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...

34 Commits

Author SHA1 Message Date
lizzie 002cd922a3 fixup primitive restart 2026-07-09 23:15:59 +00:00
lizzie 2ffb812e2a fix build errors 2026-05-20 2026-07-09 23:14:49 +00:00
lizzie 3e17ff32d3 Trigger Build 2026-07-09 23:14:49 +00:00
lizzie 26e9a6e308 fx 2026-07-09 23:14:49 +00:00
crueter 02d74e1372 Fix license headers 2026-07-09 23:14:49 +00:00
crueter 9a4f67ff7e Fix build
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-07-09 23:14:49 +00:00
crueter c9f7905e55 Limit on MSVC
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-07-09 23:14:49 +00:00
crueter 683d54cc22 Unity batch size
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-07-09 23:14:49 +00:00
crueter a6630d5a1b MSVC fixes
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-07-09 23:14:48 +00:00
crueter 076cee88df ACTUALLY fix VMA garbage
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-07-09 23:14:48 +00:00
crueter 2c62ad44af barely-working VMA fix
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-07-09 23:14:48 +00:00
crueter 9cc8dd40a3 Some build fixes
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-07-09 23:14:48 +00:00
crueter 208eae5d94 Fix comp
Signed-off-by: crueter <crueter@eden-emu.dev>
2026-07-09 23:14:48 +00:00
lizzie 10eb1ef059 fix? 2026-07-09 23:14:48 +00:00
lizzie ea9be2b91e fix? 2026-07-09 23:14:48 +00:00
lizzie ddca87271a fix cityhash 2026-07-09 23:14:48 +00:00
lizzie 47e9709658 qrc buildage exclude 2026-07-09 23:14:48 +00:00
lizzie cd0b66ecc5 fix polygon lut name issue 2026-07-09 23:14:48 +00:00
lizzie f7c40ac8db fix openg 2026-07-09 23:13:39 +00:00
lizzie 9caa3212fa ENABLE_UNITY_BUILD 2026-07-09 23:13:39 +00:00
lizzie ea6e890ab9 yay it works 2026-07-09 23:13:39 +00:00
lizzie 794988cbca stupid 1 2026-07-09 23:13:39 +00:00
lizzie 3a9a15e4cc EVEN MORE FIXES 2026-07-09 23:13:39 +00:00
lizzie cfeb8959c0 more qt fixes 2026-07-09 23:13:39 +00:00
lizzie 6b5d29428d fix YET ANOTHER STUPID PRAGMA ONCE 2026-07-09 23:13:39 +00:00
lizzie 8ecb8cfe0c FIX BSD DEFINE IN FUCKING BSD?, fix INVALID_SOCKET on httplib 2026-07-09 23:13:39 +00:00
lizzie a5f5712316 fix pragma once in even MORE core stuff 2026-07-09 23:13:39 +00:00
lizzie f1a970cac9 more fs fixes 2026-07-09 23:13:39 +00:00
lizzie 031eaf8868 fuck? 2026-07-09 23:13:39 +00:00
lizzie 735c2fc23f fixup more compile issues 2026-07-09 23:13:39 +00:00
lizzie 5bb858d2ce fixup dynarmic, and dont forget push constants 2026-07-09 23:12:47 +00:00
lizzie 966e975ed9 fix with bigger batch sizes 2026-07-09 23:12:47 +00:00
lizzie 5979df41df FIX FMT 2026-07-09 23:12:47 +00:00
lizzie 11e8e1de63 [cmake] Allow proper unity builds
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-07-09 23:12:47 +00:00
144 changed files with 1558 additions and 1460 deletions
+20
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@@ -69,6 +69,26 @@ if (YUZU_STATIC_ROOM)
set(fmt_FORCE_BUNDLED ON) set(fmt_FORCE_BUNDLED ON)
endif() endif()
# my unity/jumbo build
option(ENABLE_UNITY_BUILD "Enable Unity/Jumbo build" OFF)
# 0 compiles all files in
# not ideal, but if you're going gung-ho with a unity build, expect failure
# MSVC physically can't compile that many files into one TU, so we limit it to 100.
if (MSVC)
set(_unity_default 100)
else()
set(_unity_default 0)
endif()
set(UNITY_BATCH_SIZE ${_unity_default} CACHE STRING "Unity build batch size")
if(MSVC AND ENABLE_UNITY_BUILD)
message(STATUS "Unity build")
# Unity builds need big objects for MSVC...
add_compile_options(/bigobj)
endif()
# qt stuff # qt stuff
option(ENABLE_QT "Enable the Qt frontend" ON) option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF) option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
+1
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@@ -39,6 +39,7 @@ These options control dependencies.
- This option is subject for removal. - This option is subject for removal.
- `YUZU_TESTS` (ON) Compile tests - requires Catch2 - `YUZU_TESTS` (ON) Compile tests - requires Catch2
- `ENABLE_LTO` (OFF) Enable link-time optimization - `ENABLE_LTO` (OFF) Enable link-time optimization
- `ENABLE_UNITY_BUILD` (OFF) Enables "Unity/Jumbo" builds
- Not recommended on Windows - Not recommended on Windows
- UNIX may be better off appending `-flto=thin` to compiler args - UNIX may be better off appending `-flto=thin` to compiler args
- `USE_FASTER_LINKER` (OFF) Check if a faster linker is available - `USE_FASTER_LINKER` (OFF) Check if a faster linker is available
+5
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@@ -7,6 +7,11 @@
# Enable modules to include each other's files # Enable modules to include each other's files
include_directories(.) include_directories(.)
if (ENABLE_UNITY_BUILD)
set(CMAKE_UNITY_BUILD ON)
set(CMAKE_UNITY_BUILD_BATCH_SIZE ${UNITY_BATCH_SIZE})
endif()
# Dynarmic # Dynarmic
if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64 OR ARCHITECTURE_riscv64 OR ARCHITECTURE_loongarch64) AND NOT YUZU_STATIC_ROOM) if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64 OR ARCHITECTURE_riscv64 OR ARCHITECTURE_loongarch64) AND NOT YUZU_STATIC_ROOM)
add_subdirectory(dynarmic) add_subdirectory(dynarmic)
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -5,17 +8,11 @@
#include "common/assert.h" #include "common/assert.h"
namespace AudioCore::ADSP::OpusDecoder { namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
} // namespace
u32 OpusDecodeObject::GetWorkBufferSize(u32 channel_count) { u32 OpusDecodeObject::GetWorkBufferSize(u32 channel_count) {
if (!IsValidChannelCount(channel_count)) { if (channel_count == 1 || channel_count == 2)
return 0; return 0;
} return u32(sizeof(OpusDecodeObject)) + opus_decoder_get_size(channel_count);
return static_cast<u32>(sizeof(OpusDecodeObject)) + opus_decoder_get_size(channel_count);
} }
OpusDecodeObject& OpusDecodeObject::Initialize(u64 buffer, u64 buffer2) { OpusDecodeObject& OpusDecodeObject::Initialize(u64 buffer, u64 buffer2) {
@@ -22,10 +22,6 @@ namespace AudioCore::ADSP::OpusDecoder {
namespace { namespace {
constexpr size_t OpusStreamCountMax = 255; constexpr size_t OpusStreamCountMax = 255;
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidMultiStreamChannelCount(u32 channel_count) { bool IsValidMultiStreamChannelCount(u32 channel_count) {
return channel_count <= OpusStreamCountMax; return channel_count <= OpusStreamCountMax;
} }
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,13 +10,10 @@
namespace AudioCore::ADSP::OpusDecoder { namespace AudioCore::ADSP::OpusDecoder {
namespace { namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) { bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && static_cast<s32>(stereo_stream_count) >= 0 && return total_stream_count > 0 && s32(stereo_stream_count) >= 0
stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count); && stereo_stream_count <= total_stream_count
&& (total_stream_count == 1 || total_stream_count == 2);
} }
} // namespace } // namespace
+3
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
+4 -4
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@@ -14,14 +14,16 @@
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hle/kernel/k_event.h" #include "core/hle/kernel/k_event.h"
namespace AudioCore::AudioIn {
// See texture_cache/util.h // See texture_cache/util.h
template<typename T, size_t N> template<typename T, size_t N>
#if BOOST_VERSION >= 108100 || __GNUC__ > 12 #if BOOST_VERSION >= 108100 || __GNUC__ > 12
[[nodiscard]] boost::container::static_vector<T, N> FixStaticVectorADL(const boost::container::static_vector<T, N>& v) { [[nodiscard]] static inline boost::container::static_vector<T, N> FixStaticVectorADL(const boost::container::static_vector<T, N>& v) {
return v; return v;
} }
#else #else
[[nodiscard]] std::vector<T> FixStaticVectorADL(const boost::container::static_vector<T, N>& v) { [[nodiscard]] static inline std::vector<T> FixStaticVectorADL(const boost::container::static_vector<T, N>& v) {
std::vector<T> u; std::vector<T> u;
for (auto const& e : v) for (auto const& e : v)
u.push_back(e); u.push_back(e);
@@ -29,8 +31,6 @@ template<typename T, size_t N>
} }
#endif #endif
namespace AudioCore::AudioIn {
System::System(Core::System& system_, Kernel::KEvent* event_, const size_t session_id_) System::System(Core::System& system_, Kernel::KEvent* event_, const size_t session_id_)
: system{system_}, buffer_event{event_}, : system{system_}, buffer_event{event_},
session_id{session_id_}, session{std::make_unique<DeviceSession>(system_)} {} session_id{session_id_}, session{std::make_unique<DeviceSession>(system_)} {}
+3 -4
View File
@@ -14,14 +14,15 @@
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hle/kernel/k_event.h" #include "core/hle/kernel/k_event.h"
namespace AudioCore::AudioOut {
// See texture_cache/util.h // See texture_cache/util.h
template<typename T, size_t N> template<typename T, size_t N>
#if BOOST_VERSION >= 108100 || __GNUC__ > 12 #if BOOST_VERSION >= 108100 || __GNUC__ > 12
[[nodiscard]] boost::container::static_vector<T, N> FixStaticVectorADL(const boost::container::static_vector<T, N>& v) { [[nodiscard]] static inline boost::container::static_vector<T, N> FixStaticVectorADL(const boost::container::static_vector<T, N>& v) {
return v; return v;
} }
#else #else
[[nodiscard]] std::vector<T> FixStaticVectorADL(const boost::container::static_vector<T, N>& v) { [[nodiscard]] static inline std::vector<T> FixStaticVectorADL(const boost::container::static_vector<T, N>& v) {
std::vector<T> u; std::vector<T> u;
for (auto const& e : v) for (auto const& e : v)
u.push_back(e); u.push_back(e);
@@ -29,8 +30,6 @@ template<typename T, size_t N>
} }
#endif #endif
namespace AudioCore::AudioOut {
System::System(Core::System& system_, Kernel::KEvent* event_, size_t session_id_) System::System(Core::System& system_, Kernel::KEvent* event_, size_t session_id_)
: system{system_}, buffer_event{event_}, : system{system_}, buffer_event{event_},
session_id{session_id_}, session{std::make_unique<DeviceSession>(system_)} {} session_id{session_id_}, session{std::make_unique<DeviceSession>(system_)} {}
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
@@ -16,7 +16,7 @@ namespace AudioCore::Renderer {
* @param memory - Core memory for writing. * @param memory - Core memory for writing.
* @param aux_info - Memory address pointing to the AuxInfo to reset. * @param aux_info - Memory address pointing to the AuxInfo to reset.
*/ */
static void ResetAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr aux_info) { static void CaptureResetAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr aux_info) {
if (aux_info == 0) { if (aux_info == 0) {
LOG_ERROR(Service_Audio, "Aux info is 0!"); LOG_ERROR(Service_Audio, "Aux info is 0!");
return; return;
@@ -134,7 +134,7 @@ void CaptureCommand::Process(const AudioRenderer::CommandListProcessor& processo
WriteAuxBufferDsp(*processor.memory, send_buffer_info, send_buffer, count_max, input_buffer, WriteAuxBufferDsp(*processor.memory, send_buffer_info, send_buffer, count_max, input_buffer,
processor.sample_count, write_offset, update_count); processor.sample_count, write_offset, update_count);
} else { } else {
ResetAuxBufferDsp(*processor.memory, send_buffer_info); CaptureResetAuxBufferDsp(*processor.memory, send_buffer_info);
} }
} }
+9 -8
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2011 Google, Inc. // SPDX-FileCopyrightText: 2011 Google, Inc.
// SPDX-FileContributor: Geoff Pike // SPDX-FileContributor: Geoff Pike
// SPDX-FileContributor: Jyrki Alakuijala // SPDX-FileContributor: Jyrki Alakuijala
@@ -27,8 +30,6 @@
#define WORDS_BIGENDIAN 1 #define WORDS_BIGENDIAN 1
#endif #endif
using namespace std;
namespace Common { namespace Common {
static u64 unaligned_load64(const char* p) { static u64 unaligned_load64(const char* p) {
@@ -135,18 +136,18 @@ static u64 HashLen17to32(const char* s, size_t len) {
// Return a 16-byte hash for 48 bytes. Quick and dirty. // Return a 16-byte hash for 48 bytes. Quick and dirty.
// Callers do best to use "random-looking" values for a and b. // Callers do best to use "random-looking" values for a and b.
static pair<u64, u64> WeakHashLen32WithSeeds(u64 w, u64 x, u64 y, u64 z, u64 a, u64 b) { static std::pair<u64, u64> WeakHashLen32WithSeeds(u64 w, u64 x, u64 y, u64 z, u64 a, u64 b) {
a += w; a += w;
b = Rotate(b + a + z, 21); b = Rotate(b + a + z, 21);
u64 c = a; u64 c = a;
a += x; a += x;
a += y; a += y;
b += Rotate(a, 44); b += Rotate(a, 44);
return make_pair(a + z, b + c); return std::make_pair(a + z, b + c);
} }
// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty. // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
static pair<u64, u64> WeakHashLen32WithSeeds(const char* s, u64 a, u64 b) { static std::pair<u64, u64> WeakHashLen32WithSeeds(const char* s, u64 a, u64 b) {
return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a, return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a,
b); b);
} }
@@ -189,8 +190,8 @@ u64 CityHash64(const char* s, size_t len) {
u64 x = Fetch64(s + len - 40); u64 x = Fetch64(s + len - 40);
u64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56); u64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
u64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24)); u64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
pair<u64, u64> v = WeakHashLen32WithSeeds(s + len - 64, len, z); std::pair<u64, u64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
pair<u64, u64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x); std::pair<u64, u64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
x = x * k1 + Fetch64(s); x = x * k1 + Fetch64(s);
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks. // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
@@ -258,7 +259,7 @@ u128 CityHash128WithSeed(const char* s, size_t len, u128 seed) {
// We expect len >= 128 to be the common case. Keep 56 bytes of state: // We expect len >= 128 to be the common case. Keep 56 bytes of state:
// v, w, x, y, and z. // v, w, x, y, and z.
pair<u64, u64> v, w; std::pair<u64, u64> v, w;
u64 x = seed[0]; u64 x = seed[0];
u64 y = seed[1]; u64 y = seed[1];
u64 z = len * k1; u64 z = len * k1;
+2
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@@ -16,3 +16,5 @@
#ifdef __GNUC__ #ifdef __GNUC__
#pragma GCC diagnostic pop #pragma GCC diagnostic pop
#endif #endif
#undef INVALID_SOCKET
+7 -8
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@@ -7,19 +7,18 @@
#pragma once #pragma once
#include <dynarmic/interface/halt_reason.h> #include <dynarmic/interface/halt_reason.h>
#include "core/arm/arm_interface.h" #include "core/arm/arm_interface.h"
namespace Core { namespace Core {
constexpr Dynarmic::HaltReason StepThread = Dynarmic::HaltReason::Step; inline constexpr Dynarmic::HaltReason StepThread = Dynarmic::HaltReason::Step;
constexpr Dynarmic::HaltReason DataAbort = Dynarmic::HaltReason::MemoryAbort; inline constexpr Dynarmic::HaltReason DataAbort = Dynarmic::HaltReason::MemoryAbort;
constexpr Dynarmic::HaltReason BreakLoop = Dynarmic::HaltReason::UserDefined2; inline constexpr Dynarmic::HaltReason BreakLoop = Dynarmic::HaltReason::UserDefined2;
constexpr Dynarmic::HaltReason SupervisorCall = Dynarmic::HaltReason::UserDefined3; inline constexpr Dynarmic::HaltReason SupervisorCall = Dynarmic::HaltReason::UserDefined3;
constexpr Dynarmic::HaltReason InstructionBreakpoint = Dynarmic::HaltReason::UserDefined4; inline constexpr Dynarmic::HaltReason InstructionBreakpoint = Dynarmic::HaltReason::UserDefined4;
constexpr Dynarmic::HaltReason PrefetchAbort = Dynarmic::HaltReason::UserDefined6; inline constexpr Dynarmic::HaltReason PrefetchAbort = Dynarmic::HaltReason::UserDefined6;
constexpr HaltReason TranslateHaltReason(Dynarmic::HaltReason hr) { [[nodiscard]] inline constexpr HaltReason TranslateHaltReason(Dynarmic::HaltReason hr) {
static_assert(u64(HaltReason::StepThread) == u64(StepThread)); static_assert(u64(HaltReason::StepThread) == u64(StepThread));
static_assert(u64(HaltReason::DataAbort) == u64(DataAbort)); static_assert(u64(HaltReason::DataAbort) == u64(DataAbort));
static_assert(u64(HaltReason::BreakLoop) == u64(BreakLoop)); static_assert(u64(HaltReason::BreakLoop) == u64(BreakLoop));
+1
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@@ -23,6 +23,7 @@ namespace Core::Timing {
constexpr s64 MAX_SLICE_LENGTH = 10000; constexpr s64 MAX_SLICE_LENGTH = 10000;
#undef CreateEvent
std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) { std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) {
return std::make_shared<EventType>(std::move(callback), std::move(name)); return std::make_shared<EventType>(std::move(callback), std::move(name));
} }
+5 -5
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -185,13 +185,13 @@ static_assert(sizeof(SaveDataFilter) == 0x48, "SaveDataFilter has invalid size."
static_assert(std::is_trivially_copyable_v<SaveDataFilter>, static_assert(std::is_trivially_copyable_v<SaveDataFilter>,
"Data type must be trivially copyable."); "Data type must be trivially copyable.");
struct HashSalt { struct SaveDataHashSalt {
static constexpr size_t Size = 32; static constexpr size_t Size = 32;
std::array<u8, Size> value; std::array<u8, Size> value;
}; };
static_assert(std::is_trivially_copyable_v<HashSalt>, "Data type must be trivially copyable."); static_assert(std::is_trivially_copyable_v<SaveDataHashSalt>, "Data type must be trivially copyable.");
static_assert(sizeof(HashSalt) == HashSalt::Size); static_assert(sizeof(SaveDataHashSalt) == SaveDataHashSalt::Size);
struct SaveDataCreationInfo2 { struct SaveDataCreationInfo2 {
@@ -210,7 +210,7 @@ struct SaveDataCreationInfo2 {
u8 reserved1; u8 reserved1;
bool is_hash_salt_enabled; bool is_hash_salt_enabled;
u8 reserved2; u8 reserved2;
HashSalt hash_salt; SaveDataHashSalt hash_salt;
SaveDataMetaType meta_type; SaveDataMetaType meta_type;
u8 reserved3; u8 reserved3;
s32 meta_size; s32 meta_size;
+4 -1
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,7 +14,7 @@
#include "core/file_sys/vfs/vfs.h" #include "core/file_sys/vfs/vfs.h"
#include "core/file_sys/vfs/vfs_vector.h" #include "core/file_sys/vfs/vfs_vector.h"
namespace FileSys { namespace FileSys::RomFSBuilder {
constexpr u64 FS_MAX_PATH = 0x301; constexpr u64 FS_MAX_PATH = 0x301;
+4 -1
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,7 +12,7 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "core/file_sys/vfs/vfs.h" #include "core/file_sys/vfs/vfs.h"
namespace FileSys { namespace FileSys::RomFSBuilder {
struct RomFSBuildDirectoryContext; struct RomFSBuildDirectoryContext;
struct RomFSBuildFileContext; struct RomFSBuildFileContext;
+10 -10
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@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -38,7 +38,7 @@ struct RomFSHeader {
}; };
static_assert(sizeof(RomFSHeader) == 0x50, "RomFSHeader has incorrect size."); static_assert(sizeof(RomFSHeader) == 0x50, "RomFSHeader has incorrect size.");
struct DirectoryEntry { struct RomFSDirectoryEntry {
u32_le parent; u32_le parent;
u32_le sibling; u32_le sibling;
u32_le child_dir; u32_le child_dir;
@@ -46,9 +46,9 @@ struct DirectoryEntry {
u32_le hash; u32_le hash;
u32_le name_length; u32_le name_length;
}; };
static_assert(sizeof(DirectoryEntry) == 0x18, "DirectoryEntry has incorrect size."); static_assert(sizeof(RomFSDirectoryEntry) == 0x18, "RomFSDirectoryEntry has incorrect size.");
struct FileEntry { struct RomFSFileEntry {
u32_le parent; u32_le parent;
u32_le sibling; u32_le sibling;
u64_le offset; u64_le offset;
@@ -56,7 +56,7 @@ struct FileEntry {
u32_le hash; u32_le hash;
u32_le name_length; u32_le name_length;
}; };
static_assert(sizeof(FileEntry) == 0x20, "FileEntry has incorrect size."); static_assert(sizeof(RomFSFileEntry) == 0x20, "RomFSFileEntry has incorrect size.");
struct RomFSTraversalContext { struct RomFSTraversalContext {
RomFSHeader header; RomFSHeader header;
@@ -84,14 +84,14 @@ std::pair<EntryType, std::string> GetEntry(const RomFSTraversalContext& ctx, siz
return {entry, std::move(name)}; return {entry, std::move(name)};
} }
std::pair<DirectoryEntry, std::string> GetDirectoryEntry(const RomFSTraversalContext& ctx, std::pair<RomFSDirectoryEntry, std::string> GetDirectoryEntry(const RomFSTraversalContext& ctx,
size_t directory_offset) { size_t directory_offset) {
return GetEntry<DirectoryEntry, &RomFSTraversalContext::directory_meta>(ctx, directory_offset); return GetEntry<RomFSDirectoryEntry, &RomFSTraversalContext::directory_meta>(ctx, directory_offset);
} }
std::pair<FileEntry, std::string> GetFileEntry(const RomFSTraversalContext& ctx, std::pair<RomFSFileEntry, std::string> GetFileEntry(const RomFSTraversalContext& ctx,
size_t file_offset) { size_t file_offset) {
return GetEntry<FileEntry, &RomFSTraversalContext::file_meta>(ctx, file_offset); return GetEntry<RomFSFileEntry, &RomFSTraversalContext::file_meta>(ctx, file_offset);
} }
void ProcessFile(const RomFSTraversalContext& ctx, u32 this_file_offset, void ProcessFile(const RomFSTraversalContext& ctx, u32 this_file_offset,
@@ -163,7 +163,7 @@ VirtualFile CreateRomFS(VirtualDir dir, VirtualDir ext) {
if (dir == nullptr) if (dir == nullptr)
return nullptr; return nullptr;
RomFSBuildContext ctx{dir, ext}; RomFSBuilder::RomFSBuildContext ctx{dir, ext};
return ConcatenatedVfsFile::MakeConcatenatedFile(0, dir->GetName(), ctx.Build()); return ConcatenatedVfsFile::MakeConcatenatedFile(0, dir->GetName(), ctx.Build());
} }
+7 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -10,6 +10,12 @@
#include "common/fs/path_util.h" #include "common/fs/path_util.h"
#include "core/file_sys/vfs/vfs.h" #include "core/file_sys/vfs/vfs.h"
#undef CreateFile
#undef DeleteFile
#undef CreateDirectory
#undef CopyFile
#undef MoveFile
namespace FileSys { namespace FileSys {
VfsFilesystem::VfsFilesystem(VirtualDir root_) : root(std::move(root_)) {} VfsFilesystem::VfsFilesystem(VirtualDir root_) : root(std::move(root_)) {}
+5 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@@ -99,6 +99,10 @@ private:
std::string name; std::string name;
}; };
#undef CreateFile
#undef DeleteFile
#undef CreateDirectory
// An implementation of VfsDirectory that maintains two vectors for subdirectories and files. // An implementation of VfsDirectory that maintains two vectors for subdirectories and files.
// Vector data is supplied upon construction. // Vector data is supplied upon construction.
class VectorVfsDirectory : public VfsDirectory { class VectorVfsDirectory : public VfsDirectory {
+5 -1
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-late // SPDX-License-Identifier: GPL-2.0-or-late
@@ -13,6 +13,10 @@
#include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/svc.h" #include "core/hle/kernel/svc.h"
#undef OutputDebugString
#undef GetObject
#undef CreateProcess
namespace Kernel::Svc { namespace Kernel::Svc {
static uint32_t GetArg32(std::span<uint64_t, 8> args, int n) { static uint32_t GetArg32(std::span<uint64_t, 8> args, int n) {
+10 -10
View File
@@ -11,7 +11,11 @@
namespace Kernel::Svc { namespace Kernel::Svc {
namespace { namespace {
constexpr bool IsValidSetMemoryPermission(MemoryPermission perm) { [[nodiscard]] inline constexpr bool IsValidSetAddressRange(u64 address, u64 size) {
return address + size > address;
}
[[nodiscard]] inline constexpr bool IsValidSetMemoryPermission(MemoryPermission perm) {
switch (perm) { switch (perm) {
case MemoryPermission::None: case MemoryPermission::None:
case MemoryPermission::Read: case MemoryPermission::Read:
@@ -22,13 +26,6 @@ constexpr bool IsValidSetMemoryPermission(MemoryPermission perm) {
} }
} }
// Checks if address + size is greater than the given address
// This can return false if the size causes an overflow of a 64-bit type
// or if the given size is zero.
constexpr bool IsValidAddressRange(u64 address, u64 size) {
return address + size > address;
}
// Helper function that performs the common sanity checks for svcMapMemory // Helper function that performs the common sanity checks for svcMapMemory
// and svcUnmapMemory. This is doable, as both functions perform their sanitizing // and svcUnmapMemory. This is doable, as both functions perform their sanitizing
// in the same order. // in the same order.
@@ -53,14 +50,17 @@ Result MapUnmapMemorySanityChecks(const KProcessPageTable& manager, u64 dst_addr
R_THROW(ResultInvalidSize); R_THROW(ResultInvalidSize);
} }
if (!IsValidAddressRange(dst_addr, size)) { // Checks if address + size is greater than the given address
// This can return false if the size causes an overflow of a 64-bit type
// or if the given size is zero.
