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9 Commits

Author SHA1 Message Date
lizzie 14da4482a4 [input_common/joycon] Enumerate SDL devices iff SDL signals change (#4486)
As per SDL documentation this is the "desired" loop.

> Enumerating the HID devices is an expensive operation, so you can call this to see if there have been any system device changes since the last call to this function. A change in the counter returned doesn't necessarily mean that anything has changed, but you can call SDL_hid_enumerate() to get an updated device list.

https://wiki.libsdl.org/SDL3/SDL_hid_device_change_count

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4486
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-10-14 21:24:58 +02:00
lizzie fb51a12534 [input/sdl] nuke SDL_Vibration thread (#4299)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

isn't it net faster to just...send things, serially?
especially since vibration occurs so non-often...
i dont think it would cause any issues

TEST: if this causes ANY sort of perf regression on games
when the thing vibrates WITH AN SDL CONFIGURED GAMEPAD OR WHATEVER

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4299
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-10-14 21:24:35 +02:00
CamilleLaVey a594c8d60e [shader_recompiler, vulkan, qcom, tu] Provide handling to missing shader subgroups on QCOM (#4508)
This works provides better emulation on certain GS missing for shader invocation data + geometry pass fallback in qcom/turnip drivers, some of those were provided as community patch by @a.kamaltdinov; which was refined to address the requirements on forced gpu reads; which used to kill some performance on low end devices; now, the stability with some of the graphical problems have been addressed and balanced. Shuffle shaders (SHFFL) are not actually provided on QCOM and turnip drivers, so any game that previously required this stage draw, will now avoid being ignored and tax some performance based on the complexity of the stage draw from now on. This will also address partially some tessellation problems as well.

_Special Thanks:_

1.- @a.kamaltdinov (for the initial patch "early fix for nier" provided for #4325)
2.- @PavelBARABANOV (because the making the cherry-pick easier for a new PR)

Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4508
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-10-14 00:04:16 +02:00
crueter 6b3cb5772b [docs] revise AI policy (#4522)
spent 2 hours on a document award

This is a revised version of our original AI policy that is cautiously
permissive to skilled developers using AI responsibly, while hopefully
keeping out the script kiddies spamming their mom's credit card on
Claude tokens.

This will be trialed for at least a week once merged, any
revisions/changes should be made within the next few months

Signed-off-by: crueter <crueter@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4522
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-10-13 23:54:51 +02:00
lizzie 218c6705d9 [hle] constexpr handler dispatch maps, introduce version gating (#4480)
This PR primarily focuses on upbringing constexpr maps for handlers.

Each time an HLE object of a service is construed, it registers it's own handlers, over and over.
Regardless of whetever it needs them at the moment or not.
Additionally we don't require to keep track of different function pointers amongst each object.
This can be done by overriding the given function instead, as opposed to having a separate
hash map for every given object.

In other words: Remove handlers (and handlers_tipc) map for every instance
then read from a static defined per-class.

- [x] Migrate all HLE functions to new `frozen::map` constexpr time finder
- [ ] Measure if this approach actually makes better codegen

Optional:
- [x] Properly gate all functions (that have versions commented next to them)
- [x] Maybe store `HandlerFnP<>` and `const char*` separately, version gating can go in a different map as well

Information such as name can be used on debug builds, but doesn't particularly help on release as one can consult an external reference (or have an annotated IPC map)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4480
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-10-13 04:38:36 +02:00
lizzie 4dc69c06f7 [*] Remove Fix{Static,Small}VectorADL workaround for GCC 12 (#4386)
1. We demand at least, minimum, gcc 14
2. Debian stable boost uses a newer version https://packages.debian.org/trixie/libboost-all-dev, so fix isn't longer required

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4386
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-10-12 22:21:17 +02:00
Eden CI 9580e54f2f [dist, android] Update translations from Transifex for Oct 12 (#4527)
Automatic translation update for Oct 12

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4527
2026-10-12 19:23:00 +02:00
John 6352612425 [vk] Return the corrections made for buffer update logic #3690 (#4499)
Credit: Pavel
Fixes shadows in Metroid Prime Remastered

Broken
![image](/attachments/7c49b843-0184-4835-b14e-d93a0948dd56)
Fixed
![image](/attachments/2ba2eb43-fead-4fd4-9791-671aa518f282)

