0, Common::PageType::Unmapped);
if (current_page_table->fastmem_arena) {
host_buffer->Unmap(GetInteger(base), size, separate_heap);
@@ -767,12 +754,7 @@ struct Memory::Impl {
std::array<Common::ScratchBuffer<u32>, Core::Hardware::NUM_CPU_CORES> scratch_buffers{};
std::span<Core::GPUDirtyMemoryManager> gpu_dirty_managers;
std::mutex sys_core_guard;
#ifdef __ANDROID__
std::optional<Common::HeapTracker> heap_tracker;
Common::HeapTracker* host_buffer{};
#else
Common::HostMemory* host_buffer{};
#endif
};
Memory::Memory(Core::System& system_) : system{system_} {
@@ -965,30 +947,14 @@ bool Memory::InvalidateNCE(Common::ProcessAddress vaddr, size_t size) {
u8* const ptr = impl->GetPointerImpl(
GetInteger(vaddr),
[&] {
LOG_ERROR(HW_Memory, "Unmapped InvalidateNCE for {} bytes @ {:#x}", size,
GetInteger(vaddr));
LOG_ERROR(HW_Memory, "Unmapped InvalidateNCE for {} bytes @ {:#x}", size, GetInteger(vaddr));
mapped = false;
},
[&] { rasterizer = true; });
if (rasterizer) {
impl->InvalidateGPUMemory(ptr, size);
}
#ifdef __ANDROID__
if (!rasterizer && mapped) {
impl->host_buffer->DeferredMapSeparateHeap(GetInteger(vaddr));
}
#endif
return mapped && ptr != nullptr;
}
bool Memory::InvalidateSeparateHeap(void* fault_address) {
#ifdef __ANDROID__
return impl->host_buffer->DeferredMapSeparateHeap(static_cast<u8*>(fault_address));
#else
return false;
#endif
}
} // namespace Core::Memory
+1 -6
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
@@ -490,13 +490,8 @@ public:
* marked as debug or non-debug.
*/
void MarkRegionDebug(Common::ProcessAddress vaddr, u64 size, bool debug);
void SetGPUDirtyManagers(std::span<Core::GPUDirtyMemoryManager> managers);
bool InvalidateNCE(Common::ProcessAddress vaddr, size_t size);
bool InvalidateSeparateHeap(void* fault_address);
private:
Core::System& system;
+11 -31
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
@@ -56,14 +56,13 @@ inline bool RemoveDLC(const Service::FileSystem::FileSystemController& fs_contro
*/
inline size_t RemoveAllDLC(Core::System& system, const u64 program_id) {
size_t count{};
const auto application_id = FileSys::GetBaseTitleID(program_id);
const auto& fs_controller = system.GetFileSystemController();
const auto dlc_entries = system.GetContentProvider().ListEntriesFilter(
FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
std::vector<u64> program_dlc_entries;
for (const auto& entry : dlc_entries) {
if (FileSys::GetBaseTitleID(entry.title_id) == application_id) {
if (FileSys::GetBaseTitleID(entry.title_id) == program_id) {
program_dlc_entries.push_back(entry.title_id);
}
}
@@ -84,17 +83,9 @@ inline size_t RemoveAllDLC(Core::System& system, const u64 program_id) {
*/
inline bool RemoveUpdate(const Service::FileSystem::FileSystemController& fs_controller,
const u64 program_id) {
const auto remove_update = [&fs_controller](u64 update_id) {
return fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id);
};
const auto update_id = FileSys::GetUpdateTitleID(program_id);
const auto application_update_id =
FileSys::GetUpdateTitleID(FileSys::GetBaseTitleID(program_id));
if (update_id != application_update_id && remove_update(update_id)) {
return true;
}
return remove_update(application_update_id);
const auto update_id = program_id | 0x800;
return fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id);
}
/**
@@ -120,26 +111,15 @@ inline bool RemoveBaseContent(const Service::FileSystem::FileSystemController& f
inline bool RemoveMod(const Service::FileSystem::FileSystemController& fs_controller,
const u64 program_id, const std::string& mod_name) {
// Check general Mods (LayeredFS and IPS)
const auto remove_from_root = [&mod_name](const auto& root) {
return root != nullptr && root->DeleteSubdirectoryRecursive(mod_name);
};
if (remove_from_root(fs_controller.GetModificationLoadRoot(program_id))) {
return true;
}
if (FileSys::GetBaseTitleID(program_id) != program_id &&
remove_from_root(
fs_controller.GetModificationLoadRoot(FileSys::GetBaseTitleID(program_id)))) {
return true;
const auto mod_dir = fs_controller.GetModificationLoadRoot(program_id);
if (mod_dir != nullptr) {
return mod_dir->DeleteSubdirectoryRecursive(mod_name);
}
// Check SDMC mod directory (RomFS LayeredFS)
if (remove_from_root(fs_controller.GetSDMCModificationLoadRoot(program_id))) {
