mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-21 07:18:33 +00:00
Compare commits
16 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 3826ed7191 | |||
| 9b2dd39171 | |||
| 2dbce2afc4 | |||
| b8dba9507f | |||
| 7d05ab127d | |||
| 4b8f15e7a2 | |||
| 3ba034e982 | |||
| bab6eca78e | |||
| 161e4d9992 | |||
| 43969dfe1d | |||
| 6903f7a7fd | |||
| 4c65780f11 | |||
| a9c4c8aefd | |||
| a769505a45 | |||
| 54c3d10b86 | |||
| bdf60d79a0 |
Vendored
+75
-33
@@ -58,16 +58,24 @@ endif()
|
||||
|
||||
if (PLATFORM_PS4 OR PLATFORM_MANAGARM)
|
||||
# Doesn't support VA-API, don't go thru the embarrassment of trying to enable it
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vaapi)
|
||||
elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING AND NOT ANDROID)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--disable-vaapi
|
||||
--disnable-cuvid
|
||||
--disnable-ffnvcodec
|
||||
--disnable-nvdec
|
||||
--disable-vulkan
|
||||
--disable-libdrm)
|
||||
elseif (UNIX)
|
||||
find_package(PkgConfig REQUIRED)
|
||||
pkg_check_modules(LIBVA libva)
|
||||
pkg_check_modules(CUDA cuda)
|
||||
pkg_check_modules(FFNVCODEC ffnvcodec)
|
||||
pkg_check_modules(VDPAU vdpau)
|
||||
|
||||
# X11 is "optional", some distros may opt for a super-fully wayland install...
|
||||
find_package(X11)
|
||||
if(X11_FOUND)
|
||||
# Include X11 if possible, some APIs such as VDPAU heavily depend
|
||||
# upon it's existence!
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${X11_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${X11_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${X11_LDFLAGS})
|
||||
if (NOT APPLE)
|
||||
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
|
||||
if(PLATFORM_SUN)
|
||||
@@ -76,32 +84,37 @@ elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING AND NOT ANDROID)
|
||||
"${CMAKE_SYSROOT}/usr/lib/xorg/amd64/libdrm.so")
|
||||
else()
|
||||
pkg_check_modules(LIBDRM libdrm REQUIRED)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
${LIBDRM_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
|
||||
${LIBDRM_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${LIBDRM_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${LIBDRM_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${LIBDRM_LDFLAGS})
|
||||
endif()
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-libdrm)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS --enable-libdrm)
|
||||
endif()
|
||||
|
||||
pkg_check_modules(LIBVA libva)
|
||||
if(LIBVA_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${LIBVA_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${LIBVA_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${LIBVA_LDFLAGS})
|
||||
|
||||
# Logically, they can only exist if libva itself exists
|
||||
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
|
||||
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES
|
||||
${X11_LIBRARIES}
|
||||
${LIBVA-DRM_LIBRARIES}
|
||||
${LIBVA-X11_LIBRARIES}
|
||||
${LIBVA_LIBRARIES})
|
||||
if (LIBVA-DRM_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${LIBVA-DRM_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${LIBVA-DRM_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${LIBVA-DRM_LDFLAGS})
|
||||
endif()
|
||||
if (LIBVA-X11_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${LIBVA-X11_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${LIBVA-X11_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${LIBVA-X11_LDFLAGS})
|
||||
endif()
|
||||
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-hwaccel=h264_vaapi
|
||||
--enable-hwaccel=vp8_vaapi
|
||||
--enable-hwaccel=vp9_vaapi)
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
|
||||
${X11_INCLUDE_DIRS}
|
||||
${LIBVA-DRM_INCLUDE_DIRS}
|
||||
${LIBVA-X11_INCLUDE_DIRS}
|
||||
${LIBVA_INCLUDE_DIRS}
|
||||
)
|
||||
message(STATUS "ffmpeg: va-api libraries version ${LIBVA_VERSION} found")
|
||||
else()
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vaapi)
|
||||
@@ -112,6 +125,12 @@ elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING AND NOT ANDROID)
|
||||
message(WARNING "ffmpeg: X11 libraries not found, disabling VA-API...")