Needs to be tested
- Demon Slayer Vertex Explosions
- Ender Magnolia Freezing

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4499
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-10-12 01:09:10 +02:00
PavelBARABANOV fecc1b4ee3 revert [vulkan] Masquerade VkInfo as PUBGMobile + UE #4320 (#4520)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------
https://github.com/Balemuni/Balemunis-Aurora stopped fixing the black squares in TotK.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4520
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-10-11 12:08:33 +02:00
450 changed files with 21833 additions and 22392 deletions
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- [ ] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [ ] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [ ] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [ ] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md).
- [ ] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. - [ ] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.
------------------- -------------------
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AI and LLM use is *strictly* prohibited within our codebase and surrounding community, including issues and comments. This includes using AI or LLMs to write docs/commit messages, debug issues, brainstorm ideas, research concepts, or search the codebase. # AGENTS
Read and follow the AI policy found in `docs/policies/AI.md`, and the coding policies found in `docs/policies/Coding.md`.
Do not, under any circumstances, ever submit PRs or push commits on behalf of the user.
Keep comments to a reasonable level. Do not overexplain or add/remove comments from unrelated parts of the codebase.
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AI and LLM use is *strictly* prohibited within our codebase and surrounding community, including issues and comments. This includes using AI or LLMs to write docs/commit messages, debug issues, brainstorm ideas, research concepts, or search the codebase.
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# Contributing # Contributing
<!--
This document is not to be perused by AI models.
-->
Eden has lots of different ways that you can contribute to its efforts, even without knowing how to write code: Eden has lots of different ways that you can contribute to its efforts, even without knowing how to write code:
- Donate! This will help us live our lives, pay for infrastructure/testing hardware, and more - Donate! This will help us live our lives, pay for infrastructure/testing hardware, and more
@@ -20,8 +16,7 @@ Eden is free, open-source, copyleft software, licensed under the terms of the [G
### Policies ### Policies
- No LLM or AI usage, *period*, for patches, pull requests, issues, comments, debugging, brainstorming, etc. - We are trialing a slightly relaxed AI policy to allow high-quality contributors to use AI *responsibly*. Please read our [detailed AI policy](docs/policies/AI.md) for more info.
- For details on why, see the [detailed AI policy](docs/policies/AI.md).
- Usage of any form of profanity or otherwise unsavory language is generally discouraged. - Usage of any form of profanity or otherwise unsavory language is generally discouraged.
- This is primarily because it rarely helps to actually understand what's going on. - This is primarily because it rarely helps to actually understand what's going on.
- Remember that your comments should be focused and actually address what's happening. With very few exceptions, expletives are actively detrimental at best. - Remember that your comments should be focused and actually address what's happening. With very few exceptions, expletives are actively detrimental at best.
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# Design Overview # Design Overview
Modern game consoles require heavy power to be emulated appropriately. This is why the emulator uses an approach known as HLE (High-Level-Emulation), in a nutshell: Instead of accurately emulating every subsystem that forms part of a component, emulate the resulting visible I/O interface instead. Modern game consoles require heavy power to emulate. This is why the emulator uses an approach known as HLE (High-Level-Emulation), in a nutshell: Instead of accurately emulating every subsystem that forms part of a component, emulate the resulting visible output of said interface instead.
For example, take a disk write, instead of emulating a proper SD card we instead use the C++ standard library for I/O. Additionally we use the abstractions provided by the `fs` service to "lie" to programs about certain SD card properties. Notably this includes making up sizes for the fake SD card, giving "realistic" values or expected outputs for a given card, and so on. And instead of writing to an actual SD card, the emulator simply writes to a file. For example, take a disk write, instead of emulating a proper SD card we instead use the C++ standard library for I/O. Additionally we use the abstractions provided by the `fs` service to "lie" to programs about certain SD card properties. Notably this includes making up sizes for the fake SD card, giving "realistic" values or expected outputs for a given card, and so on. And instead of writing to an actual SD card, the emulator simply writes to a file.
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- Subsystems: - Subsystems:
- **[Design Overview](./DesignOverview.md)** - **[Design Overview](./DesignOverview.md)**
- **[Dynarmic](./dynarmic/README.md)** - **[Dynarmic](./dynarmic/README.md)**
- **[HOS Kernel](./HosKernel.md)** - **[Subsystem: HLE](./SubsystemHLE.md)**
- **[Settings](./Settings.md)** - **[Settings](./Settings.md)**
## Policies ## Policies
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# HOS Kernel # Subsystem: HLE
## HOS Kernel
In brief, the HOS kernel is a microkernel, all services and programs run in userspace, the primary way to do communication between these is via `HIPC` (not covered here); otherwise most of the primitives reside in the forms of syscalls invoked via `svc #imm`. The kernel supports both 32-bit and 64-bit programs, and has the capacity to use 32, 36 and 39 bits of address space for spawned processes. Most of the networking stack is based off FreeBSD's network stack. In brief, the HOS kernel is a microkernel, all services and programs run in userspace, the primary way to do communication between these is via `HIPC` (not covered here); otherwise most of the primitives reside in the forms of syscalls invoked via `svc #imm`. The kernel supports both 32-bit and 64-bit programs, and has the capacity to use 32, 36 and 39 bits of address space for spawned processes. Most of the networking stack is based off FreeBSD's network stack.
@@ -29,3 +31,52 @@ Every process keeps it's own tracking of the following structures:
The emulator willingly restricts itself to only use 4 threads (to emulate 4 cores), this is because most existing applications do not benefit greatly from the added core count, and in fact can be detrimental due to extra contention. This translates equitatively to about 4 `ArmInterface` slots for each process, these are then redirected to whatever is the last `pc` of the last thread running on the core is meant to be; proceed to run it, then when returning (due to halt or interruption), proceed to reschedule the thread. The emulator willingly restricts itself to only use 4 threads (to emulate 4 cores), this is because most existing applications do not benefit greatly from the added core count, and in fact can be detrimental due to extra contention. This translates equitatively to about 4 `ArmInterface` slots for each process, these are then redirected to whatever is the last `pc` of the last thread running on the core is meant to be; proceed to run it, then when returning (due to halt or interruption), proceed to reschedule the thread.
The scheduler as-is isn't 100% faithful to the original (for example the original is cooperative and not preemptive), and has great timing variance (especially due to the fact the emulator can run in systems with wildly different timings). The scheduler as-is isn't 100% faithful to the original (for example the original is cooperative and not preemptive), and has great timing variance (especially due to the fact the emulator can run in systems with wildly different timings).
## Services
Consult [SwitchBrew](https://switchbrew.org/) for per-service methods, and implementation details.
All services are instatiated implicitly using `ServiceFramework`. To register a new interface or service, you can inherit from said class, providing additionally a template parameter that references `Self`, for example:
```c++
// Follows as:
// class MyInterface [final] : public ServiceFramework<MyInterface> { ... };
// [final] is optional, but should be used whenever there is no intention of this class itself being inherited.
class IFloatingRegistrationRequest final : public ServiceFramework<IFloatingRegistrationRequest> {
public:
// ctor, you can pass extra parameters here (if so required)
explicit IFloatingRegistrationRequest(Core::System& system_)
: ServiceFramework{system_, "IFloatingRegistrationRequest"}
{}
// Must be placed after all methods are defined (or declared).
// Define here your functions and methods, please order them.
// Use FindRequestTipc for TIPC handlers.
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, nullptr, "GetSessionId"},
FunctionInfo{12, nullptr, "GetAccountId"},
FunctionInfo{13, nullptr, "GetLinkedNintendoAccountId"},
FunctionInfo{14, nullptr, "GetNickname"},
FunctionInfo{15, nullptr, "GetProfileImage"},
FunctionInfo{16, nullptr, "GetProfileLargeImage", MakeVersionGate({18,0,0})},
FunctionInfo{21, nullptr, "LoadIdTokenCache"},
FunctionInfo{100, nullptr, "RegisterUser"},
FunctionInfo{101, nullptr, "RegisterUserWithUid"},
FunctionInfo{102, nullptr, "RegisterNetworkServiceAccountAsync", MakeVersionGate({4,0,0})},
FunctionInfo{103, nullptr, "RegisterNetworkServiceAccountWithUidAsync", MakeVersionGate({4,0,0})},
FunctionInfo{110, nullptr, "SetSystemProgramIdentification"},
FunctionInfo{111, nullptr, "EnsureIdTokenCacheAsync"}
);
std::optional<FunctionInfoBase> FindRequest(u32 key) override {
return HandlerTableGenerateWithFind(key, functions);
}
};
```
Try to keep service structures local, that is, don't place them on header files if they're only going to be used by a specific service.
In each `.cpp` file that uses `D<...>/C<...>` CMIF wrapper helpers, remember to include the corresponding instancer, so you don't face linker errors:
```c++
#include "core/hle/service/cmif_serialization.h"
```
This will properly instatiate the corresponding wrappers and decompose the provided arguments in the wiring order.
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# AI Policy # AI Policy
AI and LLM use is *strictly* prohibited within our codebase and surrounding community, including issues and comments. This includes using AI or LLMs to write docs/commit messages, debug issues, brainstorm ideas, research concepts, or search the codebase. > [!WARNING]
