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21 Commits

Author SHA1 Message Date
CamilleLaVey c025e69700 Unify vertex entries from the indexed and non-indexed resolves into a single path 2026-08-29 12:03:57 -04:00
CamilleLaVey 02fef4418d Add instance draw counts to vertex buffers 2026-08-29 02:53:00 -04:00
CamilleLaVey 064ab33c08 Some cleanups on the vertex buffer path 2026-08-29 01:37:56 -04:00
CamilleLaVey 68e1048194 Removing redundant stagging per downloaded and swizzled image 2026-08-28 23:16:49 -04:00
CamilleLaVey 024f7d4918 Blit corrections within the image initialization 2026-08-28 22:43:21 -04:00
CamilleLaVey 96fc3378a4 A quick change on the e3D pass 2026-08-28 22:12:34 -04:00
CamilleLaVey 4088d44789 Another meow 2026-08-28 20:36:02 -04:00
CamilleLaVey 8be2e5dfd8 tie gpu modified regions to rescalable textures 2026-08-28 17:48:39 -04:00
CamilleLaVey a042cedc6b Dale a tu cuerpo alegría macarena 2026-08-28 17:17:37 -04:00
CamilleLaVey c65694e3ec Mercy please 2026-08-28 15:59:53 -04:00
CamilleLaVey b94ec40989 AAAAAAH 2026-08-28 15:29:59 -04:00
CamilleLaVey 357e2e7109 Refining fix 2026-08-28 14:28:09 -04:00
CamilleLaVey 930989ab82 AQUI LLEGO TU LOBITO, MI LOBA. 2026-08-28 04:00:11 -04:00
CamilleLaVey 8cbe8d1ce9 This is so fucking tiring 2026-08-28 03:28:10 -04:00
CamilleLaVey ff596b6e8a Another try to fix QCOM driver, dear god. 2026-08-28 02:44:21 -04:00
CamilleLaVey 8d2d61bd8c Just a small touch on the 3d swizzle params 2026-08-28 01:19:16 -04:00
CamilleLaVey d0b135afb5 Another try on the 3D pass 2026-08-28 00:40:23 -04:00
CamilleLaVey 159841a6fc Revert "Just another change"
This reverts commit 2ea449f71a.
2026-08-28 00:34:35 -04:00
CamilleLaVey 2ea449f71a Just another change 2026-08-28 00:09:30 -04:00
CamilleLaVey 602756e990 Another check on feedback loop 2026-08-27 23:37:56 -04:00
CamilleLaVey 34f9c0fdec Another try on unswizzling 2026-08-27 22:48:53 -04:00
24 changed files with 755 additions and 196 deletions
-20
View File
@@ -20,8 +20,6 @@ namespace VideoCommon {
enum class BufferFlagBits {
Picked = 1 << 0,
CachedWrites = 1 << 1,
PreemtiveDownload = 1 << 2,
};
DECLARE_ENUM_FLAG_OPERATORS(BufferFlagBits)
@@ -58,15 +56,6 @@ public:
flags |= BufferFlagBits::Picked;
}
void MarkPreemtiveDownload() noexcept {
flags |= BufferFlagBits::PreemtiveDownload;
}
/// Unmark buffer as picked
void Unpick() noexcept {
flags &= ~BufferFlagBits::Picked;
}
/// Increases the likeliness of this being a stream buffer
void IncreaseStreamScore(int score) noexcept {
stream_score += score;
@@ -87,15 +76,6 @@ public:
return True(flags & BufferFlagBits::Picked);
}
/// Returns true when the buffer has pending cached writes
[[nodiscard]] bool HasCachedWrites() const noexcept {
return True(flags & BufferFlagBits::CachedWrites);
}
bool IsPreemtiveDownload() const noexcept {
return True(flags & BufferFlagBits::PreemtiveDownload);
}
/// Returns the base CPU address of the buffer
[[nodiscard]] VAddr CpuAddr() const noexcept {
return cpu_addr;
+88 -46
View File
@@ -7,6 +7,7 @@
#pragma once
#include <algorithm>
#include <limits>
#include <memory>
#include <numeric>
@@ -121,25 +122,6 @@ void BufferCache<P>::WriteMemory(DAddr device_addr, u64 size) {
memory_tracker.MarkRegionAsCpuModified(device_addr, size);
}
template <class P>
void BufferCache<P>::CachedWriteMemory(DAddr device_addr, u64 size) {
const bool is_dirty = IsRegionRegistered(device_addr, size);
if (!is_dirty) {
return;
}
DAddr aligned_start = Common::AlignDown(device_addr, DEVICE_PAGESIZE);
DAddr aligned_end = Common::AlignUp(device_addr + size, DEVICE_PAGESIZE);
if (!IsRegionGpuModified(aligned_start, aligned_end - aligned_start)) {
WriteMemory(device_addr, size);
return;
}
tmp_buffer.resize_destructive(size);
device_memory.ReadBlockUnsafe(device_addr, tmp_buffer.data(), size);
InlineMemoryImplementation(device_addr, size, tmp_buffer);
}
template <class P>
bool BufferCache<P>::OnCPUWrite(DAddr device_addr, u64 size) {
const bool is_dirty = IsRegionRegistered(device_addr, size);
@@ -422,7 +404,7 @@ void BufferCache<P>::UnbindGraphicsStorageBuffers(size_t stage) {
}
template <class P>
bool BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index,
void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index,
u32 cbuf_offset, bool is_written) {
const bool already_enabled =
((channel_state->enabled_storage_buffers[stage] >> ssbo_index) & 1U) != 0;
@@ -433,7 +415,7 @@ bool BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index,
LOG_WARNING(HW_GPU,
"Skipping graphics storage buffer {} due to driver limit {}",
ssbo_index, max_bindings);
return false;
return;
}
}
}
@@ -449,7 +431,6 @@ bool BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index,
const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset;
channel_state->storage_buffers[stage][ssbo_index] =
StorageBufferBinding(ssbo_addr, cbuf_index, is_written);
return (channel_state->storage_buffers[stage][ssbo_index].buffer_id != NULL_BUFFER_ID);
}
template <class P>
@@ -762,16 +743,6 @@ void BufferCache<P>::BindHostIndexBuffer() {
}
}
template <class P>
void BufferCache<P>::BindHostVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
u32 stride) {
if constexpr (IS_OPENGL) {
runtime.BindVertexBuffer(index, buffer, offset, size, stride);
} else {
runtime.BindVertexBuffer(index, buffer.Handle(), offset, size, stride);
}
}
template <class P>
Binding& BufferCache<P>::VertexBufferSlot(u32 index) {
ASSERT(index < NUM_VERTEX_BUFFERS);
@@ -1197,7 +1168,7 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
if (is_indexed) {
UpdateIndexBuffer();
}
UpdateVertexBuffers();
UpdateVertexBuffers(is_indexed);
UpdateTransformFeedbackBuffers();
for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
UpdateUniformBuffers(stage);
@@ -1251,9 +1222,14 @@ void BufferCache<P>::UpdateIndexBuffer() {
const GPUVAddr gpu_addr_begin = index_buffer_ref.StartAddress();
const GPUVAddr gpu_addr_end = index_buffer_ref.EndAddress();
const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
const u32 draw_size = (index_buffer_ref.count + index_buffer_ref.first) * u32(index_buffer_ref.FormatSizeInBytes());
const u32 size = (std::min)(address_size, draw_size);
u64 address_size = 0;
if (gpu_addr_end > gpu_addr_begin) {
address_size = (std::min)(gpu_addr_end - gpu_addr_begin,
u64{(std::numeric_limits<u32>::max)()});
}
const u64 draw_size = (u64{index_buffer_ref.count} + u64{index_buffer_ref.first}) *
u64{index_buffer_ref.FormatSizeInBytes()};
const u32 size = static_cast<u32>((std::min)(address_size, draw_size));
if (size == 0 || !device_addr) {
channel_state->index_buffer = NULL_BINDING;
return;
@@ -1266,20 +1242,69 @@ void BufferCache<P>::UpdateIndexBuffer() {
}