return true;
}
if (FileSys::GetBaseTitleID(program_id) != program_id &&
remove_from_root(
fs_controller.GetSDMCModificationLoadRoot(FileSys::GetBaseTitleID(program_id)))) {
return true;
const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(program_id);
if (sdmc_mod_dir != nullptr) {
return sdmc_mod_dir->DeleteSubdirectoryRecursive(mod_name);
}
return false;
+1 -2
View File
@@ -7,7 +7,6 @@
#include "common/fs/fs.h"
#include "common/fs/fs_types.h"
#include "common/logging.h"
#include "core/file_sys/common_funcs.h"
#include "frontend_common/data_manager.h"
#include "mod_manager.h"
@@ -41,7 +40,7 @@ std::vector<std::filesystem::path> GetModFolder(const std::string& root) {
}
ModInstallResult InstallMod(const std::filesystem::path& path, const u64 program_id, const bool copy) {
const auto program_id_string = fmt::format("{:016X}", FileSys::GetBaseTitleID(program_id));
const auto program_id_string = fmt::format("{:016X}", program_id);
const auto mod_name = path.filename();
const auto mod_dir =
DataManager::GetDataDir(DataManager::DataDir::Mods) / program_id_string / mod_name;
-2
View File
@@ -5,7 +5,6 @@
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/service/am/am_types.h"
#include "frontend_common/content_manager.h"
@@ -306,7 +305,6 @@ void RemoveAllTransferableShaderCaches(u64 program_id) {
}
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path) {
program_id = FileSys::GetBaseTitleID(program_id);
const auto file_path = std::filesystem::path(Common::FS::ToU8String(game_path));
const auto config_file_name =
program_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()).append(".ini")
@@ -24,7 +24,6 @@
#include "common/settings_input.h"
#include "configuration/shared_widget.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/xts_archive.h"
@@ -51,7 +50,7 @@
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
std::vector<VkDeviceInfo::Record>& vk_device_records,
Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{FileSys::GetBaseTitleID(title_id_)},
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_},
system{system_},
builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())},
tab_group{std::make_shared<std::vector<ConfigurationShared::Tab*>>()} {
@@ -24,7 +24,6 @@
#include "common/fs/path_util.h"
#include "configuration/addon/mod_select_dialog.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h"
#include "frontend_common/mod_manager.h"
@@ -138,7 +137,7 @@ void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file_) {
}
void ConfigurePerGameAddons::SetTitleId(u64 id) {
this->title_id = FileSys::GetBaseTitleID(id);
this->title_id = id;
}
void ConfigurePerGameAddons::InstallMods(const QStringList& mods) {
+2 -5
View File
@@ -1922,7 +1922,7 @@ void MainWindow::BootGame(const QString& filename, Service::AM::FrontendAppletPa
std::filesystem::path{Common::U16StringFromBuffer(filename.utf16(), filename.size())};
const auto config_file_name = title_id == 0
? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", FileSys::GetBaseTitleID(title_id));
: fmt::format("{:016X}", title_id);
QtConfig per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
QtCommon::system->HIDCore().ReloadInputDevices();
QtCommon::system->ApplySettings();
@@ -2544,11 +2544,9 @@ void MainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pat
}
const FileSys::NCA update_nca{packed_update_raw, nullptr};
const auto selected_update_id = FileSys::GetUpdateTitleID(title_id);
const auto application_update_id = FileSys::GetUpdateTitleID(FileSys::GetBaseTitleID(title_id));
if (type != FileSys::ContentRecordType::Program ||
update_nca.GetStatus() != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS ||
(update_nca.GetTitleId() != selected_update_id && update_nca.GetTitleId() != application_update_id)) {
update_nca.GetTitleId() != FileSys::GetUpdateTitleID(title_id)) {
packed_update_raw = {};
}
@@ -4423,7 +4421,6 @@ void MainWindow::SetFPSSuffix() {
bool MainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id,
u64* selected_title_id, u8* selected_content_record_type) {
program_id = FileSys::GetBaseTitleID(program_id);
using ContentInfo = std::tuple<u64, FileSys::TitleType, FileSys::ContentRecordType>;
boost::container::flat_set<ContentInfo> available_title_ids;