|
||||
endif()
|
||||
|
||||
pkg_check_modules(CUDA cuda)
|
||||
pkg_check_modules(FFNVCODEC ffnvcodec)
|
||||
pkg_check_modules(VDPAU vdpau)
|
||||
pkg_check_modules(VULKAN vulkan)
|
||||
find_package(spirv-headers)
|
||||
|
||||
if (FFNVCODEC_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-cuvid
|
||||
@@ -119,8 +138,7 @@ elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING AND NOT ANDROID)
|
||||
--enable-nvdec
|
||||
--enable-hwaccel=h264_nvdec
|
||||
--enable-hwaccel=vp8_nvdec
|
||||
--enable-hwaccel=vp9_nvdec
|
||||
)
|
||||
--enable-hwaccel=vp9_nvdec)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${FFNVCODEC_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${FFNVCODEC_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${FFNVCODEC_LDFLAGS})
|
||||
@@ -141,8 +159,7 @@ elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING AND NOT ANDROID)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-vdpau
|
||||
--enable-hwaccel=h264_vdpau
|
||||
--enable-hwaccel=vp9_vdpau
|
||||
)
|
||||
--enable-hwaccel=vp9_vdpau)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
|
||||
@@ -151,6 +168,24 @@ elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING AND NOT ANDROID)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
|
||||
message(WARNING "ffmpeg: libvdpau-dev not found, disabling Video Decode and Presentation API for Unix (VDPAU)...")
|
||||
endif()
|
||||
|
||||
if (VULKAN_FOUND AND NOT APPLE)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS
|
||||
--enable-vulkan
|
||||
--enable-hwaccel=h264_vulkan
|
||||
--enable-hwaccel=vp9_vulkan)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VULKAN_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VULKAN_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VULKAN_LDFLAGS})
|
||||
message(STATUS "ffmpeg: vulkan libraries version ${VULKAN_VERSION} found")
|
||||
endif()
|
||||
|
||||
if (SPIRV_HEADERS_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${SPIRV_HEADERS_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${SPIRV_HEADERS_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${SPIRV_HEADERS_LDFLAGS})
|
||||
message(STATUS "ffmpeg: spirv-headers libraries version ${SPIRV_HEADERS_VERSION} found")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (PLATFORM_PS4)
|
||||
@@ -169,7 +204,7 @@ if (PLATFORM_PS4)
|
||||
)
|
||||
elseif (PLATFORM_MANAGARM)
|
||||
# Required for proper stuff
|
||||
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
|
||||
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
|
||||
--disable-pthreads
|
||||
--extra-libs="${FFmpeg_CROSS_COMPILE_LIBS}"
|
||||
)
|
||||
@@ -247,8 +282,14 @@ else()
|
||||
|
||||
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
|
||||
# `--disable-vdpau` is needed to avoid linking issues
|
||||
set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER})
|
||||
set(FFmpeg_CXX ${CMAKE_CXX_COMPILER_LAUNCHER} ${CMAKE_CXX_COMPILER})
|
||||
set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER})
|
||||
set(FFmpeg_CXX ${CMAKE_CXX_COMPILER_LAUNCHER} ${CMAKE_CXX_COMPILER})
|
||||
if (FFmpeg_IS_CROSS_COMPILING)
|
||||
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --ld=${CMAKE_LINKER})
|
||||
endif ()
|
||||
# TODO: This is a bit fragile, it depends on FFmpeg_HWACCEL_LDFLAGS being a list
|
||||
# whereas CMAKE_C_FLAGS (and likewise) is meant to NOT be a list, but rather
|
||||
# an elongated piece of string
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${FFmpeg_MAKEFILE}
|
||||
@@ -262,6 +303,7 @@ else()
|
||||
--disable-ffprobe
|
||||
--disable-network
|
||||
--disable-swresample
|
||||
--disable-iconv
|
||||
--enable-decoder=h264
|
||||
--enable-decoder=vp8
|
||||
--enable-decoder=vp9
|
||||
@@ -269,10 +311,9 @@ else()
|
||||