> We are trialing a slightly relaxed AI policy to allow high-quality contributors to use AI *responsibly*.
> This policy is subject to change at any point in time, so check back frequently.
>
> This banner will be removed once we have finalized our revised policy.
- [AI Policy](#ai-policy) - [AI Policy](#ai-policy)
- [Low-quality code](#low-quality-code) - [TL;DR](#tldr)
- [Licensing concerns](#licensing-concerns) - [Definitions](#definitions)
- [Vibe-coding](#vibe-coding) - [Scope](#scope)
- [Commit messages](#commit-messages) - [Introduction](#introduction)
- [Miscellaneous concerns](#miscellaneous-concerns) - [Requirements](#requirements)
- [Unacceptable Use Examples](#unacceptable-use-examples) - [Sign-off, Authorship, and Copyright](#sign-off-authorship-and-copyright)
- [Addendum: Commit Messages](#addendum-commit-messages) - [Permitted Usage](#permitted-usage)
- [Recommended Prior Discussion](#recommended-prior-discussion)
- [Forbidden Usage](#forbidden-usage)
- [Human Effort Denial of Service](#human-effort-denial-of-service)
- [Disclosure](#disclosure)
- [Codebase Ingestion](#codebase-ingestion)
- [Enforcement](#enforcement)
- [Addendum: AI Commit Messages](#addendum-ai-commit-messages)
- [References](#references)
## Low-quality code ## TL;DR
AI is notorious for producing low-quality code; be it: AI-assisted contributions are welcome, provided you take responsibility for them.
- nonfunctional, - You **must** disclose any AI or LLM usage in your pull request description *and* commit message.
- verbose/inefficient, - You **must** be able to explain, defend, and revise every line of code you submit.
- breaking other parts of the codebase, - Commit messages, PR descriptions, issues, and comments **must** be written by you. Verbatim AI output is not acceptable.
- or writing/architecting in a completely different style - Undisclosed AI usage will result in your contribution being rejected.
- Low-quality contributions, disclosed or not, will be reworked or rejected.
- Spamming automated PRs, comments, or issues is treated as a Denial of Service (DoS) attack on our reviewers; see [Human Effort Denial of Service](#human-effort-denial-of-service).
All code, AI or not, is held under a **strict standard of excellence**. AI/LLM-generated code will fail this test 10 times out of 10. ## Definitions
## Licensing concerns An *AI or LLM-based tool* is any piece of software that generates code, text, or other content through machine learning models. This includes, but is not limited to: chat assistants, agentic coding tools/harnesses, inline code completion suggestions you have accepted into the code, and AI-driven explanation/refactoring features.
This is an area of ongoing litigation, and as such, is still very iffy. For the time being, know that allowing AI to ingest the codebase may end up with its copyleft code regurgitated into incompatibly-licensed proprietary or permissive software. For you, this means to **not** feed code into LLMs. For the purposes of this policy, basic deterministic/static development tools (such as clang-tidy, git, compilers, etc.) are not considered AI tools.
AI models may have also ingested AGPLv3 code, which is license-incompatible with our codebase. Terms such as "substantially", "large-scale", "majority", and "low-quality" are intentionally left vague, and will be interpreted at the maintainers' discretion. When in doubt, ask first.
## Vibe-coding ## Scope
Just don't. If you're not going to put the effort in to understand every line of code you wrote, neither will we, and your patch or pull request will be ignored. This policy applies to all code contributions, alongside issues and pull requests surrounding this codebase. This includes:
## Commit messages - Commit messages
- PR descriptions
- Code review comments
- Issue/PR comments
- Patches submitted via e-mail
AI-generated commit messages are absolutely terrible, and your pull request or patch will immediately be rejected if you choose to do this. They are, quite simply, actively detrimental to our understanding of your changes, and if you're not willing to summarize the intent behind your changes, then we're not going to bother reading the code you wrote. Areas that are not directly related to code--such as our surrounding communities--are not covered by the terms of this policy. Additionally, spelling/grammar checking via AI or LLM-based tools is not covered under this document.
Write concise, simple, and descriptive commit messages that actually convey the proper intent behind what your change is trying to do. ## Introduction
See the [Addendum](#addendum-commit-messages) for an instance of how bad AI models are at commit messages. In the right hands, AI and LLM-based tools are incredibly useful for getting features and bugfixes out the door as fast as possible. At the same time, reviewer bandwidth is a scarce resource. We are therefore open to AI-assisted contributions, provided they are produced and disclosed properly.
## Miscellaneous concerns The goal of this document is *not* to set arbitrary restrictions, but rather to keep our development healthy and stable, while still allowing contributors to use the tools they find helpful. A contribution must be worth more to the project than the time it takes to review it.
- While many environmental concerns about AI are typically blown out of proportion, it *is* a legitimate issue, and should be taken into account. Throughout this document, **must** and **must not** are inflexible, binding requirements. Refusal to follow these is treated as a violation of the terms outlined in this document.
- Many people have significant concerns over the ethics of AI usage due to inhumane and predatory behavior by large AI companies, particularly Anthropic and OpenAI. This can technically be avoided through the usage of local LLMs.
- LLMs have a tendency to add unicode characters (such as the arrow → and the em-dash — symbols) to their output, which can make viewing code or documents harder on command-line editors and viewers.
- Dedicated coding models--namely Claude--also like to add a lot of comments to overexplain every individual line of code it produces. This actually makes it *harder* to understand the code!
## Unacceptable Use Examples ## Requirements
Here are a few examples of unacceptable use: These apply to all contributions, whether AI-assisted or not. AI-assisted contributions also carry additional disclosure requirements as outlined in [Disclosure](#disclosure).
- Solving problems 1. *Disclosure*. Any and all usage of AI or LLM-based tools within any contribution **must** be explicitly marked and disclosed as appropriate.
- Slapping a few files and a "please fix bug XYZ" into an LLM is a recipe for disaster that will pretty much never work. 2. *Responsibility*. The human submitter of any contribution is held wholly responsible for the accuracy, completeness, and intent of what is submitted. You **must** be able to explain, defend, and revise your code during review.
- Fully AI-generated code, aka "vibecoding" 3. *Review*. All code **must** be thoroughly reviewed by the author before opening a PR or marking it ready for review.
- Writing code based on pseudo-instructions 4. *Testing*. All code changes **must** be tested directly by the human author.
- If you don't know how to write code, don't. If you've figured out the root cause (preferably without feeding random files into an LLM) and actively know what's going on, provide information to other developers or friends of yours who have knowledge of the language and/or the codebase. 5. *Quality*. All submitted code is held to a strict standard of excellence. Low-quality AI-generated content does not uphold this standard.
6. *Licensing*. All code **must** be compatible with the GPLv3 or later. You **must** warrant that you have the right to submit it under those terms, and that it was not copied from work published under an incompatible license.
## Addendum: Commit Messages ## Sign-off, Authorship, and Copyright
The patchset for pull request [#3422](https://git.eden-emu.dev/eden-emu/eden/pulls/3422) was fed into several LLMs to generate a commit message. One LLM produced the following: AI agents **must not** add `Signed-off-by:` tags. The human submitter **must** sign off on all changes.
Similarly, AI agents cannot hold authorship or copyright over code, and **must not** add `Co-authored-by:` or `Co-developed-by:` tags. The human submitter **must** author all changes.
## Permitted Usage
This is a non-exhaustive list of permitted uses of AI and LLM-based tools, provided they are disclosed properly.
- Drafting issues and pull requests, provided the final text and submitted code are substantially your own.
- Debugging issues, bugs, glitches, and crashes, whether pre-existing or introduced by your own changes.
- Reviewing your own changes before submitting a PR.
- Research, brainstorming, and codebase searching/understanding.
- Applying tedious but not particularly large changes, such as mass-migrating specific classes to polyfills or abstractions.
## Recommended Prior Discussion
Some usage cases are not necessarily forbidden nor permitted. These should be discussed with maintainers in an issue or e-mail *before* submission. Maintainers and reviewers may also comment on this during the review/submission phase.
- Generating boilerplate/scaffolding for new code.
- Writing unit tests.
- Large-scale refactors primarily driven by an AI agent.
- Any contribution where an AI agent or model was responsible for the majority of the implementation.
## Forbidden Usage
This is a non-exhaustive list of strictly forbidden uses of AI and LLM-based tools.
- Vibecoding, or changes entirely authored by AI agents without human intervention or understanding.
- If you don't choose to put in the necessary effort to understand every line of code you submitted, neither will we.
- Fully AI-generated commit messages, PR descriptions, issues, or comments. See [Addendum: AI Commit Messages](#addendum-ai-commit-messages).
- Submission of AI-assisted work that is not disclosed per the [Disclosure](#disclosure) requirements.
- Low-quality submissions that fail to satisfy our standard of code excellence.
- Submitting secrets, credentials, private user data, or unpublished security reports to third-party AI services.
- This includes console keys, encryption material, and private vulnerability disclosures.
- Verbatim AI code reviews (e.g. Codex/Copilot reviews).
## Human Effort Denial of Service
Using automated tools and AI to submit PRs, issues, and comments that we have to carefully review and handle is considered a [Denial-of-service attack](https://en.wikipedia.org/wiki/Denial-of-service_attack) on our human effort.
It takes very little effort on your side (an LLM prompt) to generate a large amount of effort on ours (careful and thorough code review). Please respect our time and don't do that.