if (!IsValidSetAddressRange(dst_addr, size)) {
LOG_ERROR(Kernel_SVC, LOG_ERROR(Kernel_SVC,
"Destination is not a valid address range, addr=0x{:016X}, size=0x{:016X}", "Destination is not a valid address range, addr=0x{:016X}, size=0x{:016X}",
dst_addr, size); dst_addr, size);
R_THROW(ResultInvalidCurrentMemory); R_THROW(ResultInvalidCurrentMemory);
} }
if (!IsValidAddressRange(src_addr, size)) { if (!IsValidSetAddressRange(src_addr, size)) {
LOG_ERROR(Kernel_SVC, "Source is not a valid address range, addr=0x{:016X}, size=0x{:016X}", LOG_ERROR(Kernel_SVC, "Source is not a valid address range, addr=0x{:016X}, size=0x{:016X}",
src_addr, size); src_addr, size);
R_THROW(ResultInvalidCurrentMemory); R_THROW(ResultInvalidCurrentMemory);
@@ -11,11 +11,11 @@
namespace Kernel::Svc { namespace Kernel::Svc {
namespace { namespace {
constexpr bool IsValidAddressRange(u64 address, u64 size) { [[nodiscard]] inline constexpr bool IsValidAddressRange(u64 address, u64 size) {
return address + size > address; return address + size > address;
} }
constexpr bool IsValidProcessMemoryPermission(Svc::MemoryPermission perm) { [[nodiscard]] inline constexpr bool IsValidProcessMemoryPermission(Svc::MemoryPermission perm) {
switch (perm) { switch (perm) {
case Svc::MemoryPermission::None: case Svc::MemoryPermission::None:
case Svc::MemoryPermission::Read: case Svc::MemoryPermission::Read:
+5 -6
View File
@@ -9,13 +9,12 @@
#include "core/hle/service/ipc_helpers.h" #include "core/hle/service/ipc_helpers.h"
namespace Service::Audio { namespace Service::Audio {
using namespace AudioCore::AudioIn;
IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id, IAudioIn::IAudioIn(Core::System& system_, AudioCore::AudioIn::Manager& manager, size_t session_id,
const std::string& device_name, const AudioInParameter& in_params, const std::string& device_name, const AudioCore::AudioIn::AudioInParameter& in_params,
Kernel::KProcess* handle, u64 applet_resource_user_id) Kernel::KProcess* handle, u64 applet_resource_user_id)
: ServiceFramework{system_, "IAudioIn"}, process{handle}, service_context{system_, "IAudioIn"}, : ServiceFramework{system_, "IAudioIn"}, process{handle}, service_context{system_, "IAudioIn"},
event{service_context.CreateEvent("AudioInEvent")}, impl{std::make_shared<In>(system_, event{service_context.CreateEvent("AudioInEvent")}, impl{std::make_shared<AudioCore::AudioIn::In>(system_,
manager, event, manager, event,
session_id)} { session_id)} {
// clang-format off // clang-format off
@@ -71,12 +70,12 @@ Result IAudioIn::Stop() {
R_RETURN(impl->StopSystem()); R_RETURN(impl->StopSystem());
} }
Result IAudioIn::AppendAudioInBuffer(InArray<AudioInBuffer, BufferAttr_HipcMapAlias> buffer, Result IAudioIn::AppendAudioInBuffer(InArray<AudioCore::AudioIn::AudioInBuffer, BufferAttr_HipcMapAlias> buffer,
u64 buffer_client_ptr) { u64 buffer_client_ptr) {
R_RETURN(this->AppendAudioInBufferAuto(buffer, buffer_client_ptr)); R_RETURN(this->AppendAudioInBufferAuto(buffer, buffer_client_ptr));
} }
Result IAudioIn::AppendAudioInBufferAuto(InArray<AudioInBuffer, BufferAttr_HipcAutoSelect> buffer, Result IAudioIn::AppendAudioInBufferAuto(InArray<AudioCore::AudioIn::AudioInBuffer, BufferAttr_HipcAutoSelect> buffer,
u64 buffer_client_ptr) { u64 buffer_client_ptr) {
if (buffer.empty()) { if (buffer.empty()) {
LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!"); LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!");
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,7 +10,6 @@
#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/cmif_serialization.h"
namespace Service::Audio { namespace Service::Audio {
using namespace AudioCore::AudioIn;
IAudioInManager::IAudioInManager(Core::System& system_) IAudioInManager::IAudioInManager(Core::System& system_)
: ServiceFramework{system_, "audin:u"}, impl{std::make_unique<AudioCore::AudioIn::Manager>( : ServiceFramework{system_, "audin:u"}, impl{std::make_unique<AudioCore::AudioIn::Manager>(
@@ -34,11 +36,11 @@ Result IAudioInManager::ListAudioIns(
R_RETURN(this->ListAudioInsAutoFiltered(out_audio_ins, out_count)); R_RETURN(this->ListAudioInsAutoFiltered(out_audio_ins, out_count));
} }
Result IAudioInManager::OpenAudioIn(Out<AudioInParameterInternal> out_parameter_internal, Result IAudioInManager::OpenAudioIn(Out<AudioCore::AudioIn::AudioInParameterInternal> out_parameter_internal,
Out<SharedPointer<IAudioIn>> out_audio_in, Out<SharedPointer<IAudioIn>> out_audio_in,
OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name, OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name,
InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name, InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name,
AudioInParameter parameter, AudioCore::AudioIn::AudioInParameter parameter,
InCopyHandle<Kernel::KProcess> process_handle, InCopyHandle<Kernel::KProcess> process_handle,
ClientAppletResourceUserId aruid) { ClientAppletResourceUserId aruid) {
LOG_DEBUG(Service_Audio, "called"); LOG_DEBUG(Service_Audio, "called");
@@ -53,9 +55,9 @@ Result IAudioInManager::ListAudioInsAuto(
} }
Result IAudioInManager::OpenAudioInAuto( Result IAudioInManager::OpenAudioInAuto(
Out<AudioInParameterInternal> out_parameter_internal, Out<SharedPointer<IAudioIn>> out_audio_in, Out<AudioCore::AudioIn::AudioInParameterInternal> out_parameter_internal, Out<SharedPointer<IAudioIn>> out_audio_in,
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name, OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, AudioInParameter parameter, InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, AudioCore::AudioIn::AudioInParameter parameter,
InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid) { InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid) {
LOG_DEBUG(Service_Audio, "called"); LOG_DEBUG(Service_Audio, "called");
R_RETURN(this->OpenAudioInProtocolSpecified(out_parameter_internal, out_audio_in, out_name, R_RETURN(this->OpenAudioInProtocolSpecified(out_parameter_internal, out_audio_in, out_name,
@@ -70,10 +72,10 @@ Result IAudioInManager::ListAudioInsAutoFiltered(
} }
Result IAudioInManager::OpenAudioInProtocolSpecified( Result IAudioInManager::OpenAudioInProtocolSpecified(
Out<AudioInParameterInternal> out_parameter_internal, Out<SharedPointer<IAudioIn>> out_audio_in, Out<AudioCore::AudioIn::AudioInParameterInternal> out_parameter_internal, Out<SharedPointer<IAudioIn>> out_audio_in,
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name, OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, Protocol protocol, InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, Protocol protocol,
AudioInParameter parameter, InCopyHandle<Kernel::KProcess> process_handle, AudioCore::AudioIn::AudioInParameter parameter, InCopyHandle<Kernel::KProcess> process_handle,
ClientAppletResourceUserId aruid) { ClientAppletResourceUserId aruid) {
LOG_DEBUG(Service_Audio, "called"); LOG_DEBUG(Service_Audio, "called");
@@ -104,7 +106,7 @@ Result IAudioInManager::OpenAudioInProtocolSpecified(
auto& out_system = impl->sessions[new_session_id]->GetSystem(); auto& out_system = impl->sessions[new_session_id]->GetSystem();
*out_parameter_internal = *out_parameter_internal =
AudioInParameterInternal{.sample_rate = out_system.GetSampleRate(), AudioCore::AudioIn::AudioInParameterInternal{.sample_rate = out_system.GetSampleRate(),
.channel_count = out_system.GetChannelCount(), .channel_count = out_system.GetChannelCount(),
.sample_format = static_cast<u32>(out_system.GetSampleFormat()), .sample_format = static_cast<u32>(out_system.GetSampleFormat()),
.state = static_cast<u32>(out_system.GetState())}; .state = static_cast<u32>(out_system.GetState())};
+4 -5
View File
@@ -13,10 +13,9 @@
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
namespace Service::Audio { namespace Service::Audio {
using namespace AudioCore::AudioOut;
IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id, IAudioOut::IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager, size_t session_id,
const std::string& device_name, const AudioOutParameter& in_params, const std::string& device_name, const AudioCore::AudioOut::AudioOutParameter& in_params,
Kernel::KProcess* handle, u64 applet_resource_user_id) Kernel::KProcess* handle, u64 applet_resource_user_id)
: ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"}, : ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"},
event{service_context.CreateEvent("AudioOutEvent")}, process{handle}, event{service_context.CreateEvent("AudioOutEvent")}, process{handle},
@@ -68,12 +67,12 @@ Result IAudioOut::Stop() {
} }
Result IAudioOut::AppendAudioOutBuffer( Result IAudioOut::AppendAudioOutBuffer(
InArray<AudioOutBuffer, BufferAttr_HipcMapAlias> audio_out_buffer, u64 buffer_client_ptr) { InArray<AudioCore::AudioOut::AudioOutBuffer, BufferAttr_HipcMapAlias> audio_out_buffer, u64 buffer_client_ptr) {
R_RETURN(this->AppendAudioOutBufferAuto(audio_out_buffer, buffer_client_ptr)); R_RETURN(this->AppendAudioOutBufferAuto(audio_out_buffer, buffer_client_ptr));
} }
Result IAudioOut::AppendAudioOutBufferAuto( Result IAudioOut::AppendAudioOutBufferAuto(
InArray<AudioOutBuffer, BufferAttr_HipcAutoSelect> audio_out_buffer, u64 buffer_client_ptr) { InArray<AudioCore::AudioOut::AudioOutBuffer, BufferAttr_HipcAutoSelect> audio_out_buffer, u64 buffer_client_ptr) {
if (audio_out_buffer.empty()) { if (audio_out_buffer.empty()) {
LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!"); LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!");
R_THROW(Audio::ResultInsufficientBuffer); R_THROW(Audio::ResultInsufficientBuffer);
@@ -11,7 +11,6 @@
#include "core/memory.h" #include "core/memory.h"
namespace Service::Audio { namespace Service::Audio {
using namespace AudioCore::AudioOut;
IAudioOutManager::IAudioOutManager(Core::System& system_) IAudioOutManager::IAudioOutManager(Core::System& system_)
: ServiceFramework{system_, "audout:u"} : ServiceFramework{system_, "audout:u"}
@@ -36,11 +35,11 @@ Result IAudioOutManager::ListAudioOuts(
R_RETURN(this->ListAudioOutsAuto(out_audio_outs, out_count)); R_RETURN(this->ListAudioOutsAuto(out_audio_outs, out_count));
} }
Result IAudioOutManager::OpenAudioOut(Out<AudioOutParameterInternal> out_parameter_internal, Result IAudioOutManager::OpenAudioOut(Out<AudioCore::AudioOut::AudioOutParameterInternal> out_parameter_internal,
Out<SharedPointer<IAudioOut>> out_audio_out, Out<SharedPointer<IAudioOut>> out_audio_out,
OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name, OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name,
InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name, InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name,
AudioOutParameter parameter, AudioCore::AudioOut::AudioOutParameter parameter,
InCopyHandle<Kernel::KProcess> process_handle, InCopyHandle<Kernel::KProcess> process_handle,
ClientAppletResourceUserId aruid) { ClientAppletResourceUserId aruid) {
R_RETURN(this->OpenAudioOutAuto(out_parameter_internal, out_audio_out, out_name, name, R_RETURN(this->OpenAudioOutAuto(out_parameter_internal, out_audio_out, out_name, name,
@@ -62,10 +61,10 @@ Result IAudioOutManager::ListAudioOutsAuto(
} }
Result IAudioOutManager::OpenAudioOutAuto( Result IAudioOutManager::OpenAudioOutAuto(
Out<AudioOutParameterInternal> out_parameter_internal, Out<AudioCore::AudioOut::AudioOutParameterInternal> out_parameter_internal,
Out<SharedPointer<IAudioOut>> out_audio_out, Out<SharedPointer<IAudioOut>> out_audio_out,
OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name, OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, AudioOutParameter parameter, InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, AudioCore::AudioOut::AudioOutParameter parameter,
InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid) { InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid) {
if (!process_handle) { if (!process_handle) {
LOG_ERROR(Service_Audio, "Failed to get process handle"); LOG_ERROR(Service_Audio, "Failed to get process handle");
@@ -95,7 +94,7 @@ Result IAudioOutManager::OpenAudioOutAuto(
auto& out_system = impl->sessions[new_session_id]->GetSystem(); auto& out_system = impl->sessions[new_session_id]->GetSystem();
*out_parameter_internal = *out_parameter_internal =
AudioOutParameterInternal{.sample_rate = out_system.GetSampleRate(), AudioCore::AudioOut::AudioOutParameterInternal{.sample_rate = out_system.GetSampleRate(),
.channel_count = out_system.GetChannelCount(), .channel_count = out_system.GetChannelCount(),
.sample_format = static_cast<u32>(out_system.GetSampleFormat()), .sample_format = static_cast<u32>(out_system.GetSampleFormat()),
.state = static_cast<u32>(out_system.GetState())}; .state = static_cast<u32>(out_system.GetState())};
@@ -4,21 +4,20 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/audio_renderer.h"
#include "core/hle/service/audio/audio_renderer.h" #include "core/hle/service/audio/audio_renderer.h"
#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/cmif_serialization.h"
namespace Service::Audio { namespace Service::Audio {
using namespace AudioCore::Renderer;
IAudioRenderer::IAudioRenderer(Core::System& system_, Manager& manager_, IAudioRenderer::IAudioRenderer(Core::System& system_, AudioCore::Renderer::Manager& manager_,
AudioCore::AudioRendererParameterInternal& params, AudioCore::AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size, Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
Kernel::KProcess* process_handle_, u64 applet_resource_user_id, Kernel::KProcess* process_handle_, u64 applet_resource_user_id,
s32 session_id) s32 session_id)
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"}, : ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"},
rendered_event{service_context.CreateEvent("IAudioRendererEvent")}, manager{manager_}, rendered_event{service_context.CreateEvent("IAudioRendererEvent")}, manager{manager_},
impl{std::make_unique<Renderer>(system_, manager, rendered_event)}, process_handle{ impl{std::make_unique<AudioCore::Renderer::Renderer>(system_, manager, rendered_event)}, process_handle{process_handle_} {
process_handle_} {
// clang-format off // clang-format off
static const FunctionInfo functions[] = { static const FunctionInfo functions[] = {
{0, D<&IAudioRenderer::GetSampleRate>, "GetSampleRate"}, {0, D<&IAudioRenderer::GetSampleRate>, "GetSampleRate"},
@@ -14,16 +14,13 @@
#include <cstring> #include <cstring>
namespace Service::News { namespace Service::News {
namespace {
std::string_view ToStringView(std::span<const char> buf) { [[nodiscard]] inline std::string_view ToStringViewNDS(std::span<const char> buf) {
const std::string_view sv{buf.data(), buf.size()}; const std::string_view sv{buf.data(), buf.size()};
const auto nul = sv.find('\0'); const auto nul = sv.find('\0');
return nul == std::string_view::npos ? sv : sv.substr(0, nul); return nul == std::string_view::npos ? sv : sv.substr(0, nul);
} }
} // namespace
INewsDataService::INewsDataService(Core::System& system_) INewsDataService::INewsDataService(Core::System& system_)
: ServiceFramework{system_, "INewsDataService"} { : ServiceFramework{system_, "INewsDataService"} {
static const FunctionInfo functions[] = { static const FunctionInfo functions[] = {
@@ -55,7 +52,7 @@ bool INewsDataService::TryOpen(std::string_view key, std::string_view user) {
const auto list = NewsStorage::Instance().ListAll(); const auto list = NewsStorage::Instance().ListAll();
if (!list.empty()) { if (!list.empty()) {
if (auto found = NewsStorage::Instance().FindByNewsId(ToStringView(list.front().news_id))) { if (auto found = NewsStorage::Instance().FindByNewsId(ToStringViewNDS(list.front().news_id))) {
opened_payload = std::move(found->payload); opened_payload = std::move(found->payload);
return true; return true;
} }
@@ -67,7 +64,7 @@ bool INewsDataService::TryOpen(std::string_view key, std::string_view user) {
Result INewsDataService::Open(InBuffer<BufferAttr_HipcMapAlias> name) { Result INewsDataService::Open(InBuffer<BufferAttr_HipcMapAlias> name) {
EnsureBuiltinNewsLoaded(); EnsureBuiltinNewsLoaded();
const auto key = ToStringView({reinterpret_cast<const char*>(name.data()), name.size()}); const auto key = ToStringViewNDS({reinterpret_cast<const char*>(name.data()), name.size()});
if (TryOpen(key, {})) { if (TryOpen(key, {})) {
R_SUCCEED(); R_SUCCEED();
@@ -79,8 +76,8 @@ Result INewsDataService::Open(InBuffer<BufferAttr_HipcMapAlias> name) {
Result INewsDataService::OpenWithNewsRecordV1(NewsRecordV1 record) { Result INewsDataService::OpenWithNewsRecordV1(NewsRecordV1 record) {
EnsureBuiltinNewsLoaded(); EnsureBuiltinNewsLoaded();
const auto key = ToStringView(record.news_id); const auto key = ToStringViewNDS(record.news_id);
const auto user = ToStringView(record.user_id); const auto user = ToStringViewNDS(record.user_id);
if (TryOpen(key, user)) { if (TryOpen(key, user)) {
R_SUCCEED(); R_SUCCEED();
@@ -92,8 +89,8 @@ Result INewsDataService::OpenWithNewsRecordV1(NewsRecordV1 record) {
Result INewsDataService::OpenWithNewsRecord(NewsRecord record) { Result INewsDataService::OpenWithNewsRecord(NewsRecord record) {
EnsureBuiltinNewsLoaded(); EnsureBuiltinNewsLoaded();
const auto key = ToStringView(record.news_id); const auto key = ToStringViewNDS(record.news_id);
const auto user = ToStringView(record.user_id); const auto user = ToStringViewNDS(record.user_id);
if (TryOpen(key, user)) { if (TryOpen(key, user)) {
R_SUCCEED(); R_SUCCEED();
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -15,13 +15,13 @@
namespace Service::News { namespace Service::News {
namespace { namespace {
std::string_view ToStringView(std::span<const u8> buf) { [[nodiscard]] inline std::string_view ToStringView(std::span<const u8> buf) {
if (buf.empty()) return {}; if (buf.empty()) return {};
auto data = reinterpret_cast<const char*>(buf.data()); auto data = reinterpret_cast<const char*>(buf.data());
return {data, strnlen(data, buf.size())}; return {data, strnlen(data, buf.size())};
} }
std::string_view ToStringView(std::span<const char> buf) { [[nodiscard]] inline std::string_view ToStringView(std::span<const char> buf) {
if (buf.empty()) return {}; if (buf.empty()) return {};
return {buf.data(), strnlen(buf.data(), buf.size())}; return {buf.data(), strnlen(buf.data(), buf.size())};
} }
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
@@ -6,6 +9,8 @@
namespace Service::News { namespace Service::News {
#undef CreateEvent
IOverwriteEventHolder::IOverwriteEventHolder(Core::System& system_) IOverwriteEventHolder::IOverwriteEventHolder(Core::System& system_)
: ServiceFramework{system_, "IOverwriteEventHolder"}, service_context{system_, : ServiceFramework{system_, "IOverwriteEventHolder"}, service_context{system_,
"IOverwriteEventHolder"} { "IOverwriteEventHolder"} {
@@ -18,6 +18,8 @@
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h" #include "core/hle/service/sm/sm.h"
#undef GetCurrentTime
namespace Service::Capture { namespace Service::Capture {
AlbumManager::AlbumManager(Core::System& system_) : system{system_} {} AlbumManager::AlbumManager(Core::System& system_) : system{system_} {}
+2
View File
@@ -19,6 +19,8 @@
#include "core/hle/service/server_manager.h" #include "core/hle/service/server_manager.h"
#include "core/reporter.h" #include "core/reporter.h"
#undef far
namespace Service::Fatal { namespace Service::Fatal {
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_, Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
@@ -32,6 +32,10 @@
#include "core/hle/service/server_manager.h" #include "core/hle/service/server_manager.h"
#include "core/loader/loader.h" #include "core/loader/loader.h"
#undef CreateFile
#undef DeleteFile
#undef CreateDirectory
namespace Service::FileSystem { namespace Service::FileSystem {
static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base, static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
+2
View File
@@ -27,6 +27,8 @@
#include "core/hle/service/ipc_helpers.h" #include "core/hle/service/ipc_helpers.h"
#include "core/memory.h" #include "core/memory.h"
#undef SendMessage
namespace Service { namespace Service {
SessionRequestHandler::SessionRequestHandler(Kernel::KernelCore& kernel_, const char* service_name_) SessionRequestHandler::SessionRequestHandler(Kernel::KernelCore& kernel_, const char* service_name_)
+2 -1
View File
@@ -212,8 +212,9 @@ struct NifmNetworkProfileData {
NifmWirelessSettingData wireless_setting_data{}; NifmWirelessSettingData wireless_setting_data{};
IpSettingData ip_setting_data{}; IpSettingData ip_setting_data{};
}; };
static_assert(sizeof(NifmNetworkProfileData) == 0x18E,
"NifmNetworkProfileData has incorrect size.");
#pragma pack(pop) #pragma pack(pop)
static_assert(sizeof(NifmNetworkProfileData) == 0x18E, "NifmNetworkProfileData has incorrect size.");
struct PendingProfile { struct PendingProfile {
std::array<char, 0x21> ssid{}; std::array<char, 0x21> ssid{};
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,6 +13,8 @@
namespace Service::PSC::Time { namespace Service::PSC::Time {
class ContextWriter; class ContextWriter;
#undef GetCurrentTime
class SystemClockCore { class SystemClockCore {
public: public:
explicit SystemClockCore(SteadyClockCore& steady_clock) : m_steady_clock{steady_clock} {} explicit SystemClockCore(SteadyClockCore& steady_clock) : m_steady_clock{steady_clock} {}
@@ -19,6 +19,8 @@ class System;
namespace Service::PSC::Time { namespace Service::PSC::Time {
#undef GetCurrentTime
class SystemClock final : public ServiceFramework<SystemClock> { class SystemClock final : public ServiceFramework<SystemClock> {
public: public:
explicit SystemClock(Core::System& system, SystemClockCore& system_clock_core, bool can_write_clock, bool can_write_uninitialized_clock); explicit SystemClock(Core::System& system, SystemClockCore& system_clock_core, bool can_write_clock, bool can_write_uninitialized_clock);
+89 -89
View File
@@ -54,11 +54,11 @@ void PutValue(std::span<u8> buffer, const T& t) {
} // Anonymous namespace } // Anonymous namespace
void BSD::PollWork::Execute(BSD* bsd) { void NetworkBSD::PollWork::Execute(NetworkBSD* bsd) {
std::tie(ret, bsd_errno) = bsd->PollImpl(write_buffer, read_buffer, nfds, timeout); std::tie(ret, bsd_errno) = bsd->PollImpl(write_buffer, read_buffer, nfds, timeout);
} }
void BSD::PollWork::Response(HLERequestContext& ctx) { void NetworkBSD::PollWork::Response(HLERequestContext& ctx) {
if (write_buffer.size() > 0) { if (write_buffer.size() > 0) {
ctx.WriteBuffer(write_buffer); ctx.WriteBuffer(write_buffer);
} }
@@ -69,11 +69,11 @@ void BSD::PollWork::Response(HLERequestContext& ctx) {
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
} }
void BSD::AcceptWork::Execute(BSD* bsd) { void NetworkBSD::AcceptWork::Execute(NetworkBSD* bsd) {
std::tie(ret, bsd_errno) = bsd->AcceptImpl(fd, write_buffer); std::tie(ret, bsd_errno) = bsd->AcceptImpl(fd, write_buffer);
} }
void BSD::AcceptWork::Response(HLERequestContext& ctx) { void NetworkBSD::AcceptWork::Response(HLERequestContext& ctx) {
if (write_buffer.size() > 0) { if (write_buffer.size() > 0) {
ctx.WriteBuffer(write_buffer); ctx.WriteBuffer(write_buffer);
} }
@@ -85,22 +85,22 @@ void BSD::AcceptWork::Response(HLERequestContext& ctx) {
rb.Push<u32>(static_cast<u32>(write_buffer.size())); rb.Push<u32>(static_cast<u32>(write_buffer.size()));
} }
void BSD::ConnectWork::Execute(BSD* bsd) { void NetworkBSD::ConnectWork::Execute(NetworkBSD* bsd) {
bsd_errno = bsd->ConnectImpl(fd, addr); bsd_errno = bsd->ConnectImpl(fd, addr);
} }
void BSD::ConnectWork::Response(HLERequestContext& ctx) { void NetworkBSD::ConnectWork::Response(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4}; IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1); rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
} }
void BSD::RecvWork::Execute(BSD* bsd) { void NetworkBSD::RecvWork::Execute(NetworkBSD* bsd) {
std::tie(ret, bsd_errno) = bsd->RecvImpl(fd, flags, message); std::tie(ret, bsd_errno) = bsd->RecvImpl(fd, flags, message);
} }
void BSD::RecvWork::Response(HLERequestContext& ctx) { void NetworkBSD::RecvWork::Response(HLERequestContext& ctx) {
ctx.WriteBuffer(message); ctx.WriteBuffer(message);
IPC::ResponseBuilder rb{ctx, 4}; IPC::ResponseBuilder rb{ctx, 4};
@@ -109,11 +109,11 @@ void BSD::RecvWork::Response(HLERequestContext& ctx) {
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
} }
void BSD::RecvFromWork::Execute(BSD* bsd) { void NetworkBSD::RecvFromWork::Execute(NetworkBSD* bsd) {
std::tie(ret, bsd_errno) = bsd->RecvFromImpl(fd, flags, message, addr); std::tie(ret, bsd_errno) = bsd->RecvFromImpl(fd, flags, message, addr);
} }
void BSD::RecvFromWork::Response(HLERequestContext& ctx) { void NetworkBSD::RecvFromWork::Response(HLERequestContext& ctx) {
ctx.WriteBuffer(message, 0); ctx.WriteBuffer(message, 0);
if (!addr.empty()) { if (!addr.empty()) {
ctx.WriteBuffer(addr, 1); ctx.WriteBuffer(addr, 1);
@@ -126,29 +126,29 @@ void BSD::RecvFromWork::Response(HLERequestContext& ctx) {
rb.Push<u32>(static_cast<u32>(addr.size())); rb.Push<u32>(static_cast<u32>(addr.size()));
} }
void BSD::SendWork::Execute(BSD* bsd) { void NetworkBSD::SendWork::Execute(NetworkBSD* bsd) {
std::tie(ret, bsd_errno) = bsd->SendImpl(fd, flags, message); std::tie(ret, bsd_errno) = bsd->SendImpl(fd, flags, message);
} }
void BSD::SendWork::Response(HLERequestContext& ctx) { void NetworkBSD::SendWork::Response(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4}; IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
rb.Push<s32>(ret); rb.Push<s32>(ret);
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
} }
void BSD::SendToWork::Execute(BSD* bsd) { void NetworkBSD::SendToWork::Execute(NetworkBSD* bsd) {
std::tie(ret, bsd_errno) = bsd->SendToImpl(fd, flags, message, addr); std::tie(ret, bsd_errno) = bsd->SendToImpl(fd, flags, message, addr);
} }
void BSD::SendToWork::Response(HLERequestContext& ctx) { void NetworkBSD::SendToWork::Response(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4}; IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
rb.Push<s32>(ret); rb.Push<s32>(ret);
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
} }
void BSD::RegisterClient(HLERequestContext& ctx) { void NetworkBSD::RegisterClient(HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called"); LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3}; IPC::ResponseBuilder rb{ctx, 3};
@@ -157,7 +157,7 @@ void BSD::RegisterClient(HLERequestContext& ctx) {
rb.Push<s32>(0); // bsd errno rb.Push<s32>(0); // bsd errno
} }
void BSD::StartMonitoring(HLERequestContext& ctx) { void NetworkBSD::StartMonitoring(HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called"); LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2}; IPC::ResponseBuilder rb{ctx, 2};
@@ -165,7 +165,7 @@ void BSD::StartMonitoring(HLERequestContext& ctx) {
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
} }
void BSD::Socket(HLERequestContext& ctx) { void NetworkBSD::Socket(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const u32 domain = rp.Pop<u32>(); const u32 domain = rp.Pop<u32>();
const u32 type = rp.Pop<u32>(); const u32 type = rp.Pop<u32>();
@@ -182,7 +182,7 @@ void BSD::Socket(HLERequestContext& ctx) {
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
} }
void BSD::Select(HLERequestContext& ctx) { void NetworkBSD::Select(HLERequestContext& ctx) {
LOG_DEBUG(Service, "(STUBBED) called"); LOG_DEBUG(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4}; IPC::ResponseBuilder rb{ctx, 4};
@@ -192,7 +192,7 @@ void BSD::Select(HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno rb.Push<u32>(0); // bsd errno
} }
void BSD::Poll(HLERequestContext& ctx) { void NetworkBSD::Poll(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 nfds = rp.Pop<s32>(); const s32 nfds = rp.Pop<s32>();
const s32 timeout = rp.Pop<s32>(); const s32 timeout = rp.Pop<s32>();
@@ -207,7 +207,7 @@ void BSD::Poll(HLERequestContext& ctx) {
}); });
} }
void BSD::Accept(HLERequestContext& ctx) { void NetworkBSD::Accept(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -219,7 +219,7 @@ void BSD::Accept(HLERequestContext& ctx) {
}); });
} }
void BSD::Bind(HLERequestContext& ctx) { void NetworkBSD::Bind(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -227,7 +227,7 @@ void BSD::Bind(HLERequestContext& ctx) {
BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBuffer())); BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBuffer()));
} }
void BSD::Connect(HLERequestContext& ctx) { void NetworkBSD::Connect(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -239,7 +239,7 @@ void BSD::Connect(HLERequestContext& ctx) {
}); });
} }
void BSD::GetPeerName(HLERequestContext& ctx) { void NetworkBSD::GetPeerName(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -257,7 +257,7 @@ void BSD::GetPeerName(HLERequestContext& ctx) {
rb.Push<u32>(static_cast<u32>(write_buffer.size())); rb.Push<u32>(static_cast<u32>(write_buffer.size()));
} }
void BSD::GetSockName(HLERequestContext& ctx) { void NetworkBSD::GetSockName(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -275,7 +275,7 @@ void BSD::GetSockName(HLERequestContext& ctx) {
rb.Push<u32>(static_cast<u32>(write_buffer.size())); rb.Push<u32>(static_cast<u32>(write_buffer.size()));
} }
void BSD::GetSockOpt(HLERequestContext& ctx) { void NetworkBSD::GetSockOpt(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
const u32 level = rp.Pop<u32>(); const u32 level = rp.Pop<u32>();
@@ -297,7 +297,7 @@ void BSD::GetSockOpt(HLERequestContext& ctx) {
rb.Push<u32>(static_cast<u32>(optval.size())); rb.Push<u32>(static_cast<u32>(optval.size()));
} }
void BSD::Listen(HLERequestContext& ctx) { void NetworkBSD::Listen(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
const s32 backlog = rp.Pop<s32>(); const s32 backlog = rp.Pop<s32>();
@@ -307,7 +307,7 @@ void BSD::Listen(HLERequestContext& ctx) {
BuildErrnoResponse(ctx, ListenImpl(fd, backlog)); BuildErrnoResponse(ctx, ListenImpl(fd, backlog));
} }
void BSD::Fcntl(HLERequestContext& ctx) { void NetworkBSD::Fcntl(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
const s32 cmd = rp.Pop<s32>(); const s32 cmd = rp.Pop<s32>();
@@ -323,7 +323,7 @@ void BSD::Fcntl(HLERequestContext& ctx) {
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
} }
void BSD::SetSockOpt(HLERequestContext& ctx) { void NetworkBSD::SetSockOpt(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -337,7 +337,7 @@ void BSD::SetSockOpt(HLERequestContext& ctx) {
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optval)); BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optval));
} }
void BSD::Shutdown(HLERequestContext& ctx) { void NetworkBSD::Shutdown(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -348,7 +348,7 @@ void BSD::Shutdown(HLERequestContext& ctx) {
BuildErrnoResponse(ctx, ShutdownImpl(fd, how)); BuildErrnoResponse(ctx, ShutdownImpl(fd, how));
} }
void BSD::Recv(HLERequestContext& ctx) { void NetworkBSD::Recv(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -363,7 +363,7 @@ void BSD::Recv(HLERequestContext& ctx) {
}); });
} }
void BSD::RecvFrom(HLERequestContext& ctx) { void NetworkBSD::RecvFrom(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -380,7 +380,7 @@ void BSD::RecvFrom(HLERequestContext& ctx) {
}); });
} }
void BSD::Send(HLERequestContext& ctx) { void NetworkBSD::Send(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -395,7 +395,7 @@ void BSD::Send(HLERequestContext& ctx) {
}); });
} }
void BSD::SendTo(HLERequestContext& ctx) { void NetworkBSD::SendTo(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
const u32 flags = rp.Pop<u32>(); const u32 flags = rp.Pop<u32>();
@@ -411,7 +411,7 @@ void BSD::SendTo(HLERequestContext& ctx) {
}); });
} }
void BSD::Write(HLERequestContext& ctx) { void NetworkBSD::Write(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -424,7 +424,7 @@ void BSD::Write(HLERequestContext& ctx) {
}); });
} }
void BSD::Read(HLERequestContext& ctx) { void NetworkBSD::Read(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -436,7 +436,7 @@ void BSD::Read(HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno rb.Push<u32>(0); // bsd errno
} }
void BSD::Close(HLERequestContext& ctx) { void NetworkBSD::Close(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>(); const s32 fd = rp.Pop<s32>();
@@ -445,7 +445,7 @@ void BSD::Close(HLERequestContext& ctx) {
BuildErrnoResponse(ctx, CloseImpl(fd)); BuildErrnoResponse(ctx, CloseImpl(fd));
} }
void BSD::DuplicateSocket(HLERequestContext& ctx) { void NetworkBSD::DuplicateSocket(HLERequestContext& ctx) {
struct InputParameters { struct InputParameters {
s32 fd; s32 fd;
u64 reserved; u64 reserved;
@@ -479,7 +479,7 @@ void BSD::DuplicateSocket(HLERequestContext& ctx) {
} }
} }
void BSD::EventFd(HLERequestContext& ctx) { void NetworkBSD::EventFd(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const u64 initval = rp.Pop<u64>(); const u64 initval = rp.Pop<u64>();
const u32 flags = rp.Pop<u32>(); const u32 flags = rp.Pop<u32>();
@@ -490,12 +490,12 @@ void BSD::EventFd(HLERequestContext& ctx) {
} }
template <typename Work> template <typename Work>
void BSD::ExecuteWork(HLERequestContext& ctx, Work work) { void NetworkBSD::ExecuteWork(HLERequestContext& ctx, Work work) {
work.Execute(this); work.Execute(this);
work.Response(ctx); work.Response(ctx);
} }
std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) { std::pair<s32, Errno> NetworkBSD::SocketImpl(Domain domain, Type type, Protocol protocol) {
if (type == Type::SEQPACKET) { if (type == Type::SEQPACKET) {
UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management"); UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management");
@@ -537,7 +537,7 @@ std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protoco
return {fd, Errno::SUCCESS}; return {fd, Errno::SUCCESS};
} }
std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer, std::pair<s32, Errno> NetworkBSD::PollImpl(std::vector<u8>& write_buffer, std::span<const u8> read_buffer,
s32 nfds, s32 timeout) { s32 nfds, s32 timeout) {
if (nfds <= 0) { if (nfds <= 0) {
// When no entries are provided, -1 is returned with errno zero // When no entries are provided, -1 is returned with errno zero
@@ -604,7 +604,7 @@ std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::span<con
return Translate(result); return Translate(result);
} }
std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) { std::pair<s32, Errno> NetworkBSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Errno::BADF};
} }
@@ -632,7 +632,7 @@ std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
return {new_fd, Errno::SUCCESS}; return {new_fd, Errno::SUCCESS};
} }
Errno BSD::BindImpl(s32 fd, std::span<const u8> addr) { Errno NetworkBSD::BindImpl(s32 fd, std::span<const u8> addr) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Errno::BADF;
} }
@@ -647,7 +647,7 @@ Errno BSD::BindImpl(s32 fd, std::span<const u8> addr) {
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in))); return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
} }
Errno BSD::ConnectImpl(s32 fd, std::span<const u8> addr) { Errno NetworkBSD::ConnectImpl(s32 fd, std::span<const u8> addr) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Errno::BADF;
} }
@@ -670,7 +670,7 @@ Errno BSD::ConnectImpl(s32 fd, std::span<const u8> addr) {
return result; return result;
} }
Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) { Errno NetworkBSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Errno::BADF;
} }
@@ -692,7 +692,7 @@ Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
return Translate(bsd_errno); return Translate(bsd_errno);
} }
Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) { Errno NetworkBSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Errno::BADF;
} }
@@ -714,7 +714,7 @@ Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
return Translate(bsd_errno); return Translate(bsd_errno);
} }
Errno BSD::ListenImpl(s32 fd, s32 backlog) { Errno NetworkBSD::ListenImpl(s32 fd, s32 backlog) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Errno::BADF;
} }
@@ -725,7 +725,7 @@ Errno BSD::ListenImpl(s32 fd, s32 backlog) {
return Translate(file_descriptors[fd]->socket->Listen(backlog)); return Translate(file_descriptors[fd]->socket->Listen(backlog));
} }
std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) { std::pair<s32, Errno> NetworkBSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Errno::BADF};
} }
@@ -755,7 +755,7 @@ std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
} }
} }
Errno BSD::GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval) { Errno NetworkBSD::GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& optval) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Errno::BADF;
} }
@@ -790,7 +790,7 @@ Errno BSD::GetSockOptImpl(s32 fd, u32 level, OptName optname, std::vector<u8>& o
} }
} }
Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval) { Errno NetworkBSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8> optval) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Errno::BADF;
} }
@@ -844,7 +844,7 @@ Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, std::span<const u8
} }
} }
Errno BSD::ShutdownImpl(s32 fd, s32 how) { Errno NetworkBSD::ShutdownImpl(s32 fd, s32 how) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Errno::BADF;
} }
@@ -856,7 +856,7 @@ Errno BSD::ShutdownImpl(s32 fd, s32 how) {
return Translate(file_descriptors[fd]->socket->Shutdown(host_how)); return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
} }
std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) { std::pair<s32, Errno> NetworkBSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Errno::BADF};
} }
@@ -883,7 +883,7 @@ std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message)
return {ret, bsd_errno}; return {ret, bsd_errno};
} }
std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message, std::pair<s32, Errno> NetworkBSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr) { std::vector<u8>& addr) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Errno::BADF};
@@ -930,7 +930,7 @@ std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& mess
return {ret, bsd_errno}; return {ret, bsd_errno};
} }
std::pair<s32, Errno> BSD::SendImpl(s32 fd, u32 flags, std::span<const u8> message) { std::pair<s32, Errno> NetworkBSD::SendImpl(s32 fd, u32 flags, std::span<const u8> message) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Errno::BADF};
} }
@@ -941,7 +941,7 @@ std::pair<s32, Errno> BSD::SendImpl(s32 fd, u32 flags, std::span<const u8> messa
return Translate(file_descriptors[fd]->socket->Send(message, flags)); return Translate(file_descriptors[fd]->socket->Send(message, flags));
} }
std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, std::span<const u8> message, std::pair<s32, Errno> NetworkBSD::SendToImpl(s32 fd, u32 flags, std::span<const u8> message,
std::span<const u8> addr) { std::span<const u8> addr) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF}; return {-1, Errno::BADF};
@@ -963,7 +963,7 @@ std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, std::span<const u8> mes
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in)); return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
} }
Errno BSD::CloseImpl(s32 fd) { Errno NetworkBSD::CloseImpl(s32 fd) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Errno::BADF;
} }
@@ -983,7 +983,7 @@ Errno BSD::CloseImpl(s32 fd) {
return bsd_errno; return bsd_errno;
} }
std::variant<s32, Errno> BSD::DuplicateSocketImpl(s32 fd) { std::variant<s32, Errno> NetworkBSD::DuplicateSocketImpl(s32 fd) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return Errno::BADF; return Errno::BADF;
} }
@@ -1002,7 +1002,7 @@ std::variant<s32, Errno> BSD::DuplicateSocketImpl(s32 fd) {
return new_fd; return new_fd;
} }
std::optional<std::shared_ptr<Network::SocketBase>> BSD::GetSocket(s32 fd) { std::optional<std::shared_ptr<Network::SocketBase>> NetworkBSD::GetSocket(s32 fd) {
if (!IsFileDescriptorValid(fd)) { if (!IsFileDescriptorValid(fd)) {
return std::nullopt; return std::nullopt;
} }
@@ -1013,7 +1013,7 @@ std::optional<std::shared_ptr<Network::SocketBase>> BSD::GetSocket(s32 fd) {
return file_descriptors[fd]->socket; return file_descriptors[fd]->socket;
} }
s32 BSD::FindFreeFileDescriptorHandle() noexcept { s32 NetworkBSD::FindFreeFileDescriptorHandle() noexcept {
for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) { for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) {
if (!file_descriptors[fd]) { if (!file_descriptors[fd]) {
return fd; return fd;
@@ -1022,7 +1022,7 @@ s32 BSD::FindFreeFileDescriptorHandle() noexcept {
return -1; return -1;
} }
bool BSD::IsFileDescriptorValid(s32 fd) const noexcept { bool NetworkBSD::IsFileDescriptorValid(s32 fd) const noexcept {
if (fd > static_cast<s32>(MAX_FD) || fd < 0) { if (fd > static_cast<s32>(MAX_FD) || fd < 0) {
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd); LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
return false; return false;
@@ -1034,7 +1034,7 @@ bool BSD::IsFileDescriptorValid(s32 fd) const noexcept {
return true; return true;
} }
void BSD::BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept { void NetworkBSD::BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noexcept {
IPC::ResponseBuilder rb{ctx, 4}; IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess); rb.Push(ResultSuccess);
@@ -1042,7 +1042,7 @@ void BSD::BuildErrnoResponse(HLERequestContext& ctx, Errno bsd_errno) const noex
rb.PushEnum(bsd_errno); rb.PushEnum(bsd_errno);
} }
void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) { void NetworkBSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
for (auto& optional_descriptor : file_descriptors) { for (auto& optional_descriptor : file_descriptors) {
if (!optional_descriptor.has_value()) { if (!optional_descriptor.has_value()) {
continue; continue;
@@ -1052,42 +1052,42 @@ void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
} }
} }
BSD::BSD(Core::System& system_, const char* name) NetworkBSD::NetworkBSD(Core::System& system_, const char* name)
: ServiceFramework{system_, name} { : ServiceFramework{system_, name} {
// clang-format off // clang-format off
static const FunctionInfo functions[] = { static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"}, {0, &NetworkBSD::RegisterClient, "RegisterClient"},
{1, &BSD::StartMonitoring, "StartMonitoring"}, {1, &NetworkBSD::StartMonitoring, "StartMonitoring"},
{2, &BSD::Socket, "Socket"}, {2, &NetworkBSD::Socket, "Socket"},
{3, nullptr, "SocketExempt"}, {3, nullptr, "SocketExempt"},
{4, nullptr, "Open"}, {4, nullptr, "Open"},
{5, &BSD::Select, "Select"}, {5, &NetworkBSD::Select, "Select"},
{6, &BSD::Poll, "Poll"}, {6, &NetworkBSD::Poll, "Poll"},
{7, nullptr, "Sysctl"}, {7, nullptr, "Sysctl"},
{8, &BSD::Recv, "Recv"}, {8, &NetworkBSD::Recv, "Recv"},
{9, &BSD::RecvFrom, "RecvFrom"}, {9, &NetworkBSD::RecvFrom, "RecvFrom"},
{10, &BSD::Send, "Send"}, {10, &NetworkBSD::Send, "Send"},
{11, &BSD::SendTo, "SendTo"}, {11, &NetworkBSD::SendTo, "SendTo"},
{12, &BSD::Accept, "Accept"}, {12, &NetworkBSD::Accept, "Accept"},
{13, &BSD::Bind, "Bind"}, {13, &NetworkBSD::Bind, "Bind"},
{14, &BSD::Connect, "Connect"}, {14, &NetworkBSD::Connect, "Connect"},
{15, &BSD::GetPeerName, "GetPeerName"}, {15, &NetworkBSD::GetPeerName, "GetPeerName"},
{16, &BSD::GetSockName, "GetSockName"}, {16, &NetworkBSD::GetSockName, "GetSockName"},
{17, &BSD::GetSockOpt, "GetSockOpt"}, {17, &NetworkBSD::GetSockOpt, "GetSockOpt"},
{18, &BSD::Listen, "Listen"}, {18, &NetworkBSD::Listen, "Listen"},
{19, nullptr, "Ioctl"}, {19, nullptr, "Ioctl"},
{20, &BSD::Fcntl, "Fcntl"}, {20, &NetworkBSD::Fcntl, "Fcntl"},
{21, &BSD::SetSockOpt, "SetSockOpt"}, {21, &NetworkBSD::SetSockOpt, "SetSockOpt"},
{22, &BSD::Shutdown, "Shutdown"}, {22, &NetworkBSD::Shutdown, "Shutdown"},
{23, nullptr, "ShutdownAllSockets"}, {23, nullptr, "ShutdownAllSockets"},
{24, &BSD::Write, "Write"}, {24, &NetworkBSD::Write, "Write"},
{25, &BSD::Read, "Read"}, {25, &NetworkBSD::Read, "Read"},
{26, &BSD::Close, "Close"}, {26, &NetworkBSD::Close, "Close"},
{27, &BSD::DuplicateSocket, "DuplicateSocket"}, {27, &NetworkBSD::DuplicateSocket, "DuplicateSocket"},
{28, nullptr, "GetResourceStatistics"}, {28, nullptr, "GetResourceStatistics"},
{29, nullptr, "RecvMMsg"}, //3.0.0+ {29, nullptr, "RecvMMsg"}, //3.0.0+
{30, nullptr, "SendMMsg"}, //3.0.0+ {30, nullptr, "SendMMsg"}, //3.0.0+
{31, &BSD::EventFd, "EventFd"}, //7.0.0+ {31, &NetworkBSD::EventFd, "EventFd"}, //7.0.0+
{32, nullptr, "RegisterResourceStatisticsName"}, //7.0.0+ {32, nullptr, "RegisterResourceStatisticsName"}, //7.0.0+
{33, nullptr, "RegisterClientShared"}, //10.0.0+ {33, nullptr, "RegisterClientShared"}, //10.0.0+
{34, nullptr, "GetSocketStatistics"}, //15.0.0+ {34, nullptr, "GetSocketStatistics"}, //15.0.0+
@@ -1115,13 +1115,13 @@ BSD::BSD(Core::System& system_, const char* name)
} }
} }
BSD::~BSD() { NetworkBSD::~NetworkBSD() {
if (auto room_member = Network::GetRoomMember().lock()) { if (auto room_member = Network::GetRoomMember().lock()) {
room_member->Unbind(proxy_packet_received); room_member->Unbind(proxy_packet_received);
} }
} }
std::unique_lock<std::mutex> BSD::LockService() noexcept { std::unique_lock<std::mutex> NetworkBSD::LockService() noexcept {
return {}; return {};
} }
+10 -10
View File
@@ -27,10 +27,10 @@ class Socket;
namespace Service::Sockets { namespace Service::Sockets {
class BSD final : public ServiceFramework<BSD> { class NetworkBSD final : public ServiceFramework<NetworkBSD> {
public: public:
explicit BSD(Core::System& system_, const char* name); explicit NetworkBSD(Core::System& system_, const char* name);
~BSD() override; ~NetworkBSD() override;
// These methods are called from SSL; the first two are also called from // These methods are called from SSL; the first two are also called from
// this class for the corresponding IPC methods. // this class for the corresponding IPC methods.