--enable-pic
|
||||
--cc=${FFmpeg_CC}
|
||||
--cxx=${FFmpeg_CXX}
|
||||
--ld=${CMAKE_LINKER}
|
||||
--extra-cflags=${CMAKE_C_FLAGS}
|
||||
--extra-cxxflags=${CMAKE_CXX_FLAGS}
|
||||
--extra-ldflags=${CMAKE_C_LINK_FLAGS}
|
||||
--extra-ldflags="${FFmpeg_HWACCEL_LDFLAGS}"
|
||||
${FFmpeg_HWACCEL_FLAGS}
|
||||
${FFmpeg_CROSS_COMPILE_FLAGS}
|
||||
WORKING_DIRECTORY
|
||||
@@ -280,6 +321,7 @@ else()
|
||||
)
|
||||
unset(FFmpeg_CC)
|
||||
unset(FFmpeg_CXX)
|
||||
unset(FFmpeg_LD)
|
||||
unset(FFmpeg_HWACCEL_FLAGS)
|
||||
unset(FFmpeg_CROSS_COMPILE_FLAGS)
|
||||
|
||||
@@ -294,7 +336,7 @@ else()
|
||||
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
|
||||
|
||||
# BSD make or Solaris make don't support ffmpeg make-j8
|
||||
if (PLATFORM_LINUX OR ANDROID OR APPLE OR WIN32 OR PLATFORM_FREEBSD)
|
||||
if (DEFINED SYSTEM_THREADS AND (PLATFORM_LINUX OR ANDROID OR APPLE OR WIN32 OR PLATFORM_FREEBSD))
|
||||
set(FFmpeg_MAKE_ARGS -j${SYSTEM_THREADS})
|
||||
else()
|
||||
set(FFmpeg_MAKE_ARGS "")
|
||||
|
||||
@@ -11,9 +11,8 @@
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 2
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
@@ -26,8 +25,7 @@
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
@@ -43,10 +41,6 @@ UNIFORM(6) uint block_height;
|
||||
UNIFORM(7) uint block_height_mask;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
@@ -71,9 +65,19 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return swizzle_table[pos.y * 64 + pos.x];
|
||||
return SwizzleTable(pos.y * 64 + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
|
||||
@@ -11,9 +11,8 @@
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 2
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
@@ -26,8 +25,7 @@
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
@@ -45,10 +43,6 @@ UNIFORM(8) uint block_depth;
|
||||
UNIFORM(9) uint block_depth_mask;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
@@ -73,9 +67,19 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return swizzle_table[pos.y * 64 + pos.x];
|
||||
return SwizzleTable(pos.y * 64 + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
|
||||
@@ -10,9 +10,8 @@
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_BUFFER 2
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_BUFFER 1
|
||||
#else
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
@@ -23,7 +22,6 @@
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout(location = n) uniform
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_BUFFER 0
|
||||
#endif
|
||||
@@ -66,13 +64,9 @@ END_PUSH_CONSTANTS
|
||||
#endif
|
||||
|
||||
// --- Buffers ---
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
#endif
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
@@ -96,10 +90,20 @@ const uint GOB_SIZE_Z_SHIFT = 0;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1u, GOB_SIZE_Y - 1u);
|
||||
|
||||
uint SwizzleTable(uint pos) {
|
||||
const uint t[8] = uint[](
|
||||
0x12100200, 0x13110301, 0x16140604, 0x17150705,
|
||||
0x1a180a08, 0x1b190b09, 0x1e1c0e0c, 0x1f1d0f0d
|
||||
);
|
||||
const uint i = pos >> 4;
|
||||
const uint h = (t[i / 4] >> ((i % 4) * 8)) & 0xff;
|
||||
return (h << 4) | (pos & 0xf);
|
||||
}
|
||||
|
||||
// --- Helpers ---
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos &= SWIZZLE_MASK;
|
||||
return swizzle_table[pos.y * 64u + pos.x];
|
||||
return SwizzleTable(pos.y * 64u + pos.x);
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -56,10 +59,8 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
|
||||
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)),
|
||||
convert_s8d24_program(MakeProgram(OPENGL_CONVERT_S8D24_COMP)),
|
||||
convert_ms_to_nonms_program(MakeProgram(CONVERT_MSAA_TO_NON_MSAA_COMP)),
|
||||