template <class P>
void BufferCache<P>::UpdateVertexBuffers() {
u64 BufferCache<P>::DrawVertexBound(u32 index, bool is_indexed) const {
const auto& array = maxwell3d->regs.vertex_streams[index];
const u64 stride = static_cast<u64>(array.stride);
if (array.enable == 0 || stride == 0) {
return 0;
}
const auto& draw_state = maxwell3d->draw_manager.draw_state;
if (maxwell3d->regs.vertex_stream_instances.IsInstancingEnabled(index)) {
if (draw_instance_count == 0) {
return 0;
}
const u64 base_instance = static_cast<u64>(draw_state.base_instance);
u64 elements = base_instance + 1;
if (array.frequency != 0) {
elements = (base_instance + static_cast<u64>(draw_instance_count) - 1) /
static_cast<u64>(array.frequency) +
1;
}
return (elements + 1) * stride;
}
if (!is_indexed) {
const u64 elements = static_cast<u64>(draw_state.vertex_buffer.first) +
static_cast<u64>(draw_state.vertex_buffer.count);
return (elements + 1) * stride;
}
u64 max_index = 0;
switch (draw_state.index_buffer.format) {
case Maxwell::IndexFormat::UnsignedByte:
max_index = 0xFF;
break;
case Maxwell::IndexFormat::UnsignedShort:
max_index = 0xFFFF;
break;
default:
return 0;
}
const u64 elements = static_cast<u64>(draw_state.base_index) + max_index + 1;
return (elements + 1) * stride;
}
template <class P>
void BufferCache<P>::UpdateVertexBuffers(bool is_indexed) {
auto& flags = maxwell3d->dirty.flags;
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
const u64 bound = DrawVertexBound(index, is_indexed);
if (bound <= last_draw_bounds[index]) {
continue;
}
flags[Dirty::VertexBuffer0 + index] = true;
flags[Dirty::VertexBuffers] = true;
}
if (!maxwell3d->dirty.flags[Dirty::VertexBuffers]) {
return;
}
flags[Dirty::VertexBuffers] = false;
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
UpdateVertexBuffer(index);
UpdateVertexBuffer(index, is_indexed);
}
}
template <class P>
void BufferCache<P>::UpdateVertexBuffer(u32 index) {
void BufferCache<P>::UpdateVertexBuffer(u32 index, bool is_indexed) {
if (!maxwell3d->dirty.flags[Dirty::VertexBuffer0 + index]) {
return;
}
@@ -1288,15 +1313,31 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
const GPUVAddr gpu_addr_begin = array.Address();
const GPUVAddr gpu_addr_end = limit.Address() + 1;
const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
u32 size = address_size; // TODO: Analyze stride and number of vertices
if (array.enable == 0 || size == 0 || !device_addr) {
if (array.enable == 0 || !device_addr || gpu_addr_end <= gpu_addr_begin) {
channel_state->vertex_buffers[index] = NULL_BINDING;
UpdateVertexBufferSlot(index, NULL_BINDING);
return;
}
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || size >= 64_MiB) {
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
// TODO: Analyze stride and number of vertices
constexpr u64 implausible_size = 64_MiB;
u64 address_size = gpu_addr_end - gpu_addr_begin;
if (address_size > u64{(std::numeric_limits<u32>::max)()}) {
address_size = implausible_size;
}
const u64 draw_bound = DrawVertexBound(index, is_indexed);
last_draw_bounds[index] = (std::numeric_limits<u64>::max)();
if (draw_bound != 0) {
last_draw_bounds[index] = draw_bound;
address_size = (std::min)(address_size, draw_bound);
}
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end) || address_size >= implausible_size) {
address_size = gpu_memory->MaxContinuousRange(gpu_addr_begin, address_size);
}
const u32 size = static_cast<u32>(address_size);
if (size == 0) {
channel_state->vertex_buffers[index] = NULL_BINDING;
UpdateVertexBufferSlot(index, NULL_BINDING);
return;
}
const BufferId buffer_id = FindBuffer(*device_addr, size);
const Binding binding{
@@ -1578,9 +1619,10 @@ template <class P>
BufferId BufferCache<P>::CreateBuffer(DAddr device_addr, u32 wanted_size) {
DAddr device_addr_end = Common::AlignUp(device_addr + wanted_size, CACHING_PAGESIZE);
device_addr = Common::AlignDown(device_addr, CACHING_PAGESIZE);
wanted_size = static_cast<u32>(device_addr_end - device_addr);
constexpr u64 max_buffer_size = u64{(std::numeric_limits<u32>::max)()};
wanted_size = static_cast<u32>((std::min)(device_addr_end - device_addr, max_buffer_size));
const OverlapResult overlap = ResolveOverlaps(device_addr, wanted_size);
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
const u32 size = static_cast<u32>((std::min)(overlap.end - overlap.begin, max_buffer_size));
const BufferId new_buffer_id = slot_buffers.insert(runtime, overlap.begin, size);
auto& new_buffer = slot_buffers[new_buffer_id];
const size_t size_bytes = new_buffer.SizeBytes();
@@ -217,8 +217,6 @@ public:
void WriteMemory(DAddr device_addr, u64 size);
void CachedWriteMemory(DAddr device_addr, u64 size);
bool OnCPUWrite(DAddr device_addr, u64 size);
void DownloadMemory(DAddr device_addr, u64 size);
@@ -248,7 +246,7 @@ public:
void UnbindGraphicsStorageBuffers(size_t stage);
bool BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
void BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
bool is_written);
void UnbindGraphicsTextureBuffers(size_t stage);
@@ -309,6 +307,10 @@ public:
current_draw_indirect = current_draw_indirect_;
}
void SetDrawInstanceCount(u32 draw_instance_count_) {
draw_instance_count = draw_instance_count_;
}
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectCount();
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
@@ -376,8 +378,6 @@ private:
void BindHostTransformFeedbackBuffers();
void BindHostVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
void BindHostComputeUniformBuffers();
void BindHostComputeStorageBuffers();
@@ -390,9 +390,11 @@ private:
void UpdateIndexBuffer();
void UpdateVertexBuffers();
void UpdateVertexBuffers(bool is_indexed);
void UpdateVertexBuffer(u32 index);
void UpdateVertexBuffer(u32 index, bool is_indexed);
[[nodiscard]] u64 DrawVertexBound(u32 index, bool is_indexed) const;
void UpdateDrawIndirect();
@@ -484,6 +486,9 @@ private:
const Tegra::Engines::Maxwell3D::DrawManager::IndirectParams* current_draw_indirect{};
u32 draw_instance_count = 0;
std::array<u64, NUM_VERTEX_BUFFERS> last_draw_bounds{};
u32 last_index_count = 0;
u32 enabled_vertex_buffers_mask = 0;
@@ -206,6 +206,40 @@ foreach(VARIANT IN ITEMS ${SHADER_TYPE_VARIANTS})
set(SHADER_HEADERS ${SHADER_HEADERS} ${VARIANT_HEADER_FILE})
endforeach()
set(SHADER_DEFINE_VARIANTS
"block_linear_unswizzle_2d.comp|nonarrow|HAS_EXTENDED_TYPES=0"
"pitch_unswizzle.comp|nonarrow|HAS_EXTENDED_TYPES=0"
"block_linear_unswizzle_3d.comp|nonarrow|HAS_EXTENDED_TYPES=0"
)
foreach(VARIANT IN ITEMS ${SHADER_DEFINE_VARIANTS})
string(REPLACE "|" ";" VARIANT_PARTS ${VARIANT})
list(GET VARIANT_PARTS 0 VARIANT_FILENAME)
list(GET VARIANT_PARTS 1 VARIANT_SUFFIX)
list(GET VARIANT_PARTS 2 VARIANT_DEFINE)