@@ -50,7 +50,7 @@ private:
}; };
struct PollWork { struct PollWork {
void Execute(BSD* bsd); void Execute(NetworkBSD* bsd);
void Response(HLERequestContext& ctx); void Response(HLERequestContext& ctx);
s32 nfds; s32 nfds;
@@ -62,7 +62,7 @@ private:
}; };
struct AcceptWork { struct AcceptWork {
void Execute(BSD* bsd); void Execute(NetworkBSD* bsd);
void Response(HLERequestContext& ctx); void Response(HLERequestContext& ctx);
s32 fd; s32 fd;
@@ -72,7 +72,7 @@ private:
}; };
struct ConnectWork { struct ConnectWork {
void Execute(BSD* bsd); void Execute(NetworkBSD* bsd);
void Response(HLERequestContext& ctx); void Response(HLERequestContext& ctx);
s32 fd; s32 fd;
@@ -81,7 +81,7 @@ private:
}; };
struct RecvWork { struct RecvWork {
void Execute(BSD* bsd); void Execute(NetworkBSD* bsd);
void Response(HLERequestContext& ctx); void Response(HLERequestContext& ctx);
s32 fd; s32 fd;
@@ -92,7 +92,7 @@ private:
}; };
struct RecvFromWork { struct RecvFromWork {
void Execute(BSD* bsd); void Execute(NetworkBSD* bsd);
void Response(HLERequestContext& ctx); void Response(HLERequestContext& ctx);
s32 fd; s32 fd;
@@ -104,7 +104,7 @@ private:
}; };
struct SendWork { struct SendWork {
void Execute(BSD* bsd); void Execute(NetworkBSD* bsd);
void Response(HLERequestContext& ctx); void Response(HLERequestContext& ctx);
s32 fd; s32 fd;
@@ -115,7 +115,7 @@ private:
}; };
struct SendToWork { struct SendToWork {
void Execute(BSD* bsd); void Execute(NetworkBSD* bsd);
void Response(HLERequestContext& ctx); void Response(HLERequestContext& ctx);
s32 fd; s32 fd;
+5 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,8 +15,8 @@ namespace Service::Sockets {
void LoopProcess(Core::System& system) { void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system); auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("bsd:s", std::make_shared<BSD>(system, "bsd:s")); server_manager->RegisterNamedService("bsd:s", std::make_shared<NetworkBSD>(system, "bsd:s"));
server_manager->RegisterNamedService("bsd:u", std::make_shared<BSD>(system, "bsd:u")); server_manager->RegisterNamedService("bsd:u", std::make_shared<NetworkBSD>(system, "bsd:u"));
server_manager->RegisterNamedService("bsdcfg", std::make_shared<BSDCFG>(system)); server_manager->RegisterNamedService("bsdcfg", std::make_shared<BSDCFG>(system));
server_manager->RegisterNamedService("nsd:a", std::make_shared<NSD>(system, "nsd:a")); server_manager->RegisterNamedService("nsd:a", std::make_shared<NSD>(system, "nsd:a"));
server_manager->RegisterNamedService("nsd:u", std::make_shared<NSD>(system, "nsd:u")); server_manager->RegisterNamedService("nsd:u", std::make_shared<NSD>(system, "nsd:u"));
+2 -2
View File
@@ -129,7 +129,7 @@ public:
LOG_ERROR(Service_SSL, LOG_ERROR(Service_SSL,
"do_not_close_socket was changed after setting socket; is this right?"); "do_not_close_socket was changed after setting socket; is this right?");
} else { } else {
auto bsd = system.ServiceManager().GetService<Service::Sockets::BSD>("bsd:u"); auto bsd = system.ServiceManager().GetService<Service::Sockets::NetworkBSD>("bsd:u");
if (bsd) { if (bsd) {
auto err = bsd->CloseImpl(fd); auto err = bsd->CloseImpl(fd);
if (err != Service::Sockets::Errno::SUCCESS) { if (err != Service::Sockets::Errno::SUCCESS) {
@@ -157,7 +157,7 @@ private:
Result SetSocketDescriptorImpl(s32* out_fd, s32 fd) { Result SetSocketDescriptorImpl(s32* out_fd, s32 fd) {
LOG_DEBUG(Service_SSL, "called, fd={}", fd); LOG_DEBUG(Service_SSL, "called, fd={}", fd);
ASSERT(!did_handshake); ASSERT(!did_handshake);
auto bsd = system.ServiceManager().GetService<Service::Sockets::BSD>("bsd:u"); auto bsd = system.ServiceManager().GetService<Service::Sockets::NetworkBSD>("bsd:u");
ASSERT_OR_EXECUTE(bsd, { return ResultInternalError; }); ASSERT_OR_EXECUTE(bsd, { return ResultInternalError; });
auto const res_v = bsd->DuplicateSocketImpl(fd); auto const res_v = bsd->DuplicateSocketImpl(fd);
+4 -6
View File
@@ -17,11 +17,9 @@
namespace Loader { namespace Loader {
namespace { [[nodiscard]] inline constexpr u32 PageAlignSizeKIP(u32 size) {
constexpr u32 PageAlignSize(u32 size) { return u32((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK);
return static_cast<u32>((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK);
} }
} // Anonymous namespace
AppLoader_KIP::AppLoader_KIP(FileSys::VirtualFile file_) AppLoader_KIP::AppLoader_KIP(FileSys::VirtualFile file_)
: AppLoader(std::move(file_)), kip(std::make_unique<FileSys::KIP>(file)) {} : AppLoader(std::move(file_)), kip(std::make_unique<FileSys::KIP>(file)) {}
@@ -76,11 +74,11 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
kip->GetKernelCapabilities()); kip->GetKernelCapabilities());
Kernel::CodeSet codeset; Kernel::CodeSet codeset;
codeset.memory.resize(PageAlignSize(kip->GetBSSOffset()) + kip->GetBSSSize()); codeset.memory.resize(PageAlignSizeKIP(kip->GetBSSOffset()) + kip->GetBSSSize());
const auto load_segment = [&codeset](Kernel::CodeSet::Segment& segment, std::span<const u8> data, u32 offset) { const auto load_segment = [&codeset](Kernel::CodeSet::Segment& segment, std::span<const u8> data, u32 offset) {
segment.addr = offset; segment.addr = offset;
segment.offset = offset; segment.offset = offset;
segment.size = PageAlignSize(u32(data.size())); segment.size = PageAlignSizeKIP(u32(data.size()));
std::memcpy(codeset.memory.data() + offset, data.data(), data.size()); std::memcpy(codeset.memory.data() + offset, data.data(), data.size());
}; };
load_segment(codeset.CodeSegment(), kip->GetTextSection(), kip->GetTextOffset()); load_segment(codeset.CodeSegment(), kip->GetTextSection(), kip->GetTextOffset());
+7 -7
View File
@@ -148,8 +148,8 @@ bool AppLoader_NRO::IsHomebrew() {
nro_header.magic_ext2 == Common::MakeMagic('B', 'R', 'E', 'W'); nro_header.magic_ext2 == Common::MakeMagic('B', 'R', 'E', 'W');
} }
static constexpr u32 PageAlignSize(u32 size) { [[nodiscard]] inline constexpr u32 PageAlignSizeNRO(u32 size) {
return static_cast<u32>((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK); return u32((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK);
} }
static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process, static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process,
@@ -166,9 +166,9 @@ static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process,
} }
// Build program image // Build program image
std::vector<u8> program_image(PageAlignSize(nro_header.file_size)); std::vector<u8> program_image(PageAlignSizeNRO(nro_header.file_size));
std::memcpy(program_image.data(), data.data(), program_image.size()); std::memcpy(program_image.data(), data.data(), program_image.size());
if (program_image.size() != PageAlignSize(nro_header.file_size)) { if (program_image.size() != PageAlignSizeNRO(nro_header.file_size)) {
return {}; return {};
} }
@@ -176,11 +176,11 @@ static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process,
for (std::size_t i = 0; i < nro_header.segments.size(); ++i) { for (std::size_t i = 0; i < nro_header.segments.size(); ++i) {
codeset.segments[i].addr = nro_header.segments[i].offset; codeset.segments[i].addr = nro_header.segments[i].offset;
codeset.segments[i].offset = nro_header.segments[i].offset; codeset.segments[i].offset = nro_header.segments[i].offset;
codeset.segments[i].size = PageAlignSize(nro_header.segments[i].size); codeset.segments[i].size = PageAlignSizeNRO(nro_header.segments[i].size);
} }
// Default .bss to NRO header bss size if MOD0 section doesn't exist // Default .bss to NRO header bss size if MOD0 section doesn't exist
u32 bss_size{PageAlignSize(nro_header.bss_size)}; u32 bss_size{PageAlignSizeNRO(nro_header.bss_size)};
// Read MOD header // Read MOD header
ModHeader mod_header{}; ModHeader mod_header{};
@@ -190,7 +190,7 @@ static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process,
const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')}; const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')};
if (has_mod_header) { if (has_mod_header) {
// Resize program image to include .bss section and page align each section // Resize program image to include .bss section and page align each section
bss_size = PageAlignSize(mod_header.bss_end_offset - mod_header.bss_start_offset); bss_size = PageAlignSizeNRO(mod_header.bss_end_offset - mod_header.bss_start_offset);
} }
codeset.DataSegment().size += bss_size; codeset.DataSegment().size += bss_size;
+4 -4
View File
@@ -41,8 +41,8 @@ struct MODHeader {
}; };
static_assert(sizeof(MODHeader) == 0x1c, "MODHeader has incorrect size."); static_assert(sizeof(MODHeader) == 0x1c, "MODHeader has incorrect size.");
constexpr u32 PageAlignSize(u32 size) { [[nodiscard]] inline constexpr u32 PageAlignSizeNSO(u32 size) {
return static_cast<u32>((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK); return u32((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK);
} }
} // Anonymous namespace } // Anonymous namespace
@@ -128,11 +128,11 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
} }
codeset.DataSegment().size += nso_header.segments[2].bss_size; codeset.DataSegment().size += nso_header.segments[2].bss_size;
u32 image_size = PageAlignSize(u32(codeset.memory.size()) + nso_header.segments[2].bss_size); u32 image_size = PageAlignSizeNSO(u32(codeset.memory.size()) + nso_header.segments[2].bss_size);
codeset.memory.resize(image_size); codeset.memory.resize(image_size);
for (std::size_t i = 0; i < nso_header.segments.size(); ++i) { for (std::size_t i = 0; i < nso_header.segments.size(); ++i) {
codeset.segments[i].size = PageAlignSize(codeset.segments[i].size); codeset.segments[i].size = PageAlignSizeNSO(codeset.segments[i].size);
} }
// Apply patches if necessary // Apply patches if necessary
+2
View File
@@ -21,6 +21,8 @@
#include "hid_core/resource_manager.h" #include "hid_core/resource_manager.h"
#include "hid_core/resources/npad/npad.h" #include "hid_core/resources/npad/npad.h"
#undef CreateEvent
namespace Core::Memory { namespace Core::Memory {
namespace { namespace {
constexpr auto CHEAT_ENGINE_NS = std::chrono::nanoseconds{1000000000 / 12}; constexpr auto CHEAT_ENGINE_NS = std::chrono::nanoseconds{1000000000 / 12};
+2
View File
@@ -28,6 +28,8 @@
#include "core/memory.h" #include "core/memory.h"
#include "core/reporter.h" #include "core/reporter.h"
#undef far
namespace { namespace {
std::filesystem::path GetPath(std::string_view type, u64 title_id, std::string_view timestamp) { std::filesystem::path GetPath(std::string_view type, u64 title_id, std::string_view timestamp) {
+2
View File
@@ -52,6 +52,8 @@ void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 v
} // Anonymous namespace } // Anonymous namespace
#undef CreateEvent
Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_) Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_)
: core_timing{core_timing_}, memory{memory_} { : core_timing{core_timing_}, memory{memory_} {
event = Core::Timing::CreateEvent("MemoryFreezer::FrameCallback", event = Core::Timing::CreateEvent("MemoryFreezer::FrameCallback",
@@ -31,7 +31,7 @@ using namespace oaknut::util;
namespace { namespace {
bool IsOrdered(IR::AccType acctype) { [[nodiscard]] inline bool IsOrdered(IR::AccType acctype) {
return acctype == IR::AccType::ORDERED || acctype == IR::AccType::ORDEREDRW || acctype == IR::AccType::LIMITEDORDERED; return acctype == IR::AccType::ORDERED || acctype == IR::AccType::ORDEREDRW || acctype == IR::AccType::LIMITEDORDERED;
} }
+4 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -6,7 +9,6 @@
#include "hid_core/hidbus/starlink.h" #include "hid_core/hidbus/starlink.h"
namespace Service::HID { namespace Service::HID {
constexpr u8 DEVICE_ID = 0x28;
Starlink::Starlink(Core::System& system_, KernelHelpers::ServiceContext& service_context_) Starlink::Starlink(Core::System& system_, KernelHelpers::ServiceContext& service_context_)
: HidbusBase(system_, service_context_) {} : HidbusBase(system_, service_context_) {}
@@ -35,7 +37,7 @@ void Starlink::OnUpdate() {
} }
u8 Starlink::GetDeviceId() const { u8 Starlink::GetDeviceId() const {
return DEVICE_ID; return 0x28;
} }
u64 Starlink::GetReply(std::span<u8> out_data) const { u64 Starlink::GetReply(std::span<u8> out_data) const {
+4 -2
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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -6,7 +9,6 @@
#include "hid_core/hidbus/stubbed.h" #include "hid_core/hidbus/stubbed.h"
namespace Service::HID { namespace Service::HID {
constexpr u8 DEVICE_ID = 0xFF;
HidbusStubbed::HidbusStubbed(Core::System& system_, KernelHelpers::ServiceContext& service_context_) HidbusStubbed::HidbusStubbed(Core::System& system_, KernelHelpers::ServiceContext& service_context_)
: HidbusBase(system_, service_context_) {} : HidbusBase(system_, service_context_) {}
@@ -35,7 +37,7 @@ void HidbusStubbed::OnUpdate() {
} }
u8 HidbusStubbed::GetDeviceId() const { u8 HidbusStubbed::GetDeviceId() const {
return DEVICE_ID; return 0xFF;
} }
u64 HidbusStubbed::GetReply(std::span<u8> out_data) const { u64 HidbusStubbed::GetReply(std::span<u8> out_data) const {
+12 -9
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
@@ -8,9 +11,6 @@
#include "hid_core/irsensor/moment_processor.h" #include "hid_core/irsensor/moment_processor.h"
namespace Service::IRS { namespace Service::IRS {
static constexpr auto format = Core::IrSensor::ImageTransferProcessorFormat::Size40x30;
static constexpr std::size_t ImageWidth = 40;
static constexpr std::size_t ImageHeight = 30;
MomentProcessor::MomentProcessor(Core::System& system_, Core::IrSensor::DeviceFormat& device_format, MomentProcessor::MomentProcessor(Core::System& system_, Core::IrSensor::DeviceFormat& device_format,
std::size_t npad_index) std::size_t npad_index)
@@ -80,9 +80,9 @@ void MomentProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType type)
} }
u8 MomentProcessor::GetPixel(const std::vector<u8>& data, std::size_t x, std::size_t y) const { u8 MomentProcessor::GetPixel(const std::vector<u8>& data, std::size_t x, std::size_t y) const {
if ((y * ImageWidth) + x >= data.size()) { constexpr std::size_t ImageWidth = 40;
if ((y * ImageWidth) + x >= data.size())
return 0; return 0;
}
return data[(y * ImageWidth) + x]; return data[(y * ImageWidth) + x];
} }
@@ -92,9 +92,12 @@ MomentProcessor::MomentStatistic MomentProcessor::GetStatistic(const std::vector
std::size_t width, std::size_t width,
std::size_t height) const { std::size_t height) const {
// The actual implementation is always 320x240 // The actual implementation is always 320x240
static constexpr std::size_t RealWidth = 320; constexpr std::size_t RealWidth = 320;
static constexpr std::size_t RealHeight = 240; constexpr std::size_t RealHeight = 240;
static constexpr std::size_t Threshold = 30; constexpr std::size_t Threshold = 30;
constexpr std::size_t ImageWidth = 40;
constexpr std::size_t ImageHeight = 30;
MomentStatistic statistic{}; MomentStatistic statistic{};
std::size_t active_points{}; std::size_t active_points{};
@@ -143,7 +146,7 @@ void MomentProcessor::SetConfig(Core::IrSensor::PackedMomentProcessorConfig conf
static_cast<Core::IrSensor::MomentProcessorPreprocess>(config.preprocess); static_cast<Core::IrSensor::MomentProcessorPreprocess>(config.preprocess);
current_config.preprocess_intensity_threshold = config.preprocess_intensity_threshold; current_config.preprocess_intensity_threshold = config.preprocess_intensity_threshold;
npad_device->SetCameraFormat(format); npad_device->SetCameraFormat(Core::IrSensor::ImageTransferProcessorFormat::Size40x30);
} }
} // namespace Service::IRS } // namespace Service::IRS
+6 -3
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,14 +10,14 @@
#include "input_common/drivers/camera.h" #include "input_common/drivers/camera.h"
namespace InputCommon { namespace InputCommon {
constexpr PadIdentifier identifier = { constexpr PadIdentifier camera_identifier = {
.guid = Common::UUID{}, .guid = Common::UUID{},
.port = 0, .port = 0,
.pad = 0, .pad = 0,
}; };
Camera::Camera(std::string input_engine_) : InputEngine(std::move(input_engine_)) { Camera::Camera(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier); PreSetController(camera_identifier);
} }
void Camera::SetCameraData(std::size_t width, std::size_t height, std::span<const u32> data) { void Camera::SetCameraData(std::size_t width, std::size_t height, std::span<const u32> data) {
@@ -33,7 +36,7 @@ void Camera::SetCameraData(std::size_t width, std::size_t height, std::span<cons
} }
} }
SetCamera(identifier, status); SetCamera(camera_identifier, status);
} }
std::size_t Camera::getImageWidth() const { std::size_t Camera::getImageWidth() const {
+17 -17
View File
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -26,7 +26,7 @@ constexpr int mouse_axis_x = 0;
constexpr int mouse_axis_y = 1; constexpr int mouse_axis_y = 1;
constexpr int wheel_axis_x = 2; constexpr int wheel_axis_x = 2;
constexpr int wheel_axis_y = 3; constexpr int wheel_axis_y = 3;
constexpr PadIdentifier identifier = { constexpr PadIdentifier mouse_identifier = {
.guid = Common::UUID{}, .guid = Common::UUID{},
.port = 0, .port = 0,
.pad = 0, .pad = 0,
@@ -51,16 +51,16 @@ constexpr PadIdentifier touch_identifier = {
}; };
Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) { Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier); PreSetController(mouse_identifier);
PreSetController(real_mouse_identifier); PreSetController(real_mouse_identifier);
PreSetController(touch_identifier); PreSetController(touch_identifier);
PreSetController(motion_identifier); PreSetController(motion_identifier);
// Initialize all mouse axis // Initialize all mouse axis
PreSetAxis(identifier, mouse_axis_x); PreSetAxis(mouse_identifier, mouse_axis_x);
PreSetAxis(identifier, mouse_axis_y); PreSetAxis(mouse_identifier, mouse_axis_y);
PreSetAxis(identifier, wheel_axis_x); PreSetAxis(mouse_identifier, wheel_axis_x);
PreSetAxis(identifier, wheel_axis_y); PreSetAxis(mouse_identifier, wheel_axis_y);
PreSetAxis(real_mouse_identifier, mouse_axis_x); PreSetAxis(real_mouse_identifier, mouse_axis_x);
PreSetAxis(real_mouse_identifier, mouse_axis_y); PreSetAxis(real_mouse_identifier, mouse_axis_y);
PreSetAxis(touch_identifier, mouse_axis_x); PreSetAxis(touch_identifier, mouse_axis_x);
@@ -97,8 +97,8 @@ void Mouse::UpdateStickInput() {
last_mouse_change *= maximum_stick_range; last_mouse_change *= maximum_stick_range;
} }
SetAxis(identifier, mouse_axis_x, last_mouse_change.x); SetAxis(mouse_identifier, mouse_axis_x, last_mouse_change.x);
SetAxis(identifier, mouse_axis_y, -last_mouse_change.y); SetAxis(mouse_identifier, mouse_axis_y, -last_mouse_change.y);
// Decay input over time // Decay input over time
const float clamped_length = (std::min)(1.0f, length); const float clamped_length = (std::min)(1.0f, length);
@@ -174,8 +174,8 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity; Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity;
const float y_sensitivity = const float y_sensitivity =
Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity; Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity;
SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * x_sensitivity); SetAxis(mouse_identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * x_sensitivity);
SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * y_sensitivity); SetAxis(mouse_identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * y_sensitivity);
last_motion_change = { last_motion_change = {
static_cast<float>(-mouse_move.y) * x_sensitivity, static_cast<float>(-mouse_move.y) * x_sensitivity,
@@ -196,7 +196,7 @@ void Mouse::TouchMove(f32 touch_x, f32 touch_y) {
} }
void Mouse::PressButton(int x, int y, MouseButton button) { void Mouse::PressButton(int x, int y, MouseButton button) {
SetButton(identifier, static_cast<int>(button), true); SetButton(mouse_identifier, static_cast<int>(button), true);
// Set initial analog parameters // Set initial analog parameters
mouse_origin = {x, y}; mouse_origin = {x, y};
@@ -215,13 +215,13 @@ void Mouse::PressTouchButton(f32 touch_x, f32 touch_y, MouseButton button) {
} }
void Mouse::ReleaseButton(MouseButton button) { void Mouse::ReleaseButton(MouseButton button) {
SetButton(identifier, static_cast<int>(button), false); SetButton(mouse_identifier, static_cast<int>(button), false);
SetButton(real_mouse_identifier, static_cast<int>(button), false); SetButton(real_mouse_identifier, static_cast<int>(button), false);
SetButton(touch_identifier, static_cast<int>(button), false); SetButton(touch_identifier, static_cast<int>(button), false);
if (!IsMousePanningEnabled()) { if (!IsMousePanningEnabled()) {
SetAxis(identifier, mouse_axis_x, 0); SetAxis(mouse_identifier, mouse_axis_x, 0);
SetAxis(identifier, mouse_axis_y, 0); SetAxis(mouse_identifier, mouse_axis_y, 0);
} }
last_motion_change.x = 0; last_motion_change.x = 0;
@@ -234,8 +234,8 @@ void Mouse::MouseWheelChange(int x, int y) {
wheel_position.x += x; wheel_position.x += x;
wheel_position.y += y; wheel_position.y += y;
last_motion_change.z += static_cast<f32>(y); last_motion_change.z += static_cast<f32>(y);
SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x)); SetAxis(mouse_identifier, wheel_axis_x, static_cast<f32>(wheel_position.x));
SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y)); SetAxis(mouse_identifier, wheel_axis_y, static_cast<f32>(wheel_position.y));
} }
void Mouse::ReleaseAllButtons() { void Mouse::ReleaseAllButtons() {
+11 -8
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -6,14 +9,14 @@
namespace InputCommon { namespace InputCommon {
constexpr PadIdentifier identifier = { constexpr PadIdentifier touch_screen_identifier = {
.guid = Common::UUID{}, .guid = Common::UUID{},
.port = 0, .port = 0,
.pad = 0, .pad = 0,
}; };
TouchScreen::TouchScreen(std::string input_engine_) : InputEngine(std::move(input_engine_)) { TouchScreen::TouchScreen(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier); PreSetController(touch_screen_identifier);
ReleaseAllTouch(); ReleaseAllTouch();
} }
@@ -26,9 +29,9 @@ void TouchScreen::TouchMoved(float x, float y, std::size_t finger_id) {
} }
const auto i = index.value(); const auto i = index.value();
fingers[i].is_active = true; fingers[i].is_active = true;
SetButton(identifier, static_cast<int>(i), true); SetButton(touch_screen_identifier, static_cast<int>(i), true);
SetAxis(identifier, static_cast<int>(i * 2), x); SetAxis(touch_screen_identifier, static_cast<int>(i * 2), x);
SetAxis(identifier, static_cast<int>(i * 2 + 1), y); SetAxis(touch_screen_identifier, static_cast<int>(i * 2 + 1), y);
} }
void TouchScreen::TouchPressed(float x, float y, std::size_t finger_id) { void TouchScreen::TouchPressed(float x, float y, std::size_t finger_id) {
@@ -55,9 +58,9 @@ void TouchScreen::TouchReleased(std::size_t finger_id) {
} }
const auto i = index.value(); const auto i = index.value();
fingers[i].is_enabled = false; fingers[i].is_enabled = false;
SetButton(identifier, static_cast<int>(i), false); SetButton(touch_screen_identifier, static_cast<int>(i), false);
SetAxis(identifier, static_cast<int>(i * 2), 0.0f); SetAxis(touch_screen_identifier, static_cast<int>(i * 2), 0.0f);
SetAxis(identifier, static_cast<int>(i * 2 + 1), 0.0f); SetAxis(touch_screen_identifier, static_cast<int>(i * 2 + 1), 0.0f);
} }
std::optional<std::size_t> TouchScreen::GetIndexFromFingerId(std::size_t finger_id) const { std::optional<std::size_t> TouchScreen::GetIndexFromFingerId(std::size_t finger_id) const {
+7 -7
View File
@@ -600,7 +600,7 @@ void TestCommunication(const std::string& host, u16 port, const std::function<vo
} }
CalibrationConfigurationJob::CalibrationConfigurationJob( CalibrationConfigurationJob::CalibrationConfigurationJob(
const std::string& host, u16 port, std::function<void(Status)> status_callback, const std::string& host, u16 port, std::function<void(CalibrationStatus)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback) { std::function<void(u16, u16, u16, u16)> data_callback) {
std::thread([=, this] { std::thread([=, this] {
@@ -609,13 +609,13 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
u16 max_x{}; u16 max_x{};
u16 max_y{}; u16 max_y{};
Status current_status{Status::Initialized}; auto current_status = CalibrationStatus::Initialized;
SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {}, [&](Response::PadData data) { SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {}, [&](Response::PadData data) {
constexpr u16 CALIBRATION_THRESHOLD = 100; constexpr u16 CALIBRATION_THRESHOLD = 100;
if (current_status == Status::Initialized) { if (current_status == CalibrationStatus::Initialized) {
// Receiving data means the communication is ready now // Receiving data means the communication is ready now
current_status = Status::Ready; current_status = CalibrationStatus::Ready;
status_callback(current_status); status_callback(current_status);
} }
if (data.touch[0].is_active == 0) { if (data.touch[0].is_active == 0) {
@@ -624,9 +624,9 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x, data.touch[0].y); LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x, data.touch[0].y);
min_x = (std::min)(min_x, u16(data.touch[0].x)); min_x = (std::min)(min_x, u16(data.touch[0].x));
min_y = (std::min)(min_y, u16(data.touch[0].y)); min_y = (std::min)(min_y, u16(data.touch[0].y));
if (current_status == Status::Ready) { if (current_status == CalibrationStatus::Ready) {
// First touch - min data (min_x/min_y) // First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed; current_status = CalibrationStatus::Stage1Completed;
status_callback(current_status); status_callback(current_status);
} }
if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD && if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
@@ -635,7 +635,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
// configuration // configuration
max_x = data.touch[0].x; max_x = data.touch[0].x;
max_y = data.touch[0].y; max_y = data.touch[0].y;
current_status = Status::Completed; current_status = CalibrationStatus::Completed;
data_callback(min_x, min_y, max_x, max_y); data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status); status_callback(current_status);
+5 -2
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2018 Citra Emulator Project // SPDX-FileCopyrightText: 2018 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -163,7 +166,7 @@ private:
/// An async job allowing configuration of the touchpad calibration. /// An async job allowing configuration of the touchpad calibration.