convert_nonms_to_ms_program(MakeProgram(CONVERT_NON_MSAA_TO_MSAA_COMP)) {
|
||||
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
|
||||
swizzle_table_buffer.Create();
|
||||
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
|
||||
convert_nonms_to_ms_program(MakeProgram(CONVERT_NON_MSAA_TO_MSAA_COMP))
|
||||
{
|
||||
}
|
||||
|
||||
UtilShaders::~UtilShaders() = default;
|
||||
@@ -116,13 +117,11 @@ void UtilShaders::ASTCDecode(Image& image, const StagingBufferMap& map,
|
||||
void UtilShaders::BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
|
||||
std::span<const SwizzleParameters> swizzles) {
|
||||
static constexpr Extent3D WORKGROUP_SIZE{32, 32, 1};
|
||||
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 1;
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
|
||||
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
|
||||
|
||||
program_manager.BindComputeProgram(block_linear_unswizzle_2d_program.handle);
|
||||
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
|
||||
|
||||
const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format));
|
||||
for (const SwizzleParameters& swizzle : swizzles) {
|
||||
@@ -153,14 +152,11 @@ void UtilShaders::BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
|
||||
void UtilShaders::BlockLinearUpload3D(Image& image, const StagingBufferMap& map,
|
||||
std::span<const SwizzleParameters> swizzles) {
|
||||
static constexpr Extent3D WORKGROUP_SIZE{16, 8, 8};
|
||||
|
||||
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 1;
|
||||
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
|
||||
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
|
||||
|
||||
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
|
||||
program_manager.BindComputeProgram(block_linear_unswizzle_3d_program.handle);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
|
||||
|
||||
const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format));
|
||||
for (const SwizzleParameters& swizzle : swizzles) {
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -45,9 +48,6 @@ public:
|
||||
|
||||
private:
|
||||
ProgramManager& program_manager;
|
||||
|
||||
OGLBuffer swizzle_table_buffer;
|
||||
|
||||
OGLProgram astc_decoder_program;
|
||||
OGLProgram block_linear_unswizzle_2d_program;
|
||||
OGLProgram block_linear_unswizzle_3d_program;
|
||||
|
||||
@@ -203,7 +203,11 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
|
||||
const VideoCommon::ImageViewId image_view_id{(views++)->id};
|
||||
const VideoCommon::SamplerId sampler_id{*(samplers++)};
|
||||
ImageView& image_view{texture_cache.GetImageView(image_view_id)};
|
||||
const VkImageView vk_image_view{image_view.Handle(desc.type)};
|
||||
VkImageView vk_image_view{image_view.Handle(desc.type)};
|
||||
if (vk_image_view == VK_NULL_HANDLE) {
|
||||
const VkImageView null_image_view{texture_cache.GetImageView(VideoCommon::NULL_IMAGE_VIEW_ID).Handle(desc.type)};
|
||||
if (null_image_view != VK_NULL_HANDLE) vk_image_view = null_image_view;
|
||||
}
|
||||
const Sampler& sampler{texture_cache.GetSampler(sampler_id)};
|
||||
const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
|
||||
!image_view.SupportsAnisotropy()};
|
||||
|
||||
@@ -653,71 +653,8 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
constexpr u32 BL3D_BINDING_SWIZZLE_TABLE = 0;
|
||||
constexpr u32 BL3D_BINDING_INPUT_BUFFER = 1;
|
||||
constexpr u32 BL3D_BINDING_OUTPUT_BUFFER = 2;
|
||||
|
||||
constexpr std::array<VkDescriptorSetLayoutBinding, 3> BL3D_DESCRIPTOR_SET_BINDINGS{{
|
||||
{
|
||||
.binding = BL3D_BINDING_SWIZZLE_TABLE,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // swizzle_table[]
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // block-linear input
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