set(VARIANT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/${VARIANT_FILENAME})
get_filename_component(VARIANT_STEM ${VARIANT_FILENAME} NAME_WE)
get_filename_component(VARIANT_EXT ${VARIANT_FILENAME} EXT)
string(REPLACE "." "" VARIANT_EXT ${VARIANT_EXT})
set(VARIANT_NAME ${VARIANT_STEM}_${VARIANT_SUFFIX}_${VARIANT_EXT})
string(TOUPPER ${VARIANT_NAME}_SPV VARIANT_VARIABLE_NAME)
set(VARIANT_HEADER_FILE ${SHADER_DIR}/${VARIANT_NAME}_spv.h)
add_custom_command(
OUTPUT
${VARIANT_HEADER_FILE}
COMMAND
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS}
-D${VARIANT_DEFINE}
--variable-name ${VARIANT_VARIABLE_NAME} -o ${VARIANT_HEADER_FILE} ${VARIANT_SOURCE}
--target-env ${SPIR_V_VERSION}
MAIN_DEPENDENCY
${VARIANT_SOURCE}
)
set(SHADER_HEADERS ${SHADER_HEADERS} ${VARIANT_HEADER_FILE})
endforeach()
foreach(FILEPATH IN ITEMS ${FIDELITYFX_FILES})
get_filename_component(FILENAME ${FILEPATH} NAME)
string(REPLACE "." "_" HEADER_NAME ${FILENAME})
@@ -5,9 +5,13 @@
#ifdef VULKAN
#ifndef HAS_EXTENDED_TYPES
#define HAS_EXTENDED_TYPES 1
#endif
#if HAS_EXTENDED_TYPES
#extension GL_EXT_shader_16bit_storage : require
#extension GL_EXT_shader_8bit_storage : require
#define HAS_EXTENDED_TYPES 1
#endif
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS };
#define UNIFORM(n)
@@ -5,9 +5,13 @@
#ifdef VULKAN
#ifndef HAS_EXTENDED_TYPES
#define HAS_EXTENDED_TYPES 1
#endif
#if HAS_EXTENDED_TYPES
#extension GL_EXT_shader_16bit_storage : require
#extension GL_EXT_shader_8bit_storage : require
#define HAS_EXTENDED_TYPES 1
#endif
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS };
#define UNIFORM(n)
@@ -5,9 +5,13 @@
#ifdef VULKAN
#ifndef HAS_EXTENDED_TYPES
#define HAS_EXTENDED_TYPES 1
#endif
#if HAS_EXTENDED_TYPES
#extension GL_EXT_shader_16bit_storage : require
#extension GL_EXT_shader_8bit_storage : require
#define HAS_EXTENDED_TYPES 1
#endif
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS };
#define UNIFORM(n)
@@ -226,22 +226,6 @@ void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
}
}
void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
u32 stride) {
if (index >= max_attributes) {
return;
}
if (has_unified_vertex_buffers) {
buffer.MakeResident(GL_READ_ONLY);
glBindVertexBuffer(index, 0, 0, static_cast<GLsizei>(stride));
glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, index,
buffer.HostGpuAddr() + offset, static_cast<GLsizeiptr>(size));
} else {
glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset),
static_cast<GLsizei>(stride));
}
}
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
// TODO: Should HostBindings provide the correct runtime types to avoid these transforms?
std::array<GLuint, 32> buffer_handles;
@@ -99,8 +99,6 @@ public:
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
@@ -259,6 +259,7 @@ void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) {
}
void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
buffer_cache.SetDrawInstanceCount(instance_count);
PrepareDraw(is_indexed, [this, is_indexed, instance_count](GLenum primitive_mode) {
const auto& draw_state = maxwell3d->draw_manager.draw_state;
const GLuint base_instance = GLuint(draw_state.base_instance);
@@ -304,6 +305,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
void RasterizerOpenGL::DrawIndirect() {
const auto& params = maxwell3d->draw_manager.indirect_state;
buffer_cache.SetDrawIndirect(&params);
buffer_cache.SetDrawInstanceCount(0);
PrepareDraw(params.is_indexed, [this, &params](GLenum primitive_mode) {
if (params.is_byte_count) {
const GPUVAddr tfb_object_base_addr = params.indirect_start_address - 4U;
@@ -585,29 +585,6 @@ void BufferCacheRuntime::BindQuadIndexBuffer(PrimitiveTopology topology, u32 fir
}
}
void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride) {
if (index >= device.GetMaxVertexInputBindings()) {
return;
}
if (device.IsExtExtendedDynamicStateSupported()) {
scheduler.Record([index, buffer, offset, size, stride](vk::CommandBuffer cmdbuf) {
const VkDeviceSize vk_offset = buffer != VK_NULL_HANDLE ? offset : 0;
const VkDeviceSize vk_size = buffer != VK_NULL_HANDLE ? size : VK_WHOLE_SIZE;
const VkDeviceSize vk_stride = stride;
cmdbuf.BindVertexBuffers2EXT(index, 1, &buffer, &vk_offset, &vk_size, &vk_stride);
});
} else {
if (!device.HasNullDescriptor() && buffer == VK_NULL_HANDLE) {
ReserveNullBuffer();
buffer = *null_buffer;
offset = 0;
}
scheduler.Record([index, buffer, offset](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffer(index, buffer, offset);
});
}
}
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
boost::container::static_vector<VkBuffer, VideoCommon::NUM_VERTEX_BUFFERS> buffer_handles(bindings.buffers.size());
for (u32 i = 0; i < bindings.buffers.size(); ++i) {
@@ -138,8 +138,6 @@ public:
void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count);
void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride);
void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
void BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size);
@@ -22,7 +22,13 @@
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp_spv.h"
#include "video_core/host_shaders/block_linear_unswizzle_2d_nonarrow_comp_spv.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_bcn_comp_spv.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp_spv.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_nonarrow_comp_spv.h"
#include "video_core/host_shaders/pitch_unswizzle_comp_spv.h"
#include "video_core/host_shaders/pitch_unswizzle_nonarrow_comp_spv.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/surface.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
@@ -872,4 +878,291 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
});
}
namespace {
constexpr u32 UNSWIZZLE_BINDING_INPUT_BUFFER = 0;
constexpr u32 UNSWIZZLE_BINDING_OUTPUT_IMAGE = 1;
constexpr size_t UNSWIZZLE_NUM_BINDINGS = 2;
constexpr std::array<VkDescriptorSetLayoutBinding, UNSWIZZLE_NUM_BINDINGS>
UNSWIZZLE_DESCRIPTOR_SET_BINDINGS{{
{
.binding = UNSWIZZLE_BINDING_INPUT_BUFFER,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = UNSWIZZLE_BINDING_OUTPUT_IMAGE,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
}};
constexpr std::array<VkDescriptorUpdateTemplateEntry, UNSWIZZLE_NUM_BINDINGS>
UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE{{
{
.dstBinding = UNSWIZZLE_BINDING_INPUT_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = UNSWIZZLE_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
{
.dstBinding = UNSWIZZLE_BINDING_OUTPUT_IMAGE,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.offset = UNSWIZZLE_BINDING_OUTPUT_IMAGE * sizeof(DescriptorUpdateEntry),
.stride = sizeof(DescriptorUpdateEntry),
},
}};