class CalibrationConfigurationJob { class CalibrationConfigurationJob {
public: public:
enum class Status { enum class CalibrationStatus {
Initialized, Initialized,
Ready, Ready,
Stage1Completed, Stage1Completed,
@@ -176,7 +179,7 @@ public:
* @param data_callback Called when calibration data is ready * @param data_callback Called when calibration data is ready
*/ */
explicit CalibrationConfigurationJob(const std::string& host, u16 port, explicit CalibrationConfigurationJob(const std::string& host, u16 port,
std::function<void(Status)> status_callback, std::function<void(CalibrationStatus)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback); std::function<void(u16, u16, u16, u16)> data_callback);
~CalibrationConfigurationJob(); ~CalibrationConfigurationJob();
void Stop(); void Stop();
+4 -4
View File
@@ -15,7 +15,7 @@
#include "input_common/drivers/virtual_amiibo.h" #include "input_common/drivers/virtual_amiibo.h"
namespace InputCommon { namespace InputCommon {
constexpr PadIdentifier identifier = { constexpr PadIdentifier virtual_amiibo_identifier = {
.guid = Common::UUID{}, .guid = Common::UUID{},
.port = 0, .port = 0,
.pad = 0, .pad = 0,
@@ -228,13 +228,13 @@ VirtualAmiibo::Info VirtualAmiibo::LoadAmiibo(std::span<u8> data) {
status.state = Common::Input::NfcState::NewAmiibo, status.state = Common::Input::NfcState::NewAmiibo,
memcpy(nfc_data.data(), data.data(), data.size_bytes()); memcpy(nfc_data.data(), data.data(), data.size_bytes());
memcpy(status.uuid.data(), nfc_data.data(), status.uuid_length); memcpy(status.uuid.data(), nfc_data.data(), status.uuid_length);
SetNfc(identifier, status); SetNfc(virtual_amiibo_identifier, status);
return Info::Success; return Info::Success;
} }
VirtualAmiibo::Info VirtualAmiibo::ReloadAmiibo() { VirtualAmiibo::Info VirtualAmiibo::ReloadAmiibo() {
if (state == State::TagNearby) { if (state == State::TagNearby) {
SetNfc(identifier, status); SetNfc(virtual_amiibo_identifier, status);
return Info::Success; return Info::Success;
} }
@@ -248,7 +248,7 @@ VirtualAmiibo::Info VirtualAmiibo::CloseAmiibo() {
state = State::WaitingForAmiibo; state = State::WaitingForAmiibo;
status.state = Common::Input::NfcState::AmiiboRemoved; status.state = Common::Input::NfcState::AmiiboRemoved;
SetNfc(identifier, status); SetNfc(virtual_amiibo_identifier, status);
status.tag_type = 0; status.tag_type = 0;
return Info::Success; return Info::Success;
} }
+9 -10
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project // SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -5,6 +8,7 @@
#include <array> #include <array>
#include <vector> #include <vector>
#include <string>
#include "common/common_types.h" #include "common/common_types.h"
namespace Network { namespace Network {
@@ -118,26 +122,21 @@ private:
template <typename T> template <typename T>
Packet& Packet::Read(std::vector<T>& out_data) { Packet& Packet::Read(std::vector<T>& out_data) {
// First extract the size
u32 size = 0; u32 size = 0;
Read(size); Read(size);
out_data.resize(size); out_data.resize(size);
// Then extract the data for (auto& elem : out_data) {
for (std::size_t i = 0; i < out_data.size(); ++i) { Read(elem);
T character;
Read(character);
out_data[i] = character;
} }
return *this; return *this;
} }
template <typename T, std::size_t S> template <typename T, std::size_t S>
Packet& Packet::Read(std::array<T, S>& out_data) { Packet& Packet::Read(std::array<T, S>& out_data) {
for (std::size_t i = 0; i < out_data.size(); ++i) { for (auto& elem : out_data) {
T character; Read(elem);
Read(character);
out_data[i] = character;
} }
return *this; return *this;
} }
+2 -2
View File
@@ -832,7 +832,7 @@ void Room::RoomImpl::HandleProxyPacket(const ENetEvent* event) {
in_packet.IgnoreBytes(sizeof(u8)); // Protocol in_packet.IgnoreBytes(sizeof(u8)); // Protocol
bool broadcast; bool broadcast = false;
in_packet.Read(broadcast); // Broadcast in_packet.Read(broadcast); // Broadcast
Packet out_packet; Packet out_packet;
@@ -886,7 +886,7 @@ void Room::RoomImpl::HandleLdnPacket(const ENetEvent* event) {
IPv4Address remote_ip; IPv4Address remote_ip;
in_packet.Read(remote_ip); // Remote IP in_packet.Read(remote_ip); // Remote IP
bool broadcast; bool broadcast = false;
in_packet.Read(broadcast); // Broadcast in_packet.Read(broadcast); // Broadcast
Packet out_packet; Packet out_packet;
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -45,11 +48,6 @@ void GetCbuf(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU
} }
} }
bool IsInputArray(Stage stage) {
return stage == Stage::Geometry || stage == Stage::TessellationControl ||
stage == Stage::TessellationEval;
}
std::string VertexIndex(EmitContext& ctx, ScalarU32 vertex) { std::string VertexIndex(EmitContext& ctx, ScalarU32 vertex) {
return IsInputArray(ctx.stage) ? fmt::format("[{}]", vertex) : ""; return IsInputArray(ctx.stage) ? fmt::format("[{}]", vertex) : "";
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -7,6 +7,7 @@
#pragma once #pragma once
#include "common/common_types.h" #include "common/common_types.h"
#include "shader_recompiler/stage.h"
#include "shader_recompiler/backend/glasm/reg_alloc.h" #include "shader_recompiler/backend/glasm/reg_alloc.h"
namespace Shader::IR { namespace Shader::IR {
@@ -18,6 +19,11 @@ class Value;
namespace Shader::Backend::GLASM { namespace Shader::Backend::GLASM {
[[nodiscard]] inline bool IsInputArray(Stage stage) {
return stage == Stage::Geometry || stage == Stage::TessellationControl
|| stage == Stage::TessellationEval;
}
class EmitContext; class EmitContext;
// Microinstruction emitters // Microinstruction emitters
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,94 +10,92 @@
namespace Shader::Backend::GLASM { namespace Shader::Backend::GLASM {
#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
void EmitGetRegister(EmitContext& ctx) { void EmitGetRegister(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitSetRegister(EmitContext& ctx) { void EmitSetRegister(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetPred(EmitContext& ctx) { void EmitGetPred(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitSetPred(EmitContext& ctx) { void EmitSetPred(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitSetGotoVariable(EmitContext& ctx) { void EmitSetGotoVariable(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetGotoVariable(EmitContext& ctx) { void EmitGetGotoVariable(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitSetIndirectBranchVariable(EmitContext& ctx) { void EmitSetIndirectBranchVariable(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetIndirectBranchVariable(EmitContext& ctx) { void EmitGetIndirectBranchVariable(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetZFlag(EmitContext& ctx) { void EmitGetZFlag(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetSFlag(EmitContext& ctx) { void EmitGetSFlag(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetCFlag(EmitContext& ctx) { void EmitGetCFlag(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetOFlag(EmitContext& ctx) { void EmitGetOFlag(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitSetZFlag(EmitContext& ctx) { void EmitSetZFlag(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitSetSFlag(EmitContext& ctx) { void EmitSetSFlag(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitSetCFlag(EmitContext& ctx) { void EmitSetCFlag(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitSetOFlag(EmitContext& ctx) { void EmitSetOFlag(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetZeroFromOp(EmitContext& ctx) { void EmitGetZeroFromOp(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetSignFromOp(EmitContext& ctx) { void EmitGetSignFromOp(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetCarryFromOp(EmitContext& ctx) { void EmitGetCarryFromOp(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetOverflowFromOp(EmitContext& ctx) { void EmitGetOverflowFromOp(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetSparseFromOp(EmitContext& ctx) { void EmitGetSparseFromOp(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
void EmitGetInBoundsFromOp(EmitContext& ctx) { void EmitGetInBoundsFromOp(EmitContext& ctx) {
NotImplemented(); throw NotImplementedException("GLASM instruction {}", __LINE__);
} }
} // namespace Shader::Backend::GLASM } // namespace Shader::Backend::GLASM
@@ -1,8 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/backend/glasm/emit_glasm.h" #include "shader_recompiler/backend/glasm/emit_glasm.h"
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
#include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/profile.h" #include "shader_recompiler/profile.h"
@@ -21,11 +25,6 @@ std::string_view InterpDecorator(Interpolation interp) {
} }
throw InvalidArgument("Invalid interpolation {}", interp); throw InvalidArgument("Invalid interpolation {}", interp);
} }
bool IsInputArray(Stage stage) {
return stage == Stage::Geometry || stage == Stage::TessellationControl ||
stage == Stage::TessellationEval;
}
} // Anonymous namespace } // Anonymous namespace
EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_, EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_,
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,14 +12,13 @@
namespace Shader::Backend::GLSL { namespace Shader::Backend::GLSL {
namespace { namespace {
constexpr std::string_view SWIZZLE{"xyzw"};
void CompositeInsert(EmitContext& ctx, std::string_view result, std::string_view composite, void CompositeInsert(EmitContext& ctx, std::string_view result, std::string_view composite,
std::string_view object, u32 index) { std::string_view object, u32 index) {
if (result == composite) { if (result == composite) {
// The result is aliased with the composite // The result is aliased with the composite
ctx.Add("{}.{}={};", composite, SWIZZLE[index], object); ctx.Add("{}.{}={};", composite, "xyzw"[index], object);
} else { } else {
ctx.Add("{}={};{}.{}={};", result, composite, result, SWIZZLE[index], object); ctx.Add("{}={};{}.{}={};", result, composite, result, "xyzw"[index], object);
} }
} }
} // Anonymous namespace } // Anonymous namespace
@@ -38,17 +40,17 @@ void EmitCompositeConstructU32x4(EmitContext& ctx, IR::Inst& inst, std::string_v
void EmitCompositeExtractU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite, void EmitCompositeExtractU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
u32 index) { u32 index) {
ctx.AddU32("{}={}.{};", inst, composite, SWIZZLE[index]); ctx.AddU32("{}={}.{};", inst, composite, "xyzw"[index]);
} }
void EmitCompositeExtractU32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite, void EmitCompositeExtractU32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
u32 index) { u32 index) {
ctx.AddU32("{}={}.{};", inst, composite, SWIZZLE[index]); ctx.AddU32("{}={}.{};", inst, composite, "xyzw"[index]);
} }
void EmitCompositeExtractU32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite, void EmitCompositeExtractU32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
u32 index) { u32 index) {
ctx.AddU32("{}={}.{};", inst, composite, SWIZZLE[index]); ctx.AddU32("{}={}.{};", inst, composite, "xyzw"[index]);
} }
void EmitCompositeInsertU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite, void EmitCompositeInsertU32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
@@ -146,17 +148,17 @@ void EmitCompositeConstructF32x4(EmitContext& ctx, IR::Inst& inst, std::string_v
void EmitCompositeExtractF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite, void EmitCompositeExtractF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
u32 index) { u32 index) {
ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]); ctx.AddF32("{}={}.{};", inst, composite, "xyzw"[index]);
} }
void EmitCompositeExtractF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite, void EmitCompositeExtractF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
u32 index) { u32 index) {
ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]); ctx.AddF32("{}={}.{};", inst, composite, "xyzw"[index]);
} }
void EmitCompositeExtractF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite, void EmitCompositeExtractF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
u32 index) { u32 index) {
ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]); ctx.AddF32("{}={}.{};", inst, composite, "xyzw"[index]);
} }
void EmitCompositeInsertF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite, void EmitCompositeInsertF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
@@ -203,16 +205,16 @@ void EmitCompositeExtractF64x4([[maybe_unused]] EmitContext& ctx) {
void EmitCompositeInsertF64x2(EmitContext& ctx, std::string_view composite, std::string_view object, void EmitCompositeInsertF64x2(EmitContext& ctx, std::string_view composite, std::string_view object,
u32 index) { u32 index) {
ctx.Add("{}.{}={};", composite, SWIZZLE[index], object); ctx.Add("{}.{}={};", composite, "xyzw"[index], object);
} }
void EmitCompositeInsertF64x3(EmitContext& ctx, std::string_view composite, std::string_view object, void EmitCompositeInsertF64x3(EmitContext& ctx, std::string_view composite, std::string_view object,
u32 index) { u32 index) {
ctx.Add("{}.{}={};", composite, SWIZZLE[index], object); ctx.Add("{}.{}={};", composite, "xyzw"[index], object);
} }
void EmitCompositeInsertF64x4(EmitContext& ctx, std::string_view composite, std::string_view object, void EmitCompositeInsertF64x4(EmitContext& ctx, std::string_view composite, std::string_view object,
u32 index) { u32 index) {
ctx.Add("{}.{}={};", composite, SWIZZLE[index], object); ctx.Add("{}.{}={};", composite, "xyzw"[index], object);
} }
} // namespace Shader::Backend::GLSL } // namespace Shader::Backend::GLSL
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,14 +14,13 @@
namespace Shader::Backend::GLSL { namespace Shader::Backend::GLSL {
namespace { namespace {
constexpr char SWIZZLE[]{"xyzw"};
u32 CbufIndex(u32 offset) { u32 CbufIndex(u32 offset) {
return (offset / 4) % 4; return (offset / 4) % 4;
} }
char OffsetSwizzle(u32 offset) { char OffsetSwizzle(u32 offset) {
return SWIZZLE[CbufIndex(offset)]; return "xyzw"[CbufIndex(offset)];
} }
bool IsInputArray(Stage stage) { bool IsInputArray(Stage stage) {
@@ -30,10 +32,6 @@ std::string InputVertexIndex(EmitContext& ctx, std::string_view vertex) {
return IsInputArray(ctx.stage) ? fmt::format("[{}]", vertex) : ""; return IsInputArray(ctx.stage) ? fmt::format("[{}]", vertex) : "";
} }
std::string_view OutputVertexIndex(EmitContext& ctx) {
return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : "";
}
std::string ChooseCbuf(EmitContext& ctx, const IR::Value& binding, std::string_view index) { std::string ChooseCbuf(EmitContext& ctx, const IR::Value& binding, std::string_view index) {
if (binding.IsImmediate()) { if (binding.IsImmediate()) {
return fmt::format("{}_cbuf{}[{}]", ctx.stage_name, binding.U32(), index); return fmt::format("{}_cbuf{}[{}]", ctx.stage_name, binding.U32(), index);
@@ -279,7 +277,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val
const u32 index{IR::GenericAttributeIndex(attr)}; const u32 index{IR::GenericAttributeIndex(attr)};
const u32 attr_element{IR::GenericAttributeElement(attr)}; const u32 attr_element{IR::GenericAttributeElement(attr)};
const GenericElementInfo& info{ctx.output_generics.at(index).at(attr_element)}; const GenericElementInfo& info{ctx.output_generics.at(index).at(attr_element)};
const auto output_decorator{OutputVertexIndex(ctx)}; const auto output_decorator = ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : "";
if (info.num_components == 1) { if (info.num_components == 1) {
ctx.Add("{}{}={};", info.name, output_decorator, value); ctx.Add("{}{}={};", info.name, output_decorator, value);
} else { } else {
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,14 +13,13 @@
namespace Shader::Backend::GLSL { namespace Shader::Backend::GLSL {
namespace { namespace {
constexpr char cas_loop[]{"for(;;){{uint old_value={};uint "
"cas_result=atomicCompSwap({},old_value,bitfieldInsert({},{},{},{}));"
"if(cas_result==old_value){{break;}}}}"};
void SsboWriteCas(EmitContext& ctx, const IR::Value& binding, std::string_view offset_var, void SsboWriteCas(EmitContext& ctx, const IR::Value& binding, std::string_view offset_var,
std::string_view value, std::string_view bit_offset, u32 num_bits) { std::string_view value, std::string_view bit_offset, u32 num_bits) {
const auto ssbo{fmt::format("{}_ssbo{}[{}>>2]", ctx.stage_name, binding.U32(), offset_var)}; const auto ssbo{fmt::format("{}_ssbo{}[{}>>2]", ctx.stage_name, binding.U32(), offset_var)};
ctx.Add(cas_loop, ssbo, ssbo, ssbo, value, bit_offset, num_bits); ctx.Add(
"for(;;){{uint old_value={};uint "
"cas_result=atomicCompSwap({},old_value,bitfieldInsert({},{},{},{}));"
"if(cas_result==old_value){{break;}}}}", ssbo, ssbo, ssbo, value, bit_offset, num_bits);
} }
} // Anonymous namespace } // Anonymous namespace
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,14 +10,13 @@
namespace Shader::Backend::GLSL { namespace Shader::Backend::GLSL {
namespace { namespace {
constexpr char cas_loop[]{"for(;;){{uint old_value={};uint "
"cas_result=atomicCompSwap({},old_value,bitfieldInsert({},{},{},{}));"
"if(cas_result==old_value){{break;}}}}"};
void SharedWriteCas(EmitContext& ctx, std::string_view offset, std::string_view value, void SharedWriteCas(EmitContext& ctx, std::string_view offset, std::string_view value,
std::string_view bit_offset, u32 num_bits) { std::string_view bit_offset, u32 num_bits) {
const auto smem{fmt::format("smem[{}>>2]", offset)}; const auto smem{fmt::format("smem[{}>>2]", offset)};
ctx.Add(cas_loop, smem, smem, smem, value, bit_offset, num_bits); ctx.Add(
"for(;;){{uint old_value={};uint "
"cas_result=atomicCompSwap({},old_value,bitfieldInsert({},{},{},{}));"
"if(cas_result==old_value){{break;}}}}", smem, smem, smem, value, bit_offset, num_bits);
} }
} // Anonymous namespace } // Anonymous namespace
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,9 +12,6 @@
namespace Shader::Backend::GLSL { namespace Shader::Backend::GLSL {
namespace { namespace {
std::string_view OutputVertexIndex(EmitContext& ctx) {
return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : "";
}
void InitializeOutputVaryings(EmitContext& ctx) { void InitializeOutputVaryings(EmitContext& ctx) {
if (ctx.uses_geometry_passthrough) { if (ctx.uses_geometry_passthrough) {
@@ -25,7 +25,7 @@ void InitializeOutputVaryings(EmitContext& ctx) {
continue; continue;
} }
const auto& info_array{ctx.output_generics.at(index)}; const auto& info_array{ctx.output_generics.at(index)};
const auto output_decorator{OutputVertexIndex(ctx)}; const auto output_decorator = ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : "";
size_t element{}; size_t element{};
while (element < info_array.size()) { while (element < info_array.size()) {
const auto& info{info_array.at(element)}; const auto& info{info_array.at(element)};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,7 +9,7 @@
namespace Shader::Backend::SPIRV { namespace Shader::Backend::SPIRV {
namespace { namespace {
Id Decorate(EmitContext& ctx, IR::Inst* inst, Id op) { Id DecorateNoContraction(EmitContext& ctx, IR::Inst* inst, Id op) {
const auto flags{inst->Flags<IR::FpControl>()}; const auto flags{inst->Flags<IR::FpControl>()};
if (flags.no_contraction) { if (flags.no_contraction) {
ctx.Decorate(op, spv::Decoration::NoContraction); ctx.Decorate(op, spv::Decoration::NoContraction);
@@ -61,27 +61,27 @@ Id EmitFPAbs64(EmitContext& ctx, Id value) {
} }
Id EmitFPAdd16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { Id EmitFPAdd16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFAdd(ctx.F16[1], a, b)); return DecorateNoContraction(ctx, inst, ctx.OpFAdd(ctx.F16[1], a, b));
} }
Id EmitFPAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { Id EmitFPAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFAdd(ctx.F32[1], a, b)); return DecorateNoContraction(ctx, inst, ctx.OpFAdd(ctx.F32[1], a, b));
} }
Id EmitFPAdd64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { Id EmitFPAdd64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFAdd(ctx.F64[1], a, b)); return DecorateNoContraction(ctx, inst, ctx.OpFAdd(ctx.F64[1], a, b));
} }
Id EmitFPFma16(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) { Id EmitFPFma16(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
return Decorate(ctx, inst, ctx.OpFma(ctx.F16[1], a, b, c)); return DecorateNoContraction(ctx, inst, ctx.OpFma(ctx.F16[1], a, b, c));
} }
Id EmitFPFma32(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) { Id EmitFPFma32(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
return Decorate(ctx, inst, ctx.OpFma(ctx.F32[1], a, b, c)); return DecorateNoContraction(ctx, inst, ctx.OpFma(ctx.F32[1], a, b, c));
} }
Id EmitFPFma64(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) { Id EmitFPFma64(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
return Decorate(ctx, inst, ctx.OpFma(ctx.F64[1], a, b, c)); return DecorateNoContraction(ctx, inst, ctx.OpFma(ctx.F64[1], a, b, c));
} }
Id EmitFPMax32(EmitContext& ctx, Id a, Id b) { Id EmitFPMax32(EmitContext& ctx, Id a, Id b) {
@@ -101,15 +101,15 @@ Id EmitFPMin64(EmitContext& ctx, Id a, Id b) {
} }
Id EmitFPMul16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { Id EmitFPMul16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFMul(ctx.F16[1], a, b)); return DecorateNoContraction(ctx, inst, ctx.OpFMul(ctx.F16[1], a, b));
} }
Id EmitFPMul32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { Id EmitFPMul32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFMul(ctx.F32[1], a, b)); return DecorateNoContraction(ctx, inst, ctx.OpFMul(ctx.F32[1], a, b));
} }
Id EmitFPMul64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) { Id EmitFPMul64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFMul(ctx.F64[1], a, b)); return DecorateNoContraction(ctx, inst, ctx.OpFMul(ctx.F64[1], a, b));
} }
Id EmitFPNeg16(EmitContext& ctx, Id value) { Id EmitFPNeg16(EmitContext& ctx, Id value) {
@@ -267,7 +267,7 @@ bool IsTextureInteger(EmitContext& ctx, const IR::TextureInstInfo& info) {
return ctx.textures.at(info.descriptor_index).is_integer; return ctx.textures.at(info.descriptor_index).is_integer;
} }
Id Decorate(EmitContext& ctx, IR::Inst* inst, Id sample) { Id DecorateRelaxedPrecision(EmitContext& ctx, IR::Inst* inst, Id sample) {
const auto info{inst->Flags<IR::TextureInstInfo>()}; const auto info{inst->Flags<IR::TextureInstInfo>()};
if (info.relaxed_precision != 0) { if (info.relaxed_precision != 0) {
ctx.Decorate(sample, spv::Decoration::RelaxedPrecision); ctx.Decorate(sample, spv::Decoration::RelaxedPrecision);
@@ -280,14 +280,14 @@ Id Emit(MethodPtrType sparse_ptr, MethodPtrType non_sparse_ptr, EmitContext& ctx
Id result_type, Args&&... args) { Id result_type, Args&&... args) {
IR::Inst* const sparse{inst->GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)}; IR::Inst* const sparse{inst->GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
if (!sparse) { if (!sparse) {
return Decorate(ctx, inst, (ctx.*non_sparse_ptr)(result_type, std::forward<Args>(args)...)); return DecorateRelaxedPrecision(ctx, inst, (ctx.*non_sparse_ptr)(result_type, std::forward<Args>(args)...));
} }
const Id struct_type{ctx.TypeStruct(ctx.U32[1], result_type)}; const Id struct_type{ctx.TypeStruct(ctx.U32[1], result_type)};
const Id sample{(ctx.*sparse_ptr)(struct_type, std::forward<Args>(args)...)}; const Id sample{(ctx.*sparse_ptr)(struct_type, std::forward<Args>(args)...)};
const Id resident_code{ctx.OpCompositeExtract(ctx.U32[1], sample, 0U)}; const Id resident_code{ctx.OpCompositeExtract(ctx.U32[1], sample, 0U)};
sparse->SetDefinition(ctx.OpImageSparseTexelsResident(ctx.U1, resident_code)); sparse->SetDefinition(ctx.OpImageSparseTexelsResident(ctx.U1, resident_code));
sparse->Invalidate(); sparse->Invalidate();
Decorate(ctx, inst, sample); DecorateRelaxedPrecision(ctx, inst, sample);
return ctx.OpCompositeExtract(result_type, sample, 1U); return ctx.OpCompositeExtract(result_type, sample, 1U);
} }
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -17,14 +20,13 @@ Id Image(EmitContext& ctx, IR::TextureInstInfo info) {
} }
} }
std::pair<Id, Id> AtomicArgs(EmitContext& ctx) { std::pair<Id, Id> AtomicImageArgs(EmitContext& ctx) {
const Id scope{ctx.Const(static_cast<u32>(spv::Scope::Device))}; const Id scope{ctx.Const(static_cast<u32>(spv::Scope::Device))};
const Id semantics{ctx.u32_zero_value}; const Id semantics{ctx.u32_zero_value};
return {scope, semantics}; return {scope, semantics};
} }
Id ImageAtomicU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id value, Id ImageAtomicU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id value, Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id)) {
Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id)) {
if (!index.IsImmediate() || index.U32() != 0) { if (!index.IsImmediate() || index.U32() != 0) {
// TODO: handle layers // TODO: handle layers
throw NotImplementedException("Image indexing"); throw NotImplementedException("Image indexing");
@@ -32,7 +34,7 @@ Id ImageAtomicU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id c
const auto info{inst->Flags<IR::TextureInstInfo>()}; const auto info{inst->Flags<IR::TextureInstInfo>()};
const Id image{Image(ctx, info)}; const Id image{Image(ctx, info)};
const Id pointer{ctx.OpImageTexelPointer(ctx.image_u32, image, coords, ctx.Const(0U))}; const Id pointer{ctx.OpImageTexelPointer(ctx.image_u32, image, coords, ctx.Const(0U))};
const auto [scope, semantics]{AtomicArgs(ctx)}; const auto [scope, semantics] = AtomicImageArgs(ctx);
return (ctx.*atomic_func)(ctx.U32[1], pointer, scope, semantics, value); return (ctx.*atomic_func)(ctx.U32[1], pointer, scope, semantics, value);
} }
} // Anonymous namespace } // Anonymous namespace
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,7 +15,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
union Encoding { union EncodingIBTT {
u64 raw; u64 raw;
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> src_reg; BitField<8, 8, IR::Reg> src_reg;
@@ -45,7 +48,7 @@ std::optional<u64> TrackLDC(Environment& env, Location block_begin, Location& po
std::optional<u64> TrackSHL(Environment& env, Location block_begin, Location& pos, std::optional<u64> TrackSHL(Environment& env, Location block_begin, Location& pos,
IR::Reg ldc_reg) { IR::Reg ldc_reg) {
return Track(env, block_begin, pos, [ldc_reg](u64 insn, Opcode opcode) { return Track(env, block_begin, pos, [ldc_reg](u64 insn, Opcode opcode) {
const Encoding shl{insn}; const EncodingIBTT shl{insn};
return opcode == Opcode::SHL_imm && shl.dest_reg == ldc_reg; return opcode == Opcode::SHL_imm && shl.dest_reg == ldc_reg;
}); });
} }
@@ -53,7 +56,7 @@ std::optional<u64> TrackSHL(Environment& env, Location block_begin, Location& po
std::optional<u64> TrackIMNMX(Environment& env, Location block_begin, Location& pos, std::optional<u64> TrackIMNMX(Environment& env, Location block_begin, Location& pos,
IR::Reg shl_reg) { IR::Reg shl_reg) {
return Track(env, block_begin, pos, [shl_reg](u64 insn, Opcode opcode) { return Track(env, block_begin, pos, [shl_reg](u64 insn, Opcode opcode) {
const Encoding imnmx{insn}; const EncodingIBTT imnmx{insn};
return opcode == Opcode::IMNMX_imm && imnmx.dest_reg == shl_reg; return opcode == Opcode::IMNMX_imm && imnmx.dest_reg == shl_reg;
}); });
} }
@@ -66,8 +69,8 @@ std::optional<IndirectBranchTableInfo> TrackIndirectBranchTable(Environment& env
if (brx_opcode != Opcode::BRX && brx_opcode != Opcode::JMX) { if (brx_opcode != Opcode::BRX && brx_opcode != Opcode::JMX) {
throw LogicError("Tracked instruction is not BRX or JMX"); throw LogicError("Tracked instruction is not BRX or JMX");
} }
const IR::Reg brx_reg{Encoding{brx_insn}.src_reg}; const IR::Reg brx_reg{EncodingIBTT{brx_insn}.src_reg};