constexpr DescriptorBankInfo BL3D_BANK_INFO{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 3,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 3,
|
||||
};
|
||||
|
||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, 3>
|
||||
BL3D_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_SWIZZLE_TABLE,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_SWIZZLE_TABLE * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
}
|
||||
}};
|
||||
constexpr u32 BL3D_BINDING_INPUT_BUFFER = 0;
|
||||
constexpr u32 BL3D_BINDING_OUTPUT_BUFFER = 1;
|
||||
|
||||
struct alignas(16) BlockLinearUnswizzle3DPushConstants {
|
||||
u32 blocks_dim[3]; // Offset 0
|
||||
@@ -745,11 +682,50 @@ BlockLinearUnswizzle3DPass::BlockLinearUnswizzle3DPass(
|
||||
DescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||
: ComputePass(
|
||||
device_, scheduler_, descriptor_pool_,
|
||||
BL3D_DESCRIPTOR_SET_BINDINGS,
|
||||
BL3D_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY,
|
||||
BL3D_BANK_INFO,
|
||||
: ComputePass(device_, scheduler_, descriptor_pool_,
|
||||
std::array<VkDescriptorSetLayoutBinding, 2>{{
|
||||
{
|
||||
.binding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // block-linear input
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
{
|
||||
.binding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||
.pImmutableSamplers = nullptr,
|
||||
},
|
||||
}},
|
||||
std::array<VkDescriptorUpdateTemplateEntry, 2>{{
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_INPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
},
|
||||
{
|
||||
.dstBinding = BL3D_BINDING_OUTPUT_BUFFER,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||
.offset = BL3D_BINDING_OUTPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||
.stride = sizeof(DescriptorUpdateEntry),
|
||||
}
|
||||
}},
|
||||
DescriptorBankInfo{
|
||||
.uniform_buffers = 0,
|
||||
.storage_buffers = 2,
|
||||
.texture_buffers = 0,
|
||||
.image_buffers = 0,
|
||||
.textures = 0,
|
||||
.images = 0,
|
||||
.score = 2,
|
||||
},
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(BlockLinearUnswizzle3DPushConstants)>,
|
||||
BLOCK_LINEAR_UNSWIZZLE_3D_BCN_COMP_SPV),
|
||||
scheduler{scheduler_},
|
||||
@@ -822,8 +798,6 @@ void BlockLinearUnswizzle3DPass::UnswizzleChunk(
|
||||
pc.blocks_dim[2] = z_count; // Only process the count
|
||||
|
||||
compute_pass_descriptor_queue.Acquire(scheduler, 3);
|
||||
compute_pass_descriptor_queue.AddBuffer(*image.runtime->swizzle_table_buffer, 0,
|
||||
image.runtime->swizzle_table_size);
|
||||
compute_pass_descriptor_queue.AddBuffer(swizzled.buffer,
|
||||
sw.buffer_offset + swizzled.offset,
|
||||
image.guest_size_bytes - sw.buffer_offset);
|
||||
|
||||
@@ -909,40 +909,6 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
|
||||
bl3d_unswizzle_pass.emplace(device, scheduler, descriptor_pool,
|
||||
staging_buffer_pool, compute_pass_descriptor_queue);
|
||||
}
|
||||
|
||||
// --- Create swizzle table buffer ---
|
||||
{
|
||||
auto table = Tegra::Texture::MakeSwizzleTable();
|
||||
|
||||
swizzle_table_size = static_cast<VkDeviceSize>(table.size() * sizeof(table[0]));
|
||||
|
||||
auto staging = staging_buffer_pool.Request(swizzle_table_size, MemoryUsage::Upload);
|
||||
std::memcpy(staging.mapped_span.data(), table.data(), static_cast<size_t>(swizzle_table_size));
|
||||
|
||||
VkBufferCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.size = swizzle_table_size,
|
||||
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
};
|
||||
swizzle_table_buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::DeviceLocal);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([staging_buf = staging.buffer,
|
||||
dst_buf = *swizzle_table_buffer,
|
||||
size = swizzle_table_size,
|
||||