constexpr DescriptorBankInfo UNSWIZZLE_BANK_INFO{
.uniform_buffers = 0,
.storage_buffers = 1,
.texture_buffers = 0,
.image_buffers = 0,
.textures = 0,
.images = 1,
.score = 2,
};
[[nodiscard]] std::span<const u32> UnswizzleSpv(const Device& device,
std::span<const u32> extended,
std::span<const u32> narrow) {
if (device.IsStorageBuffer8BitAccessSupported() &&
device.IsStorageBuffer16BitAccessSupported()) {
return extended;
}
return narrow;
}
struct PitchUnswizzlePushConstants {
alignas(8) std::array<u32, 2> origin;
alignas(8) std::array<s32, 2> destination;
u32 bytes_per_block;
u32 pitch;
};
void RecordUnswizzleEntryBarrier(Scheduler& scheduler, VkPipeline vk_pipeline, VkImage vk_image,
VkImageAspectFlags aspect_mask, bool is_initialized) {
scheduler.Record([vk_pipeline, vk_image, aspect_mask,
is_initialized](vk::CommandBuffer cmdbuf) {
VkAccessFlags src_access = VK_ACCESS_NONE;
VkImageLayout old_layout = VK_IMAGE_LAYOUT_UNDEFINED;
if (is_initialized) {
src_access = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT |
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
old_layout = VK_IMAGE_LAYOUT_GENERAL;
}
const VkImageMemoryBarrier image_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = src_access,
.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.oldLayout = old_layout,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = vk_image,
.subresourceRange{
.aspectMask = aspect_mask,
.baseMipLevel = 0,
.levelCount = VK_REMAINING_MIP_LEVELS,
.baseArrayLayer = 0,
.layerCount = VK_REMAINING_ARRAY_LAYERS,
},
};
VkPipelineStageFlags src_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
if (is_initialized) {
src_stage = vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER;
}
cmdbuf.PipelineBarrier(src_stage, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline);
});
}
void RecordUnswizzleExitBarrier(Scheduler& scheduler, VkImage vk_image,
VkImageAspectFlags aspect_mask) {
scheduler.Record([vk_image, aspect_mask](vk::CommandBuffer cmdbuf) {
const VkImageMemoryBarrier image_barrier{
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = vk_image,
.subresourceRange{
.aspectMask = aspect_mask,
.baseMipLevel = 0,
.levelCount = VK_REMAINING_MIP_LEVELS,
.baseArrayLayer = 0,
.layerCount = VK_REMAINING_ARRAY_LAYERS,
},
};
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER, 0, image_barrier);
});
}
} // Anonymous namespace
BlockLinearUnswizzle2DPass::BlockLinearUnswizzle2DPass(
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
: ComputePass(device_, scheduler_, descriptor_pool_, UNSWIZZLE_DESCRIPTOR_SET_BINDINGS,
UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE, UNSWIZZLE_BANK_INFO,
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(
VideoCommon::Accelerated::BlockLinearSwizzle2DParams)>,
UnswizzleSpv(device_, BLOCK_LINEAR_UNSWIZZLE_2D_COMP_SPV,
BLOCK_LINEAR_UNSWIZZLE_2D_NONARROW_COMP_SPV)),
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
BlockLinearUnswizzle2DPass::~BlockLinearUnswizzle2DPass() = default;
void BlockLinearUnswizzle2DPass::Unswizzle(
Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
using namespace VideoCommon::Accelerated;
scheduler.RequestOutsideRenderPassOperationContext();
const VkPipeline vk_pipeline = *pipeline;
const VkImageAspectFlags aspect_mask = image.AspectMask();
const VkImage vk_image = image.Handle();
const bool is_initialized = image.ExchangeInitialization();
RecordUnswizzleEntryBarrier(scheduler, vk_pipeline, vk_image, aspect_mask, is_initialized);
const u32 num_layers = static_cast<u32>(image.info.resources.layers);
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
const size_t input_offset = swizzle.buffer_offset + map.offset;
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
image.guest_size_bytes - swizzle.buffer_offset);
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_layers, params,
descriptor_data](vk::CommandBuffer cmdbuf) {
const VkDescriptorSet set = descriptor_allocator.Commit();
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_layers);
});
}
RecordUnswizzleExitBarrier(scheduler, vk_image, aspect_mask);
}
BlockLinearUnswizzleImage3DPass::BlockLinearUnswizzleImage3DPass(
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
: ComputePass(device_, scheduler_, descriptor_pool_, UNSWIZZLE_DESCRIPTOR_SET_BINDINGS,
UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE, UNSWIZZLE_BANK_INFO,
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearSwizzle3DParams)>,
UnswizzleSpv(device_, BLOCK_LINEAR_UNSWIZZLE_3D_COMP_SPV,
BLOCK_LINEAR_UNSWIZZLE_3D_NONARROW_COMP_SPV)),
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
BlockLinearUnswizzleImage3DPass::~BlockLinearUnswizzleImage3DPass() = default;
void BlockLinearUnswizzleImage3DPass::Unswizzle(
Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
using namespace VideoCommon::Accelerated;
scheduler.RequestOutsideRenderPassOperationContext();
const VkPipeline vk_pipeline = *pipeline;
const VkImageAspectFlags aspect_mask = image.AspectMask();
const VkImage vk_image = image.Handle();
const bool is_initialized = image.ExchangeInitialization();
RecordUnswizzleEntryBarrier(scheduler, vk_pipeline, vk_image, aspect_mask, is_initialized);
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
const size_t input_offset = swizzle.buffer_offset + map.offset;
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 16U);
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
const u32 num_dispatches_z = Common::DivCeil(swizzle.num_tiles.depth, 8U);
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
image.guest_size_bytes - swizzle.buffer_offset);
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
const auto params = MakeBlockLinearSwizzle3DParams(swizzle, image.info);
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, params,
descriptor_data](vk::CommandBuffer cmdbuf) {
const VkDescriptorSet set = descriptor_allocator.Commit();
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_dispatches_z);
});
}
RecordUnswizzleExitBarrier(scheduler, vk_image, aspect_mask);
}
PitchUnswizzlePass::PitchUnswizzlePass(
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
: ComputePass(device_, scheduler_, descriptor_pool_, UNSWIZZLE_DESCRIPTOR_SET_BINDINGS,
UNSWIZZLE_DESCRIPTOR_UPDATE_TEMPLATE, UNSWIZZLE_BANK_INFO,
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(PitchUnswizzlePushConstants)>,
UnswizzleSpv(device_, PITCH_UNSWIZZLE_COMP_SPV,
PITCH_UNSWIZZLE_NONARROW_COMP_SPV)),
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
PitchUnswizzlePass::~PitchUnswizzlePass() = default;
void PitchUnswizzlePass::Unswizzle(Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
scheduler.RequestOutsideRenderPassOperationContext();