## Disclosure
How you disclose AI usage is up to you. However, it **must** be explicit, easy to identify, and placed both within the commit message *and* the surrounding PR description. For patches submitted by e-mail, the cover letter counts as the PR description. We recommend an `Assisted-by:` footer:
```txt
Assisted-by: <model> (<what it was used for>)
```
For instance:
```txt
Assisted-by: Claude Opus 5.5 (initial draft and code review)
```
Contributions without a commit message (e.g. issues/comments) should instead use a plain sentence in the text body such as `I used <model> to help with <X>`. PRs and commit messages may opt to use this format as well.
Multi-commit series/squashes **must** maintain the trailer. Maintainers will handle this for merges to master, but you are responsible for ensuring the disclosure survives into the final commit/PR body of squashes within your branches.
Regardless, what matters is that reviewers can tell *at a glance* where and how AI was involved in your contribution.
## Codebase Ingestion
Ingestion of this codebase by LLMs for any purpose--such as training or prompt context--is permitted *for now*. This may change at any point as litigation and court rulings around AI and code copyright proceed.
AI models may have ingested AGPLv3 or otherwise copyleft-incompatible code and may regurgitate it. You remain responsible for ensuring that all code you submit is compatible with the GPLv3 or later.
## Enforcement
- If we suspect undisclosed AI usage in a contribution, we will ask for disclosure.
- Refusal to provide disclosure will result in rejection of the contribution, and your PR or issue will be closed. Maintainers may choose to rework it themselves if the change is worth having.
- Accounts that spam us with repeated automated PRs or comments will be blocked or permanently suspended from our Git instance.
- Maintainers reserve the right to close your issues and pull requests if you don't follow the guidelines and procedures outlined in this document, and refuse or fail to make changes as necessary to comply.
- Repeated failures to comply may result in loss of contribution privileges.
## Addendum: AI Commit Messages
The patchset for pull request [#3422](https://git.eden-emu.dev/eden-emu/eden/pulls/3422) was fed into a dedicated code AI model, and it produced the following:
```txt ```txt
profile_manager: Refactor user deletion to use index instead of UUID profile_manager: Refactor user deletion to use index instead of UUID
@@ -89,28 +183,21 @@ These changes eliminate redundant code, reduce the risk of UUID → index mismat
Fixes: potential inconsistency when user order changes between UI and backend Fixes: potential inconsistency when user order changes between UI and backend
``` ```
This is: This:
- Needlessly verbose (nobody cares about most of these details) - Is needlessly verbose (nobody cares about most of these details)
- Doesn't address the actual purpose of the PR (fixing a double-deletion bug in the profile manager) - Doesn't address the actual purpose of the PR (fixing a double-deletion bug in the profile manager)
- Has unicode arrows (this is bad for command-line editors) - Has unicode arrows (this is bad for command-line editors)
- Uses corporate and word-salad language - Uses corporate and word-salad language that pads out the message to make it look like a lot changed
Another (code-oriented) LLM output the following: A good commit message should be concise, descriptive, and convey the *intent* behind the change, such as the bug being fixed or the feature being added. It should *not* be a detailed changelog of every individual byte that's changed.
```txt ## References
profile(manager/ui): switch to index-based deletion and unify removal logic
- Make ConfigureProfileManagerDeleteDialog emit a deleteUser(int) signal instead of taking a callback. Store the target index in the dialog (m_index) and emit it on acceptance. This policy document has been adapted from the AI policies of numerous other free and open-source projects, whether restrictive or permissive.
- Change ConfigureProfileManager to pass an index to SetInfo and to accept an index in DeleteUser. Wire the dialog signal to the new DeleteUser slot.
- Update headers: add the signal and m_index, add TODO to move dialog to a .ui file, and update slot/signature declarations.
- Add ProfileManager::RemoveProfileAtIndex(std::size_t) and refactor RemoveUser(UUID) to call RemoveProfileAtIndex to avoid duplicated removal logic. Ensure the removal path marks saves as needed and writes the user save file.
- Ensure the profile list updates immediately after deletes by calling profile_manager.ResetUserSaveFile() when populating the user list (qlaunch fix).
- Misc: update SPDX copyright year and fix build breakages caused by the API changes.
This consolidates profile removal behavior, fixes potential race conditions in the profile dialog, and removes duplicated removal code. - [Gitea](https://github.com/go-gitea/gitea/blob/main/CONTRIBUTING.md#ai-contribution-policy)
``` - The [Linux kernel](https://kernel.org/doc/html/next/process/coding-assistants.html)
- [Gentoo Linux](https://wiki.gentoo.org/wiki/Project:Council/AI_policy)
This has all of the same problems as the other one. Needlessly verbose, doesn't address *what* it actually fixes ("consolidates profile removal behavior"... okay, why? What does it fix?), etc. It even has the bonus of totally hallucinating the addition of a method! - [cURL](https://curl.se/dev/contribute.html#on-ai-use-in-curl)
- [FastAPI](https://tiangolo.com/open-source/contributing/#automated-code-and-ai)
On a more "philosophical" note, LLMs tend to be geared towards *corporate language*, as that's what they're trained on. This is why AI-generated commit messages feel like "word salad", and typically pad out the commit message to make it *look* like a lot of things were changed (trust me, it's like that in the corporate world). They typically also drift towards unneeded buzzwords and useless implementation details.
@@ -254,7 +254,7 @@
<string name="emulator_data">إعداد بيانات المحاكي</string> <string name="emulator_data">إعداد بيانات المحاكي</string>
<string name="emulator_data_description">يلزم وجود مفاتيح حتى يعمل المحاكي، ويوصى باستخدام الفيرموير ويكون ضروريًا لاستخدام تطبيق القائمة الرئيسية.</string> <string name="emulator_data_description">يلزم وجود مفاتيح حتى يعمل المحاكي، ويوصى باستخدام الفيرموير ويكون ضروريًا لاستخدام تطبيق القائمة الرئيسية.</string>
<string name="permissions">منح الأذونات</string> <string name="permissions">منح الأذونات</string>
<string name="permissions_description">منح أذونات اختيارية لاستخدام ميزات معينة للمحاكي</string> <string name="permissions_description">منح أذونات اختيارية لاستخدام ميزات محددة في المحاكي</string>
<string name="install_firmware_warning_description">العديد من الألعاب تتطلب الوصول إلى الفيرموير لتشغيل بشكل صحيح.</string> <string name="install_firmware_warning_description">العديد من الألعاب تتطلب الوصول إلى الفيرموير لتشغيل بشكل صحيح.</string>
<string name="install_firmware_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string> <string name="install_firmware_warning_help">https://yuzu-mirror.github.io/help/quickstart/#guide-introduction</string>
<string name="notifications">الإشعارات</string> <string name="notifications">الإشعارات</string>
@@ -587,6 +587,10 @@
<string name="fast_gpu_time_description">يجعل اللعبة تعتقد أن عمل وحدة معالجة الرسومات ينتهي بشكل أسرع مما هو عليه في الواقع، لذلك تتوقف عن خفض الدقة ومسافة العرض لتتناسب مع سرعات جهاز Switch.</string> <string name="fast_gpu_time_description">يجعل اللعبة تعتقد أن عمل وحدة معالجة الرسومات ينتهي بشكل أسرع مما هو عليه في الواقع، لذلك تتوقف عن خفض الدقة ومسافة العرض لتتناسب مع سرعات جهاز Switch.</string>
<string name="skip_cpu_inner_invalidation">تخطي إبطال صلاحية وحدة المعالجة المركزية الداخلية</string> <string name="skip_cpu_inner_invalidation">تخطي إبطال صلاحية وحدة المعالجة المركزية الداخلية</string>
<string name="skip_cpu_inner_invalidation_description">يتخطى بعض عمليات إبطال ذاكرة التخزين المؤقتة من جانب وحدة المعالجة المركزية أثناء تحديثات الذاكرة، مما يقلل من استخدام وحدة المعالجة المركزية ويحسن أداءها. قد يتسبب ذلك في حدوث أعطال أو تعطل في بعض الألعاب.</string> <string name="skip_cpu_inner_invalidation_description">يتخطى بعض عمليات إبطال ذاكرة التخزين المؤقتة من جانب وحدة المعالجة المركزية أثناء تحديثات الذاكرة، مما يقلل من استخدام وحدة المعالجة المركزية ويحسن أداءها. قد يتسبب ذلك في حدوث أعطال أو تعطل في بعض الألعاب.</string>
<string name="nce_invalidation_gpu_readback">إعادة قراءة وحدة معالجة الرسومات قبل إبطال صلاحية NCE</string>
<string name="nce_invalidation_gpu_readback_description">إصلاح مؤقت. يعالج مشكلة تعطل لعبة Ender Magnolia (وغيرها من ألعاب UE). قد يؤدي إلى انخفاض في الأداء. يجري العمل على تحسينه.</string>
<string name="nce_runtime_nro_patch">تصحيح حالات NRO في وقت التشغيل لـ NCE</string>
<string name="nce_runtime_nro_patch_description">حل مؤقت. إصلاح مشكلة تشغيل لعبة Biomutant. قد يؤثر ذلك على الأداء. يجري العمل على تحسينه.</string>
<string name="fix_bloom_effects">إصلاح تأثيرات التوهج</string> <string name="fix_bloom_effects">إصلاح تأثيرات التوهج</string>
<string name="fix_bloom_effects_description">يقلل من ضبابية التوهج في LA/EOW (Adreno A6XX - A7XX/ Turnip)، ويزيل التوهج في Burnout. تحذير: قد يسبب تشوهات رسومية في ألعاب أخرى.</string> <string name="fix_bloom_effects_description">يقلل من ضبابية التوهج في LA/EOW (Adreno A6XX - A7XX/ Turnip)، ويزيل التوهج في Burnout. تحذير: قد يسبب تشوهات رسومية في ألعاب أخرى.</string>
<string name="emulate_bgr565">محاكاة BGR565</string> <string name="emulate_bgr565">محاكاة BGR565</string>
@@ -54,7 +54,7 @@
<string name="enable_stats_overlay_">啟用效能統計疊加層</string> <string name="enable_stats_overlay_">啟用效能統計疊加層</string>
<string name="stats_overlay_options_description">設定疊加層中顯示的資訊</string> <string name="stats_overlay_options_description">設定疊加層中顯示的資訊</string>
<string name="show_fps">顯示影格率</string> <string name="show_fps">顯示影格率</string>
<string name="show_fps_description">顯示當前影格率</string> <string name="show_fps_description">顯示目前的影格率</string>
<string name="show_frametime">顯示影格時間</string> <string name="show_frametime">顯示影格時間</string>
<string name="show_app_ram_usage">顯示應用程式的記憶體用量</string> <string name="show_app_ram_usage">顯示應用程式的記憶體用量</string>
<string name="show_app_ram_usage_description">顯示模擬器的記憶體用量</string> <string name="show_app_ram_usage_description">顯示模擬器的記憶體用量</string>
@@ -143,7 +143,7 @@
<string name="multiplayer_host_kicked">您已被房主踢出</string> <string name="multiplayer_host_kicked">您已被房主踢出</string>
<string name="multiplayer_unknown_error">未知錯誤</string> <string name="multiplayer_unknown_error">未知錯誤</string>
<string name="multiplayer_room_uninitialized">房間未初始化</string> <string name="multiplayer_room_uninitialized">房間未初始化</string>
<string name="multiplayer_room_idle">房間閒置</string> <string name="multiplayer_room_idle">房間閒置中</string>
<string name="multiplayer_room_joining">正在加入房間</string> <string name="multiplayer_room_joining">正在加入房間</string>
<string name="multiplayer_room_joined">已加入房間</string> <string name="multiplayer_room_joined">已加入房間</string>
<string name="multiplayer_room_moderator">房間管理員</string> <string name="multiplayer_room_moderator">房間管理員</string>