const s32 brx_offset{static_cast<s32>(Encoding{brx_insn}.brx_offset)}; const s32 brx_offset{static_cast<s32>(EncodingIBTT{brx_insn}.brx_offset)};
Location pos{brx_pos}; Location pos{brx_pos};
const std::optional<u64> ldc_insn{TrackLDC(env, block_begin, pos, brx_reg)}; const std::optional<u64> ldc_insn{TrackLDC(env, block_begin, pos, brx_reg)};
@@ -83,14 +86,14 @@ std::optional<IndirectBranchTableInfo> TrackIndirectBranchTable(Environment& env
if (!shl_insn) { if (!shl_insn) {
return std::nullopt; return std::nullopt;
} }
const Encoding shl{*shl_insn}; const EncodingIBTT shl{*shl_insn};
const IR::Reg shl_reg{shl.src_reg}; const IR::Reg shl_reg{shl.src_reg};
const std::optional<u64> imnmx_insn{TrackIMNMX(env, block_begin, pos, shl_reg)}; const std::optional<u64> imnmx_insn{TrackIMNMX(env, block_begin, pos, shl_reg)};
if (!imnmx_insn) { if (!imnmx_insn) {
return std::nullopt; return std::nullopt;
} }
const Encoding imnmx{*imnmx_insn}; const EncodingIBTT imnmx{*imnmx_insn};
if (imnmx.is_negative != 0) { if (imnmx.is_negative != 0) {
return std::nullopt; return std::nullopt;
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -10,7 +10,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class AtomOp : u64 { enum class AtomicGlobalMemoryOp : u64 {
ADD, ADD,
MIN, MIN,
MAX, MAX,
@@ -32,33 +32,33 @@ enum class AtomSize : u64 {
S64, S64,
}; };
IR::U32U64 ApplyIntegerAtomOp(IR::IREmitter& ir, const IR::U32U64& offset, const IR::U32U64& op_b, AtomOp op, AtomSize size) { IR::U32U64 ApplyIntegerAtomOp(IR::IREmitter& ir, const IR::U32U64& offset, const IR::U32U64& op_b, AtomicGlobalMemoryOp op, AtomSize size) {
bool const is_signed = size == AtomSize::S64 || size == AtomSize::S32; bool const is_signed = size == AtomSize::S64 || size == AtomSize::S32;
switch (op) { switch (op) {
case AtomOp::ADD: case AtomicGlobalMemoryOp::ADD:
return ir.GlobalAtomicIAdd(offset, op_b); return ir.GlobalAtomicIAdd(offset, op_b);
case AtomOp::MIN: case AtomicGlobalMemoryOp::MIN:
return ir.GlobalAtomicIMin(offset, op_b, is_signed); return ir.GlobalAtomicIMin(offset, op_b, is_signed);
case AtomOp::MAX: case AtomicGlobalMemoryOp::MAX:
return ir.GlobalAtomicIMax(offset, op_b, is_signed); return ir.GlobalAtomicIMax(offset, op_b, is_signed);
case AtomOp::INC: case AtomicGlobalMemoryOp::INC:
return ir.GlobalAtomicInc(offset, op_b); return ir.GlobalAtomicInc(offset, op_b);
case AtomOp::DEC: case AtomicGlobalMemoryOp::DEC:
return ir.GlobalAtomicDec(offset, op_b); return ir.GlobalAtomicDec(offset, op_b);
case AtomOp::AND: case AtomicGlobalMemoryOp::AND:
return ir.GlobalAtomicAnd(offset, op_b); return ir.GlobalAtomicAnd(offset, op_b);
case AtomOp::OR: case AtomicGlobalMemoryOp::OR:
return ir.GlobalAtomicOr(offset, op_b); return ir.GlobalAtomicOr(offset, op_b);
case AtomOp::XOR: case AtomicGlobalMemoryOp::XOR:
return ir.GlobalAtomicXor(offset, op_b); return ir.GlobalAtomicXor(offset, op_b);
case AtomOp::EXCH: case AtomicGlobalMemoryOp::EXCH:
return ir.GlobalAtomicExchange(offset, op_b); return ir.GlobalAtomicExchange(offset, op_b);
default: default:
throw NotImplementedException("Integer Atom Operation {}", op); throw NotImplementedException("Integer Atom Operation {}", op);
} }
} }
IR::Value ApplyFpAtomOp(IR::IREmitter& ir, const IR::U64& offset, const IR::Value& op_b, AtomOp op, IR::Value ApplyFpAtomOp(IR::IREmitter& ir, const IR::U64& offset, const IR::Value& op_b, AtomicGlobalMemoryOp op,
AtomSize size) { AtomSize size) {
static constexpr IR::FpControl f16_control{ static constexpr IR::FpControl f16_control{
.no_contraction = false, .no_contraction = false,
@@ -71,12 +71,12 @@ IR::Value ApplyFpAtomOp(IR::IREmitter& ir, const IR::U64& offset, const IR::Valu
.fmz_mode = IR::FmzMode::FTZ, .fmz_mode = IR::FmzMode::FTZ,
}; };
switch (op) { switch (op) {
case AtomOp::ADD: case AtomicGlobalMemoryOp::ADD:
return size == AtomSize::F32 ? ir.GlobalAtomicF32Add(offset, op_b, f32_control) return size == AtomSize::F32 ? ir.GlobalAtomicF32Add(offset, op_b, f32_control)
: ir.GlobalAtomicF16x2Add(offset, op_b, f16_control); : ir.GlobalAtomicF16x2Add(offset, op_b, f16_control);
case AtomOp::MIN: case AtomicGlobalMemoryOp::MIN:
return ir.GlobalAtomicF16x2Min(offset, op_b, f16_control); return ir.GlobalAtomicF16x2Min(offset, op_b, f16_control);
case AtomOp::MAX: case AtomicGlobalMemoryOp::MAX:
return ir.GlobalAtomicF16x2Max(offset, op_b, f16_control); return ir.GlobalAtomicF16x2Max(offset, op_b, f16_control);
default: default:
throw NotImplementedException("FP Atom Operation {}", op); throw NotImplementedException("FP Atom Operation {}", op);
@@ -112,19 +112,19 @@ IR::U64 AtomOffset(TranslatorVisitor& v, u64 insn) {
// ADD, INC, DEC for S64 does nothing // ADD, INC, DEC for S64 does nothing
// Only ADD does something for F32 // Only ADD does something for F32
// Only ADD, MIN and MAX does something for F16x2 // Only ADD, MIN and MAX does something for F16x2
bool AtomOpNotApplicable(AtomSize size, AtomOp op) { bool AtomOpNotApplicable(AtomSize size, AtomicGlobalMemoryOp op) {
// TODO: SAFEADD // TODO: SAFEADD
switch (size) { switch (size) {
case AtomSize::U32: case AtomSize::U32:
case AtomSize::S32: case AtomSize::S32:
case AtomSize::U64: case AtomSize::U64:
return (op == AtomOp::INC || op == AtomOp::DEC); return (op == AtomicGlobalMemoryOp::INC || op == AtomicGlobalMemoryOp::DEC);
case AtomSize::S64: case AtomSize::S64:
return (op == AtomOp::ADD || op == AtomOp::INC || op == AtomOp::DEC); return (op == AtomicGlobalMemoryOp::ADD || op == AtomicGlobalMemoryOp::INC || op == AtomicGlobalMemoryOp::DEC);
case AtomSize::F32: case AtomSize::F32:
return op != AtomOp::ADD; return op != AtomicGlobalMemoryOp::ADD;
case AtomSize::F16x2: case AtomSize::F16x2:
return !(op == AtomOp::ADD || op == AtomOp::MIN || op == AtomOp::MAX); return !(op == AtomicGlobalMemoryOp::ADD || op == AtomicGlobalMemoryOp::MIN || op == AtomicGlobalMemoryOp::MAX);
default: default:
return false; return false;
} }
@@ -162,7 +162,7 @@ void StoreResult(TranslatorVisitor& v, IR::Reg dest_reg, const IR::Value& result
} }
IR::Value ApplyAtomOp(TranslatorVisitor& v, IR::Reg operand_reg, const IR::U64& offset, IR::Value ApplyAtomOp(TranslatorVisitor& v, IR::Reg operand_reg, const IR::U64& offset,
AtomSize size, AtomOp op) { AtomSize size, AtomicGlobalMemoryOp op) {
switch (size) { switch (size) {
case AtomSize::U32: case AtomSize::U32:
case AtomSize::S32: case AtomSize::S32:
@@ -180,7 +180,7 @@ IR::Value ApplyAtomOp(TranslatorVisitor& v, IR::Reg operand_reg, const IR::U64&
} }
void GlobalAtomic(TranslatorVisitor& v, IR::Reg dest_reg, IR::Reg operand_reg, void GlobalAtomic(TranslatorVisitor& v, IR::Reg dest_reg, IR::Reg operand_reg,
const IR::U64& offset, AtomSize size, AtomOp op, bool write_dest) { const IR::U64& offset, AtomSize size, AtomicGlobalMemoryOp op, bool write_dest) {
IR::Value result = AtomOpNotApplicable(size, op) IR::Value result = AtomOpNotApplicable(size, op)
? LoadGlobal(v.ir, offset, size) ? LoadGlobal(v.ir, offset, size)
: ApplyAtomOp(v, operand_reg, offset, size, op); : ApplyAtomOp(v, operand_reg, offset, size, op);
@@ -195,7 +195,7 @@ void TranslatorVisitor::ATOM(u64 insn) {
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<20, 8, IR::Reg> operand_reg; BitField<20, 8, IR::Reg> operand_reg;
BitField<49, 3, AtomSize> size; BitField<49, 3, AtomSize> size;
BitField<52, 4, AtomOp> op; BitField<52, 4, AtomicGlobalMemoryOp> op;
} const atom{insn}; } const atom{insn};
const IR::U64 offset{AtomOffset(*this, insn)}; const IR::U64 offset{AtomOffset(*this, insn)};
GlobalAtomic(*this, atom.dest_reg, atom.operand_reg, offset, atom.size, atom.op, true); GlobalAtomic(*this, atom.dest_reg, atom.operand_reg, offset, atom.size, atom.op, true);
@@ -206,7 +206,7 @@ void TranslatorVisitor::RED(u64 insn) {
u64 raw; u64 raw;
BitField<0, 8, IR::Reg> operand_reg; BitField<0, 8, IR::Reg> operand_reg;
BitField<20, 3, AtomSize> size; BitField<20, 3, AtomSize> size;
BitField<23, 3, AtomOp> op; BitField<23, 3, AtomicGlobalMemoryOp> op;
} const red{insn}; } const red{insn};
const IR::U64 offset{AtomOffset(*this, insn)}; const IR::U64 offset{AtomOffset(*this, insn)};
GlobalAtomic(*this, IR::Reg::RZ, red.operand_reg, offset, red.size, red.op, true); GlobalAtomic(*this, IR::Reg::RZ, red.operand_reg, offset, red.size, red.op, true);
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,7 +10,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class AtomOp : u64 { enum class AtomicSharedMemoryOp : u64 {
ADD, ADD,
MIN, MIN,
MAX, MAX,
@@ -25,26 +28,25 @@ enum class AtomsSize : u64 {
U64, U64,
}; };
IR::U32U64 ApplyAtomsOp(IR::IREmitter& ir, const IR::U32& offset, const IR::U32U64& op_b, AtomOp op, IR::U32U64 ApplyAtomsOp(IR::IREmitter& ir, const IR::U32& offset, const IR::U32U64& op_b, AtomicSharedMemoryOp op, bool is_signed) {
bool is_signed) {
switch (op) { switch (op) {
case AtomOp::ADD: case AtomicSharedMemoryOp::ADD:
return ir.SharedAtomicIAdd(offset, op_b); return ir.SharedAtomicIAdd(offset, op_b);
case AtomOp::MIN: case AtomicSharedMemoryOp::MIN:
return ir.SharedAtomicIMin(offset, op_b, is_signed); return ir.SharedAtomicIMin(offset, op_b, is_signed);
case AtomOp::MAX: case AtomicSharedMemoryOp::MAX:
return ir.SharedAtomicIMax(offset, op_b, is_signed); return ir.SharedAtomicIMax(offset, op_b, is_signed);
case AtomOp::INC: case AtomicSharedMemoryOp::INC:
return ir.SharedAtomicInc(offset, op_b); return ir.SharedAtomicInc(offset, op_b);
case AtomOp::DEC: case AtomicSharedMemoryOp::DEC:
return ir.SharedAtomicDec(offset, op_b); return ir.SharedAtomicDec(offset, op_b);
case AtomOp::AND: case AtomicSharedMemoryOp::AND:
return ir.SharedAtomicAnd(offset, op_b); return ir.SharedAtomicAnd(offset, op_b);
case AtomOp::OR: case AtomicSharedMemoryOp::OR:
return ir.SharedAtomicOr(offset, op_b); return ir.SharedAtomicOr(offset, op_b);
case AtomOp::XOR: case AtomicSharedMemoryOp::XOR:
return ir.SharedAtomicXor(offset, op_b); return ir.SharedAtomicXor(offset, op_b);
case AtomOp::EXCH: case AtomicSharedMemoryOp::EXCH:
return ir.SharedAtomicExchange(offset, op_b); return ir.SharedAtomicExchange(offset, op_b);
default: default:
throw NotImplementedException("Integer Atoms Operation {}", op); throw NotImplementedException("Integer Atoms Operation {}", op);
@@ -87,11 +89,11 @@ void TranslatorVisitor::ATOMS(u64 insn) {
BitField<8, 8, IR::Reg> addr_reg; BitField<8, 8, IR::Reg> addr_reg;
BitField<20, 8, IR::Reg> src_reg_b; BitField<20, 8, IR::Reg> src_reg_b;
BitField<28, 2, AtomsSize> size; BitField<28, 2, AtomsSize> size;
BitField<52, 4, AtomOp> op; BitField<52, 4, AtomicSharedMemoryOp> op;
} const atoms{insn}; } const atoms{insn};
const bool size_64{atoms.size == AtomsSize::U64}; const bool size_64{atoms.size == AtomsSize::U64};
if (size_64 && atoms.op != AtomOp::EXCH) { if (size_64 && atoms.op != AtomicSharedMemoryOp::EXCH) {
throw NotImplementedException("64-bit Atoms Operation {}", atoms.op.Value()); throw NotImplementedException("64-bit Atoms Operation {}", atoms.op.Value());
} }
const bool is_signed{atoms.size == AtomsSize::S32}; const bool is_signed{atoms.size == AtomsSize::S32};
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -6,7 +9,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class FloatFormat : u64 { enum class FloatConversionFormat : u64 {
F16 = 1, F16 = 1,
F32 = 2, F32 = 2,
F64 = 3, F64 = 3,
@@ -21,13 +24,13 @@ enum class RoundingOp : u64 {
Trunc = 11, Trunc = 11,
}; };
[[nodiscard]] u32 WidthSize(FloatFormat width) { [[nodiscard]] u32 WidthSize(FloatConversionFormat width) {
switch (width) { switch (width) {
case FloatFormat::F16: case FloatConversionFormat::F16:
return 16; return 16;
case FloatFormat::F32: case FloatConversionFormat::F32:
return 32; return 32;
case FloatFormat::F64: case FloatConversionFormat::F64:
return 64; return 64;
default: default:
throw NotImplementedException("Invalid width {}", width); throw NotImplementedException("Invalid width {}", width);
@@ -44,8 +47,8 @@ void F2F(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a, bool abs) {
BitField<50, 1, u64> sat; BitField<50, 1, u64> sat;
BitField<39, 4, u64> rounding_op; BitField<39, 4, u64> rounding_op;
BitField<39, 2, FpRounding> rounding; BitField<39, 2, FpRounding> rounding;
BitField<10, 2, FloatFormat> src_size; BitField<10, 2, FloatConversionFormat> src_size;
BitField<8, 2, FloatFormat> dst_size; BitField<8, 2, FloatConversionFormat> dst_size;
[[nodiscard]] RoundingOp RoundingOperation() const { [[nodiscard]] RoundingOp RoundingOperation() const {
constexpr u64 rounding_mask = 0x0B; constexpr u64 rounding_mask = 0x0B;
@@ -59,7 +62,7 @@ void F2F(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a, bool abs) {
IR::F16F32F64 input{v.ir.FPAbsNeg(src_a, abs, f2f.neg != 0)}; IR::F16F32F64 input{v.ir.FPAbsNeg(src_a, abs, f2f.neg != 0)};
const bool any_fp64{f2f.src_size == FloatFormat::F64 || f2f.dst_size == FloatFormat::F64}; const bool any_fp64{f2f.src_size == FloatConversionFormat::F64 || f2f.dst_size == FloatConversionFormat::F64};
IR::FpControl fp_control{ IR::FpControl fp_control{
.no_contraction = false, .no_contraction = false,
.rounding = IR::FpRounding::DontCare, .rounding = IR::FpRounding::DontCare,
@@ -74,13 +77,13 @@ void F2F(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a, bool abs) {
case RoundingOp::Pass: case RoundingOp::Pass:
// Make sure NANs are handled properly // Make sure NANs are handled properly
switch (f2f.src_size) { switch (f2f.src_size) {
case FloatFormat::F16: case FloatConversionFormat::F16:
input = v.ir.FPAdd(input, v.ir.FPConvert(16, v.ir.Imm32(0.0f)), fp_control); input = v.ir.FPAdd(input, v.ir.FPConvert(16, v.ir.Imm32(0.0f)), fp_control);
break; break;
case FloatFormat::F32: case FloatConversionFormat::F32:
input = v.ir.FPAdd(input, v.ir.Imm32(0.0f), fp_control); input = v.ir.FPAdd(input, v.ir.Imm32(0.0f), fp_control);
break; break;
case FloatFormat::F64: case FloatConversionFormat::F64:
input = v.ir.FPAdd(input, v.ir.Imm64(0.0), fp_control); input = v.ir.FPAdd(input, v.ir.Imm64(0.0), fp_control);
break; break;
} }
@@ -106,15 +109,15 @@ void F2F(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a, bool abs) {
} }
switch (f2f.dst_size) { switch (f2f.dst_size) {
case FloatFormat::F16: { case FloatConversionFormat::F16: {
const IR::F16 imm{v.ir.FPConvert(16, v.ir.Imm32(0.0f))}; const IR::F16 imm{v.ir.FPConvert(16, v.ir.Imm32(0.0f))};
v.X(f2f.dest_reg, v.ir.PackFloat2x16(v.ir.CompositeConstruct(input, imm))); v.X(f2f.dest_reg, v.ir.PackFloat2x16(v.ir.CompositeConstruct(input, imm)));
break; break;
} }
case FloatFormat::F32: case FloatConversionFormat::F32:
v.F(f2f.dest_reg, input); v.F(f2f.dest_reg, input);
break; break;
case FloatFormat::F64: case FloatConversionFormat::F64:
v.D(f2f.dest_reg, input); v.D(f2f.dest_reg, input);
break; break;
default: default:
@@ -127,21 +130,21 @@ void TranslatorVisitor::F2F_reg(u64 insn) {
union { union {
u64 insn; u64 insn;
BitField<49, 1, u64> abs; BitField<49, 1, u64> abs;
BitField<10, 2, FloatFormat> src_size; BitField<10, 2, FloatConversionFormat> src_size;
BitField<41, 1, u64> selector; BitField<41, 1, u64> selector;
} const f2f{insn}; } const f2f{insn};
IR::F16F32F64 src_a; IR::F16F32F64 src_a;
switch (f2f.src_size) { switch (f2f.src_size) {
case FloatFormat::F16: { case FloatConversionFormat::F16: {
auto [lhs_a, rhs_a]{Extract(ir, GetReg20(insn), Swizzle::H1_H0)}; auto [lhs_a, rhs_a]{Extract(ir, GetReg20(insn), Swizzle::H1_H0)};
src_a = f2f.selector != 0 ? rhs_a : lhs_a; src_a = f2f.selector != 0 ? rhs_a : lhs_a;
break; break;
} }
case FloatFormat::F32: case FloatConversionFormat::F32:
src_a = GetFloatReg20(insn); src_a = GetFloatReg20(insn);
break; break;
case FloatFormat::F64: case FloatConversionFormat::F64:
src_a = GetDoubleReg20(insn); src_a = GetDoubleReg20(insn);
break; break;
default: default:
@@ -154,21 +157,21 @@ void TranslatorVisitor::F2F_cbuf(u64 insn) {
union { union {
u64 insn; u64 insn;
BitField<49, 1, u64> abs; BitField<49, 1, u64> abs;
BitField<10, 2, FloatFormat> src_size; BitField<10, 2, FloatConversionFormat> src_size;
BitField<41, 1, u64> selector; BitField<41, 1, u64> selector;
} const f2f{insn}; } const f2f{insn};
IR::F16F32F64 src_a; IR::F16F32F64 src_a;
switch (f2f.src_size) { switch (f2f.src_size) {
case FloatFormat::F16: { case FloatConversionFormat::F16: {
auto [lhs_a, rhs_a]{Extract(ir, GetCbuf(insn), Swizzle::H1_H0)}; auto [lhs_a, rhs_a]{Extract(ir, GetCbuf(insn), Swizzle::H1_H0)};
src_a = f2f.selector != 0 ? rhs_a : lhs_a; src_a = f2f.selector != 0 ? rhs_a : lhs_a;
break; break;
} }
case FloatFormat::F32: case FloatConversionFormat::F32:
src_a = GetFloatCbuf(insn); src_a = GetFloatCbuf(insn);
break; break;
case FloatFormat::F64: case FloatConversionFormat::F64:
src_a = GetDoubleCbuf(insn); src_a = GetDoubleCbuf(insn);
break; break;
default: default:
@@ -181,7 +184,7 @@ void TranslatorVisitor::F2F_imm([[maybe_unused]] u64 insn) {
union { union {
u64 insn; u64 insn;
BitField<49, 1, u64> abs; BitField<49, 1, u64> abs;
BitField<10, 2, FloatFormat> src_size; BitField<10, 2, FloatConversionFormat> src_size;
BitField<41, 1, u64> selector; BitField<41, 1, u64> selector;
BitField<20, 19, u64> imm; BitField<20, 19, u64> imm;
BitField<56, 1, u64> imm_neg; BitField<56, 1, u64> imm_neg;
@@ -189,7 +192,7 @@ void TranslatorVisitor::F2F_imm([[maybe_unused]] u64 insn) {
IR::F16F32F64 src_a; IR::F16F32F64 src_a;
switch (f2f.src_size) { switch (f2f.src_size) {
case FloatFormat::F16: { case FloatConversionFormat::F16: {
const u32 imm{static_cast<u32>(f2f.imm & 0x0000ffff)}; const u32 imm{static_cast<u32>(f2f.imm & 0x0000ffff)};
const IR::Value vector{ir.UnpackFloat2x16(ir.Imm32(imm | (imm << 16)))}; const IR::Value vector{ir.UnpackFloat2x16(ir.Imm32(imm | (imm << 16)))};
src_a = IR::F16{ir.CompositeExtract(vector, f2f.selector != 0 ? 0 : 1)}; src_a = IR::F16{ir.CompositeExtract(vector, f2f.selector != 0 ? 0 : 1)};
@@ -198,10 +201,10 @@ void TranslatorVisitor::F2F_imm([[maybe_unused]] u64 insn) {
} }
break; break;
} }
case FloatFormat::F32: case FloatConversionFormat::F32:
src_a = GetFloatImm20(insn); src_a = GetFloatImm20(insn);
break; break;
case FloatFormat::F64: case FloatConversionFormat::F64:
src_a = GetDoubleImm20(insn); src_a = GetDoubleImm20(insn);
break; break;
default: default:
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,7 +10,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Mode : u64 { enum class FPReduceMode : u64 {
SINCOS, SINCOS,
EX2, EX2,
}; };
@@ -16,7 +19,7 @@ void RRO(TranslatorVisitor& v, u64 insn, const IR::F32& src) {
union { union {
u64 raw; u64 raw;
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<39, 1, Mode> mode; BitField<39, 1, FPReduceMode> mode;
BitField<45, 1, u64> neg; BitField<45, 1, u64> neg;
BitField<49, 1, u64> abs; BitField<49, 1, u64> abs;
} const rro{insn}; } const rro{insn};
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,48 +10,48 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Shift : u64 { enum class IADD3Shift : u64 {
None, None,
Right, Right,
Left, Left,
}; };
enum class Half : u64 { enum class IADD3Half : u64 {
All, All,
Lower, Lower,
Upper, Upper,
}; };
[[nodiscard]] IR::U32 IntegerHalf(IR::IREmitter& ir, const IR::U32& value, Half half) { [[nodiscard]] IR::U32 IntegerHalf(IR::IREmitter& ir, const IR::U32& value, IADD3Half half) {
constexpr bool is_signed{false}; constexpr bool is_signed{false};
switch (half) { switch (half) {
case Half::All: case IADD3Half::All:
return value; return value;
case Half::Lower: case IADD3Half::Lower:
return ir.BitFieldExtract(value, ir.Imm32(0), ir.Imm32(16), is_signed); return ir.BitFieldExtract(value, ir.Imm32(0), ir.Imm32(16), is_signed);
case Half::Upper: case IADD3Half::Upper:
return ir.BitFieldExtract(value, ir.Imm32(16), ir.Imm32(16), is_signed); return ir.BitFieldExtract(value, ir.Imm32(16), ir.Imm32(16), is_signed);
} }
throw NotImplementedException("Invalid half"); throw NotImplementedException("Invalid half");
} }
[[nodiscard]] IR::U32 IntegerShift(IR::IREmitter& ir, const IR::U32& value, Shift shift) { [[nodiscard]] IR::U32 IntegerShift(IR::IREmitter& ir, const IR::U32& value, IADD3Shift shift) {
switch (shift) { switch (shift) {
case Shift::None: case IADD3Shift::None:
return value; return value;
case Shift::Right: { case IADD3Shift::Right: {
// 33-bit RS IADD3 edge case // 33-bit RS IADD3 edge case
const IR::U1 edge_case{ir.GetCarryFromOp(value)}; const IR::U1 edge_case{ir.GetCarryFromOp(value)};
const IR::U32 shifted{ir.ShiftRightLogical(value, ir.Imm32(16))}; const IR::U32 shifted{ir.ShiftRightLogical(value, ir.Imm32(16))};
return IR::U32{ir.Select(edge_case, ir.IAdd(shifted, ir.Imm32(0x10000)), shifted)}; return IR::U32{ir.Select(edge_case, ir.IAdd(shifted, ir.Imm32(0x10000)), shifted)};
} }
case Shift::Left: case IADD3Shift::Left:
return ir.ShiftLeftLogical(value, ir.Imm32(16)); return ir.ShiftLeftLogical(value, ir.Imm32(16));
} }
throw NotImplementedException("Invalid shift"); throw NotImplementedException("Invalid shift");
} }
void IADD3(TranslatorVisitor& v, u64 insn, IR::U32 op_a, IR::U32 op_b, IR::U32 op_c, void IADD3(TranslatorVisitor& v, u64 insn, IR::U32 op_a, IR::U32 op_b, IR::U32 op_c,
Shift shift = Shift::None) { IADD3Shift shift = IADD3Shift::None) {
union { union {
u64 insn; u64 insn;
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
@@ -71,7 +74,7 @@ void IADD3(TranslatorVisitor& v, u64 insn, IR::U32 op_a, IR::U32 op_b, IR::U32 o
IR::U32 lhs_1{v.ir.IAdd(op_a, op_b)}; IR::U32 lhs_1{v.ir.IAdd(op_a, op_b)};
if (iadd3.x != 0) { if (iadd3.x != 0) {
// TODO: How does RS behave when X is set? // TODO: How does RS behave when X is set?
if (shift == Shift::Right) { if (shift == IADD3Shift::Right) {
throw NotImplementedException("IADD3 X+RS"); throw NotImplementedException("IADD3 X+RS");
} }
const IR::U32 carry{v.ir.Select(v.ir.GetCFlag(), v.ir.Imm32(1), v.ir.Imm32(0))}; const IR::U32 carry{v.ir.Select(v.ir.GetCFlag(), v.ir.Imm32(1), v.ir.Imm32(0))};
@@ -98,10 +101,10 @@ void IADD3(TranslatorVisitor& v, u64 insn, IR::U32 op_a, IR::U32 op_b, IR::U32 o
void TranslatorVisitor::IADD3_reg(u64 insn) { void TranslatorVisitor::IADD3_reg(u64 insn) {
union { union {
u64 insn; u64 insn;
BitField<37, 2, Shift> shift; BitField<37, 2, IADD3Shift> shift;
BitField<35, 2, Half> half_a; BitField<35, 2, IADD3Half> half_a;
BitField<33, 2, Half> half_b; BitField<33, 2, IADD3Half> half_b;
BitField<31, 2, Half> half_c; BitField<31, 2, IADD3Half> half_c;
} const iadd3{insn}; } const iadd3{insn};
const auto op_a{IntegerHalf(ir, GetReg8(insn), iadd3.half_a)}; const auto op_a{IntegerHalf(ir, GetReg8(insn), iadd3.half_a)};
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -11,7 +11,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class FloatFormat : u64 { enum class IntegerToFloatFormat : u64 {
F16 = 1, F16 = 1,
F32 = 2, F32 = 2,
F64 = 3, F64 = 3,
@@ -24,10 +24,10 @@ enum class IntFormat : u64 {
U64 = 3, U64 = 3,
}; };
union Encoding { union EncodingIFPC {
u64 raw; u64 raw;
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 2, FloatFormat> float_format; BitField<8, 2, IntegerToFloatFormat> float_format;
BitField<10, 2, IntFormat> int_format; BitField<10, 2, IntFormat> int_format;
BitField<13, 1, u64> is_signed; BitField<13, 1, u64> is_signed;
BitField<39, 2, FpRounding> fp_rounding; BitField<39, 2, FpRounding> fp_rounding;
@@ -38,16 +38,16 @@ union Encoding {
}; };
bool Is64(u64 insn) { bool Is64(u64 insn) {
return Encoding{insn}.int_format == IntFormat::U64; return EncodingIFPC{insn}.int_format == IntFormat::U64;
} }
int BitSize(FloatFormat format) { int BitSize(IntegerToFloatFormat format) {
switch (format) { switch (format) {
case FloatFormat::F16: case IntegerToFloatFormat::F16:
return 16; return 16;
case FloatFormat::F32: case IntegerToFloatFormat::F32:
return 32; return 32;
case FloatFormat::F64: case IntegerToFloatFormat::F64:
return 64; return 64;
} }
throw NotImplementedException("Invalid float format {}", format); throw NotImplementedException("Invalid float format {}", format);
@@ -62,7 +62,7 @@ IR::U32 SmallAbs(TranslatorVisitor& v, const IR::U32& value, int bitsize) {
} }
void I2F(TranslatorVisitor& v, u64 insn, IR::U32U64 src) { void I2F(TranslatorVisitor& v, u64 insn, IR::U32U64 src) {
const Encoding i2f{insn}; const EncodingIFPC i2f{insn};
if (i2f.cc != 0) { if (i2f.cc != 0) {
throw NotImplementedException("I2F CC"); throw NotImplementedException("I2F CC");
} }
@@ -119,15 +119,15 @@ void I2F(TranslatorVisitor& v, u64 insn, IR::U32U64 src) {
} }
} }
switch (i2f.float_format) { switch (i2f.float_format) {
case FloatFormat::F16: { case IntegerToFloatFormat::F16: {
const IR::F16 zero{v.ir.FPConvert(16, v.ir.Imm32(0.0f))}; const IR::F16 zero{v.ir.FPConvert(16, v.ir.Imm32(0.0f))};
v.X(i2f.dest_reg, v.ir.PackFloat2x16(v.ir.CompositeConstruct(value, zero))); v.X(i2f.dest_reg, v.ir.PackFloat2x16(v.ir.CompositeConstruct(value, zero)));
break; break;
} }
case FloatFormat::F32: case IntegerToFloatFormat::F32:
v.F(i2f.dest_reg, value); v.F(i2f.dest_reg, value);
break; break;
case FloatFormat::F64: { case IntegerToFloatFormat::F64: {
if (!IR::IsAligned(i2f.dest_reg, 2)) { if (!IR::IsAligned(i2f.dest_reg, 2)) {
throw NotImplementedException("Unaligned destination {}", i2f.dest_reg.Value()); throw NotImplementedException("Unaligned destination {}", i2f.dest_reg.Value());
} }
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -15,18 +18,18 @@ enum class SelectMode : u64 {
CBCC, CBCC,
}; };
enum class Half : u64 { enum class IMADHalf : u64 {
H0, // Least-significant bits (15:0) H0, // Least-significant bits (15:0)
H1, // Most-significant bits (31:16) H1, // Most-significant bits (31:16)
}; };
IR::U32 ExtractHalf(TranslatorVisitor& v, const IR::U32& src, Half half, bool is_signed) { IR::U32 ExtractHalf(TranslatorVisitor& v, const IR::U32& src, IMADHalf half, bool is_signed) {
const IR::U32 offset{v.ir.Imm32(half == Half::H1 ? 16 : 0)}; const IR::U32 offset{v.ir.Imm32(half == IMADHalf::H1 ? 16 : 0)};
return v.ir.BitFieldExtract(src, offset, v.ir.Imm32(16), is_signed); return v.ir.BitFieldExtract(src, offset, v.ir.Imm32(16), is_signed);
} }
void XMAD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& src_c, void XMAD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& src_c,
SelectMode select_mode, Half half_b, bool psl, bool mrg, bool x) { SelectMode select_mode, IMADHalf half_b, bool psl, bool mrg, bool x) {
union { union {
u64 raw; u64 raw;
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
@@ -34,7 +37,7 @@ void XMAD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& s
BitField<47, 1, u64> cc; BitField<47, 1, u64> cc;
BitField<48, 1, u64> is_a_signed; BitField<48, 1, u64> is_a_signed;
BitField<49, 1, u64> is_b_signed; BitField<49, 1, u64> is_b_signed;
BitField<53, 1, Half> half_a; BitField<53, 1, IMADHalf> half_a;
} const xmad{insn}; } const xmad{insn};
if (x) { if (x) {
@@ -53,9 +56,9 @@ void XMAD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& s
case SelectMode::Default: case SelectMode::Default:
return src_c; return src_c;
case SelectMode::CLO: case SelectMode::CLO:
return ExtractHalf(v, src_c, Half::H0, false); return ExtractHalf(v, src_c, IMADHalf::H0, false);
case SelectMode::CHI: case SelectMode::CHI:
return ExtractHalf(v, src_c, Half::H1, false); return ExtractHalf(v, src_c, IMADHalf::H1, false);
case SelectMode::CBCC: case SelectMode::CBCC:
return v.ir.IAdd(v.ir.ShiftLeftLogical(src_b, v.ir.Imm32(16)), src_c); return v.ir.IAdd(v.ir.ShiftLeftLogical(src_b, v.ir.Imm32(16)), src_c);
case SelectMode::CSFU: case SelectMode::CSFU:
@@ -66,7 +69,7 @@ void XMAD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& s
IR::U32 result{v.ir.IAdd(product, op_c)}; IR::U32 result{v.ir.IAdd(product, op_c)};
if (mrg) { if (mrg) {
// .MRG inserts src_b [15:0] into result's [31:16]. // .MRG inserts src_b [15:0] into result's [31:16].