const VkPipeline vk_pipeline = *pipeline;
const VkImageAspectFlags aspect_mask = image.AspectMask();
const VkImage vk_image = image.Handle();
const bool is_initialized = image.ExchangeInitialization();
RecordUnswizzleEntryBarrier(scheduler, vk_pipeline, vk_image, aspect_mask, is_initialized);
const u32 bytes_per_block = VideoCore::Surface::BytesPerBlock(image.info.format);
const u32 pitch = image.info.pitch;
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
const size_t input_offset = swizzle.buffer_offset + map.offset;
const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
compute_pass_descriptor_queue.Acquire(scheduler, 2);
compute_pass_descriptor_queue.AddBuffer(map.buffer, input_offset,
image.guest_size_bytes - swizzle.buffer_offset);
compute_pass_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
const PitchUnswizzlePushConstants params{
.origin{0, 0},
.destination{0, 0},
.bytes_per_block = bytes_per_block,
.pitch = pitch,
};
scheduler.Record([this, num_dispatches_x, num_dispatches_y, params,
descriptor_data](vk::CommandBuffer cmdbuf) {
const VkDescriptorSet set = descriptor_allocator.Commit();
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, params);
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, 1);
});
}
RecordUnswizzleExitBarrier(scheduler, vk_image, aspect_mask);
}
} // namespace Vulkan
@@ -164,4 +164,49 @@ private:
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
};
class BlockLinearUnswizzle2DPass final : public ComputePass {
public:
explicit BlockLinearUnswizzle2DPass(
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
~BlockLinearUnswizzle2DPass();
void Unswizzle(Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
private:
Scheduler& scheduler;
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
};
class BlockLinearUnswizzleImage3DPass final : public ComputePass {
public:
explicit BlockLinearUnswizzleImage3DPass(
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
~BlockLinearUnswizzleImage3DPass();
void Unswizzle(Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
private:
Scheduler& scheduler;
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
};
class PitchUnswizzlePass final : public ComputePass {
public:
explicit PitchUnswizzlePass(const Device& device_, Scheduler& scheduler_,
DescriptorPool& descriptor_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
~PitchUnswizzlePass();
void Unswizzle(Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
private:
Scheduler& scheduler;
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
};
} // namespace Vulkan
@@ -694,9 +694,11 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
const size_t num_vertex_arrays = (std::min)(
Maxwell::NumVertexArrays, static_cast<size_t>(device.GetMaxVertexInputBindings()));
for (size_t index = 0; index < num_vertex_arrays; ++index) {
const bool instanced = key.state.binding_divisors[index] != 0;
const auto rate =
instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
const bool instanced = ((key.state.enabled_divisors >> index) & 1) != 0;
auto rate = VK_VERTEX_INPUT_RATE_VERTEX;
if (instanced) {
rate = VK_VERTEX_INPUT_RATE_INSTANCE;
}
vertex_bindings.push_back({
.binding = static_cast<u32>(index),
.stride = key.state.vertex_strides[index],
@@ -705,7 +707,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
if (instanced) {
vertex_binding_divisors.push_back({
.binding = static_cast<u32>(index),
.divisor = key.state.binding_divisors[index],
.divisor = device.GetVertexAttribDivisor(key.state.binding_divisors[index]),
});
}
}
@@ -260,6 +260,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
}
void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
buffer_cache.SetDrawInstanceCount(instance_count);
PrepareDraw(is_indexed, [this, is_indexed, instance_count] {
const auto& draw_state = maxwell3d->draw_manager.draw_state;
const u32 num_instances{instance_count};
@@ -295,6 +296,7 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
void RasterizerVulkan::DrawIndirect() {
const auto& params = maxwell3d->draw_manager.indirect_state;
buffer_cache.SetDrawIndirect(&params);
buffer_cache.SetDrawInstanceCount(0);
PrepareDraw(params.is_indexed, [this, &params] {
const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
const auto& buffer = indirect_buffer.first;
@@ -1917,13 +1919,19 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
for (u32 binding = 0; binding < max_bindings; ++binding) {
const auto& input_binding{regs.vertex_streams[binding]};
const bool is_instanced{regs.vertex_stream_instances.IsInstancingEnabled(binding)};
auto input_rate = VK_VERTEX_INPUT_RATE_VERTEX;
u32 divisor = 1;
if (is_instanced) {
input_rate = VK_VERTEX_INPUT_RATE_INSTANCE;
divisor = device.GetVertexAttribDivisor(input_binding.frequency);
}
bindings.push_back({
.sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT,
.pNext = nullptr,
.binding = binding,
.stride = input_binding.stride,
.inputRate = is_instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX,
.divisor = is_instanced ? input_binding.frequency : 1,
.inputRate = input_rate,
.divisor = divisor,
});
}
@@ -449,7 +449,9 @@ void Scheduler::EndRenderPass()
| VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
| VK_ACCESS_TRANSFER_READ_BIT
| VK_ACCESS_TRANSFER_WRITE_BIT,
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
@@ -460,7 +462,7 @@ void Scheduler::EndRenderPass()
}
cmdbuf.EndRenderPass();
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE_TRANSFER,
0, nullptr, nullptr, vk::Span(barriers.data(), num_images));
if (has_transform_feedback) {
static constexpr VkMemoryBarrier XFB_OUTPUT_BARRIER{
@@ -160,6 +160,55 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
info.size.depth == 1;
}
[[nodiscard]] PixelFormat UnswizzleViewFormat(u32 bytes_per_block) {
switch (bytes_per_block) {
case 1:
return PixelFormat::R8_UINT;
case 2:
return PixelFormat::R16_UINT;
case 4:
return PixelFormat::R32_UINT;
case 8:
return PixelFormat::R32G32_UINT;
case 16:
return PixelFormat::R32G32B32A32_UINT;
default:
return PixelFormat::Invalid;
}
}
constexpr u32 UNSWIZZLE_WORKGROUP_INVOCATIONS = 32 * 32;
[[nodiscard]] bool SupportsAcceleratedUnswizzleDevice(const Device& device) {
return device.IsKhrImageFormatListSupported() &&
device.GetMaxComputeWorkGroupInvocations() >= UNSWIZZLE_WORKGROUP_INVOCATIONS;
}
[[nodiscard]] bool SupportsAcceleratedUnswizzle(const Device& device, const ImageInfo& info) {
if (!SupportsAcceleratedUnswizzleDevice(device)) {
return false;
}
if (info.num_samples > 1) {
return false;
}
if (info.type != ImageType::e2D && info.type != ImageType::e3D &&
info.type != ImageType::Linear) {
return false;
}
const PixelFormat view_format =