@@ -185,8 +185,8 @@
<string name="multiplayer_preferred_game_name">遊戲</string> <string name="multiplayer_preferred_game_name">遊戲</string>
<string name="multiplayer_lobby_type">大廳類型</string> <string name="multiplayer_lobby_type">大廳類型</string>
<string name="multiplayer_room_name_error">長度需為 3-20 個字元</string> <string name="multiplayer_room_name_error">長度需為 3-20 個字元</string>
<string name="multiplayer_required">必填</string> <string name="multiplayer_required">請填寫這個欄位</string>
<string name="multiplayer_token_required">需要Web令牌,請前往進階設定 -> 系統 -> 網路</string> <string name="multiplayer_token_required">需要 Web 令牌,請前往進階設定 -&gt; 系統 -&gt; 網路</string>
<string name="multiplayer_ip_error">IP 格式無效</string> <string name="multiplayer_ip_error">IP 格式無效</string>
<string name="multiplayer_username_error">必須介於 4-20 個字元之間,並且僅能使用英文字母、數字、句點、破折號、底線和空格(標點符號須為英文格式)</string> <string name="multiplayer_username_error">必須介於 4-20 個字元之間,並且僅能使用英文字母、數字、句點、破折號、底線和空格(標點符號須為英文格式)</string>
<string name="multiplayer_nickname_invalid">使用者名稱無效,請在系統 -&gt; 網路中檢查設定</string> <string name="multiplayer_nickname_invalid">使用者名稱無效,請在系統 -&gt; 網路中檢查設定</string>
@@ -383,12 +383,12 @@
<string name="notification_no_directory_link">無法開啟 Eden 目錄</string> <string name="notification_no_directory_link">無法開啟 Eden 目錄</string>
<string name="notification_no_directory_link_description">請使用檔案管理員的側邊面板手動定位到使用者資料夾</string> <string name="notification_no_directory_link_description">請使用檔案管理員的側邊面板手動定位到使用者資料夾</string>
<string name="manage_save_data">管理儲存資料</string> <string name="manage_save_data">管理儲存資料</string>
<string name="manage_save_data_description">導入/導出遊戲的儲存資料\n壓縮檔必須為.zip格式\n壓縮檔中首個子資料夾名稱必須為遊戲ID</string> <string name="manage_save_data_description">匯入/匯出遊戲的儲存資料\n壓縮檔必須為.zip格式\n壓縮檔中首個子資料夾名稱必須為遊戲ID</string>
<string name="import_save_warning">導入儲存資料</string> <string name="import_save_warning">匯入儲存資料</string>
<string name="import_save_warning_description">這將會以提供的檔案覆寫現有的該遊戲儲存資料,您確定要繼續嗎?</string> <string name="import_save_warning_description">這將會以提供的檔案覆蓋現有的該遊戲儲存資料,您確定要繼續嗎?</string>
<string name="save_files_importing">正在導入儲存資料…</string> <string name="save_files_importing">正在匯入儲存資料…</string>
<string name="save_files_exporting">正在導出儲存資料…</string> <string name="save_files_exporting">正在匯出儲存資料…</string>
<string name="save_file_imported_success">已成功導入</string> <string name="save_file_imported_success">已成功匯入</string>
<string name="save_file_invalid_zip_structure">無效的儲存目錄結構</string> <string name="save_file_invalid_zip_structure">無效的儲存目錄結構</string>
<string name="save_file_invalid_zip_structure_description">首個子資料夾名稱必須為遊戲 ID</string> <string name="save_file_invalid_zip_structure_description">首個子資料夾名稱必須為遊戲 ID</string>
<string name="install_firmware">安裝韌體</string> <string name="install_firmware">安裝韌體</string>
@@ -478,13 +478,13 @@
<string name="licenses_description">這些專案使 Eden Android 版成為可能</string> <string name="licenses_description">這些專案使 Eden Android 版成為可能</string>
<string name="build">組建版本</string> <string name="build">組建版本</string>
<string name="user_data">使用者資料</string> <string name="user_data">使用者資料</string>
<string name="user_data_description">導入/導出所有應用程式資料\n\n導入使用者資料時,現有的使用者資料將被取代!\n\n直接從 Citron 導入使用者資料可能會出現問題,建議手動導入所有所需資料</string> <string name="user_data_description">匯入/匯出所有應用程式資料\n\n匯入使用者資料時,現有的使用者資料將被取代!\n\n直接從 Citron 匯入使用者資料可能會出現問題,建議手動匯入所有所需資料</string>
<string name="exporting_user_data">正在導出使用者資料…</string> <string name="exporting_user_data">正在匯出使用者資料…</string>
<string name="importing_user_data">正在導入使用者資料…</string> <string name="importing_user_data">正在匯入使用者資料…</string>
<string name="invalid_yuzu_backup">無效的 Eden 備份</string> <string name="invalid_yuzu_backup">無效的 Eden 備份</string>
<string name="user_data_export_success">使用者資料導出成功</string> <string name="user_data_export_success">使用者資料匯出成功</string>
<string name="user_data_import_success">使用者資料導入成功</string> <string name="user_data_import_success">使用者資料匯入成功</string>
<string name="user_data_export_cancelled">導出已取消</string> <string name="user_data_export_cancelled">匯出已取消</string>
<string name="user_data_import_failed_description">請確保使用者資料夾位於 zip 壓縮檔的根目錄,並在 config/config.ini 路徑中包含組態檔案後重試</string> <string name="user_data_import_failed_description">請確保使用者資料夾位於 zip 壓縮檔的根目錄,並在 config/config.ini 路徑中包含組態檔案後重試</string>
<!-- General settings strings --> <!-- General settings strings -->
<string name="frame_limit_enable">限制模擬速度</string> <string name="frame_limit_enable">限制模擬速度</string>
@@ -521,7 +521,7 @@
<string name="custom_cpu_ticks_description">自訂 CPU 時脈,更高的值可能提高效能,但也可能導致遊戲卡死。建議範圍為 77-21000</string> <string name="custom_cpu_ticks_description">自訂 CPU 時脈,更高的值可能提高效能,但也可能導致遊戲卡死。建議範圍為 77-21000</string>
<string name="cpu_ticks">時脈</string> <string name="cpu_ticks">時脈</string>
<string name="memory_layout">記憶體布局</string> <string name="memory_layout">記憶體布局</string>
<string name="memory_layout_description">(實驗性)更改模擬記憶體布局,此設定不會提高效能,但可能有助於使用模組來提高解析度的遊戲的載入。不要在RAM為8GB或更少的手機上使用。若遊戲崩潰請將進階設定裡偵錯選項中的CPU後端改為Dynarmic (JIT)</string> <string name="memory_layout_description">(實驗性)更改模擬記憶體布局,此設定不會提高效能,但可能有助於使用模組來提高解析度的遊戲的載入。不要在 RAM 為 8GB 或更少的手機上使用。若遊戲崩潰請將進階設定裡偵錯選項中的 CPU 後端改為 Dynarmic(JIT)</string>
<string name="generate">生成</string> <string name="generate">生成</string>
@@ -560,8 +560,8 @@
<string name="sync_memory_operations_description">確保計算和記憶體操作之間的資料一致性,此選項應能修復某些遊戲中的問題,但在某些情況下可能會降低效能。使用 Unreal Engine 4 的遊戲似乎受影響最大</string> <string name="sync_memory_operations_description">確保計算和記憶體操作之間的資料一致性,此選項應能修復某些遊戲中的問題,但在某些情況下可能會降低效能。使用 Unreal Engine 4 的遊戲似乎受影響最大</string>
<string name="use_disk_shader_cache">磁碟著色器快取</string> <string name="use_disk_shader_cache">磁碟著色器快取</string>
<string name="use_disk_shader_cache_description">將產生的著色器快取儲存至硬碟以減少中斷</string> <string name="use_disk_shader_cache_description">將產生的著色器快取儲存至硬碟以減少中斷</string>
<string name="renderer_force_max_clock">強制使用最大時脈 (僅限Adreno)</string> <string name="renderer_force_max_clock">強制使用最大時脈(僅限 Adreno)</string>
<string name="renderer_force_max_clock_description">強制 GPU 以可能的最大時脈執行 (熱溫限制仍會被套用)</string> <string name="renderer_force_max_clock_description">強制GPU以可能的最大時脈運作(熱溫限制仍會被套用)</string>
<string name="renderer_asynchronous_gpu_emulation">GPU 非同步模擬</string> <string name="renderer_asynchronous_gpu_emulation">GPU 非同步模擬</string>
<string name="renderer_asynchronous_gpu_emulation_description">此修改可透過使用 GPU 非同步模擬來提升性能,不過可能會導致圖形問題且會提高在進行時序相關操作時當機的機率</string> <string name="renderer_asynchronous_gpu_emulation_description">此修改可透過使用 GPU 非同步模擬來提升性能,不過可能會導致圖形問題且會提高在進行時序相關操作時當機的機率</string>
<string name="renderer_reactive_flushing">使用重新啟用排清</string> <string name="renderer_reactive_flushing">使用重新啟用排清</string>
@@ -569,7 +569,7 @@
<string name="enable_buffer_history">啟用緩衝區歷史</string> <string name="enable_buffer_history">啟用緩衝區歷史</string>
<string name="enable_buffer_history_description">允許存取先前的緩衝區狀態,此選項可能會改善部分遊戲的渲染品質與效能穩定性</string> <string name="enable_buffer_history_description">允許存取先前的緩衝區狀態,此選項可能會改善部分遊戲的渲染品質與效能穩定性</string>
<string name="use_optimized_vertex_buffers">最佳化頂點緩衝區</string> <string name="use_optimized_vertex_buffers">最佳化頂點緩衝區</string>
<string name="use_optimized_vertex_buffers_description">啟用最佳化的頂點緩衝區綁定,需要安裝 Mesa 26.0+ Turnip drivers/Qualcomm drivers。使用舊版 Turnip drivers 會導致當機(25.3版和更低的版本)</string> <string name="use_optimized_vertex_buffers_description">啟用最佳化的頂點緩衝區綁定,需要安裝 Mesa 26.0+ Turnip drivers/Qualcomm drivers。使用舊版 Turnip drivers 會導致當機(25.3 版或更低的版本)</string>
<string name="hacks">修改</string> <string name="hacks">修改</string>
@@ -577,6 +577,10 @@
<string name="fast_gpu_time_description">讓遊戲誤以為 GPU 工作能更快完成,避免遊戲為了配合 Switch 的時脈而降低解析度與渲染距離</string> <string name="fast_gpu_time_description">讓遊戲誤以為 GPU 工作能更快完成,避免遊戲為了配合 Switch 的時脈而降低解析度與渲染距離</string>
<string name="skip_cpu_inner_invalidation">跳過 CPU 內部失效處理</string> <string name="skip_cpu_inner_invalidation">跳過 CPU 內部失效處理</string>
<string name="skip_cpu_inner_invalidation_description">在記憶體更新期間跳過某些 CPU 端快取的失效處理,減少 CPU 使用率並提高其性能。可能會導致某些遊戲出現故障或當機</string> <string name="skip_cpu_inner_invalidation_description">在記憶體更新期間跳過某些 CPU 端快取的失效處理,減少 CPU 使用率並提高其性能。可能會導致某些遊戲出現故障或當機</string>
<string name="nce_invalidation_gpu_readback">在 NCE 無效化前進行 GPU 回讀</string>
<string name="nce_invalidation_gpu_readback_description">(暫時性功能)修復 \"終結者瑪格諾莉亞:霧中綻放\" 及其它使用虛幻引擎之遊戲中的當機問題,可能會降低效能。此功能正在改善中</string>
<string name="nce_runtime_nro_patch">對 NCE Runtime 的 NRO 檔案進行修補</string>
<string name="nce_runtime_nro_patch_description">(暫時性功能)修復 \"Biomutant\" 的啟動問題,可能會對效能造成影響。此功能正在改善中</string>
<string name="fix_bloom_effects">修正光暈特效</string> <string name="fix_bloom_effects">修正光暈特效</string>
<string name="fix_bloom_effects_description">在 \"薩爾達傳說:織夢島\" 和 \"薩爾達傳說:智慧的再現\" 中減少光暈模糊的問題並移除 \"橫衝直撞:狂飆樂園重製版\" 中的光暈效果(適用於 Adreno A6XX - A7XX/ Turnip)。警告:可能會在其它遊戲中導致圖形異常</string> <string name="fix_bloom_effects_description">在 \"薩爾達傳說:織夢島\" 和 \"薩爾達傳說:智慧的再現\" 中減少光暈模糊的問題並移除 \"橫衝直撞:狂飆樂園重製版\" 中的光暈效果(適用於 Adreno A6XX - A7XX/ Turnip)。警告:可能會在其它遊戲中導致圖形異常</string>
<string name="emulate_bgr565">模擬 BGR565</string> <string name="emulate_bgr565">模擬 BGR565</string>
@@ -635,7 +639,7 @@
<string name="log">日誌</string> <string name="log">日誌</string>
<string name="flush_by_line">按行寫入偵錯日誌</string> <string name="flush_by_line">按行寫入偵錯日誌</string>
<string name="flush_by_line_description">在寫入一行日誌就立刻更新偵錯記錄,讓程式在當機或閃退時更容易偵錯</string> <string name="flush_by_line_description">寫入一行日誌就立刻更新偵錯記錄,讓程式在當機或畫面凍結時更容易偵錯</string>
<string name="extended_logging">啟用更詳細的日誌記錄</string> <string name="extended_logging">啟用更詳細的日誌記錄</string>
<string name="extended_logging_description">將日誌檔的最大檔案限制從 100MB 提高到 1GB</string> <string name="extended_logging_description">將日誌檔的最大檔案限制從 100MB 提高到 1GB</string>
<string name="log_filter">日誌過濾器</string> <string name="log_filter">日誌過濾器</string>
@@ -738,7 +742,7 @@
<string name="button_map_description">按下一個按鈕或肩部按鍵/移動搖桿</string> <string name="button_map_description">按下一個按鈕或肩部按鍵/移動搖桿</string>
<string name="map_dpad_direction">將方向鍵配對到 %1$s</string> <string name="map_dpad_direction">將方向鍵配對到 %1$s</string>
<string name="map_control">配對到 %1$s</string> <string name="map_control">配對到 %1$s</string>
<string name="failed_to_load_profile">導入設定檔失敗</string> <string name="failed_to_load_profile">匯入設定檔失敗</string>
<string name="failed_to_save_profile">儲存設定檔失敗</string> <string name="failed_to_save_profile">儲存設定檔失敗</string>
<string name="reset_mapping">重設控制器配對</string> <string name="reset_mapping">重設控制器配對</string>
<string name="reset_mapping_description">您確定要將此控制器的所有配對重設為預設值?此動作無法復原</string> <string name="reset_mapping_description">您確定要將此控制器的所有配對重設為預設值?此動作無法復原</string>
@@ -759,21 +763,21 @@
<string name="auto">自動</string> <string name="auto">自動</string>
<string name="submit">提交</string> <string name="submit">提交</string>
<string name="string_null">無</string> <string name="string_null">無</string>
<string name="string_import">導入</string> <string name="string_import">匯入</string>
<string name="export">導出</string> <string name="export">匯出</string>
<string name="export_failed">導出失敗</string> <string name="export_failed">匯出失敗</string>
<string name="import_failed">導入失敗</string> <string name="import_failed">匯入失敗</string>