const IR::U32 lsb_b{ExtractHalf(v, src_b, Half::H0, false)}; const IR::U32 lsb_b{ExtractHalf(v, src_b, IMADHalf::H0, false)};
result = v.ir.BitFieldInsert(result, lsb_b, v.ir.Imm32(16), v.ir.Imm32(16)); result = v.ir.BitFieldInsert(result, lsb_b, v.ir.Imm32(16), v.ir.Imm32(16));
} }
if (xmad.cc) { if (xmad.cc) {
@@ -80,7 +83,7 @@ void XMAD(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& s
void TranslatorVisitor::XMAD_reg(u64 insn) { void TranslatorVisitor::XMAD_reg(u64 insn) {
union { union {
u64 raw; u64 raw;
BitField<35, 1, Half> half_b; BitField<35, 1, IMADHalf> half_b;
BitField<36, 1, u64> psl; BitField<36, 1, u64> psl;
BitField<37, 1, u64> mrg; BitField<37, 1, u64> mrg;
BitField<38, 1, u64> x; BitField<38, 1, u64> x;
@@ -95,7 +98,7 @@ void TranslatorVisitor::XMAD_rc(u64 insn) {
union { union {
u64 raw; u64 raw;
BitField<50, 2, SelectMode> select_mode; BitField<50, 2, SelectMode> select_mode;
BitField<52, 1, Half> half_b; BitField<52, 1, IMADHalf> half_b;
BitField<54, 1, u64> x; BitField<54, 1, u64> x;
} const xmad{insn}; } const xmad{insn};
@@ -107,7 +110,7 @@ void TranslatorVisitor::XMAD_cr(u64 insn) {
union { union {
u64 raw; u64 raw;
BitField<50, 2, SelectMode> select_mode; BitField<50, 2, SelectMode> select_mode;
BitField<52, 1, Half> half_b; BitField<52, 1, IMADHalf> half_b;
BitField<54, 1, u64> x; BitField<54, 1, u64> x;
BitField<55, 1, u64> psl; BitField<55, 1, u64> psl;
BitField<56, 1, u64> mrg; BitField<56, 1, u64> mrg;
@@ -128,7 +131,7 @@ void TranslatorVisitor::XMAD_imm(u64 insn) {
} const xmad{insn}; } const xmad{insn};
XMAD(*this, insn, ir.Imm32(static_cast<u32>(xmad.src_b)), GetReg39(insn), xmad.select_mode, XMAD(*this, insn, ir.Imm32(static_cast<u32>(xmad.src_b)), GetReg39(insn), xmad.select_mode,
Half::H0, xmad.psl != 0, xmad.mrg != 0, xmad.x != 0); IMADHalf::H0, xmad.psl != 0, xmad.mrg != 0, xmad.x != 0);
} }
} // namespace Shader::Maxwell } // namespace Shader::Maxwell
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -10,7 +10,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Mode : u64 { enum class ISBERDMode : u64 {
Default, Default,
Patch, Patch,
Prim, Prim,
@@ -24,17 +24,17 @@ enum class SZ : u64 {
F32 F32
}; };
enum class Shift : u64 { enum class ISBERDShift : u64 {
Default, Default,
U16, U16,
B32, B32,
}; };
IR::U32 scaleIndex(IR::IREmitter& ir, IR::U32 index, Shift shift) { IR::U32 scaleIndex(IR::IREmitter& ir, IR::U32 index, ISBERDShift shift) {
switch (shift) { switch (shift) {
case Shift::Default: return index; case ISBERDShift::Default: return index;
case Shift::U16: return ir.ShiftLeftLogical(index, ir.Imm32(1)); case ISBERDShift::U16: return ir.ShiftLeftLogical(index, ir.Imm32(1));
case Shift::B32: return ir.ShiftLeftLogical(index, ir.Imm32(2)); case ISBERDShift::B32: return ir.ShiftLeftLogical(index, ir.Imm32(2));
default: UNREACHABLE(); default: UNREACHABLE();
} }
} }
@@ -63,9 +63,9 @@ void TranslatorVisitor::ISBERD(u64 insn) {
BitField<24, 8, u32> imm; BitField<24, 8, u32> imm;
BitField<31, 1, u64> skew; BitField<31, 1, u64> skew;
BitField<32, 1, u64> o; BitField<32, 1, u64> o;
BitField<33, 2, Mode> mode; BitField<33, 2, ISBERDMode> mode;
BitField<36, 4, SZ> sz; BitField<36, 4, SZ> sz;
BitField<47, 2, Shift> shift; BitField<47, 2, ISBERDShift> shift;
} const isberd{insn}; } const isberd{insn};
IR::U32 index{}; IR::U32 index{};
@@ -95,18 +95,18 @@ void TranslatorVisitor::ISBERD(u64 insn) {
return; return;
} }
if (isberd.mode.Value() != Mode::Default) { if (isberd.mode.Value() != ISBERDMode::Default) {
if (isberd.skew.Value()) { if (isberd.skew.Value()) {
index = ir.IAdd(index, skewBytes(ir, SZ::U32)); index = ir.IAdd(index, skewBytes(ir, SZ::U32));
} }
IR::F32 float_index{}; IR::F32 float_index{};
switch (isberd.mode.Value()) { switch (isberd.mode.Value()) {
case Mode::Patch: float_index = ir.GetPatch(index.Patch()); case ISBERDMode::Patch: float_index = ir.GetPatch(index.Patch());
break; break;
case Mode::Prim: float_index = ir.GetAttribute(index.Attribute()); case ISBERDMode::Prim: float_index = ir.GetAttribute(index.Attribute());
break; break;
case Mode::Attr: float_index = ir.GetAttributeIndexed(index); case ISBERDMode::Attr: float_index = ir.GetAttributeIndexed(index);
break; break;
default: UNREACHABLE(); default: UNREACHABLE();
} }
@@ -12,7 +12,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Size : u64 { enum class InterpolationSize : u64 {
B32, B32,
B64, B64,
B96, B96,
@@ -32,15 +32,15 @@ enum class SampleMode : u64 {
Offset, Offset,
}; };
u32 NumElements(Size size) { u32 NumElements(InterpolationSize size) {
switch (size) { switch (size) {
case Size::B32: case InterpolationSize::B32:
return 1; return 1;
case Size::B64: case InterpolationSize::B64:
return 2; return 2;
case Size::B96: case InterpolationSize::B96:
return 3; return 3;
case Size::B128: case InterpolationSize::B128:
return 4; return 4;
} }
throw InvalidArgument("Invalid size {}", size); throw InvalidArgument("Invalid size {}", size);
@@ -68,7 +68,7 @@ void TranslatorVisitor::ALD(u64 insn) {
BitField<39, 8, IR::Reg> vertex_reg; BitField<39, 8, IR::Reg> vertex_reg;
BitField<32, 1, u64> o; BitField<32, 1, u64> o;
BitField<31, 1, u64> patch; BitField<31, 1, u64> patch;
BitField<47, 2, Size> size; BitField<47, 2, InterpolationSize> size;
} const ald{insn}; } const ald{insn};
const u64 offset{ald.absolute_offset.Value()}; const u64 offset{ald.absolute_offset.Value()};
@@ -106,7 +106,7 @@ void TranslatorVisitor::AST(u64 insn) {
BitField<20, 11, s64> relative_offset; BitField<20, 11, s64> relative_offset;
BitField<31, 1, u64> patch; BitField<31, 1, u64> patch;
BitField<39, 8, IR::Reg> vertex_reg; BitField<39, 8, IR::Reg> vertex_reg;
BitField<47, 2, Size> size; BitField<47, 2, InterpolationSize> size;
} const ast{insn}; } const ast{insn};
if (ast.index_reg != IR::Reg::RZ) { if (ast.index_reg != IR::Reg::RZ) {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,7 +10,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Size : u64 { enum class LoadStoreLocalSharedSize : u64 {
U8, U8,
S8, S8,
U16, U16,
@@ -45,23 +48,23 @@ std::pair<IR::U32, IR::U32> WordOffset(TranslatorVisitor& v, u64 insn) {
std::pair<int, bool> GetSize(u64 insn) { std::pair<int, bool> GetSize(u64 insn) {
union { union {
u64 raw; u64 raw;
BitField<48, 3, Size> size; BitField<48, 3, LoadStoreLocalSharedSize> size;
} const encoding{insn}; } const encoding{insn};
switch (encoding.size) { switch (encoding.size) {
case Size::U8: case LoadStoreLocalSharedSize::U8:
return {8, false}; return {8, false};
case Size::S8: case LoadStoreLocalSharedSize::S8:
return {8, true}; return {8, true};
case Size::U16: case LoadStoreLocalSharedSize::U16:
return {16, false}; return {16, false};
case Size::S16: case LoadStoreLocalSharedSize::S16:
return {16, true}; return {16, true};
case Size::B32: case LoadStoreLocalSharedSize::B32:
return {32, false}; return {32, false};
case Size::B64: case LoadStoreLocalSharedSize::B64:
return {64, false}; return {64, false};
case Size::B128: case LoadStoreLocalSharedSize::B128:
return {128, false}; return {128, false};
default: default:
throw NotImplementedException("Invalid size {}", encoding.size.Value()); throw NotImplementedException("Invalid size {}", encoding.size.Value());
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -30,7 +33,7 @@ enum class StoreSize : u64 {
}; };
// See Table 27 in https://docs.nvidia.com/cuda/parallel-thread-execution/index.html // See Table 27 in https://docs.nvidia.com/cuda/parallel-thread-execution/index.html
enum class LoadCache : u64 { enum class XMEMLoadCache : u64 {
CA, // Cache at all levels, likely to be accessed again CA, // Cache at all levels, likely to be accessed again
CG, // Cache at global level (cache in L2 and below, not L1) CG, // Cache at global level (cache in L2 and below, not L1)
CI, // ??? CI, // ???
@@ -38,7 +41,7 @@ enum class LoadCache : u64 {
}; };
// See Table 28 in https://docs.nvidia.com/cuda/parallel-thread-execution/index.html // See Table 28 in https://docs.nvidia.com/cuda/parallel-thread-execution/index.html
enum class StoreCache : u64 { enum class XMEMStoreCache : u64 {
WB, // Cache write-back all coherent levels WB, // Cache write-back all coherent levels
CG, // Cache at global level CG, // Cache at global level
CS, // Cache streaming, likely to be accessed once CS, // Cache streaming, likely to be accessed once
@@ -83,7 +86,7 @@ void TranslatorVisitor::LDG(u64 insn) {
union { union {
u64 raw; u64 raw;
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<46, 2, LoadCache> cache; BitField<46, 2, XMEMLoadCache> cache;
BitField<48, 3, LoadSize> size; BitField<48, 3, LoadSize> size;
} const ldg{insn}; } const ldg{insn};
@@ -137,7 +140,7 @@ void TranslatorVisitor::STG(u64 insn) {
union { union {
u64 raw; u64 raw;
BitField<0, 8, IR::Reg> data_reg; BitField<0, 8, IR::Reg> data_reg;
BitField<46, 2, StoreCache> cache; BitField<46, 2, XMEMStoreCache> cache;
BitField<48, 3, StoreSize> size; BitField<48, 3, StoreSize> size;
} const stg{insn}; } const stg{insn};
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,7 +10,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Mode : u64 { enum class MovePredicateFlagMode : u64 {
PR, PR,
CC, CC,
}; };
@@ -26,12 +29,12 @@ void TranslatorVisitor::P2R_imm(u64 insn) {
u64 raw; u64 raw;
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> src; BitField<8, 8, IR::Reg> src;
BitField<40, 1, Mode> mode; BitField<40, 1, MovePredicateFlagMode> mode;
BitField<41, 2, u64> byte_selector; BitField<41, 2, u64> byte_selector;
} const p2r{insn}; } const p2r{insn};
const u32 mask{GetImm20(insn).U32()}; const u32 mask{GetImm20(insn).U32()};
const bool pr_mode{p2r.mode == Mode::PR}; const bool pr_mode{p2r.mode == MovePredicateFlagMode::PR};
const u32 num_items{pr_mode ? 7U : 4U}; const u32 num_items{pr_mode ? 7U : 4U};
const u32 offset{static_cast<u32>(p2r.byte_selector) * 8}; const u32 offset{static_cast<u32>(p2r.byte_selector) * 8};
IR::U32 insert{ir.Imm32(0)}; IR::U32 insert{ir.Imm32(0)};
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,7 +10,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Mode : u64 { enum class PredicateFlagMode : u64 {
PR, PR,
CC, CC,
}; };
@@ -31,12 +34,12 @@ void R2P(TranslatorVisitor& v, u64 insn, const IR::U32& mask) {
union { union {
u64 raw; u64 raw;
BitField<8, 8, IR::Reg> src_reg; BitField<8, 8, IR::Reg> src_reg;
BitField<40, 1, Mode> mode; BitField<40, 1, PredicateFlagMode> mode;
BitField<41, 2, u64> byte_selector; BitField<41, 2, u64> byte_selector;
} const r2p{insn}; } const r2p{insn};
const IR::U32 src{v.X(r2p.src_reg)}; const IR::U32 src{v.X(r2p.src_reg)};
const IR::U32 count{v.ir.Imm32(1)}; const IR::U32 count{v.ir.Imm32(1)};
const bool pr_mode{r2p.mode == Mode::PR}; const bool pr_mode{r2p.mode == PredicateFlagMode::PR};
const u32 num_items{pr_mode ? 7U : 4U}; const u32 num_items{pr_mode ? 7U : 4U};
const u32 offset_base{static_cast<u32>(r2p.byte_selector) * 8}; const u32 offset_base{static_cast<u32>(r2p.byte_selector) * 8};
for (u32 index = 0; index < num_items; ++index) { for (u32 index = 0; index < num_items; ++index) {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,7 +10,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Mode : u64 { enum class PixelLoadMode : u64 {
Default, Default,
CovMask, CovMask,
Covered, Covered,
@@ -20,7 +23,7 @@ enum class Mode : u64 {
void TranslatorVisitor::PIXLD(u64 insn) { void TranslatorVisitor::PIXLD(u64 insn) {
union { union {
u64 raw; u64 raw;
BitField<31, 3, Mode> mode; BitField<31, 3, PixelLoadMode> mode;
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> addr_reg; BitField<8, 8, IR::Reg> addr_reg;
BitField<20, 8, s64> addr_offset; BitField<20, 8, s64> addr_offset;
@@ -34,11 +37,11 @@ void TranslatorVisitor::PIXLD(u64 insn) {
throw NotImplementedException("Non-zero source register"); throw NotImplementedException("Non-zero source register");
} }
switch (pixld.mode) { switch (pixld.mode) {
case Mode::MyIndex: case PixelLoadMode::MyIndex:
X(pixld.dest_reg, ir.SampleId()); X(pixld.dest_reg, ir.SampleId());
break; break;
default: default:
throw NotImplementedException("Mode {}", pixld.mode.Value()); throw NotImplementedException("PixelLoadMode {}", pixld.mode.Value());
} }
} }
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -11,7 +11,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Type : u64 { enum class SurfaceAtomicType : u64 {
_1D = 0, _1D = 0,
_1D_BUFFER = 1, _1D_BUFFER = 1,
_1D_ARRAY = 2, _1D_ARRAY = 2,
@@ -25,7 +25,7 @@ enum class Type : u64 {
/// For any would be newcomer to here: Yes - GPU dissasembly says S64 should /// For any would be newcomer to here: Yes - GPU dissasembly says S64 should
/// be after F16x2FTZRN. However if you do plan to revert this, you MUST test /// be after F16x2FTZRN. However if you do plan to revert this, you MUST test
/// ToTK beforehand. As the game will break with the subtle change /// ToTK beforehand. As the game will break with the subtle change
enum class Size : u64 { enum class SurfaceAtomicSize : u64 {
U32, U32,
S32, S32,
U64, U64,
@@ -48,46 +48,46 @@ enum class AtomicOp : u64 {
EXCH, EXCH,
}; };
enum class Clamp : u64 { enum class SurfaceAtomicClamp : u64 {
IGN, IGN,
Default, Default,
TRAP, TRAP,
}; };
TextureType GetType(Type type) { TextureType GetType(SurfaceAtomicType type) {
switch (type) { switch (type) {
case Type::_1D: case SurfaceAtomicType::_1D:
return TextureType::Color1D; return TextureType::Color1D;
case Type::_1D_BUFFER: case SurfaceAtomicType::_1D_BUFFER:
return TextureType::Buffer; return TextureType::Buffer;
case Type::_1D_ARRAY: case SurfaceAtomicType::_1D_ARRAY:
return TextureType::ColorArray1D; return TextureType::ColorArray1D;
case Type::_2D: case SurfaceAtomicType::_2D:
return TextureType::Color2D; return TextureType::Color2D;
case Type::_2D_ARRAY: case SurfaceAtomicType::_2D_ARRAY:
return TextureType::ColorArray2D; return TextureType::ColorArray2D;
case Type::_3D: case SurfaceAtomicType::_3D:
return TextureType::Color3D; return TextureType::Color3D;
default: default:
throw NotImplementedException("Invalid type {}", type); throw NotImplementedException("Invalid type {}", type);
} }
} }
IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, Type type) { IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, SurfaceAtomicType type) {
const auto array{[&](int index) { const auto array{[&](int index) {
return v.ir.BitFieldExtract(v.X(reg + index), v.ir.Imm32(0), v.ir.Imm32(16)); return v.ir.BitFieldExtract(v.X(reg + index), v.ir.Imm32(0), v.ir.Imm32(16));
}}; }};
switch (type) { switch (type) {
case Type::_1D: case SurfaceAtomicType::_1D:
case Type::_1D_BUFFER: case SurfaceAtomicType::_1D_BUFFER:
return v.X(reg); return v.X(reg);
case Type::_1D_ARRAY: case SurfaceAtomicType::_1D_ARRAY:
return v.ir.CompositeConstruct(v.X(reg), array(1)); return v.ir.CompositeConstruct(v.X(reg), array(1));
case Type::_2D: case SurfaceAtomicType::_2D:
return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1)); return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1));
case Type::_2D_ARRAY: case SurfaceAtomicType::_2D_ARRAY:
return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), array(2)); return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), array(2));
case Type::_3D: case SurfaceAtomicType::_3D:
return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2)); return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2));
default: default:
throw NotImplementedException("Invalid type {}", type); throw NotImplementedException("Invalid type {}", type);
@@ -121,11 +121,11 @@ IR::Value ApplyAtomicOp(IR::IREmitter& ir, const IR::U32& handle, const IR::Valu
} }
} }
ImageFormat Format(Size size) { ImageFormat Format(SurfaceAtomicSize size) {
switch (size) { switch (size) {
case Size::U32: case SurfaceAtomicSize::U32:
case Size::S32: case SurfaceAtomicSize::S32:
case Size::SD32: case SurfaceAtomicSize::SD32:
return ImageFormat::R32_UINT; return ImageFormat::R32_UINT;
default: default:
break; break;
@@ -133,11 +133,11 @@ ImageFormat Format(Size size) {
throw NotImplementedException("Invalid size {}", size); throw NotImplementedException("Invalid size {}", size);
} }
bool IsSizeInt32(Size size) { bool IsSizeInt32(SurfaceAtomicSize size) {
switch (size) { switch (size) {
case Size::U32: case SurfaceAtomicSize::U32:
case Size::S32: case SurfaceAtomicSize::S32:
case Size::SD32: case SurfaceAtomicSize::SD32:
return true; return true;
default: default:
return false; return false;
@@ -145,15 +145,15 @@ bool IsSizeInt32(Size size) {
} }
void ImageAtomOp(TranslatorVisitor& v, IR::Reg dest_reg, IR::Reg operand_reg, IR::Reg coord_reg, void ImageAtomOp(TranslatorVisitor& v, IR::Reg dest_reg, IR::Reg operand_reg, IR::Reg coord_reg,
std::optional<IR::Reg> bindless_reg, AtomicOp op, Clamp clamp, Size size, Type type, std::optional<IR::Reg> bindless_reg, AtomicOp op, SurfaceAtomicClamp clamp, SurfaceAtomicSize size, SurfaceAtomicType type,
u64 bound_offset, bool is_bindless, bool write_result) { u64 bound_offset, bool is_bindless, bool write_result) {
if (clamp != Clamp::IGN) { if (clamp != SurfaceAtomicClamp::IGN) {
throw NotImplementedException("Clamp {}", clamp); throw NotImplementedException("SurfaceAtomicClamp {}", clamp);
} }
if (!IsSizeInt32(size)) { if (!IsSizeInt32(size)) {
throw NotImplementedException("Size {}", size); throw NotImplementedException("SurfaceAtomicSize {}", size);
} }
const bool is_signed{size == Size::S32}; const bool is_signed{size == SurfaceAtomicSize::S32};
const ImageFormat format{Format(size)}; const ImageFormat format{Format(size)};
const TextureType tex_type{GetType(type)}; const TextureType tex_type{GetType(type)};
const IR::Value coords{MakeCoords(v, coord_reg, type)}; const IR::Value coords{MakeCoords(v, coord_reg, type)};
@@ -178,9 +178,9 @@ void TranslatorVisitor::SUATOM(u64 insn) {
u64 raw; u64 raw;
BitField<54, 1, u64> is_bindless; BitField<54, 1, u64> is_bindless;
BitField<29, 4, AtomicOp> op; BitField<29, 4, AtomicOp> op;
BitField<33, 3, Type> type; BitField<33, 3, SurfaceAtomicType> type;
BitField<51, 3, Size> size; BitField<51, 3, SurfaceAtomicSize> size;
BitField<49, 2, Clamp> clamp; BitField<49, 2, SurfaceAtomicClamp> clamp;
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> coord_reg; BitField<8, 8, IR::Reg> coord_reg;
BitField<20, 8, IR::Reg> operand_reg; BitField<20, 8, IR::Reg> operand_reg;
@@ -199,9 +199,9 @@ void TranslatorVisitor::SURED(u64 insn) {
u64 raw; u64 raw;
BitField<51, 1, u64> is_bound; BitField<51, 1, u64> is_bound;
BitField<24, 3, AtomicOp> op; //OK - 24 (SURedOp) BitField<24, 3, AtomicOp> op; //OK - 24 (SURedOp)
BitField<33, 3, Type> type; //OK? - 33 (Dim) BitField<33, 3, SurfaceAtomicType> type; //OK? - 33 (Dim)
BitField<20, 3, Size> size; //? BitField<20, 3, SurfaceAtomicSize> size; //?
BitField<49, 2, Clamp> clamp; //OK - 49 (Clamp4) BitField<49, 2, SurfaceAtomicClamp> clamp; //OK - 49 (Clamp4)
BitField<0, 8, IR::Reg> operand_reg; //RA? BitField<0, 8, IR::Reg> operand_reg; //RA?
BitField<8, 8, IR::Reg> coord_reg; //RB? BitField<8, 8, IR::Reg> coord_reg; //RB?
BitField<36, 13, u64> bound_offset; //OK 33 (TidB) BitField<36, 13, u64> bound_offset; //OK 33 (TidB)
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,7 +14,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Type : u64 { enum class SurfaceLoadStoreType : u64 {
_1D, _1D,
BUFFER_1D, BUFFER_1D,
ARRAY_1D, ARRAY_1D,
@@ -20,31 +23,31 @@ enum class Type : u64 {
_3D, _3D,
}; };
constexpr unsigned R = 1 << 0; constexpr unsigned SHADER_R = 1 << 0;
constexpr unsigned G = 1 << 1; constexpr unsigned SHADER_G = 1 << 1;
constexpr unsigned B = 1 << 2; constexpr unsigned SHADER_B = 1 << 2;
constexpr unsigned A = 1 << 3; constexpr unsigned SHADER_A = 1 << 3;
constexpr std::array MASK{ constexpr std::array MASK{
0U, // 0U, //
R, // SHADER_R, //
G, // SHADER_G, //
R | G, // SHADER_R | SHADER_G, //
B, // SHADER_B, //
R | B, // SHADER_R | SHADER_B, //
G | B, // SHADER_G | SHADER_B, //
R | G | B, // SHADER_R | SHADER_G | SHADER_B, //
A, // SHADER_A, //
R | A, // SHADER_R | SHADER_A, //
G | A, // SHADER_G | SHADER_A, //
R | G | A, // SHADER_R | SHADER_G | SHADER_A, //
B | A, // SHADER_B | SHADER_A, //
R | B | A, // SHADER_R | SHADER_B | SHADER_A, //
G | B | A, // SHADER_G | SHADER_B | SHADER_A, //
R | G | B | A, // SHADER_R | SHADER_G | SHADER_B | SHADER_A, //
}; };
enum class Size : u64 { enum class SurfaceLoadStoreSize : u64 {
U8, U8,
S8, S8,
U16, U16,
@@ -54,96 +57,96 @@ enum class Size : u64 {
B128, B128,
}; };
enum class Clamp : u64 { enum class SurfaceLoadStoreClamp : u64 {
IGN, IGN,
Default, Default,
TRAP, TRAP,
}; };
// https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#cache-operators // https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#cache-operators
enum class LoadCache : u64 { enum class SURFLoadCache : u64 {
CA, // Cache at all levels, likely to be accessed again CA, // Cache at all levels, likely to be accessed again
CG, // Cache at global level (L2 and below, not L1) CG, // Cache at global level (L2 and below, not L1)
CI, // ??? CI, // ???
CV, // Don't cache and fetch again (volatile) CV, // Don't cache and fetch again (volatile)
}; };
enum class StoreCache : u64 { enum class SURFStoreCache : u64 {
WB, // Cache write-back all coherent levels WB, // Cache write-back all coherent levels
CG, // Cache at global level (L2 and below, not L1) CG, // Cache at global level (L2 and below, not L1)
CS, // Cache streaming, likely to be accessed once CS, // Cache streaming, likely to be accessed once
WT, // Cache write-through (to system memory, volatile?) WT, // Cache write-through (to system memory, volatile?)
}; };
ImageFormat Format(Size size) { ImageFormat Format(SurfaceLoadStoreSize size) {
switch (size) { switch (size) {
case Size::U8: case SurfaceLoadStoreSize::U8:
return ImageFormat::R8_UINT; return ImageFormat::R8_UINT;
case Size::S8: case SurfaceLoadStoreSize::S8:
return ImageFormat::R8_SINT; return ImageFormat::R8_SINT;
case Size::U16: case SurfaceLoadStoreSize::U16:
return ImageFormat::R16_UINT; return ImageFormat::R16_UINT;
case Size::S16: case SurfaceLoadStoreSize::S16:
return ImageFormat::R16_SINT; return ImageFormat::R16_SINT;
case Size::B32: case SurfaceLoadStoreSize::B32:
return ImageFormat::R32_UINT; return ImageFormat::R32_UINT;
case Size::B64: case SurfaceLoadStoreSize::B64:
return ImageFormat::R32G32_UINT; return ImageFormat::R32G32_UINT;
case Size::B128: case SurfaceLoadStoreSize::B128:
return ImageFormat::R32G32B32A32_UINT; return ImageFormat::R32G32B32A32_UINT;
} }
throw NotImplementedException("Invalid size {}", size); throw NotImplementedException("Invalid size {}", size);
} }
int SizeInRegs(Size size) { int SizeInRegs(SurfaceLoadStoreSize size) {
switch (size) { switch (size) {
case Size::U8: case SurfaceLoadStoreSize::U8:
case Size::S8: case SurfaceLoadStoreSize::S8:
case Size::U16: case SurfaceLoadStoreSize::U16:
case Size::S16: case SurfaceLoadStoreSize::S16:
case Size::B32: case SurfaceLoadStoreSize::B32:
return 1; return 1;
case Size::B64: case SurfaceLoadStoreSize::B64:
return 2; return 2;
case Size::B128: case SurfaceLoadStoreSize::B128:
return 4; return 4;
} }
throw NotImplementedException("Invalid size {}", size); throw NotImplementedException("Invalid size {}", size);
} }
TextureType GetType(Type type) { TextureType GetType(SurfaceLoadStoreType type) {
switch (type) { switch (type) {
case Type::_1D: case SurfaceLoadStoreType::_1D:
return TextureType::Color1D; return TextureType::Color1D;
case Type::BUFFER_1D: case SurfaceLoadStoreType::BUFFER_1D:
return TextureType::Buffer; return TextureType::Buffer;
case Type::ARRAY_1D: case SurfaceLoadStoreType::ARRAY_1D:
return TextureType::ColorArray1D; return TextureType::ColorArray1D;
case Type::_2D: case SurfaceLoadStoreType::_2D:
return TextureType::Color2D; return TextureType::Color2D;
case Type::ARRAY_2D: case SurfaceLoadStoreType::ARRAY_2D:
return TextureType::ColorArray2D; return TextureType::ColorArray2D;
case Type::_3D: case SurfaceLoadStoreType::_3D:
return TextureType::Color3D; return TextureType::Color3D;
} }
throw NotImplementedException("Invalid type {}", type); throw NotImplementedException("Invalid type {}", type);
} }
IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, Type type) { IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, SurfaceLoadStoreType type) {
const auto array{[&](int index) { const auto array{[&](int index) {
return v.ir.BitFieldExtract(v.X(reg + index), v.ir.Imm32(0), v.ir.Imm32(16)); return v.ir.BitFieldExtract(v.X(reg + index), v.ir.Imm32(0), v.ir.Imm32(16));
}}; }};
switch (type) { switch (type) {
case Type::_1D: case SurfaceLoadStoreType::_1D:
case Type::BUFFER_1D: case SurfaceLoadStoreType::BUFFER_1D:
return v.X(reg); return v.X(reg);
case Type::ARRAY_1D: case SurfaceLoadStoreType::ARRAY_1D:
return v.ir.CompositeConstruct(v.X(reg), array(1)); return v.ir.CompositeConstruct(v.X(reg), array(1));
case Type::_2D: case SurfaceLoadStoreType::_2D:
return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1)); return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1));
case Type::ARRAY_2D: case SurfaceLoadStoreType::ARRAY_2D:
return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), array(2)); return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), array(2));
case Type::_3D: case SurfaceLoadStoreType::_3D:
return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2)); return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2));
} }
throw NotImplementedException("Invalid type {}", type); throw NotImplementedException("Invalid type {}", type);
@@ -174,21 +177,21 @@ void TranslatorVisitor::SULD(u64 insn) {
BitField<51, 1, u64> is_bound; BitField<51, 1, u64> is_bound;
BitField<52, 1, u64> d; BitField<52, 1, u64> d;
BitField<23, 1, u64> ba; BitField<23, 1, u64> ba;
BitField<33, 3, Type> type; BitField<33, 3, SurfaceLoadStoreType> type;
BitField<24, 2, LoadCache> cache; BitField<24, 2, SURFLoadCache> cache;
BitField<20, 3, Size> size; // .D BitField<20, 3, SurfaceLoadStoreSize> size; // .D
BitField<20, 4, u64> swizzle; // .P BitField<20, 4, u64> swizzle; // .P
BitField<49, 2, Clamp> clamp; BitField<49, 2, SurfaceLoadStoreClamp> clamp;
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> coord_reg; BitField<8, 8, IR::Reg> coord_reg;
BitField<36, 13, u64> bound_offset; // is_bound BitField<36, 13, u64> bound_offset; // is_bound
BitField<39, 8, IR::Reg> bindless_reg; // !is_bound BitField<39, 8, IR::Reg> bindless_reg; // !is_bound
} const suld{insn}; } const suld{insn};
if (suld.clamp != Clamp::IGN) { if (suld.clamp != SurfaceLoadStoreClamp::IGN) {
throw NotImplementedException("Clamp {}", suld.clamp.Value()); throw NotImplementedException("SurfaceLoadStoreClamp {}", suld.clamp.Value());
} }
if (suld.cache != LoadCache::CA && suld.cache != LoadCache::CG) { if (suld.cache != SURFLoadCache::CA && suld.cache != SURFLoadCache::CG) {
throw NotImplementedException("Cache {}", suld.cache.Value()); throw NotImplementedException("Cache {}", suld.cache.Value());
} }
const bool is_typed{suld.d != 0}; const bool is_typed{suld.d != 0};
@@ -234,21 +237,21 @@ void TranslatorVisitor::SUST(u64 insn) {
BitField<51, 1, u64> is_bound; BitField<51, 1, u64> is_bound;
BitField<52, 1, u64> d; BitField<52, 1, u64> d;
BitField<23, 1, u64> ba; BitField<23, 1, u64> ba;
BitField<33, 3, Type> type; BitField<33, 3, SurfaceLoadStoreType> type;
BitField<24, 2, StoreCache> cache; BitField<24, 2, SURFStoreCache> cache;
BitField<20, 3, Size> size; // .D BitField<20, 3, SurfaceLoadStoreSize> size; // .D
BitField<20, 4, u64> swizzle; // .P BitField<20, 4, u64> swizzle; // .P
BitField<49, 2, Clamp> clamp; BitField<49, 2, SurfaceLoadStoreClamp> clamp;
BitField<0, 8, IR::Reg> data_reg; BitField<0, 8, IR::Reg> data_reg;
BitField<8, 8, IR::Reg> coord_reg; BitField<8, 8, IR::Reg> coord_reg;
BitField<36, 13, u64> bound_offset; // is_bound BitField<36, 13, u64> bound_offset; // is_bound
BitField<39, 8, IR::Reg> bindless_reg; // !is_bound BitField<39, 8, IR::Reg> bindless_reg; // !is_bound
} const sust{insn}; } const sust{insn};
if (sust.clamp != Clamp::IGN) { if (sust.clamp != SurfaceLoadStoreClamp::IGN) {
throw NotImplementedException("Clamp {}", sust.clamp.Value()); throw NotImplementedException("SurfaceLoadStoreClamp {}", sust.clamp.Value());
} }
if (sust.cache != StoreCache::WB && sust.cache != StoreCache::CG) { if (sust.cache != SURFStoreCache::WB && sust.cache != SURFStoreCache::CG) {
throw NotImplementedException("Cache {}", sust.cache.Value()); throw NotImplementedException("Cache {}", sust.cache.Value());
} }
const bool is_typed{sust.d != 0}; const bool is_typed{sust.d != 0};
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -21,7 +24,7 @@ enum class Blod : u64 {
LLA, LLA,
}; };
enum class TextureType : u64 { enum class TextureFetchType : u64 {
_1D, _1D,
ARRAY_1D, ARRAY_1D,
_2D, _2D,
@@ -32,46 +35,46 @@ enum class TextureType : u64 {
ARRAY_CUBE, ARRAY_CUBE,
}; };
Shader::TextureType GetType(TextureType type) { Shader::TextureType GetType(TextureFetchType type) {
switch (type) { switch (type) {
case TextureType::_1D: case TextureFetchType::_1D:
return Shader::TextureType::Color1D; return Shader::TextureType::Color1D;
case TextureType::ARRAY_1D: case TextureFetchType::ARRAY_1D:
return Shader::TextureType::ColorArray1D; return Shader::TextureType::ColorArray1D;
case TextureType::_2D: case TextureFetchType::_2D:
return Shader::TextureType::Color2D; return Shader::TextureType::Color2D;
case TextureType::ARRAY_2D: case TextureFetchType::ARRAY_2D:
return Shader::TextureType::ColorArray2D; return Shader::TextureType::ColorArray2D;
case TextureType::_3D: case TextureFetchType::_3D:
return Shader::TextureType::Color3D; return Shader::TextureType::Color3D;
case TextureType::ARRAY_3D: case TextureFetchType::ARRAY_3D:
throw NotImplementedException("3D array texture type"); throw NotImplementedException("3D array texture type");
case TextureType::CUBE: case TextureFetchType::CUBE:
return Shader::TextureType::ColorCube; return Shader::TextureType::ColorCube;
case TextureType::ARRAY_CUBE: case TextureFetchType::ARRAY_CUBE:
return Shader::TextureType::ColorArrayCube; return Shader::TextureType::ColorArrayCube;
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