UnswizzleViewFormat(VideoCore::Surface::BytesPerBlock(info.format));
if (view_format == PixelFormat::Invalid) {
return false;
}
if (!VideoCore::Surface::IsViewCompatible(info.format, view_format, false, true)) {
return false;
}
const auto host_format =
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, view_format);
return device.IsFormatSupported(host_format.format, VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT,
FormatType::Optimal);
}
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info,
std::optional<VkFormat> format_override = {}) {
auto format_info =
@@ -248,8 +297,18 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
return allocator.CreateImage(image_ci);
}
[[nodiscard]] VkImageViewType StorageViewType(ImageType type) {
if (type == ImageType::e3D) {
return VK_IMAGE_VIEW_TYPE_3D;
}
if (type == ImageType::Linear) {
return VK_IMAGE_VIEW_TYPE_2D;
}
return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
}
[[nodiscard]] vk::ImageView MakeStorageView(const vk::Device& device, u32 level, VkImage image,
VkFormat format) {
VkFormat format, VkImageViewType view_type) {
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
.pNext = nullptr,
@@ -260,7 +319,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
.pNext = &storage_image_view_usage_create_info,
.flags = 0,
.image = image,
.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY,
.viewType = view_type,
.format = format,
.components{
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
@@ -658,18 +717,11 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
.subresourceRange = subresource_range,
};
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
cmdbuf.PipelineBarrier(vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
read_barrier);
cmdbuf.CopyBufferToImage(src_buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copies);
// TODO: Move this to another API
cmdbuf.PipelineBarrier(
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
0, nullptr, nullptr, write_barrier);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, vk::PIPELINE_STAGE_GRAPHICS_COMPUTE, 0,
nullptr, nullptr, write_barrier);
}
[[nodiscard]] VkImageBlit MakeImageBlit(const Region2D& dst_region, const Region2D& src_region,
@@ -968,6 +1020,14 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
staging_buffer_pool, compute_pass_descriptor_queue);
}
if (SupportsAcceleratedUnswizzleDevice(device)) {
bl_unswizzle_2d_pass.emplace(device, scheduler, descriptor_pool,
compute_pass_descriptor_queue);
bl_unswizzle_image_3d_pass.emplace(device, scheduler, descriptor_pool,
compute_pass_descriptor_queue);
pitch_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
compute_pass_descriptor_queue);
}
}
void TextureCacheRuntime::Finish() {
@@ -1902,16 +1962,12 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
if (runtime->device.HasDebuggingToolAttached()) {
original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
}
if (False(flags & VideoCommon::ImageFlagBits::Converted) &&
SupportsAcceleratedUnswizzle(runtime->device, info)) {
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
}
current_image = &Image::original_image;
storage_image_views.resize(info.resources.levels);
if (WillUseAcceleratedAstcDecode(runtime->device, info)) {
const auto& device = runtime->device.GetLogical();
const VkFormat storage_format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
for (s32 level = 0; level < info.resources.levels; ++level) {
storage_image_views[level] =
MakeStorageView(device, level, *original_image, storage_format);
}
}
}
Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBase{params} {}
@@ -2035,7 +2091,7 @@ void Image::UploadMemory(VkBuffer buffer, VkDeviceSize offset,
temp_vk_image, info.format, info.num_samples,
{image_copies.data(), image_copies.size()}, false);
}
initialized = true;
InitializationFor(current_image) = true;
runtime->ReleaseMsaaScratchImage(temp_vk_image);
if (is_rescaled) {
@@ -2056,7 +2112,7 @@ void Image::UploadMemory(VkBuffer buffer, VkDeviceSize offset,
const VkBuffer src_buffer = buffer;
const VkImage vk_image = *original_image;
const VkImageAspectFlags vk_aspect_mask = aspect_mask;
const bool was_initialized = std::exchange(initialized, true);
const bool was_initialized = std::exchange(InitializationFor(&Image::original_image), true);
scheduler->Record([src_buffer, vk_image, vk_aspect_mask, was_initialized,
vk_copies](vk::CommandBuffer cmdbuf) {
@@ -2321,16 +2377,46 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
DownloadMemory(buffers, offsets, copies);
}
std::vector<vk::ImageView>& Image::StorageViewsFor(vk::Image Image::*image) {
if (image == &Image::scaled_image) {
if (scaled_storage_image_views.empty()) {
scaled_storage_image_views.resize(info.resources.levels);
}
return scaled_storage_image_views;
}
return storage_image_views;
}
bool& Image::InitializationFor(vk::Image Image::*image) noexcept {
if (image == &Image::scaled_image) {
return scaled_initialized;
}
return original_initialized;
}
VkImageView Image::StorageImageView(s32 level) noexcept {
auto& view = storage_image_views[level];
const bool astc_decode = WillUseAcceleratedAstcDecode(runtime->device, info);
const bool unswizzle_upload =
!astc_decode && True(flags & ImageFlagBits::AcceleratedUpload);
vk::Image Image::*target = current_image;
if (astc_decode || unswizzle_upload) {
target = &Image::original_image;
}
auto& view = StorageViewsFor(target)[level];
if (!view) {
auto format_info =
MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, true, info.format);
if (WillUseAcceleratedAstcDecode(runtime->device, info)) {
if (astc_decode) {
format_info.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
}
view = MakeStorageView(runtime->device.GetLogical(), level, *(this->*current_image),
format_info.format);
if (unswizzle_upload) {
const PixelFormat view_format =
UnswizzleViewFormat(VideoCore::Surface::BytesPerBlock(info.format));
format_info = MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, false,
view_format);
}
view = MakeStorageView(runtime->device.GetLogical(), level, *(this->*target),
format_info.format, StorageViewType(info.type));
}
return *view;
}
@@ -2370,6 +2456,7 @@ bool Image::ScaleUp(bool ignore) {
}
if (NeedsScaleHelper()) {
if (!BlitScaleHelper(true)) {
flags &= ~ImageFlagBits::Rescaled;
current_image = &Image::original_image;
return false;
}
@@ -2559,6 +2646,10 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
if (device->IsExtAstcDecodeModeSupported() && IsLdrAstcFormat(format_info.format)) {
view_next = &astc_decode_mode;
}
auto subresource_range = MakeSubresourceRange(aspect_mask, info.range);
if (True(flags & VideoCommon::ImageViewFlagBits::Slice)) {