<string name="cancelling">正在取消</string> <string name="cancelling">正在取消</string>
<string name="install">安裝</string> <string name="install">安裝</string>
<string name="fetch">下載</string> <string name="fetch">下載</string>
<string name="delete">刪除</string> <string name="delete">刪除</string>
<string name="edit">編輯</string> <string name="edit">編輯</string>
<string name="import_success">已成功導入</string> <string name="import_success">已成功匯入</string>
<string name="export_success">已成功導出</string> <string name="export_success">已成功匯出</string>
<string name="start">開始</string> <string name="start">開始</string>
<string name="global">全域設定</string> <string name="global">全域設定</string>
<string name="custom">個別遊戲設定</string> <string name="custom">個別遊戲設定</string>
<string name="import_complete">導入完成</string> <string name="import_complete">匯入完成</string>
<string name="use_global_setting">使用全域設定</string> <string name="use_global_setting">使用全域設定</string>
<string name="operation_completed_successfully">操作已成功完成</string> <string name="operation_completed_successfully">操作已成功完成</string>
<string name="confirm">確認</string> <string name="confirm">確認</string>
@@ -836,7 +840,7 @@
<string name="save_migration_complete">成功遷移儲存資料</string> <string name="save_migration_complete">成功遷移儲存資料</string>
<string name="save_migration_failed">儲存資料遷移失敗</string> <string name="save_migration_failed">儲存資料遷移失敗</string>
<string name="save_directory_set">存檔目錄設定完成</string> <string name="save_directory_set">存檔目錄設定完成</string>
<string name="destination_has_saves">所選取的位置已有儲存資料。是否要取代該檔案?</string> <string name="destination_has_saves">所選取的位置已有儲存資料,是否要取代該檔案?</string>
<string name="all_files_permission_required">若要自訂路徑必須授予所有檔案的存取權</string> <string name="all_files_permission_required">若要自訂路徑必須授予所有檔案的存取權</string>
<string name="grant_permission">授予權限</string> <string name="grant_permission">授予權限</string>
<string name="custom_nand_directory">NAND 路徑</string> <string name="custom_nand_directory">NAND 路徑</string>
@@ -873,13 +877,13 @@
<string name="hours_must_be_between_0_and_9999">必須介於 0 到 9999 小時之間</string> <string name="hours_must_be_between_0_and_9999">必須介於 0 到 9999 小時之間</string>
<string name="minutes_must_be_between_0_and_59">必須介於 0 到 59 分鐘之間</string> <string name="minutes_must_be_between_0_and_59">必須介於 0 到 59 分鐘之間</string>
<string name="seconds_must_be_between_0_and_59">必須介於 0 到 59 秒之間</string> <string name="seconds_must_be_between_0_and_59">必須介於 0 到 59 秒之間</string>
<string name="playtime_updated_successfully">成功更新遊玩時間</string> <string name="playtime_updated_successfully">成功修改遊玩時間</string>
<string name="clear_shader_cache">清除著色器快取</string> <string name="clear_shader_cache">清除著色器快取</string>
<string name="clear_shader_cache_description">清除此遊戲所有已編譯的著色器快取</string> <string name="clear_shader_cache_description">清除此遊戲所有已編譯的著色器快取</string>
<string name="clear_shader_cache_warning_description">重新編譯著色器快取的過程中可能會導致遊戲有些微卡頓</string> <string name="clear_shader_cache_warning_description">重新編譯著色器快取的過程中可能會導致遊戲有些微卡頓</string>
<string name="cleared_shaders_successfully">著色器快取已成功清除</string> <string name="cleared_shaders_successfully">著色器快取已成功清除</string>
<string name="driver_shader_wipe_dialog_title">已刪除著色器快取</string> <string name="driver_shader_wipe_dialog_title">已刪除著色器快取</string>
<string name="driver_shader_wipe_dialog_message">為了維持Vulkan管線驗證,Eden已自動清除所有著色器快取。為了預防閃退和圖形錯誤,這是必須的動作。因為著色器需要重新編譯,您在遊戲過程中可能會遇到些微卡頓的情況</string> <string name="driver_shader_wipe_dialog_message">為了維持Vulkan管線驗證,Eden 已自動清除所有著色器快取,若要預防閃退和圖形錯誤,這是必須的動作。因為著色器需要重新編譯,您在遊戲過程中可能會遇到些微卡頓的情況</string>
<string name="addons_game">附加元件:%1$s</string> <string name="addons_game">附加元件:%1$s</string>
<string name="save_data">儲存資料</string> <string name="save_data">儲存資料</string>
<string name="save_data_description">管理此遊戲的儲存資料</string> <string name="save_data_description">管理此遊戲的儲存資料</string>
@@ -911,8 +915,8 @@
<string name="verify_no_result_description">未完成文件完整性檢查</string> <string name="verify_no_result_description">未完成文件完整性檢查</string>
<string name="verification_failed_for">以下文件的完整性驗證失敗:\n %1$s</string> <string name="verification_failed_for">以下文件的完整性驗證失敗:\n %1$s</string>
<string name="share_game_settings">分享設定</string> <string name="share_game_settings">分享設定</string>
<string name="import_config">導入設定</string> <string name="import_config">匯入設定</string>
<string name="export_config">導出設定</string> <string name="export_config">匯出設定</string>
<string name="share_config_failed">分享設定失敗</string> <string name="share_config_failed">分享設定失敗</string>
<!-- ROM loading errors --> <!-- ROM loading errors -->
@@ -933,7 +937,7 @@
<string name="custom_settings_failed_message">無法套用自訂設定 %1$s: %2$s</string> <string name="custom_settings_failed_message">無法套用自訂設定 %1$s: %2$s</string>
<string name="launch_with_default_settings">使用預設設定啟動</string> <string name="launch_with_default_settings">使用預設設定啟動</string>
<string name="launch_cancelled">啟動已取消</string> <string name="launch_cancelled">啟動已取消</string>
<string name="custom_settings_failure_reasons">無法套用請求的設定。這可能是由於缺少GPU驅動程式或設定問題。</string> <string name="custom_settings_failure_reasons">無法套用請求的設定,這可能是由於缺少 GPU 驅動程式或設定問題</string>
<string name="custom_settings_applied">已套用自訂設定</string> <string name="custom_settings_applied">已套用自訂設定</string>
<string name="launching_game">正在啟動 %1$s...</string> <string name="launching_game">正在啟動 %1$s...</string>
<string name="failed_to_initialize_game">無法初始化遊戲</string> <string name="failed_to_initialize_game">無法初始化遊戲</string>
@@ -954,10 +958,10 @@
<!-- Driver strings --> <!-- Driver strings -->
<string name="driver_not_found">未安裝所需的驅動程式: %s</string> <string name="driver_not_found">未安裝所需的驅動程式: %s</string>
<string name="invalid_driver_file">無效的驅動程式檔案: %s</string> <string name="invalid_driver_file">無效的驅動程式檔案: %s</string>
<string name="network_unavailable">無可用網路連線。請檢查您的網路連線並重試</string> <string name="network_unavailable">無可用網路連線,請檢查您的網路連線並重試</string>
<string name="driver_missing_title">需要 GPU 驅動程式</string> <string name="driver_missing_title">需要 GPU 驅動程式</string>
<string name="driver_missing_message">這個遊戲的設定需要 \"%s\"驅動程式,而它並沒有安裝在您的裝置上\n\n要下載並安裝此驅動程式嗎?</string> <string name="driver_missing_message">這個遊戲的設定需要 \"%s\"驅動程式,而它並沒有安裝在您的裝置上\n\n要下載並安裝此驅動程式嗎?</string>
<string name="driver_download_cancelled">驅動程式下載已取消。沒有所需的驅動程式無法啟動遊戲。</string> <string name="driver_download_cancelled">驅動程式下載已取消,沒有所需的驅動程式無法啟動遊戲</string>
<string name="download">下載</string> <string name="download">下載</string>
<!-- Emulation Menu --> <!-- Emulation Menu -->
@@ -992,7 +996,7 @@
<string name="amiibo_not_valid">您所選擇的並不是正確的 amiibo 金鑰檔</string> <string name="amiibo_not_valid">您所選擇的並不是正確的 amiibo 金鑰檔</string>
<string name="amiibo_in_use">選擇的檔案已在使用中</string> <string name="amiibo_in_use">選擇的檔案已在使用中</string>
<string name="amiibo_unknown_error">發生未知的錯誤</string> <string name="amiibo_unknown_error">發生未知的錯誤</string>
<string name="amiibo_load_success">已導入Amiibo</string> <string name="amiibo_load_success">Amiibo 已匯入</string>
<!-- Software keyboard --> <!-- Software keyboard -->
@@ -1021,9 +1025,9 @@
<string name="region_taiwan">臺灣</string> <string name="region_taiwan">臺灣</string>
<!-- Memory Layouts --> <!-- Memory Layouts -->
<string name="memory_4gb">4GB (推薦)</string> <string name="memory_4gb">4GB(推薦)</string>
<string name="memory_6gb">6GB (不穩定)</string> <string name="memory_6gb">6GB(不穩定)</string>
<string name="memory_8gb">8GB (不穩定)</string> <string name="memory_8gb">8GB(不穩定)</string>
<!-- CPU clock levels --> <!-- CPU clock levels -->
<string name="clock_normal">正常</string> <string name="clock_normal">正常</string>
@@ -1073,20 +1077,26 @@
<!-- Renderer Accuracy --> <!-- Renderer Accuracy -->
<string name="renderer_accuracy_low">效能</string> <string name="renderer_accuracy_low">效能</string>
<string name="renderer_accuracy_high">準確</string> <string name="renderer_accuracy_high">品質</string>
<!-- DMA Accuracy --> <!-- DMA Accuracy -->
<string name="dma_accuracy_default">預設</string> <string name="dma_accuracy_default">預設</string>
<string name="dma_accuracy_unsafe">不穩定</string> <string name="dma_accuracy_unsafe">不穩定</string>
<string name="dma_accuracy_safe">穩定</string> <string name="dma_accuracy_safe">穩定</string>
<!-- GPU Fence Behavior -->
<string name="gpu_fence_behavior_default">預設</string>
<string name="gpu_fence_behavior_immediate">即時</string>
<string name="gpu_fence_behavior_balanced">平衡</string>
<string name="gpu_fence_behavior_accurate">準確</string>
<string name="vram_usage_conservative">保守</string> <string name="vram_usage_conservative">保守</string>
<string name="vram_usage_aggressive">積極</string> <string name="vram_usage_aggressive">積極</string>
<!-- Renderer VSync --> <!-- Renderer VSync -->
<string name="renderer_vsync_immediate">即時 (關閉)</string> <string name="renderer_vsync_immediate">即時(關閉)</string>
<string name="renderer_vsync_mailbox">Mailbox</string> <string name="renderer_vsync_mailbox">Mailbox</string>
<string name="renderer_vsync_fifo">FIFO (開啟)</string> <string name="renderer_vsync_fifo">FIFO(開啟)</string>
<string name="renderer_vsync_fifo_relaxed">FIFO 寬鬆</string> <string name="renderer_vsync_fifo_relaxed">FIFO 寬鬆</string>
<!-- Anti-Aliasing --> <!-- Anti-Aliasing -->
@@ -1108,6 +1118,18 @@
<string name="cpu_accuracy_paranoid">不合理</string> <string name="cpu_accuracy_paranoid">不合理</string>
<string name="cpu_accuracy_debugging">偵錯</string> <string name="cpu_accuracy_debugging">偵錯</string>
<!-- Freedreno Settings -->
<string name="freedreno_settings_title">Freedreno 設定</string>
<string name="gpu_driver_settings">GPU 驅動程式設定</string>
<string name="freedreno_presets">預先提供的設定檔</string>
<string name="freedreno_current_settings">目前使用的設定</string>
<string name="freedreno_debug">進階設定</string>
<string name="freedreno_var_name">變數名稱 (例如: TU_DEBUG)</string>
<string name="freedreno_var_value">變數值</string>
<string name="freedreno_add_variable">新增變數</string>
<string name="freedreno_clear_all">全部清除</string>
<string name="freedreno_saved">Freedreno 設定已儲存</string>
<string name="freedreno_cleared_all">已清除所有 Freedreno 變數</string>
<!-- Gamepad Buttons --> <!-- Gamepad Buttons -->
<string name="gamepad_d_pad">方向鍵</string> <string name="gamepad_d_pad">方向鍵</string>
<string name="gamepad_left_stick">左搖桿</string> <string name="gamepad_left_stick">左搖桿</string>
+2 -17
View File
@@ -14,21 +14,6 @@
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hle/kernel/k_event.h" #include "core/hle/kernel/k_event.h"
// See texture_cache/util.h
template<typename T, size_t N>
#if BOOST_VERSION >= 108100 || __GNUC__ > 12
[[nodiscard]] boost::container::static_vector<T, N> FixStaticVectorADL(const boost::container::static_vector<T, N>& v) {
return v;
}
#else
[[nodiscard]] std::vector<T> FixStaticVectorADL(const boost::container::static_vector<T, N>& v) {
std::vector<T> u;
for (auto const& e : v)
u.push_back(e);
return u;
}
#endif
namespace AudioCore::AudioIn { namespace AudioCore::AudioIn {
System::System(Core::System& system_, Kernel::KEvent* event_, const size_t session_id_) System::System(Core::System& system_, Kernel::KEvent* event_, const size_t session_id_)
@@ -110,7 +95,7 @@ Result System::Start() {
boost::container::static_vector<AudioBuffer, BufferCount> buffers_to_flush{}; boost::container::static_vector<AudioBuffer, BufferCount> buffers_to_flush{};