} }
IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) { IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureFetchType type) {
const auto read_array{[&]() -> IR::F32 { return v.ir.ConvertUToF(32, 16, v.X(reg)); }}; const auto read_array{[&]() -> IR::F32 { return v.ir.ConvertUToF(32, 16, v.X(reg)); }};
switch (type) { switch (type) {
case TextureType::_1D: case TextureFetchType::_1D:
return v.F(reg); return v.F(reg);
case TextureType::ARRAY_1D: case TextureFetchType::ARRAY_1D:
return v.ir.CompositeConstruct(v.F(reg + 1), read_array()); return v.ir.CompositeConstruct(v.F(reg + 1), read_array());
case TextureType::_2D: case TextureFetchType::_2D:
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1)); return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1));
case TextureType::ARRAY_2D: case TextureFetchType::ARRAY_2D:
return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), read_array()); return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), read_array());
case TextureType::_3D: case TextureFetchType::_3D:
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2)); return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
case TextureType::ARRAY_3D: case TextureFetchType::ARRAY_3D:
throw NotImplementedException("3D array texture type"); throw NotImplementedException("3D array texture type");
case TextureType::CUBE: case TextureFetchType::CUBE:
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2)); return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
case TextureType::ARRAY_CUBE: case TextureFetchType::ARRAY_CUBE:
return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), v.F(reg + 3), read_array()); return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), v.F(reg + 3), read_array());
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
@@ -95,25 +98,25 @@ IR::F32 MakeLod(TranslatorVisitor& v, IR::Reg& reg, Blod blod) {
throw NotImplementedException("Invalid blod {}", blod); throw NotImplementedException("Invalid blod {}", blod);
} }
IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureType type) { IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureFetchType type) {
const IR::U32 value{v.X(reg++)}; const IR::U32 value{v.X(reg++)};
switch (type) { switch (type) {
case TextureType::_1D: case TextureFetchType::_1D:
case TextureType::ARRAY_1D: case TextureFetchType::ARRAY_1D:
return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true); return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true);
case TextureType::_2D: case TextureFetchType::_2D:
case TextureType::ARRAY_2D: case TextureFetchType::ARRAY_2D:
return v.ir.CompositeConstruct( return v.ir.CompositeConstruct(
v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true), v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true)); v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true));
case TextureType::_3D: case TextureFetchType::_3D:
case TextureType::ARRAY_3D: case TextureFetchType::ARRAY_3D:
return v.ir.CompositeConstruct( return v.ir.CompositeConstruct(
v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true), v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true), v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(4), true)); v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(4), true));
case TextureType::CUBE: case TextureFetchType::CUBE:
case TextureType::ARRAY_CUBE: case TextureFetchType::ARRAY_CUBE:
throw NotImplementedException("Illegal offset on CUBE sample"); throw NotImplementedException("Illegal offset on CUBE sample");
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
@@ -141,7 +144,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool aoffi, Blod blod, bool lc,
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> coord_reg; BitField<8, 8, IR::Reg> coord_reg;
BitField<20, 8, IR::Reg> meta_reg; BitField<20, 8, IR::Reg> meta_reg;
BitField<28, 3, TextureType> type; BitField<28, 3, TextureFetchType> type;
BitField<31, 4, u64> mask; BitField<31, 4, u64> mask;
} const tex{insn}; } const tex{insn};
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,14 +11,14 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Precision : u64 { enum class TextureFetchSwizzledPrecision : u64 {
F16, F16,
F32, F32,
}; };
union Encoding { union EncodinTFS {
u64 raw; u64 raw;
BitField<59, 1, Precision> precision; BitField<59, 1, TextureFetchSwizzledPrecision> precision;
BitField<53, 4, u64> encoding; BitField<53, 4, u64> encoding;
BitField<49, 1, u64> nodep; BitField<49, 1, u64> nodep;
BitField<28, 8, IR::Reg> dest_reg_b; BitField<28, 8, IR::Reg> dest_reg_b;
@@ -26,31 +29,7 @@ union Encoding {
BitField<50, 3, u64> swizzle; BitField<50, 3, u64> swizzle;
}; };
constexpr unsigned R = 1; void CheckAlignmentTFS(IR::Reg reg, size_t alignment) {
constexpr unsigned G = 2;
constexpr unsigned B = 4;
constexpr unsigned A = 8;
constexpr std::array RG_LUT{
R, //
G, //
B, //
A, //
R | G, //
R | A, //
G | A, //
B | A, //
};
constexpr std::array RGBA_LUT{
R | G | B, //
R | G | A, //
R | B | A, //
G | B | A, //
R | G | B | A, //
};
void CheckAlignment(IR::Reg reg, size_t alignment) {
if (!IR::IsAligned(reg, alignment)) { if (!IR::IsAligned(reg, alignment)) {
throw NotImplementedException("Unaligned source register {}", reg); throw NotImplementedException("Unaligned source register {}", reg);
} }
@@ -65,14 +44,14 @@ IR::F32 ReadArray(TranslatorVisitor& v, const IR::U32& value) {
return v.ir.ConvertUToF(32, 16, v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(16))); return v.ir.ConvertUToF(32, 16, v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(16)));
} }
IR::Value Sample(TranslatorVisitor& v, u64 insn) { IR::Value SampleTFS(TranslatorVisitor& v, u64 insn) {
const Encoding texs{insn}; const EncodinTFS texs{insn};
const IR::U32 handle{v.ir.Imm32(static_cast<u32>(texs.cbuf_offset * 4))}; const IR::U32 handle{v.ir.Imm32(static_cast<u32>(texs.cbuf_offset * 4))};
const IR::F32 zero{v.ir.Imm32(0.0f)}; const IR::F32 zero{v.ir.Imm32(0.0f)};
const IR::Reg reg_a{texs.src_reg_a}; const IR::Reg reg_a{texs.src_reg_a};
const IR::Reg reg_b{texs.src_reg_b}; const IR::Reg reg_b{texs.src_reg_b};
IR::TextureInstInfo info{}; IR::TextureInstInfo info{};
if (texs.precision == Precision::F16) { if (texs.precision == TextureFetchSwizzledPrecision::F16) {
info.relaxed_precision.Assign(1); info.relaxed_precision.Assign(1);
} }
switch (texs.encoding) { switch (texs.encoding) {
@@ -86,67 +65,67 @@ IR::Value Sample(TranslatorVisitor& v, u64 insn) {
info.type.Assign(TextureType::Color2D); info.type.Assign(TextureType::Color2D);
return v.ir.ImageSampleExplicitLod(handle, Composite(v, reg_a, reg_b), zero, {}, info); return v.ir.ImageSampleExplicitLod(handle, Composite(v, reg_a, reg_b), zero, {}, info);
case 3: // 2D.LL case 3: // 2D.LL
CheckAlignment(reg_a, 2); CheckAlignmentTFS(reg_a, 2);
info.type.Assign(TextureType::Color2D); info.type.Assign(TextureType::Color2D);
return v.ir.ImageSampleExplicitLod(handle, Composite(v, reg_a, reg_a + 1), v.F(reg_b), {}, return v.ir.ImageSampleExplicitLod(handle, Composite(v, reg_a, reg_a + 1), v.F(reg_b), {},
info); info);
case 4: // 2D.DC case 4: // 2D.DC
CheckAlignment(reg_a, 2); CheckAlignmentTFS(reg_a, 2);
info.type.Assign(TextureType::Color2D); info.type.Assign(TextureType::Color2D);
info.is_depth.Assign(1); info.is_depth.Assign(1);
return v.ir.ImageSampleDrefImplicitLod(handle, Composite(v, reg_a, reg_a + 1), v.F(reg_b), return v.ir.ImageSampleDrefImplicitLod(handle, Composite(v, reg_a, reg_a + 1), v.F(reg_b),
{}, {}, {}, info); {}, {}, {}, info);
case 5: // 2D.LL.DC case 5: // 2D.LL.DC
CheckAlignment(reg_a, 2); CheckAlignmentTFS(reg_a, 2);
CheckAlignment(reg_b, 2); CheckAlignmentTFS(reg_b, 2);
info.type.Assign(TextureType::Color2D); info.type.Assign(TextureType::Color2D);
info.is_depth.Assign(1); info.is_depth.Assign(1);
return v.ir.ImageSampleDrefExplicitLod(handle, Composite(v, reg_a, reg_a + 1), return v.ir.ImageSampleDrefExplicitLod(handle, Composite(v, reg_a, reg_a + 1),
v.F(reg_b + 1), v.F(reg_b), {}, info); v.F(reg_b + 1), v.F(reg_b), {}, info);
case 6: // 2D.LZ.DC case 6: // 2D.LZ.DC
CheckAlignment(reg_a, 2); CheckAlignmentTFS(reg_a, 2);
info.type.Assign(TextureType::Color2D); info.type.Assign(TextureType::Color2D);
info.is_depth.Assign(1); info.is_depth.Assign(1);
return v.ir.ImageSampleDrefExplicitLod(handle, Composite(v, reg_a, reg_a + 1), v.F(reg_b), return v.ir.ImageSampleDrefExplicitLod(handle, Composite(v, reg_a, reg_a + 1), v.F(reg_b),
zero, {}, info); zero, {}, info);
case 7: // ARRAY_2D case 7: // ARRAY_2D
CheckAlignment(reg_a, 2); CheckAlignmentTFS(reg_a, 2);
info.type.Assign(TextureType::ColorArray2D); info.type.Assign(TextureType::ColorArray2D);
return v.ir.ImageSampleImplicitLod( return v.ir.ImageSampleImplicitLod(
handle, v.ir.CompositeConstruct(v.F(reg_a + 1), v.F(reg_b), ReadArray(v, v.X(reg_a))), handle, v.ir.CompositeConstruct(v.F(reg_a + 1), v.F(reg_b), ReadArray(v, v.X(reg_a))),
{}, {}, {}, info); {}, {}, {}, info);
case 8: // ARRAY_2D.LZ case 8: // ARRAY_2D.LZ
CheckAlignment(reg_a, 2); CheckAlignmentTFS(reg_a, 2);
info.type.Assign(TextureType::ColorArray2D); info.type.Assign(TextureType::ColorArray2D);
return v.ir.ImageSampleExplicitLod( return v.ir.ImageSampleExplicitLod(
handle, v.ir.CompositeConstruct(v.F(reg_a + 1), v.F(reg_b), ReadArray(v, v.X(reg_a))), handle, v.ir.CompositeConstruct(v.F(reg_a + 1), v.F(reg_b), ReadArray(v, v.X(reg_a))),
zero, {}, info); zero, {}, info);
case 9: // ARRAY_2D.LZ.DC case 9: // ARRAY_2D.LZ.DC
CheckAlignment(reg_a, 2); CheckAlignmentTFS(reg_a, 2);
CheckAlignment(reg_b, 2); CheckAlignmentTFS(reg_b, 2);
info.type.Assign(TextureType::ColorArray2D); info.type.Assign(TextureType::ColorArray2D);
info.is_depth.Assign(1); info.is_depth.Assign(1);
return v.ir.ImageSampleDrefExplicitLod( return v.ir.ImageSampleDrefExplicitLod(
handle, v.ir.CompositeConstruct(v.F(reg_a + 1), v.F(reg_b), ReadArray(v, v.X(reg_a))), handle, v.ir.CompositeConstruct(v.F(reg_a + 1), v.F(reg_b), ReadArray(v, v.X(reg_a))),
v.F(reg_b + 1), zero, {}, info); v.F(reg_b + 1), zero, {}, info);
case 10: // 3D case 10: // 3D
CheckAlignment(reg_a, 2); CheckAlignmentTFS(reg_a, 2);
info.type.Assign(TextureType::Color3D); info.type.Assign(TextureType::Color3D);
return v.ir.ImageSampleImplicitLod(handle, Composite(v, reg_a, reg_a + 1, reg_b), {}, {}, return v.ir.ImageSampleImplicitLod(handle, Composite(v, reg_a, reg_a + 1, reg_b), {}, {},
{}, info); {}, info);
case 11: // 3D.LZ case 11: // 3D.LZ
CheckAlignment(reg_a, 2); CheckAlignmentTFS(reg_a, 2);
info.type.Assign(TextureType::Color3D); info.type.Assign(TextureType::Color3D);
return v.ir.ImageSampleExplicitLod(handle, Composite(v, reg_a, reg_a + 1, reg_b), zero, {}, return v.ir.ImageSampleExplicitLod(handle, Composite(v, reg_a, reg_a + 1, reg_b), zero, {},
info); info);
case 12: // CUBE case 12: // CUBE
CheckAlignment(reg_a, 2); CheckAlignmentTFS(reg_a, 2);
info.type.Assign(TextureType::ColorCube); info.type.Assign(TextureType::ColorCube);
return v.ir.ImageSampleImplicitLod(handle, Composite(v, reg_a, reg_a + 1, reg_b), {}, {}, return v.ir.ImageSampleImplicitLod(handle, Composite(v, reg_a, reg_a + 1, reg_b), {}, {},
{}, info); {}, info);
case 13: // CUBE.LL case 13: // CUBE.LL
CheckAlignment(reg_a, 2); CheckAlignmentTFS(reg_a, 2);
CheckAlignment(reg_b, 2); CheckAlignmentTFS(reg_b, 2);
info.type.Assign(TextureType::ColorCube); info.type.Assign(TextureType::ColorCube);
return v.ir.ImageSampleExplicitLod(handle, Composite(v, reg_a, reg_a + 1, reg_b), return v.ir.ImageSampleExplicitLod(handle, Composite(v, reg_a, reg_a + 1, reg_b),
v.F(reg_b + 1), {}, info); v.F(reg_b + 1), {}, info);
@@ -155,23 +134,46 @@ IR::Value Sample(TranslatorVisitor& v, u64 insn) {
} }
} }
unsigned Swizzle(u64 insn) { unsigned FetchSwizzle(u64 insn) {
const Encoding texs{insn}; #define R 1
#define G 2
#define B 4
#define A 8
constexpr std::array<unsigned, 8> RG_LUT{
R, //
G, //
B, //
A, //
R | G, //
R | A, //
G | A, //
B | A, //
};
constexpr std::array<unsigned, 5> RGBA_LUT{
R | G | B, //
R | G | A, //
R | B | A, //
G | B | A, //
R | G | B | A, //
};
#undef R
#undef G
#undef B
#undef A
const EncodinTFS texs{insn};
const size_t encoding{texs.swizzle}; const size_t encoding{texs.swizzle};
if (texs.dest_reg_b == IR::Reg::RZ) { if (texs.dest_reg_b == IR::Reg::RZ) {
if (encoding >= RG_LUT.size()) { if (encoding >= RG_LUT.size())
throw NotImplementedException("Illegal RG encoding {}", encoding); throw NotImplementedException("Illegal RG encoding {}", encoding);
}
return RG_LUT[encoding]; return RG_LUT[encoding];
} else { } else {
if (encoding >= RGBA_LUT.size()) { if (encoding >= RGBA_LUT.size())
throw NotImplementedException("Illegal RGBA encoding {}", encoding); throw NotImplementedException("Illegal RGBA encoding {}", encoding);
}
return RGBA_LUT[encoding]; return RGBA_LUT[encoding];
} }
} }
IR::F32 Extract(TranslatorVisitor& v, const IR::Value& sample, unsigned component) { IR::F32 FetchExtract(TranslatorVisitor& v, const IR::Value& sample, unsigned component) {
const bool is_shadow{sample.Type() == IR::Type::F32}; const bool is_shadow{sample.Type() == IR::Type::F32};
if (is_shadow) { if (is_shadow) {
const bool is_alpha{component == 3}; const bool is_alpha{component == 3};
@@ -181,69 +183,69 @@ IR::F32 Extract(TranslatorVisitor& v, const IR::Value& sample, unsigned componen
} }
} }
IR::Reg RegStoreComponent32(u64 insn, unsigned index) { IR::Reg FetchRegStoreComponent32(u64 insn, unsigned index) {
const Encoding texs{insn}; const EncodinTFS texs{insn};
switch (index) { switch (index) {
case 0: case 0:
return texs.dest_reg_a; return texs.dest_reg_a;
case 1: case 1:
CheckAlignment(texs.dest_reg_a, 2); CheckAlignmentTFS(texs.dest_reg_a, 2);
return texs.dest_reg_a + 1; return texs.dest_reg_a + 1;
case 2: case 2:
return texs.dest_reg_b; return texs.dest_reg_b;
case 3: case 3:
CheckAlignment(texs.dest_reg_b, 2); CheckAlignmentTFS(texs.dest_reg_b, 2);
return texs.dest_reg_b + 1; return texs.dest_reg_b + 1;
} }
throw LogicError("Invalid store index {}", index); throw LogicError("Invalid store index {}", index);
} }
void Store32(TranslatorVisitor& v, u64 insn, const IR::Value& sample) { void Store32TFS(TranslatorVisitor& v, u64 insn, const IR::Value& sample) {
const unsigned swizzle{Swizzle(insn)}; const unsigned swizzle{FetchSwizzle(insn)};
unsigned store_index{0}; unsigned store_index{0};
for (unsigned component = 0; component < 4; ++component) { for (unsigned component = 0; component < 4; ++component) {
if (((swizzle >> component) & 1) == 0) { if (((swizzle >> component) & 1) == 0) {
continue; continue;
} }
const IR::Reg dest{RegStoreComponent32(insn, store_index)}; const IR::Reg dest{FetchRegStoreComponent32(insn, store_index)};
v.F(dest, Extract(v, sample, component)); v.F(dest, FetchExtract(v, sample, component));
++store_index; ++store_index;
} }
} }
IR::U32 Pack(TranslatorVisitor& v, const IR::F32& lhs, const IR::F32& rhs) { IR::U32 PackTFS(TranslatorVisitor& v, const IR::F32& lhs, const IR::F32& rhs) {
return v.ir.PackHalf2x16(v.ir.CompositeConstruct(lhs, rhs)); return v.ir.PackHalf2x16(v.ir.CompositeConstruct(lhs, rhs));
} }
void Store16(TranslatorVisitor& v, u64 insn, const IR::Value& sample) { void Store16TFS(TranslatorVisitor& v, u64 insn, const IR::Value& sample) {
const unsigned swizzle{Swizzle(insn)}; const unsigned swizzle{FetchSwizzle(insn)};
unsigned store_index{0}; unsigned store_index{0};
std::array<IR::F32, 4> swizzled; std::array<IR::F32, 4> swizzled;
for (unsigned component = 0; component < 4; ++component) { for (unsigned component = 0; component < 4; ++component) {
if (((swizzle >> component) & 1) == 0) { if (((swizzle >> component) & 1) == 0) {
continue; continue;
} }
swizzled[store_index] = Extract(v, sample, component); swizzled[store_index] = FetchExtract(v, sample, component);
++store_index; ++store_index;
} }
const IR::F32 zero{v.ir.Imm32(0.0f)}; const IR::F32 zero{v.ir.Imm32(0.0f)};
const Encoding texs{insn}; const EncodinTFS texs{insn};
switch (store_index) { switch (store_index) {
case 1: case 1:
v.X(texs.dest_reg_a, Pack(v, swizzled[0], zero)); v.X(texs.dest_reg_a, PackTFS(v, swizzled[0], zero));
break; break;
case 2: case 2:
case 3: case 3:
case 4: case 4:
v.X(texs.dest_reg_a, Pack(v, swizzled[0], swizzled[1])); v.X(texs.dest_reg_a, PackTFS(v, swizzled[0], swizzled[1]));
switch (store_index) { switch (store_index) {
case 2: case 2:
break; break;
case 3: case 3:
v.X(texs.dest_reg_b, Pack(v, swizzled[2], zero)); v.X(texs.dest_reg_b, PackTFS(v, swizzled[2], zero));
break; break;
case 4: case 4:
v.X(texs.dest_reg_b, Pack(v, swizzled[2], swizzled[3])); v.X(texs.dest_reg_b, PackTFS(v, swizzled[2], swizzled[3]));
break; break;
} }
break; break;
@@ -252,11 +254,11 @@ void Store16(TranslatorVisitor& v, u64 insn, const IR::Value& sample) {
} // Anonymous namespace } // Anonymous namespace
void TranslatorVisitor::TEXS(u64 insn) { void TranslatorVisitor::TEXS(u64 insn) {
const IR::Value sample{Sample(*this, insn)}; const IR::Value sample{SampleTFS(*this, insn)};
if (Encoding{insn}.precision == Precision::F32) { if (EncodinTFS{insn}.precision == TextureFetchSwizzledPrecision::F32) {
Store32(*this, insn, sample); Store32TFS(*this, insn, sample);
} else { } else {
Store16(*this, insn, sample); Store16TFS(*this, insn, sample);
} }
} }
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,7 +12,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class TextureType : u64 { enum class TextureGatherType : u64 {
_1D, _1D,
ARRAY_1D, ARRAY_1D,
_2D, _2D,
@@ -27,77 +30,77 @@ enum class OffsetType : u64 {
Invalid, Invalid,
}; };
enum class ComponentType : u64 { enum class TextureGatherComponentType : u64 {
R = 0, R = 0,
G = 1, G = 1,
B = 2, B = 2,
A = 3, A = 3,
}; };
Shader::TextureType GetType(TextureType type) { Shader::TextureType GetTextureGatherType(TextureGatherType type) {
switch (type) { switch (type) {
case TextureType::_1D: case TextureGatherType::_1D:
return Shader::TextureType::Color1D; return Shader::TextureType::Color1D;
case TextureType::ARRAY_1D: case TextureGatherType::ARRAY_1D:
return Shader::TextureType::ColorArray1D; return Shader::TextureType::ColorArray1D;
case TextureType::_2D: case TextureGatherType::_2D:
return Shader::TextureType::Color2D; return Shader::TextureType::Color2D;
case TextureType::ARRAY_2D: case TextureGatherType::ARRAY_2D:
return Shader::TextureType::ColorArray2D; return Shader::TextureType::ColorArray2D;
case TextureType::_3D: case TextureGatherType::_3D:
return Shader::TextureType::Color3D; return Shader::TextureType::Color3D;
case TextureType::ARRAY_3D: case TextureGatherType::ARRAY_3D:
throw NotImplementedException("3D array texture type"); throw NotImplementedException("3D array texture type");
case TextureType::CUBE: case TextureGatherType::CUBE:
return Shader::TextureType::ColorCube; return Shader::TextureType::ColorCube;
case TextureType::ARRAY_CUBE: case TextureGatherType::ARRAY_CUBE:
return Shader::TextureType::ColorArrayCube; return Shader::TextureType::ColorArrayCube;
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
} }
IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) { IR::Value MakeTextureGatherCoords(TranslatorVisitor& v, IR::Reg reg, TextureGatherType type) {
const auto read_array{[&]() -> IR::F32 { return v.ir.ConvertUToF(32, 16, v.X(reg)); }}; const auto read_array{[&]() -> IR::F32 { return v.ir.ConvertUToF(32, 16, v.X(reg)); }};
switch (type) { switch (type) {
case TextureType::_1D: case TextureGatherType::_1D:
return v.F(reg); return v.F(reg);
case TextureType::ARRAY_1D: case TextureGatherType::ARRAY_1D:
return v.ir.CompositeConstruct(v.F(reg + 1), read_array()); return v.ir.CompositeConstruct(v.F(reg + 1), read_array());
case TextureType::_2D: case TextureGatherType::_2D:
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1)); return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1));
case TextureType::ARRAY_2D: case TextureGatherType::ARRAY_2D:
return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), read_array()); return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), read_array());
case TextureType::_3D: case TextureGatherType::_3D:
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2)); return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
case TextureType::ARRAY_3D: case TextureGatherType::ARRAY_3D:
throw NotImplementedException("3D array texture type"); throw NotImplementedException("3D array texture type");
case TextureType::CUBE: case TextureGatherType::CUBE:
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2)); return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
case TextureType::ARRAY_CUBE: case TextureGatherType::ARRAY_CUBE:
return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), v.F(reg + 3), read_array()); return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), v.F(reg + 3), read_array());
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
} }
IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureType type) { IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureGatherType type) {
const IR::U32 value{v.X(reg++)}; const IR::U32 value{v.X(reg++)};
switch (type) { switch (type) {
case TextureType::_1D: case TextureGatherType::_1D:
case TextureType::ARRAY_1D: case TextureGatherType::ARRAY_1D:
return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true); return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true);
case TextureType::_2D: case TextureGatherType::_2D:
case TextureType::ARRAY_2D: case TextureGatherType::ARRAY_2D:
return v.ir.CompositeConstruct( return v.ir.CompositeConstruct(
v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true), v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true)); v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true));
case TextureType::_3D: case TextureGatherType::_3D:
case TextureType::ARRAY_3D: case TextureGatherType::ARRAY_3D:
return v.ir.CompositeConstruct( return v.ir.CompositeConstruct(
v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true), v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true), v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(16), v.ir.Imm32(6), true)); v.ir.BitFieldExtract(value, v.ir.Imm32(16), v.ir.Imm32(6), true));
case TextureType::CUBE: case TextureGatherType::CUBE:
case TextureType::ARRAY_CUBE: case TextureGatherType::ARRAY_CUBE:
throw NotImplementedException("Illegal offset on CUBE sample"); throw NotImplementedException("Illegal offset on CUBE sample");
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
@@ -116,7 +119,7 @@ std::pair<IR::Value, IR::Value> MakeOffsetPTP(TranslatorVisitor& v, IR::Reg& reg
return {make_vector(value1), make_vector(value2)}; return {make_vector(value1), make_vector(value2)};
} }
void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetType offset_type, void Impl(TranslatorVisitor& v, u64 insn, TextureGatherComponentType component_type, OffsetType offset_type,
bool is_bindless) { bool is_bindless) {
union { union {
u64 raw; u64 raw;
@@ -127,12 +130,12 @@ void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetTy
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> coord_reg; BitField<8, 8, IR::Reg> coord_reg;
BitField<20, 8, IR::Reg> meta_reg; BitField<20, 8, IR::Reg> meta_reg;
BitField<28, 3, TextureType> type; BitField<28, 3, TextureGatherType> type;
BitField<31, 4, u64> mask; BitField<31, 4, u64> mask;
BitField<36, 13, u64> cbuf_offset; BitField<36, 13, u64> cbuf_offset;
} const tld4{insn}; } const tld4{insn};
const IR::Value coords{MakeCoords(v, tld4.coord_reg, tld4.type)}; const IR::Value coords{MakeTextureGatherCoords(v, tld4.coord_reg, tld4.type)};
IR::Reg meta_reg{tld4.meta_reg}; IR::Reg meta_reg{tld4.meta_reg};
IR::Value handle; IR::Value handle;
@@ -160,7 +163,7 @@ void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetTy
dref = v.F(meta_reg++); dref = v.F(meta_reg++);
} }
IR::TextureInstInfo info{}; IR::TextureInstInfo info{};
info.type.Assign(GetType(tld4.type)); info.type.Assign(GetTextureGatherType(tld4.type));
info.is_depth.Assign(tld4.dc != 0 ? 1 : 0); info.is_depth.Assign(tld4.dc != 0 ? 1 : 0);
info.gather_component.Assign(static_cast<u32>(component_type)); info.gather_component.Assign(static_cast<u32>(component_type));
const IR::Value sample{[&] { const IR::Value sample{[&] {
@@ -187,7 +190,7 @@ void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetTy
void TranslatorVisitor::TLD4(u64 insn) { void TranslatorVisitor::TLD4(u64 insn) {
union { union {
u64 raw; u64 raw;
BitField<56, 2, ComponentType> component; BitField<56, 2, TextureGatherComponentType> component;
BitField<54, 2, OffsetType> offset; BitField<54, 2, OffsetType> offset;
} const tld4{insn}; } const tld4{insn};
Impl(*this, insn, tld4.component, tld4.offset, false); Impl(*this, insn, tld4.component, tld4.offset, false);
@@ -196,7 +199,7 @@ void TranslatorVisitor::TLD4(u64 insn) {
void TranslatorVisitor::TLD4_b(u64 insn) { void TranslatorVisitor::TLD4_b(u64 insn) {
union { union {
u64 raw; u64 raw;
BitField<38, 2, ComponentType> component; BitField<38, 2, TextureGatherComponentType> component;
BitField<36, 2, OffsetType> offset; BitField<36, 2, OffsetType> offset;
} const tld4{insn}; } const tld4{insn};
Impl(*this, insn, tld4.component, tld4.offset, true); Impl(*this, insn, tld4.component, tld4.offset, true);
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,22 +11,22 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Precision : u64 { enum class TextureGatherSwizzledPrecision : u64 {
F32, F32,
F16, F16,
}; };
enum class ComponentType : u64 { enum class TextureGatherSwizzledComponentType : u64 {
R = 0, R = 0,
G = 1, G = 1,
B = 2, B = 2,
A = 3, A = 3,
}; };
union Encoding { union EncodinTGS {
u64 raw; u64 raw;
BitField<55, 1, Precision> precision; BitField<55, 1, TextureGatherSwizzledPrecision> precision;
BitField<52, 2, ComponentType> component_type; BitField<52, 2, TextureGatherSwizzledComponentType> component_type;
BitField<51, 1, u64> aoffi; BitField<51, 1, u64> aoffi;
BitField<50, 1, u64> dc; BitField<50, 1, u64> dc;
BitField<49, 1, u64> nodep; BitField<49, 1, u64> nodep;
@@ -34,25 +37,25 @@ union Encoding {
BitField<36, 13, u64> cbuf_offset; BitField<36, 13, u64> cbuf_offset;
}; };
void CheckAlignment(IR::Reg reg, size_t alignment) { void CheckAlignmentTGS(IR::Reg reg, size_t alignment) {
if (!IR::IsAligned(reg, alignment)) { if (!IR::IsAligned(reg, alignment)) {
throw NotImplementedException("Unaligned source register {}", reg); throw NotImplementedException("Unaligned source register {}", reg);
} }
} }
IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg reg) { IR::Value MakeGatherOffset(TranslatorVisitor& v, IR::Reg reg) {
const IR::U32 value{v.X(reg)}; const IR::U32 value{v.X(reg)};
return v.ir.CompositeConstruct(v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true), return v.ir.CompositeConstruct(v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(6), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true)); v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(6), true));
} }
IR::Value Sample(TranslatorVisitor& v, u64 insn) { IR::Value SampleTGS(TranslatorVisitor& v, u64 insn) {
const Encoding tld4s{insn}; const EncodinTGS tld4s{insn};
const IR::U32 handle{v.ir.Imm32(static_cast<u32>(tld4s.cbuf_offset * 4))}; const IR::U32 handle{v.ir.Imm32(static_cast<u32>(tld4s.cbuf_offset * 4))};
const IR::Reg reg_a{tld4s.src_reg_a}; const IR::Reg reg_a{tld4s.src_reg_a};
const IR::Reg reg_b{tld4s.src_reg_b}; const IR::Reg reg_b{tld4s.src_reg_b};
IR::TextureInstInfo info{}; IR::TextureInstInfo info{};
if (tld4s.precision == Precision::F16) { if (tld4s.precision == TextureGatherSwizzledPrecision::F16) {
info.relaxed_precision.Assign(1); info.relaxed_precision.Assign(1);
} }
info.gather_component.Assign(static_cast<u32>(tld4s.component_type.Value())); info.gather_component.Assign(static_cast<u32>(tld4s.component_type.Value()));
@@ -60,18 +63,18 @@ IR::Value Sample(TranslatorVisitor& v, u64 insn) {
info.is_depth.Assign(tld4s.dc != 0 ? 1 : 0); info.is_depth.Assign(tld4s.dc != 0 ? 1 : 0);
IR::Value coords; IR::Value coords;
if (tld4s.aoffi != 0) { if (tld4s.aoffi != 0) {
CheckAlignment(reg_a, 2); CheckAlignmentTGS(reg_a, 2);
coords = v.ir.CompositeConstruct(v.F(reg_a), v.F(reg_a + 1)); coords = v.ir.CompositeConstruct(v.F(reg_a), v.F(reg_a + 1));
IR::Value offset = MakeOffset(v, reg_b); IR::Value offset = MakeGatherOffset(v, reg_b);
if (tld4s.dc != 0) { if (tld4s.dc != 0) {
CheckAlignment(reg_b, 2); CheckAlignmentTGS(reg_b, 2);
IR::F32 dref = v.F(reg_b + 1); IR::F32 dref = v.F(reg_b + 1);
return v.ir.ImageGatherDref(handle, coords, offset, {}, dref, info); return v.ir.ImageGatherDref(handle, coords, offset, {}, dref, info);
} }
return v.ir.ImageGather(handle, coords, offset, {}, info); return v.ir.ImageGather(handle, coords, offset, {}, info);
} }
if (tld4s.dc != 0) { if (tld4s.dc != 0) {
CheckAlignment(reg_a, 2); CheckAlignmentTGS(reg_a, 2);
coords = v.ir.CompositeConstruct(v.F(reg_a), v.F(reg_a + 1)); coords = v.ir.CompositeConstruct(v.F(reg_a), v.F(reg_a + 1));
IR::F32 dref = v.F(reg_b); IR::F32 dref = v.F(reg_b);
return v.ir.ImageGatherDref(handle, coords, {}, {}, dref, info); return v.ir.ImageGatherDref(handle, coords, {}, {}, dref, info);
@@ -81,50 +84,50 @@ IR::Value Sample(TranslatorVisitor& v, u64 insn) {
} }
IR::Reg RegStoreComponent32(u64 insn, size_t index) { IR::Reg RegStoreComponent32(u64 insn, size_t index) {
const Encoding tlds4{insn}; const EncodinTGS tlds4{insn};
switch (index) { switch (index) {
case 0: case 0:
return tlds4.dest_reg_a; return tlds4.dest_reg_a;
case 1: case 1:
CheckAlignment(tlds4.dest_reg_a, 2); CheckAlignmentTGS(tlds4.dest_reg_a, 2);
return tlds4.dest_reg_a + 1; return tlds4.dest_reg_a + 1;
case 2: case 2:
return tlds4.dest_reg_b; return tlds4.dest_reg_b;
case 3: case 3:
CheckAlignment(tlds4.dest_reg_b, 2); CheckAlignmentTGS(tlds4.dest_reg_b, 2);
return tlds4.dest_reg_b + 1; return tlds4.dest_reg_b + 1;
} }
throw LogicError("Invalid store index {}", index); throw LogicError("Invalid store index {}", index);
} }
void Store32(TranslatorVisitor& v, u64 insn, const IR::Value& sample) { void Store32TGS(TranslatorVisitor& v, u64 insn, const IR::Value& sample) {