subresource_range.levelCount = 1;
}
const VkImageViewCreateInfo create_info{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = view_next,
@@ -2567,7 +2658,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
.viewType = VkImageViewType{},
.format = format_info.format,
.components = swizzle_mapping,
.subresourceRange = MakeSubresourceRange(aspect_mask, info.range),
.subresourceRange = subresource_range,
};
const auto create = [&](TextureType tex_type, std::optional<u32> num_layers) {
VkImageViewCreateInfo ci{create_info};
@@ -3141,6 +3232,19 @@ void TextureCacheRuntime::AccelerateImageUpload(
return astc_decoder_pass->Assemble(image, map, swizzles);
}
if (bl_unswizzle_2d_pass && image.info.type == ImageType::e2D) {
return bl_unswizzle_2d_pass->Unswizzle(image, map, swizzles);
}
if (bl_unswizzle_image_3d_pass && image.info.type == ImageType::e3D &&
!IsPixelFormatBCn(image.info.format)) {
return bl_unswizzle_image_3d_pass->Unswizzle(image, map, swizzles);
}
if (pitch_unswizzle_pass && image.info.type == ImageType::Linear) {
return pitch_unswizzle_pass->Unswizzle(image, map, swizzles);
}
if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) {
if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) {
ASSERT(false && "GPU unswizzle is disabled for BCn 3D texture");
@@ -159,6 +159,9 @@ public:
std::optional<ASTCDecoderPass> astc_decoder_pass;
std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass;
std::optional<BlockLinearUnswizzle2DPass> bl_unswizzle_2d_pass;
std::optional<BlockLinearUnswizzleImage3DPass> bl_unswizzle_image_3d_pass;
std::optional<PitchUnswizzlePass> pitch_unswizzle_pass;
const Settings::ResolutionScalingInfo& resolution;
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
@@ -350,7 +353,7 @@ public:
/// Returns true when the image is already initialized and mark it as initialized
[[nodiscard]] bool ExchangeInitialization() noexcept {
return std::exchange(initialized, true);
return std::exchange(InitializationFor(current_image), true);
}
VkImageView StorageImageView(s32 level) noexcept;
@@ -370,6 +373,10 @@ private:
bool NeedsScaleHelper() const;
std::vector<vk::ImageView>& StorageViewsFor(vk::Image Image::*image);
bool& InitializationFor(vk::Image Image::*image) noexcept;
Scheduler* scheduler{};
TextureCacheRuntime* runtime{};
@@ -387,8 +394,10 @@ private:
vk::Image Image::*current_image{};
std::vector<vk::ImageView> storage_image_views;
std::vector<vk::ImageView> scaled_storage_image_views;
VkImageAspectFlags aspect_mask = 0;
bool initialized = false;
bool original_initialized = false;
bool scaled_initialized = false;
std::optional<Framebuffer> scale_framebuffer;
std::optional<Framebuffer> normal_framebuffer;
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -23,8 +26,8 @@ struct BlockLinearSwizzle2DParams {
};
struct BlockLinearSwizzle3DParams {
std::array<u32, 3> origin;
std::array<s32, 3> destination;
alignas(16) std::array<u32, 3> origin;
alignas(16) std::array<s32, 3> destination;
u32 bytes_per_block_log2;
u32 slice_size;
u32 block_size;
+53 -27
View File
@@ -20,6 +20,7 @@
#include "video_core/engines/kepler_compute.h"
#include "video_core/guest_memory.h"
#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/texture_cache/accelerated_swizzle.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/texture_cache_base.h"
@@ -279,11 +280,11 @@ void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
const ImageId view_image_id = slot_image_views[view.id].image_id;
{
bool is_continue = false;
bool is_feedback = false;
for (size_t i = 0; i < 8; ++i)
is_continue |= (rt_active_mask & (1u << i)) && view_image_id == rt_image_id[i];
if (is_continue)
continue;
is_feedback |= (rt_active_mask & (1u << i)) && view_image_id == rt_image_id[i];
if (is_feedback)
return true;
}
if (depth_active && view_image_id == rt_depth_image_id) {
return true;
@@ -626,14 +627,25 @@ void TextureCache<P>::DownloadMemory(DAddr cpu_addr, size_t size) {
std::ranges::sort(images, [this](ImageId lhs, ImageId rhs) {
return slot_images[lhs].modification_tick < slot_images[rhs].modification_tick;
});
size_t total_size_bytes = 0;
for (const ImageId image_id : images) {
total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
}
auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
for (const ImageId image_id : images) {
Image& image = slot_images[image_id];
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
image.DownloadMemory(map, copies);
image.DownloadMemory(download_map, copies);
download_map.offset += image.unswizzled_size_bytes;
}
runtime.Finish();
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span,
std::span<u8> download_span = download_map.mapped_span;
for (const ImageId image_id : images) {
const ImageBase& image = slot_images[image_id];
const auto copies = FixSmallVectorADL(FullDownloadCopies(image.info));
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
swizzle_data_buffer);
download_span = download_span.subspan(image.unswizzled_size_bytes);
}
}
@@ -1122,6 +1134,12 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
TrackImage(image, image_id);
if (image.info.rescaleable &&
IsRegionGpuModified(image.cpu_addr, image.guest_size_bytes)) {
runtime.TransitionImageLayout(image);
return;
}
if (image.info.num_samples > 1 && !runtime.CanUploadMSAA()) {
LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
runtime.TransitionImageLayout(image);
@@ -1157,8 +1175,7 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
const GPUVAddr gpu_addr = image.gpu_addr;
if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
gpu_memory->ReadBlock(gpu_addr, mapped_span.data(), mapped_span.size_bytes(),
VideoCommon::CacheType::NoTextureCache);
gpu_memory->ReadBlockUnsafe(gpu_addr, mapped_span.data(), image.guest_size_bytes);
const auto uploads = FullUploadSwizzles(image.info);
runtime.AccelerateImageUpload(image, staging, FixSmallVectorADL(uploads), 0, 0);
return;
@@ -1265,6 +1282,9 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
template <class P>
bool TextureCache<P>::ImageCanRescale(ImageBase& image) {
if (!Settings::values.resolution_info.active) {
return false;
}
if (!image.info.rescaleable) {
return false;
}
@@ -1352,12 +1372,12 @@ void TextureCache<P>::QueueAsyncDecode(Image& image, ImageId image_id) {
decode->image_id = image_id;
async_decodes.push_back(std::move(decode));
std::vector<u8> local_unswizzle_data_buffer(image.unswizzled_size_bytes, 0);
Common::ScratchBuffer<u8> local_unswizzle_data_buffer(image.unswizzled_size_bytes);
Tegra::Memory::GpuGuestMemory<u8, Tegra::Memory::GuestMemoryFlags::UnsafeRead> swizzle_data(*gpu_memory, image.gpu_addr, image.guest_size_bytes, &swizzle_data_buffer);