src_off = staging.offset](vk::CommandBuffer cmdbuf) {
|
||||
|
||||
const VkBufferCopy region{
|
||||
.srcOffset = src_off,
|
||||
.dstOffset = 0,
|
||||
.size = size,
|
||||
};
|
||||
cmdbuf.CopyBuffer(staging_buf, dst_buf, region);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::Finish() {
|
||||
@@ -2484,18 +2450,13 @@ void TextureCacheRuntime::AccelerateImageUpload(
|
||||
|
||||
if (!Settings::values.gpu_unswizzle_enabled.GetValue() || !bl3d_unswizzle_pass) {
|
||||
if (IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D) {
|
||||
ASSERT_MSG(false, "GPU unswizzle is disabled for BCn 3D texture");
|
||||
ASSERT(false && "GPU unswizzle is disabled for BCn 3D texture");
|
||||
}
|
||||
ASSERT(false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (bl3d_unswizzle_pass &&
|
||||
IsPixelFormatBCn(image.info.format) &&
|
||||
image.info.type == ImageType::e3D &&
|
||||
image.info.resources.levels == 1 &&
|
||||
image.info.resources.layers == 1) {
|
||||
|
||||
if (bl3d_unswizzle_pass && IsPixelFormatBCn(image.info.format) && image.info.type == ImageType::e3D && image.info.resources.levels == 1 && image.info.resources.layers == 1) {
|
||||
return bl3d_unswizzle_pass->Unswizzle(image, map, swizzles, z_start, z_count);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
@@ -130,9 +130,6 @@ public:
|
||||
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
||||
|
||||
std::optional<BlockLinearUnswizzle3DPass> bl3d_unswizzle_pass;
|
||||
vk::Buffer swizzle_table_buffer;
|
||||
VkDeviceSize swizzle_table_size = 0;
|
||||
|
||||
std::optional<MSAACopyPass> msaa_copy_pass;
|
||||
const Settings::ResolutionScalingInfo& resolution;
|
||||
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
||||
|
||||
@@ -255,8 +255,7 @@ std::optional<u64> GenericEnvironment::TryFindSize() {
|
||||
static constexpr u64 SELF_BRANCH_A = 0xE2400FFFFF87000FULL;
|
||||
static constexpr u64 SELF_BRANCH_B = 0xE2400FFFFF07000FULL;
|
||||
|
||||
static constexpr u64 MESA_EXIT_MASK = 0xFFF00000000F001FULL;
|
||||
static constexpr u64 MESA_EXIT_VALUE = (0xE30ULL << 52) | (0x7ULL << 16) | 0xFULL;
|
||||
static constexpr u64 EXIT_VALUE = 0xE30000000007000FULL;
|
||||
|
||||
code.resize(MAXIMUM_SIZE / INST_SIZE);
|
||||
|
||||
@@ -271,7 +270,7 @@ std::optional<u64> GenericEnvironment::TryFindSize() {
|
||||
if (inst == SELF_BRANCH_A || inst == SELF_BRANCH_B) {
|
||||
return offset + index;
|
||||
}
|
||||
if ((inst & MESA_EXIT_MASK) == MESA_EXIT_VALUE) {
|
||||
if (!is_proprietary_driver && inst == EXIT_VALUE) {
|
||||
return offset + index + INST_SIZE;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -23,24 +26,6 @@ constexpr u32 GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_
|
||||
constexpr u32 SWIZZLE_X_BITS = 0b100101111;
|
||||
constexpr u32 SWIZZLE_Y_BITS = 0b011010000;
|
||||
|
||||
using SwizzleTable = std::array<std::array<u32, GOB_SIZE_X>, GOB_SIZE_Y>;
|
||||
|
||||
/**
|
||||
* This table represents the internal swizzle of a gob, in format 16 bytes x 2 sector packing.
|
||||
* Calculates the offset of an (x, y) position within a swizzled texture.
|
||||
* Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188
|
||||
*/
|
||||
constexpr SwizzleTable MakeSwizzleTable() {
|
||||
SwizzleTable table{};
|
||||
for (u32 y = 0; y < table.size(); ++y) {
|
||||
for (u32 x = 0; x < table[0].size(); ++x) {
|
||||
table[y][x] = ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
|
||||
(y % 2) * 16 + (x % 16);
|
||||
}
|
||||
}
|
||||
return table;
|
||||
}
|
||||
|
||||
/// Unswizzles a block linear texture into linear memory.
|
||||
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
|
||||
u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
|
||||
|
||||
Reference in New Issue
Block a user