for (size_t component = 0; component < 4; ++component) { for (size_t component = 0; component < 4; ++component) {
const IR::Reg dest{RegStoreComponent32(insn, component)}; const IR::Reg dest{RegStoreComponent32(insn, component)};
v.F(dest, IR::F32{v.ir.CompositeExtract(sample, component)}); v.F(dest, IR::F32{v.ir.CompositeExtract(sample, component)});
} }
} }
IR::U32 Pack(TranslatorVisitor& v, const IR::F32& lhs, const IR::F32& rhs) { IR::U32 PackTGS(TranslatorVisitor& v, const IR::F32& lhs, const IR::F32& rhs) {
return v.ir.PackHalf2x16(v.ir.CompositeConstruct(lhs, rhs)); return v.ir.PackHalf2x16(v.ir.CompositeConstruct(lhs, rhs));
} }
void Store16(TranslatorVisitor& v, u64 insn, const IR::Value& sample) { void Store16TGS(TranslatorVisitor& v, u64 insn, const IR::Value& sample) {
std::array<IR::F32, 4> swizzled; std::array<IR::F32, 4> swizzled;
for (size_t component = 0; component < 4; ++component) { for (size_t component = 0; component < 4; ++component) {
swizzled[component] = IR::F32{v.ir.CompositeExtract(sample, component)}; swizzled[component] = IR::F32{v.ir.CompositeExtract(sample, component)};
} }
const Encoding tld4s{insn}; const EncodinTGS tld4s{insn};
v.X(tld4s.dest_reg_a, Pack(v, swizzled[0], swizzled[1])); v.X(tld4s.dest_reg_a, PackTGS(v, swizzled[0], swizzled[1]));
v.X(tld4s.dest_reg_b, Pack(v, swizzled[2], swizzled[3])); v.X(tld4s.dest_reg_b, PackTGS(v, swizzled[2], swizzled[3]));
} }
} // Anonymous namespace } // Anonymous namespace
void TranslatorVisitor::TLD4S(u64 insn) { void TranslatorVisitor::TLD4S(u64 insn) {
const IR::Value sample{Sample(*this, insn)}; const IR::Value sample{SampleTGS(*this, insn)};
if (Encoding{insn}.precision == Precision::F32) { if (EncodinTGS{insn}.precision == TextureGatherSwizzledPrecision::F32) {
Store32(*this, insn, sample); Store32TGS(*this, insn, sample);
} else { } else {
Store16(*this, insn, sample); Store16TGS(*this, insn, sample);
} }
} }
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,7 +12,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class TextureType : u64 { enum class TextureGradientType : u64 {
_1D, _1D,
ARRAY_1D, ARRAY_1D,
_2D, _2D,
@@ -20,23 +23,23 @@ enum class TextureType : u64 {
ARRAY_CUBE, ARRAY_CUBE,
}; };
Shader::TextureType GetType(TextureType type) { Shader::TextureType GetType(TextureGradientType type) {
switch (type) { switch (type) {
case TextureType::_1D: case TextureGradientType::_1D:
return Shader::TextureType::Color1D; return Shader::TextureType::Color1D;
case TextureType::ARRAY_1D: case TextureGradientType::ARRAY_1D:
return Shader::TextureType::ColorArray1D; return Shader::TextureType::ColorArray1D;
case TextureType::_2D: case TextureGradientType::_2D:
return Shader::TextureType::Color2D; return Shader::TextureType::Color2D;
case TextureType::ARRAY_2D: case TextureGradientType::ARRAY_2D:
return Shader::TextureType::ColorArray2D; return Shader::TextureType::ColorArray2D;
case TextureType::_3D: case TextureGradientType::_3D:
return Shader::TextureType::Color3D; return Shader::TextureType::Color3D;
case TextureType::ARRAY_3D: case TextureGradientType::ARRAY_3D:
throw NotImplementedException("3D array texture type"); throw NotImplementedException("3D array texture type");
case TextureType::CUBE: case TextureGradientType::CUBE:
return Shader::TextureType::ColorCube; return Shader::TextureType::ColorCube;
case TextureType::ARRAY_CUBE: case TextureGradientType::ARRAY_CUBE:
return Shader::TextureType::ColorArrayCube; return Shader::TextureType::ColorArrayCube;
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
@@ -50,7 +53,7 @@ IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg reg, bool has_lod_clamp) {
v.ir.BitFieldExtract(value, v.ir.Imm32(base + 4), v.ir.Imm32(4), true)); v.ir.BitFieldExtract(value, v.ir.Imm32(base + 4), v.ir.Imm32(4), true));
} }
void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) { void TextureGatherImpl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
union { union {
u64 raw; u64 raw;
BitField<49, 1, u64> nodep; BitField<49, 1, u64> nodep;
@@ -60,7 +63,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> coord_reg; BitField<8, 8, IR::Reg> coord_reg;
BitField<20, 8, IR::Reg> derivative_reg; BitField<20, 8, IR::Reg> derivative_reg;
BitField<28, 3, TextureType> type; BitField<28, 3, TextureGradientType> type;
BitField<31, 4, u64> mask; BitField<31, 4, u64> mask;
BitField<36, 13, u64> cbuf_offset; BitField<36, 13, u64> cbuf_offset;
} const txd{insn}; } const txd{insn};
@@ -88,25 +91,25 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
return v.ir.ConvertUToF(32, 16, array_index); return v.ir.ConvertUToF(32, 16, array_index);
}}; }};
switch (txd.type) { switch (txd.type) {
case TextureType::_1D: { case TextureGradientType::_1D: {
coords = v.F(base_reg); coords = v.F(base_reg);
num_derivatives = 1; num_derivatives = 1;
last_reg = base_reg + 1; last_reg = base_reg + 1;
break; break;
} }
case TextureType::ARRAY_1D: { case TextureGradientType::ARRAY_1D: {
last_reg = base_reg + 1; last_reg = base_reg + 1;
coords = v.ir.CompositeConstruct(v.F(base_reg), read_array()); coords = v.ir.CompositeConstruct(v.F(base_reg), read_array());
num_derivatives = 1; num_derivatives = 1;
break; break;
} }
case TextureType::_2D: { case TextureGradientType::_2D: {
last_reg = base_reg + 2; last_reg = base_reg + 2;
coords = v.ir.CompositeConstruct(v.F(base_reg), v.F(base_reg + 1)); coords = v.ir.CompositeConstruct(v.F(base_reg), v.F(base_reg + 1));
num_derivatives = 2; num_derivatives = 2;
break; break;
} }
case TextureType::ARRAY_2D: { case TextureGradientType::ARRAY_2D: {
last_reg = base_reg + 2; last_reg = base_reg + 2;
coords = v.ir.CompositeConstruct(v.F(base_reg), v.F(base_reg + 1), read_array()); coords = v.ir.CompositeConstruct(v.F(base_reg), v.F(base_reg + 1), read_array());
num_derivatives = 2; num_derivatives = 2;
@@ -170,11 +173,11 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
} // Anonymous namespace } // Anonymous namespace
void TranslatorVisitor::TXD(u64 insn) { void TranslatorVisitor::TXD(u64 insn) {
Impl(*this, insn, false); TextureGatherImpl(*this, insn, false);
} }
void TranslatorVisitor::TXD_b(u64 insn) { void TranslatorVisitor::TXD_b(u64 insn) {
Impl(*this, insn, true); TextureGatherImpl(*this, insn, true);
} }
} // namespace Shader::Maxwell } // namespace Shader::Maxwell
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,7 +12,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class TextureType : u64 { enum class TextureLoadType : u64 {
_1D, _1D,
ARRAY_1D, ARRAY_1D,
_2D, _2D,
@@ -20,77 +23,77 @@ enum class TextureType : u64 {
ARRAY_CUBE, ARRAY_CUBE,
}; };
Shader::TextureType GetType(TextureType type) { Shader::TextureType GetType(TextureLoadType type) {
switch (type) { switch (type) {
case TextureType::_1D: case TextureLoadType::_1D:
return Shader::TextureType::Color1D; return Shader::TextureType::Color1D;
case TextureType::ARRAY_1D: case TextureLoadType::ARRAY_1D:
return Shader::TextureType::ColorArray1D; return Shader::TextureType::ColorArray1D;
case TextureType::_2D: case TextureLoadType::_2D:
return Shader::TextureType::Color2D; return Shader::TextureType::Color2D;
case TextureType::ARRAY_2D: case TextureLoadType::ARRAY_2D:
return Shader::TextureType::ColorArray2D; return Shader::TextureType::ColorArray2D;
case TextureType::_3D: case TextureLoadType::_3D:
return Shader::TextureType::Color3D; return Shader::TextureType::Color3D;
case TextureType::ARRAY_3D: case TextureLoadType::ARRAY_3D:
throw NotImplementedException("3D array texture type"); throw NotImplementedException("3D array texture type");
case TextureType::CUBE: case TextureLoadType::CUBE:
return Shader::TextureType::ColorCube; return Shader::TextureType::ColorCube;
case TextureType::ARRAY_CUBE: case TextureLoadType::ARRAY_CUBE:
return Shader::TextureType::ColorArrayCube; return Shader::TextureType::ColorArrayCube;
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
} }
IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) { IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureLoadType type) {
const auto read_array{ const auto read_array{
[&]() -> IR::U32 { return v.ir.BitFieldExtract(v.X(reg), v.ir.Imm32(0), v.ir.Imm32(16)); }}; [&]() -> IR::U32 { return v.ir.BitFieldExtract(v.X(reg), v.ir.Imm32(0), v.ir.Imm32(16)); }};
switch (type) { switch (type) {
case TextureType::_1D: case TextureLoadType::_1D:
return v.X(reg); return v.X(reg);
case TextureType::ARRAY_1D: case TextureLoadType::ARRAY_1D:
return v.ir.CompositeConstruct(v.X(reg + 1), read_array()); return v.ir.CompositeConstruct(v.X(reg + 1), read_array());
case TextureType::_2D: case TextureLoadType::_2D:
return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1)); return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1));
case TextureType::ARRAY_2D: case TextureLoadType::ARRAY_2D:
return v.ir.CompositeConstruct(v.X(reg + 1), v.X(reg + 2), read_array()); return v.ir.CompositeConstruct(v.X(reg + 1), v.X(reg + 2), read_array());
case TextureType::_3D: case TextureLoadType::_3D:
return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2)); return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2));
case TextureType::ARRAY_3D: case TextureLoadType::ARRAY_3D:
throw NotImplementedException("3D array texture type"); throw NotImplementedException("3D array texture type");
case TextureType::CUBE: case TextureLoadType::CUBE:
return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2)); return v.ir.CompositeConstruct(v.X(reg), v.X(reg + 1), v.X(reg + 2));
case TextureType::ARRAY_CUBE: case TextureLoadType::ARRAY_CUBE:
return v.ir.CompositeConstruct(v.X(reg + 1), v.X(reg + 2), v.X(reg + 3), read_array()); return v.ir.CompositeConstruct(v.X(reg + 1), v.X(reg + 2), v.X(reg + 3), read_array());
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
} }
IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureType type) { IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureLoadType type) {
const IR::U32 value{v.X(reg++)}; const IR::U32 value{v.X(reg++)};
switch (type) { switch (type) {
case TextureType::_1D: case TextureLoadType::_1D:
case TextureType::ARRAY_1D: case TextureLoadType::ARRAY_1D:
return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true); return v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true);
case TextureType::_2D: case TextureLoadType::_2D:
case TextureType::ARRAY_2D: case TextureLoadType::ARRAY_2D:
return v.ir.CompositeConstruct( return v.ir.CompositeConstruct(
v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true), v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true)); v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true));
case TextureType::_3D: case TextureLoadType::_3D:
case TextureType::ARRAY_3D: case TextureLoadType::ARRAY_3D:
return v.ir.CompositeConstruct( return v.ir.CompositeConstruct(
v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true), v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true), v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(4), true)); v.ir.BitFieldExtract(value, v.ir.Imm32(8), v.ir.Imm32(4), true));
case TextureType::CUBE: case TextureLoadType::CUBE:
case TextureType::ARRAY_CUBE: case TextureLoadType::ARRAY_CUBE:
throw NotImplementedException("Illegal offset on CUBE sample"); throw NotImplementedException("Illegal offset on CUBE sample");
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
} }
void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) { void TextureLoadImpl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
union { union {
u64 raw; u64 raw;
BitField<49, 1, u64> nodep; BitField<49, 1, u64> nodep;
@@ -102,7 +105,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> coord_reg; BitField<8, 8, IR::Reg> coord_reg;
BitField<20, 8, IR::Reg> meta_reg; BitField<20, 8, IR::Reg> meta_reg;
BitField<28, 3, TextureType> type; BitField<28, 3, TextureLoadType> type;
BitField<31, 4, u64> mask; BitField<31, 4, u64> mask;
BitField<36, 13, u64> cbuf_offset; BitField<36, 13, u64> cbuf_offset;
} const tld{insn}; } const tld{insn};
@@ -152,11 +155,11 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
} // Anonymous namespace } // Anonymous namespace
void TranslatorVisitor::TLD(u64 insn) { void TranslatorVisitor::TLD(u64 insn) {
Impl(*this, insn, false); TextureLoadImpl(*this, insn, false);
} }
void TranslatorVisitor::TLD_b(u64 insn) { void TranslatorVisitor::TLD_b(u64 insn) {
Impl(*this, insn, true); TextureLoadImpl(*this, insn, true);
} }
} // namespace Shader::Maxwell } // namespace Shader::Maxwell
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,38 +13,14 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Precision : u64 { enum class TextureLoadSwizzledPrecision : u64 {
F16, F16,
F32, F32,
}; };
constexpr unsigned R = 1; union EncodinTLS {
constexpr unsigned G = 2;
constexpr unsigned B = 4;
constexpr unsigned A = 8;
constexpr std::array RG_LUT{
R, //
G, //
B, //
A, //
R | G, //
R | A, //
G | A, //
B | A, //
};
constexpr std::array RGBA_LUT{
R | G | B, //
R | G | A, //
R | B | A, //
G | B | A, //
R | G | B | A, //
};
union Encoding {
u64 raw; u64 raw;
BitField<59, 1, Precision> precision; BitField<59, 1, TextureLoadSwizzledPrecision> precision;
BitField<54, 1, u64> aoffi; BitField<54, 1, u64> aoffi;
BitField<53, 1, u64> lod; BitField<53, 1, u64> lod;
BitField<55, 1, u64> ms; BitField<55, 1, u64> ms;
@@ -55,20 +34,20 @@ union Encoding {
BitField<53, 4, u64> encoding; BitField<53, 4, u64> encoding;
}; };
void CheckAlignment(IR::Reg reg, size_t alignment) { void CheckAlignmentTLS(IR::Reg reg, size_t alignment) {
if (!IR::IsAligned(reg, alignment)) { if (!IR::IsAligned(reg, alignment)) {
throw NotImplementedException("Unaligned source register {}", reg); throw NotImplementedException("Unaligned source register {}", reg);
} }
} }
IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg reg) { IR::Value MakeLoadOffset(TranslatorVisitor& v, IR::Reg reg) {
const IR::U32 value{v.X(reg)}; const IR::U32 value{v.X(reg)};
return v.ir.CompositeConstruct(v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true), return v.ir.CompositeConstruct(v.ir.BitFieldExtract(value, v.ir.Imm32(0), v.ir.Imm32(4), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true)); v.ir.BitFieldExtract(value, v.ir.Imm32(4), v.ir.Imm32(4), true));
} }
IR::Value Sample(TranslatorVisitor& v, u64 insn) { IR::Value SampleTLS(TranslatorVisitor& v, u64 insn) {
const Encoding tlds{insn}; const EncodinTLS tlds{insn};
const IR::U32 handle{v.ir.Imm32(static_cast<u32>(tlds.cbuf_offset * 4))}; const IR::U32 handle{v.ir.Imm32(static_cast<u32>(tlds.cbuf_offset * 4))};
const IR::Reg reg_a{tlds.src_reg_a}; const IR::Reg reg_a{tlds.src_reg_a};
const IR::Reg reg_b{tlds.src_reg_b}; const IR::Reg reg_b{tlds.src_reg_b};
@@ -92,56 +71,81 @@ IR::Value Sample(TranslatorVisitor& v, u64 insn) {
coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_b)); coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_b));
break; break;
case 4: case 4:
CheckAlignment(reg_a, 2); CheckAlignmentTLS(reg_a, 2);
texture_type = Shader::TextureType::Color2D; texture_type = Shader::TextureType::Color2D;
coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_a + 1)); coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_a + 1));
offsets = MakeOffset(v, reg_b); offsets = MakeLoadOffset(v, reg_b);
break; break;
case 5: case 5:
CheckAlignment(reg_a, 2); CheckAlignmentTLS(reg_a, 2);
texture_type = Shader::TextureType::Color2D; texture_type = Shader::TextureType::Color2D;
coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_a + 1)); coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_a + 1));
lod = v.X(reg_b); lod = v.X(reg_b);
break; break;
case 6: case 6:
CheckAlignment(reg_a, 2); CheckAlignmentTLS(reg_a, 2);
texture_type = Shader::TextureType::Color2D; texture_type = Shader::TextureType::Color2D;
coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_a + 1)); coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_a + 1));
multisample = v.X(reg_b); multisample = v.X(reg_b);
break; break;
case 7: case 7:
CheckAlignment(reg_a, 2); CheckAlignmentTLS(reg_a, 2);
texture_type = Shader::TextureType::Color3D; texture_type = Shader::TextureType::Color3D;
coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_a + 1), v.X(reg_b)); coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_a + 1), v.X(reg_b));
break; break;
case 8: { case 8: {
CheckAlignment(reg_b, 2); CheckAlignmentTLS(reg_b, 2);
const IR::U32 array{v.ir.BitFieldExtract(v.X(reg_a), v.ir.Imm32(0), v.ir.Imm32(16))}; const IR::U32 array{v.ir.BitFieldExtract(v.X(reg_a), v.ir.Imm32(0), v.ir.Imm32(16))};
texture_type = Shader::TextureType::ColorArray2D; texture_type = Shader::TextureType::ColorArray2D;
coords = v.ir.CompositeConstruct(v.X(reg_b), v.X(reg_b + 1), array); coords = v.ir.CompositeConstruct(v.X(reg_b), v.X(reg_b + 1), array);
break; break;
} }
case 12: case 12:
CheckAlignment(reg_a, 2); CheckAlignmentTLS(reg_a, 2);
CheckAlignment(reg_b, 2); CheckAlignmentTLS(reg_b, 2);
texture_type = Shader::TextureType::Color2D; texture_type = Shader::TextureType::Color2D;
coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_a + 1)); coords = v.ir.CompositeConstruct(v.X(reg_a), v.X(reg_a + 1));
lod = v.X(reg_b); lod = v.X(reg_b);
offsets = MakeOffset(v, reg_b + 1); offsets = MakeLoadOffset(v, reg_b + 1);
break; break;
default: default:
throw NotImplementedException("Illegal encoding {}", tlds.encoding.Value()); throw NotImplementedException("Illegal encoding {}", tlds.encoding.Value());
} }
IR::TextureInstInfo info{}; IR::TextureInstInfo info{};
if (tlds.precision == Precision::F16) { if (tlds.precision == TextureLoadSwizzledPrecision::F16) {
info.relaxed_precision.Assign(1); info.relaxed_precision.Assign(1);
} }
info.type.Assign(texture_type); info.type.Assign(texture_type);
return v.ir.ImageFetch(handle, coords, offsets, lod, multisample, info); return v.ir.ImageFetch(handle, coords, offsets, lod, multisample, info);
} }
unsigned Swizzle(u64 insn) { unsigned LoadSwizzle(u64 insn) {
const Encoding tlds{insn}; #define R 1
#define G 2
#define B 4
#define A 8
static constexpr std::array<unsigned, 8> RG_LUT{
R, //
G, //
B, //
A, //
R | G, //
R | A, //
G | A, //
B | A, //
};
static constexpr std::array<unsigned, 5> RGBA_LUT{
R | G | B, //
R | G | A, //
R | B | A, //
G | B | A, //
R | G | B | A, //
};
#undef R
#undef G
#undef B
#undef A
const EncodinTLS tlds{insn};
const size_t encoding{tlds.swizzle}; const size_t encoding{tlds.swizzle};
if (tlds.dest_reg_b == IR::Reg::RZ) { if (tlds.dest_reg_b == IR::Reg::RZ) {
if (encoding >= RG_LUT.size()) { if (encoding >= RG_LUT.size()) {
@@ -156,73 +160,73 @@ unsigned Swizzle(u64 insn) {
} }
} }
IR::F32 Extract(TranslatorVisitor& v, const IR::Value& sample, unsigned component) { IR::F32 LoadExtract(TranslatorVisitor& v, const IR::Value& sample, unsigned component) {
return IR::F32{v.ir.CompositeExtract(sample, component)}; return IR::F32{v.ir.CompositeExtract(sample, component)};
} }
IR::Reg RegStoreComponent32(u64 insn, unsigned index) { IR::Reg LoadRegStoreComponent32(u64 insn, unsigned index) {
const Encoding tlds{insn}; const EncodinTLS tlds{insn};
switch (index) { switch (index) {
case 0: case 0:
return tlds.dest_reg_a; return tlds.dest_reg_a;
case 1: case 1:
CheckAlignment(tlds.dest_reg_a, 2); CheckAlignmentTLS(tlds.dest_reg_a, 2);
return tlds.dest_reg_a + 1; return tlds.dest_reg_a + 1;
case 2: case 2:
return tlds.dest_reg_b; return tlds.dest_reg_b;
case 3: case 3:
CheckAlignment(tlds.dest_reg_b, 2); CheckAlignmentTLS(tlds.dest_reg_b, 2);
return tlds.dest_reg_b + 1; return tlds.dest_reg_b + 1;
} }
throw LogicError("Invalid store index {}", index); throw LogicError("Invalid store index {}", index);
} }
void Store32(TranslatorVisitor& v, u64 insn, const IR::Value& sample) { void Store32TLS(TranslatorVisitor& v, u64 insn, const IR::Value& sample) {
const unsigned swizzle{Swizzle(insn)}; const unsigned swizzle{LoadSwizzle(insn)};
unsigned store_index{0}; unsigned store_index{0};
for (unsigned component = 0; component < 4; ++component) { for (unsigned component = 0; component < 4; ++component) {
if (((swizzle >> component) & 1) == 0) { if (((swizzle >> component) & 1) == 0) {
continue; continue;
} }
const IR::Reg dest{RegStoreComponent32(insn, store_index)}; const IR::Reg dest{LoadRegStoreComponent32(insn, store_index)};
v.F(dest, Extract(v, sample, component)); v.F(dest, LoadExtract(v, sample, component));
++store_index; ++store_index;
} }
} }
IR::U32 Pack(TranslatorVisitor& v, const IR::F32& lhs, const IR::F32& rhs) { IR::U32 PackTLS(TranslatorVisitor& v, const IR::F32& lhs, const IR::F32& rhs) {
return v.ir.PackHalf2x16(v.ir.CompositeConstruct(lhs, rhs)); return v.ir.PackHalf2x16(v.ir.CompositeConstruct(lhs, rhs));
} }
void Store16(TranslatorVisitor& v, u64 insn, const IR::Value& sample) { void Store16TLS(TranslatorVisitor& v, u64 insn, const IR::Value& sample) {
const unsigned swizzle{Swizzle(insn)}; const unsigned swizzle{LoadSwizzle(insn)};
unsigned store_index{0}; unsigned store_index{0};
std::array<IR::F32, 4> swizzled; std::array<IR::F32, 4> swizzled;
for (unsigned component = 0; component < 4; ++component) { for (unsigned component = 0; component < 4; ++component) {
if (((swizzle >> component) & 1) == 0) { if (((swizzle >> component) & 1) == 0) {
continue; continue;
} }
swizzled[store_index] = Extract(v, sample, component); swizzled[store_index] = LoadExtract(v, sample, component);
++store_index; ++store_index;
} }
const IR::F32 zero{v.ir.Imm32(0.0f)}; const IR::F32 zero{v.ir.Imm32(0.0f)};
const Encoding tlds{insn}; const EncodinTLS tlds{insn};
switch (store_index) { switch (store_index) {
case 1: case 1:
v.X(tlds.dest_reg_a, Pack(v, swizzled[0], zero)); v.X(tlds.dest_reg_a, PackTLS(v, swizzled[0], zero));
break; break;
case 2: case 2:
case 3: case 3:
case 4: case 4:
v.X(tlds.dest_reg_a, Pack(v, swizzled[0], swizzled[1])); v.X(tlds.dest_reg_a, PackTLS(v, swizzled[0], swizzled[1]));
switch (store_index) { switch (store_index) {
case 2: case 2:
break; break;
case 3: case 3:
v.X(tlds.dest_reg_b, Pack(v, swizzled[2], zero)); v.X(tlds.dest_reg_b, PackTLS(v, swizzled[2], zero));
break; break;
case 4: case 4:
v.X(tlds.dest_reg_b, Pack(v, swizzled[2], swizzled[3])); v.X(tlds.dest_reg_b, PackTLS(v, swizzled[2], swizzled[3]));
break; break;
} }
break; break;
@@ -231,11 +235,11 @@ void Store16(TranslatorVisitor& v, u64 insn, const IR::Value& sample) {
} // Anonymous namespace } // Anonymous namespace
void TranslatorVisitor::TLDS(u64 insn) { void TranslatorVisitor::TLDS(u64 insn) {
const IR::Value sample{Sample(*this, insn)}; const IR::Value sample{SampleTLS(*this, insn)};
if (Encoding{insn}.precision == Precision::F32) { if (EncodinTLS{insn}.precision == TextureLoadSwizzledPrecision::F32) {
Store32(*this, insn, sample); Store32TLS(*this, insn, sample);
} else { } else {
Store16(*this, insn, sample); Store16TLS(*this, insn, sample);
} }
} }
} // namespace Shader::Maxwell } // namespace Shader::Maxwell
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,7 +12,7 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class TextureType : u64 { enum class TextureMipmapLevelType : u64 {
_1D, _1D,
ARRAY_1D, ARRAY_1D,
_2D, _2D,
@@ -20,53 +23,53 @@ enum class TextureType : u64 {
ARRAY_CUBE, ARRAY_CUBE,
}; };
Shader::TextureType GetType(TextureType type) { Shader::TextureType GetType(TextureMipmapLevelType type) {
switch (type) { switch (type) {
case TextureType::_1D: case TextureMipmapLevelType::_1D:
return Shader::TextureType::Color1D; return Shader::TextureType::Color1D;
case TextureType::ARRAY_1D: case TextureMipmapLevelType::ARRAY_1D:
return Shader::TextureType::ColorArray1D; return Shader::TextureType::ColorArray1D;
case TextureType::_2D: case TextureMipmapLevelType::_2D:
return Shader::TextureType::Color2D; return Shader::TextureType::Color2D;
case TextureType::ARRAY_2D: case TextureMipmapLevelType::ARRAY_2D:
return Shader::TextureType::ColorArray2D; return Shader::TextureType::ColorArray2D;
case TextureType::_3D: case TextureMipmapLevelType::_3D:
return Shader::TextureType::Color3D; return Shader::TextureType::Color3D;
case TextureType::ARRAY_3D: case TextureMipmapLevelType::ARRAY_3D:
throw NotImplementedException("3D array texture type"); throw NotImplementedException("3D array texture type");
case TextureType::CUBE: case TextureMipmapLevelType::CUBE:
return Shader::TextureType::ColorCube; return Shader::TextureType::ColorCube;
case TextureType::ARRAY_CUBE: case TextureMipmapLevelType::ARRAY_CUBE:
return Shader::TextureType::ColorArrayCube; return Shader::TextureType::ColorArrayCube;
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
} }
IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) { IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureMipmapLevelType type) {
// The ISA reads an array component here, but this is not needed on high level shading languages // The ISA reads an array component here, but this is not needed on high level shading languages
// We are dropping this information. // We are dropping this information.
switch (type) { switch (type) {
case TextureType::_1D: case TextureMipmapLevelType::_1D:
return v.F(reg); return v.F(reg);
case TextureType::ARRAY_1D: case TextureMipmapLevelType::ARRAY_1D:
return v.F(reg + 1); return v.F(reg + 1);
case TextureType::_2D: case TextureMipmapLevelType::_2D:
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1)); return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1));
case TextureType::ARRAY_2D: case TextureMipmapLevelType::ARRAY_2D:
return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2)); return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2));
case TextureType::_3D: case TextureMipmapLevelType::_3D:
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2)); return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
case TextureType::ARRAY_3D: case TextureMipmapLevelType::ARRAY_3D:
throw NotImplementedException("3D array texture type"); throw NotImplementedException("3D array texture type");
case TextureType::CUBE: case TextureMipmapLevelType::CUBE:
return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2)); return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
case TextureType::ARRAY_CUBE: case TextureMipmapLevelType::ARRAY_CUBE:
return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), v.F(reg + 3)); return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), v.F(reg + 3));
} }
throw NotImplementedException("Invalid texture type {}", type); throw NotImplementedException("Invalid texture type {}", type);
} }
void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) { void TextureMipmapLevelImpl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
union { union {
u64 raw; u64 raw;
BitField<49, 1, u64> nodep; BitField<49, 1, u64> nodep;
@@ -74,7 +77,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> coord_reg; BitField<8, 8, IR::Reg> coord_reg;
BitField<20, 8, IR::Reg> meta_reg; BitField<20, 8, IR::Reg> meta_reg;
BitField<28, 3, TextureType> type; BitField<28, 3, TextureMipmapLevelType> type;
BitField<31, 4, u64> mask; BitField<31, 4, u64> mask;
BitField<36, 13, u64> cbuf_offset; BitField<36, 13, u64> cbuf_offset;
} const tmml{insn}; } const tmml{insn};
@@ -113,11 +116,11 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
} // Anonymous namespace } // Anonymous namespace
void TranslatorVisitor::TMML(u64 insn) { void TranslatorVisitor::TMML(u64 insn) {
Impl(*this, insn, false); TextureMipmapLevelImpl(*this, insn, false);
} }
void TranslatorVisitor::TMML_b(u64 insn) { void TranslatorVisitor::TMML_b(u64 insn) {
Impl(*this, insn, true); TextureMipmapLevelImpl(*this, insn, true);
} }
} // namespace Shader::Maxwell } // namespace Shader::Maxwell
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,24 +12,24 @@
namespace Shader::Maxwell { namespace Shader::Maxwell {
namespace { namespace {
enum class Mode : u64 { enum class TextureQueryMode : u64 {
Dimension = 1, Dimension = 1,
TextureType = 2, TextureType = 2,
SamplePos = 5, SamplePos = 5,
}; };
IR::Value Query(TranslatorVisitor& v, const IR::U32& handle, Mode mode, IR::Reg src_reg, u64 mask) { IR::Value Query(TranslatorVisitor& v, const IR::U32& handle, TextureQueryMode mode, IR::Reg src_reg, u64 mask) {
switch (mode) { switch (mode) {
case Mode::Dimension: { case TextureQueryMode::Dimension: {
const bool needs_num_mips{((mask >> 3) & 1) != 0}; const bool needs_num_mips{((mask >> 3) & 1) != 0};
const IR::U1 skip_mips{v.ir.Imm1(!needs_num_mips)}; const IR::U1 skip_mips{v.ir.Imm1(!needs_num_mips)};
const IR::U32 lod{v.X(src_reg)}; const IR::U32 lod{v.X(src_reg)};
return v.ir.ImageQueryDimension(handle, lod, skip_mips); return v.ir.ImageQueryDimension(handle, lod, skip_mips);
} }
case Mode::TextureType: case TextureQueryMode::TextureType:
case Mode::SamplePos: case TextureQueryMode::SamplePos:
default: default:
throw NotImplementedException("Mode {}", mode); throw NotImplementedException("TextureQueryMode {}", mode);
} }
} }
@@ -36,7 +39,7 @@ void Impl(TranslatorVisitor& v, u64 insn, std::optional<u32> cbuf_offset) {
BitField<49, 1, u64> nodep; BitField<49, 1, u64> nodep;
BitField<0, 8, IR::Reg> dest_reg; BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> src_reg; BitField<8, 8, IR::Reg> src_reg;
BitField<22, 3, Mode> mode; BitField<22, 3, TextureQueryMode> mode;
BitField<31, 4, u64> mask; BitField<31, 4, u64> mask;
} const txq{insn}; } const txq{insn};
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -6,7 +9,7 @@
namespace Shader::Optimization { namespace Shader::Optimization {
namespace { namespace {
IR::Opcode Replace(IR::Opcode op) { IR::Opcode ReplaceFP16ToFP32(IR::Opcode op) {
switch (op) { switch (op) {
case IR::Opcode::FPAbs16: case IR::Opcode::FPAbs16:
return IR::Opcode::FPAbs32; return IR::Opcode::FPAbs32;
@@ -131,7 +134,7 @@ IR::Opcode Replace(IR::Opcode op) {
void LowerFp16ToFp32(IR::Program& program) { void LowerFp16ToFp32(IR::Program& program) {
for (IR::Block* const block : program.blocks) { for (IR::Block* const block : program.blocks) {
for (IR::Inst& inst : block->Instructions()) { for (IR::Inst& inst : block->Instructions()) {
inst.ReplaceOpcode(Replace(inst.GetOpcode())); inst.ReplaceOpcode(ReplaceFP16ToFP32(inst.GetOpcode()));
} }
} }
} }

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