auto copies = UnswizzleImage(*gpu_memory, image.gpu_addr, image.info, swizzle_data, local_unswizzle_data_buffer);
const size_t out_size = MapSizeBytes(image);
auto func = [out_size, copies, info = image.info,
auto func = [out_size, copies = std::move(copies), info = image.info,
input = std::move(local_unswizzle_data_buffer),
async_decode = decode_ptr]() mutable {
async_decode->decoded_data.resize_destructive(out_size);
@@ -1426,18 +1446,16 @@ void TextureCache<P>::TickAsyncUnswizzle() {
Image& image = slot_images[task.image_id];
if (!task.initialized) {
task.total_size = MapSizeBytes(image);
task.total_size = image.guest_size_bytes;
task.staging_buffer = runtime.UploadStagingBuffer(task.total_size, true);
const auto& info = image.info;
const u32 bytes_per_block = BytesPerBlock(info.format);
const u32 width_blocks = Common::DivCeil(info.size.width, 4u);
const u32 height_blocks = Common::DivCeil(info.size.height, 4u);
const u32 stride = width_blocks * bytes_per_block;
const u32 aligned_height = height_blocks;
task.bytes_per_slice = static_cast<size_t>(stride) * aligned_height;
const auto layout = FullUploadSwizzles(task.info);
const auto params =
VideoCommon::Accelerated::MakeBlockLinearSwizzle3DParams(layout.front(), task.info);
task.bytes_per_slice = params.slice_size;
task.chunked = task.info.block.depth == 0;
task.last_submitted_offset = 0;
task.slices_submitted = 0;
task.initialized = true;
}
@@ -1452,31 +1470,39 @@ void TextureCache<P>::TickAsyncUnswizzle() {
if (copy_amount == 0) copy_amount = task.bytes_per_slice;
}
gpu_memory->ReadBlock(image.gpu_addr + task.current_offset,
gpu_memory->ReadBlockUnsafe(image.gpu_addr + task.current_offset,
task.staging_buffer.mapped_span.data() + task.current_offset,
copy_amount);
task.current_offset += copy_amount;
}
const bool is_final_batch = task.current_offset >= task.total_size;
if (task.chunked) {
const size_t bytes_ready = task.current_offset - task.last_submitted_offset;
const u32 complete_slices = static_cast<u32>(bytes_ready / task.bytes_per_slice);
if (complete_slices >= swizzle_slices_per_batch || (is_final_batch && complete_slices > 0)) {
const u32 z_start = static_cast<u32>(task.last_submitted_offset / task.bytes_per_slice);
const u32 z_start = task.slices_submitted;
const u32 slices_to_process = (std::min)(complete_slices, swizzle_slices_per_batch);
const u32 z_count = (std::min)(slices_to_process, image.info.size.depth - z_start);
if (z_count > 0) {
const auto uploads = FullUploadSwizzles(task.info);
runtime.AccelerateImageUpload(image, task.staging_buffer, FixSmallVectorADL(uploads), z_start, z_count);
task.last_submitted_offset += (static_cast<size_t>(z_count) * task.bytes_per_slice);
runtime.AccelerateImageUpload(image, task.staging_buffer,
FixSmallVectorADL(uploads), z_start, z_count);
task.last_submitted_offset += static_cast<size_t>(z_count) * task.bytes_per_slice;
task.slices_submitted += z_count;
}
}
} else if (is_final_batch && task.slices_submitted == 0) {
const auto uploads = FullUploadSwizzles(task.info);
runtime.AccelerateImageUpload(image, task.staging_buffer, FixSmallVectorADL(uploads), 0,
image.info.size.depth);
task.slices_submitted = image.info.size.depth;
}
// Check if complete
const u32 slices_submitted = static_cast<u32>(task.last_submitted_offset / task.bytes_per_slice);
const bool all_slices_submitted = slices_submitted >= image.info.size.depth;
const bool all_slices_submitted = task.slices_submitted >= image.info.size.depth;
if (is_final_batch && all_slices_submitted) {
runtime.FreeDeferredStagingBuffer(task.staging_buffer);
@@ -138,6 +138,8 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
AsyncBuffer staging_buffer;
size_t last_submitted_offset = 0;
size_t bytes_per_slice;
u32 slices_submitted = 0;
bool chunked = false;
bool initialized = false;
};
@@ -1118,6 +1118,11 @@ bool Device::GetSuitability(bool requires_swapchain) {
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
SetNext(next, properties.transform_feedback);
}
if (extensions.vertex_attribute_divisor) {
properties.vertex_attribute_divisor.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT;
SetNext(next, properties.vertex_attribute_divisor);
}
if (extensions.maintenance5) {
properties.maintenance5.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_5_PROPERTIES_KHR;
+29 -1
View File
@@ -70,6 +70,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \
FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \
FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \
FEATURE(EXT, VertexAttributeDivisor, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \
FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \
FEATURE(KHR, Maintenance5, MAINTENANCE_5, maintenance5) \
FEATURE(KHR, Maintenance6, MAINTENANCE_6, maintenance6) \
@@ -91,7 +92,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \
EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \
EXTENSION(EXT, TOOLING_INFO, tooling_info) \
EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \
EXTENSION(KHR, CREATE_RENDERPASS_2, create_renderpass2) \
EXTENSION(KHR, DEPTH_STENCIL_RESOLVE, depth_stencil_resolve) \
EXTENSION(KHR, DRAW_INDIRECT_COUNT, draw_indirect_count) \
@@ -354,6 +354,7 @@ public:
#define FN_MAX_LIMIT_LIST \
FN_MAX_LIMIT_ELEM(ComputeSharedMemorySize) \
FN_MAX_LIMIT_ELEM(ComputeWorkGroupInvocations) \
FN_MAX_LIMIT_ELEM(PerStageDescriptorSampledImages) \
FN_MAX_LIMIT_ELEM(PerStageResources) \
FN_MAX_LIMIT_ELEM(DescriptorSetSamplers) \
@@ -679,6 +680,32 @@ FN_MAX_LIMIT_LIST
return features.host_query_reset.hostQueryReset != VK_FALSE;
}
u32 GetMaxVertexAttribDivisor() const {
const u32 reported = properties.vertex_attribute_divisor.maxVertexAttribDivisor;
if (reported == 0) {
return 1;
}
return reported;
}
bool IsVertexAttributeInstanceRateZeroDivisorSupported() const {
return features.vertex_attribute_divisor.vertexAttributeInstanceRateZeroDivisor == VK_TRUE;
}
u32 GetVertexAttribDivisor(u32 frequency) const {
const u32 max_divisor = GetMaxVertexAttribDivisor();
if (frequency == 0) {
if (IsVertexAttributeInstanceRateZeroDivisorSupported()) {
return 0;
}
return max_divisor;
}
if (frequency > max_divisor) {
return max_divisor;
}
return frequency;
}
/// Returns true if the device supports VK_EXT_transform_feedback.
bool IsExtTransformFeedbackSupported() const {
return extensions.transform_feedback;
@@ -1174,6 +1201,7 @@ private:
VkPhysicalDeviceDescriptorBufferPropertiesEXT descriptor_buffer{};
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT vertex_attribute_divisor{};
VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{};
VkPhysicalDeviceDepthStencilResolveProperties depth_stencil_resolve{};
VkPhysicalDeviceCustomBorderColorPropertiesEXT custom_border_color{};