buffers.RegisterBuffers(buffers_to_flush); buffers.RegisterBuffers(buffers_to_flush);
session->AppendBuffers(FixStaticVectorADL(buffers_to_flush)); session->AppendBuffers(buffers_to_flush);
session->SetRingSize(static_cast<u32>(buffers_to_flush.size())); session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
return ResultSuccess; return ResultSuccess;
@@ -155,7 +140,7 @@ void System::RegisterBuffers() {
if (state == State::Started) { if (state == State::Started) {
boost::container::static_vector<AudioBuffer, BufferCount> registered_buffers{}; boost::container::static_vector<AudioBuffer, BufferCount> registered_buffers{};
buffers.RegisterBuffers(registered_buffers); buffers.RegisterBuffers(registered_buffers);
session->AppendBuffers(FixStaticVectorADL(registered_buffers)); session->AppendBuffers(registered_buffers);
} }
} }
+1 -69
View File
@@ -444,28 +444,18 @@ add_library(core STATIC
hle/service/am/process_creation.h hle/service/am/process_creation.h
hle/service/am/process_holder.cpp hle/service/am/process_holder.cpp
hle/service/am/process_holder.h hle/service/am/process_holder.h
hle/service/am/service/all_system_applet_proxies_service.cpp
hle/service/am/service/all_system_applet_proxies_service.h
hle/service/am/service/applet_common_functions.cpp
hle/service/am/service/applet_common_functions.h
hle/service/am/service/application_accessor.cpp hle/service/am/service/application_accessor.cpp
hle/service/am/service/application_accessor.h hle/service/am/service/application_accessor.h
hle/service/am/service/application_creator.cpp hle/service/am/service/application_creator.cpp
hle/service/am/service/application_creator.h hle/service/am/service/application_creator.h
hle/service/am/service/application_functions.cpp hle/service/am/service/application_functions.cpp
hle/service/am/service/application_functions.h hle/service/am/service/application_functions.h
hle/service/am/service/application_proxy.cpp
hle/service/am/service/application_proxy.h
hle/service/am/service/application_proxy_service.cpp
hle/service/am/service/application_proxy_service.h
hle/service/am/service/audio_controller.cpp hle/service/am/service/audio_controller.cpp
hle/service/am/service/audio_controller.h hle/service/am/service/audio_controller.h
hle/service/am/service/common_state_getter.cpp hle/service/am/service/common_state_getter.cpp
hle/service/am/service/common_state_getter.h hle/service/am/service/common_state_getter.h
hle/service/am/service/cradle_firmware_updater.cpp hle/service/am/service/cradle_firmware_updater.cpp
hle/service/am/service/cradle_firmware_updater.h hle/service/am/service/cradle_firmware_updater.h
hle/service/am/service/debug_functions.cpp
hle/service/am/service/debug_functions.h
hle/service/am/service/display_controller.cpp hle/service/am/service/display_controller.cpp
hle/service/am/service/display_controller.h hle/service/am/service/display_controller.h
hle/service/am/service/global_state_controller.cpp hle/service/am/service/global_state_controller.cpp
@@ -474,28 +464,14 @@ add_library(core STATIC
hle/service/am/service/home_menu_functions.h hle/service/am/service/home_menu_functions.h
hle/service/am/service/library_applet_accessor.cpp hle/service/am/service/library_applet_accessor.cpp
hle/service/am/service/library_applet_accessor.h hle/service/am/service/library_applet_accessor.h
hle/service/am/service/library_applet_creator.cpp
hle/service/am/service/library_applet_creator.h
hle/service/am/service/library_applet_proxy.cpp
hle/service/am/service/library_applet_proxy.h
hle/service/am/service/library_applet_self_accessor.cpp
hle/service/am/service/library_applet_self_accessor.h
hle/service/am/service/lock_accessor.cpp
hle/service/am/service/lock_accessor.h
hle/service/am/service/overlay_functions.cpp hle/service/am/service/overlay_functions.cpp
hle/service/am/service/overlay_functions.h hle/service/am/service/overlay_functions.h
hle/service/am/service/overlay_applet_proxy.cpp
hle/service/am/service/overlay_applet_proxy.h
hle/service/am/service/process_winding_controller.cpp hle/service/am/service/process_winding_controller.cpp
hle/service/am/service/process_winding_controller.h hle/service/am/service/process_winding_controller.h
hle/service/am/service/self_controller.cpp hle/service/am/service/self_controller.cpp
hle/service/am/service/self_controller.h hle/service/am/service/self_controller.h
hle/service/am/service/storage.cpp hle/service/am/service/storage.cpp
hle/service/am/service/storage.h hle/service/am/service/storage.h
hle/service/am/service/storage_accessor.cpp
hle/service/am/service/storage_accessor.h
hle/service/am/service/system_applet_proxy.cpp
hle/service/am/service/system_applet_proxy.h
hle/service/am/service/window_controller.cpp hle/service/am/service/window_controller.cpp
hle/service/am/service/window_controller.h hle/service/am/service/window_controller.h
hle/service/am/window_system.cpp hle/service/am/window_system.cpp
@@ -580,20 +556,8 @@ add_library(core STATIC
hle/service/btdrv/btdrv.h hle/service/btdrv/btdrv.h
hle/service/btm/btm.cpp hle/service/btm/btm.cpp
hle/service/btm/btm.h hle/service/btm/btm.h
hle/service/btm/btm_debug.cpp
hle/service/btm/btm_debug.h
hle/service/btm/btm_system.cpp
hle/service/btm/btm_system.h
hle/service/btm/btm_system_core.cpp
hle/service/btm/btm_system_core.h
hle/service/btm/btm_user.cpp
hle/service/btm/btm_user.h
hle/service/btm/btm_user_core.cpp
hle/service/btm/btm_user_core.h
hle/service/caps/caps.cpp hle/service/caps/caps.cpp
hle/service/caps/caps.h hle/service/caps/caps.h
hle/service/caps/caps_a.cpp
hle/service/caps/caps_a.h
hle/service/caps/caps_c.cpp hle/service/caps/caps_c.cpp
hle/service/caps/caps_c.h hle/service/caps/caps_c.h
hle/service/caps/caps_manager.cpp hle/service/caps/caps_manager.cpp
@@ -618,10 +582,6 @@ add_library(core STATIC
hle/service/eupld/eupld.h hle/service/eupld/eupld.h
hle/service/fatal/fatal.cpp hle/service/fatal/fatal.cpp
hle/service/fatal/fatal.h hle/service/fatal/fatal.h
hle/service/fatal/fatal_p.cpp
hle/service/fatal/fatal_p.h
hle/service/fatal/fatal_u.cpp
hle/service/fatal/fatal_u.h
hle/service/fgm/fgm.cpp hle/service/fgm/fgm.cpp
hle/service/fgm/fgm.h hle/service/fgm/fgm.h
hle/service/filesystem/filesystem.cpp hle/service/filesystem/filesystem.cpp
@@ -653,8 +613,6 @@ add_library(core STATIC
hle/service/filesystem/save_data_controller.h hle/service/filesystem/save_data_controller.h
hle/service/friend/friend.cpp hle/service/friend/friend.cpp
hle/service/friend/friend.h hle/service/friend/friend.h
hle/service/friend/friend_interface.cpp
hle/service/friend/friend_interface.h
hle/service/glue/arp.cpp hle/service/glue/arp.cpp
hle/service/glue/arp.h hle/service/glue/arp.h
hle/service/glue/bgtc.cpp hle/service/glue/bgtc.cpp
@@ -723,8 +681,6 @@ add_library(core STATIC
hle/service/ldn/monitor_service.h hle/service/ldn/monitor_service.h
hle/service/ldn/sf_monitor_service.cpp hle/service/ldn/sf_monitor_service.cpp
hle/service/ldn/sf_monitor_service.h hle/service/ldn/sf_monitor_service.h
hle/service/ldn/sf_service.cpp
hle/service/ldn/sf_service.h
hle/service/ldn/sf_service_monitor.cpp hle/service/ldn/sf_service_monitor.cpp
hle/service/ldn/sf_service_monitor.h hle/service/ldn/sf_service_monitor.h
hle/service/ldn/system_local_communication_service.cpp hle/service/ldn/system_local_communication_service.cpp
@@ -913,8 +869,6 @@ add_library(core STATIC
hle/service/olsc/native_handle_holder.h hle/service/olsc/native_handle_holder.h
hle/service/olsc/olsc_service_for_application.cpp hle/service/olsc/olsc_service_for_application.cpp
hle/service/olsc/olsc_service_for_application.h hle/service/olsc/olsc_service_for_application.h
hle/service/olsc/olsc_service_for_system_service.cpp
hle/service/olsc/olsc_service_for_system_service.h
hle/service/olsc/olsc.cpp hle/service/olsc/olsc.cpp
hle/service/olsc/olsc.h hle/service/olsc/olsc.h
hle/service/olsc/remote_storage_controller.cpp hle/service/olsc/remote_storage_controller.cpp
@@ -944,14 +898,8 @@ add_library(core STATIC
hle/service/os/process.h hle/service/os/process.h
hle/service/pcie/pcie.cpp hle/service/pcie/pcie.cpp
hle/service/pcie/pcie.h hle/service/pcie/pcie.h
hle/service/pctl/parental_control_service_factory.cpp
hle/service/pctl/parental_control_service_factory.h
hle/service/pctl/parental_control_service.cpp
hle/service/pctl/parental_control_service.h
hle/service/pctl/pctl.cpp hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h hle/service/pctl/pctl.h
hle/service/pctl/pctl_results.h
hle/service/pctl/pctl_types.h
hle/service/pcv/pcv.cpp hle/service/pcv/pcv.cpp
hle/service/pcv/pcv.h hle/service/pcv/pcv.h
hle/service/pm/pm.cpp hle/service/pm/pm.cpp
@@ -961,18 +909,8 @@ add_library(core STATIC
hle/service/psc/ovln/ovln_types.h hle/service/psc/ovln/ovln_types.h
hle/service/psc/ovln/receiver_service.cpp hle/service/psc/ovln/receiver_service.cpp
hle/service/psc/ovln/receiver_service.h hle/service/psc/ovln/receiver_service.h
hle/service/psc/ovln/receiver.cpp
hle/service/psc/ovln/receiver.h
hle/service/psc/ovln/sender_service.cpp hle/service/psc/ovln/sender_service.cpp
hle/service/psc/ovln/sender_service.h hle/service/psc/ovln/sender_service.h
hle/service/psc/ovln/sender.cpp
hle/service/psc/ovln/sender.h
hle/service/psc/pm_control.cpp
hle/service/psc/pm_control.h
hle/service/psc/pm_module.cpp
hle/service/psc/pm_module.h
hle/service/psc/pm_service.cpp
hle/service/psc/pm_service.h
hle/service/psc/psc.cpp hle/service/psc/psc.cpp
hle/service/psc/psc.h hle/service/psc/psc.h
hle/service/psc/time/alarms.cpp hle/service/psc/time/alarms.cpp
@@ -1023,10 +961,6 @@ add_library(core STATIC
hle/service/ptm/ts.h hle/service/ptm/ts.h
hle/service/ro/ro.cpp hle/service/ro/ro.cpp
hle/service/ro/ro.h hle/service/ro/ro.h
hle/service/ro/ro_nro_utils.cpp
hle/service/ro/ro_nro_utils.h
hle/service/ro/ro_results.h
hle/service/ro/ro_types.h
hle/service/server_manager.cpp hle/service/server_manager.cpp
hle/service/server_manager.h hle/service/server_manager.h
hle/service/service.cpp hle/service/service.cpp
@@ -1055,8 +989,6 @@ add_library(core STATIC
hle/service/set/system_settings_server.h hle/service/set/system_settings_server.h
hle/service/sm/sm.cpp hle/service/sm/sm.cpp
hle/service/sm/sm.h hle/service/sm/sm.h
hle/service/sm/sm_controller.cpp
hle/service/sm/sm_controller.h
hle/service/sockets/bsd.cpp hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h hle/service/sockets/bsd.h
hle/service/sockets/nsd.cpp hle/service/sockets/nsd.cpp
@@ -1222,7 +1154,7 @@ target_link_libraries(core PRIVATE
RenderDoc::API RenderDoc::API
ZLIB::ZLIB) ZLIB::ZLIB)
target_link_libraries(core PUBLIC httplib::httplib zstd::zstd) target_link_libraries(core PUBLIC httplib::httplib zstd::zstd frozen::frozen-headers)
if (ENABLE_WEB_SERVICE) if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PUBLIC ENABLE_WEB_SERVICE) target_compile_definitions(core PUBLIC ENABLE_WEB_SERVICE)
File diff suppressed because it is too large Load Diff
-64
View File
@@ -14,70 +14,6 @@ namespace Service::Account {
class ProfileManager; class ProfileManager;
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(std::shared_ptr<Module> module_,
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_,
const char* name);
~Interface() override;
void GetUserCount(HLERequestContext& ctx);
void GetUserExistence(HLERequestContext& ctx);
void ListAllUsers(HLERequestContext& ctx);
void ListOpenUsers(HLERequestContext& ctx);
void GetLastOpenedUser(HLERequestContext& ctx);
void GetProfile(HLERequestContext& ctx);
void InitializeApplicationInfo(HLERequestContext& ctx);
void InitializeApplicationInfoRestricted(HLERequestContext& ctx);
void GetBaasAccountManagerForApplication(HLERequestContext& ctx);
void IsUserRegistrationRequestPermitted(HLERequestContext& ctx);
void TrySelectUserWithoutInteractionDeprecated(HLERequestContext& ctx);
void TrySelectUserWithoutInteraction(HLERequestContext& ctx);
void IsUserAccountSwitchLocked(HLERequestContext& ctx);
void InitializeApplicationInfoV2(HLERequestContext& ctx);
void BeginUserRegistration(HLERequestContext& ctx);
void CompleteUserRegistration(HLERequestContext& ctx);
void DeleteUser(HLERequestContext& ctx);
void SetUserPosition(HLERequestContext& ctx);
void GetProfileEditor(HLERequestContext& ctx);
void GetBaasAccountAdministrator(HLERequestContext &ctx);
void ListQualifiedUsers(HLERequestContext& ctx);
void ListOpenContextStoredUsers(HLERequestContext& ctx);
void StoreSaveDataThumbnailApplication(HLERequestContext& ctx);
void GetBaasAccountManagerForSystemService(HLERequestContext& ctx);
void StoreSaveDataThumbnailSystem(HLERequestContext& ctx);
void GetPinCodeLength(HLERequestContext& ctx);
private:
Result InitializeApplicationInfoBase();
void StoreSaveDataThumbnail(HLERequestContext& ctx, const Common::UUID& uuid,
const u64 tid);
enum class ApplicationType : u32_le {
GameCard = 0,
Digital = 1,
Unknown = 3,
};
struct ApplicationInfo {
Service::Glue::ApplicationLaunchProperty launch_property;
ApplicationType application_type;
constexpr explicit operator bool() const {
return launch_property.title_id != 0x0;
}
};
ApplicationInfo application_info{};
protected:
std::shared_ptr<Module> module;
std::shared_ptr<ProfileManager> profile_manager;
};
};
void LoopProcess(Core::System& system); void LoopProcess(Core::System& system);
} // namespace Service::Account } // namespace Service::Account
@@ -12,17 +12,6 @@
namespace Service::Account { namespace Service::Account {
IAsyncContext::IAsyncContext(Core::System& system_) IAsyncContext::IAsyncContext(Core::System& system_)
: ServiceFramework{system_, "IAsyncContext"}, service_context{system_, "IAsyncContext"} { : ServiceFramework{system_, "IAsyncContext"}, service_context{system_, "IAsyncContext"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"},
{1, &IAsyncContext::Cancel, "Cancel"},
{2, &IAsyncContext::HasDone, "HasDone"},
{3, &IAsyncContext::GetResult, "GetResult"},
};
// clang-format on
RegisterHandlers(functions);
completion_event = service_context.CreateEvent("IAsyncContext:CompletionEvent"); completion_event = service_context.CreateEvent("IAsyncContext:CompletionEvent");
} }
+13
View File
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -30,6 +33,16 @@ protected:
void MarkComplete(); void MarkComplete();
std::optional<FunctionInfoBase> FindRequest(u32 key) override {
return HandlerTableGenerateWithFind(key, functions);
}
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"},
FunctionInfo{1, &IAsyncContext::Cancel, "Cancel"},
FunctionInfo{2, &IAsyncContext::HasDone, "HasDone"},
FunctionInfo{3, &IAsyncContext::GetResult, "GetResult"}
);
KernelHelpers::ServiceContext service_context; KernelHelpers::ServiceContext service_context;
std::atomic<bool> is_complete{false}; std::atomic<bool> is_complete{false};
File diff suppressed because it is too large Load Diff
@@ -1,135 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/service/all_system_applet_proxies_service.h"
#include "core/hle/service/am/service/application_proxy.h"
#include "core/hle/service/am/service/library_applet_proxy.h"
#include "core/hle/service/am/service/system_applet_proxy.h"
#include "core/hle/service/am/service/overlay_applet_proxy.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
IAllSystemAppletProxiesService::IAllSystemAppletProxiesService(Core::System& system_,
WindowSystem& window_system)
: ServiceFramework{system_, "appletAE"}, m_window_system{window_system} {
// clang-format off
static const FunctionInfo functions[] = {
{100, D<&IAllSystemAppletProxiesService::OpenSystemAppletProxy>, "OpenSystemAppletProxy"},
{110, D<&IAllSystemAppletProxiesService::OpenSystemAppletProxy>, "OpenSystemAppletProxyEx"},
{200, D<&IAllSystemAppletProxiesService::OpenLibraryAppletProxyOld>, "OpenLibraryAppletProxyOld"},
{201, D<&IAllSystemAppletProxiesService::OpenLibraryAppletProxy>, "OpenLibraryAppletProxy"},
{300, D<&IAllSystemAppletProxiesService::OpenOverlayAppletProxy>, "OpenOverlayAppletProxy"},
{350, D<&IAllSystemAppletProxiesService::OpenSystemApplicationProxy>, "OpenSystemApplicationProxy"},
{400, nullptr, "CreateSelfLibraryAppletCreatorForDevelop"},
{410, nullptr, "GetSystemAppletControllerForDebug"},
{450, D<&IAllSystemAppletProxiesService::GetSystemProcessCommonFunctions>, "GetSystemProcessCommonFunctions"}, // 19.0.0+
{460, D<&IAllSystemAppletProxiesService::GetAppletAlternativeFunctions>, "GetAppletAlternativeFunctions"}, // 20.0.0+
{1000, nullptr, "GetDebugFunctions"},
};
// clang-format on
RegisterHandlers(functions);
}
IAllSystemAppletProxiesService::~IAllSystemAppletProxiesService() = default;
Result IAllSystemAppletProxiesService::OpenSystemAppletProxy(
Out<SharedPointer<ISystemAppletProxy>> out_system_applet_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle) {
LOG_DEBUG(Service_AM, "called");
if (const auto applet = this->GetAppletFromProcessId(pid); applet) {
*out_system_applet_proxy = std::make_shared<ISystemAppletProxy>(
system, applet, process_handle.Get(), m_window_system);
R_SUCCEED();
} else {
UNIMPLEMENTED();
R_THROW(ResultUnknown);
}
}
Result IAllSystemAppletProxiesService::OpenLibraryAppletProxy(
Out<SharedPointer<ILibraryAppletProxy>> out_library_applet_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle,
InLargeData<AppletAttribute, BufferAttr_HipcMapAlias> attribute) {
LOG_DEBUG(Service_AM, "called");
if (const auto applet = this->GetAppletFromProcessId(pid); applet) {
*out_library_applet_proxy = std::make_shared<ILibraryAppletProxy>(
system, applet, process_handle.Get(), m_window_system);
R_SUCCEED();
} else {
UNIMPLEMENTED();
R_THROW(ResultUnknown);
}
}
Result IAllSystemAppletProxiesService::OpenOverlayAppletProxy(
Out<SharedPointer<IOverlayAppletProxy>> out_overlay_applet_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle) {
LOG_WARNING(Service_AM, "called");
if (const auto applet = this->GetAppletFromProcessId(pid); applet) {
*out_overlay_applet_proxy = std::make_shared<IOverlayAppletProxy>(
system, applet, process_handle.Get(), m_window_system);
R_SUCCEED();
} else {
UNIMPLEMENTED();
R_THROW(ResultUnknown);
}
}
Result IAllSystemAppletProxiesService::OpenSystemApplicationProxy(
Out<SharedPointer<IApplicationProxy>> out_system_application_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle) {
LOG_DEBUG(Service_AM, "called");
if (const auto applet = this->GetAppletFromProcessId(pid); applet) {
*out_system_application_proxy = std::make_shared<IApplicationProxy>(
system, applet, process_handle.Get(), m_window_system);
R_SUCCEED();
} else {
UNIMPLEMENTED();
R_THROW(ResultUnknown);
}
}
Result IAllSystemAppletProxiesService::OpenLibraryAppletProxyOld(
Out<SharedPointer<ILibraryAppletProxy>> out_library_applet_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle) {
LOG_DEBUG(Service_AM, "called");
AppletAttribute attribute{};
R_RETURN(
this->OpenLibraryAppletProxy(out_library_applet_proxy, pid, process_handle, attribute));
}
Result IAllSystemAppletProxiesService::GetSystemProcessCommonFunctions() {
LOG_DEBUG(Service_AM, "(STUBBED) called.");
// TODO (jarrodnorwell)
R_SUCCEED();
}
Result IAllSystemAppletProxiesService::GetAppletAlternativeFunctions() {
LOG_DEBUG(Service_AM, "(STUBBED) called.");
// TODO (maufeat)
R_SUCCEED();
}
std::shared_ptr<Applet> IAllSystemAppletProxiesService::GetAppletFromProcessId(
ProcessId process_id) {
return m_window_system.GetByAppletResourceUserId(process_id.pid);
}
} // namespace Service::AM
@@ -1,56 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/am/service/overlay_applet_proxy.h"
namespace Service {
namespace AM {
struct Applet;
struct AppletAttribute;
class IApplicationProxy;
class ILibraryAppletProxy;
class ISystemAppletProxy;
class WindowSystem;
class IAllSystemAppletProxiesService final
: public ServiceFramework<IAllSystemAppletProxiesService> {
public:
explicit IAllSystemAppletProxiesService(Core::System& system_, WindowSystem& window_system);
~IAllSystemAppletProxiesService() override;
private:
Result OpenSystemAppletProxy(Out<SharedPointer<ISystemAppletProxy>> out_system_applet_proxy,
ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle);
Result OpenLibraryAppletProxy(Out<SharedPointer<ILibraryAppletProxy>> out_library_applet_proxy,
ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle,
InLargeData<AppletAttribute, BufferAttr_HipcMapAlias> attribute);
Result OpenOverlayAppletProxy(Out<SharedPointer<IOverlayAppletProxy>> out_overlay_applet_proxy,
ClientProcessId pid, InCopyHandle<Kernel::KProcess> process_handle);
Result OpenLibraryAppletProxyOld(
Out<SharedPointer<ILibraryAppletProxy>> out_library_applet_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle);
Result OpenSystemApplicationProxy(
Out<SharedPointer<IApplicationProxy>> out_system_application_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle);
Result GetSystemProcessCommonFunctions();
Result GetAppletAlternativeFunctions();
private:
std::shared_ptr<Applet> GetAppletFromProcessId(ProcessId pid);
WindowSystem& m_window_system;
};
} // namespace AM
} // namespace Service
@@ -1,98 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
IAppletCommonFunctions::IAppletCommonFunctions(Core::System& system_,
std::shared_ptr<Applet> applet_)
: ServiceFramework{system_, "IAppletCommonFunctions"}, applet{std::move(applet_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetTerminateResult"},
{10, nullptr, "ReadThemeStorage"},
{11, nullptr, "WriteThemeStorage"},
{20, nullptr, "PushToAppletBoundChannel"},
{21, nullptr, "TryPopFromAppletBoundChannel"},
{40, nullptr, "GetDisplayLogicalResolution"},
{42, D<&IAppletCommonFunctions::SetDisplayMagnification>, "SetDisplayMagnification"},
{50, D<&IAppletCommonFunctions::SetHomeButtonDoubleClickEnabled>, "SetHomeButtonDoubleClickEnabled"},
{51, D<&IAppletCommonFunctions::GetHomeButtonDoubleClickEnabled>, "GetHomeButtonDoubleClickEnabled"},
{52, nullptr, "IsHomeButtonShortPressedBlocked"},
{60, nullptr, "IsVrModeCurtainRequired"},
{61, nullptr, "IsSleepRequiredByHighTemperature"},
{62, nullptr, "IsSleepRequiredByLowBattery"},
{70, D<&IAppletCommonFunctions::SetCpuBoostRequestPriority>, "SetCpuBoostRequestPriority"},
{80, nullptr, "SetHandlingCaptureButtonShortPressedMessageEnabledForApplet"},
{81, nullptr, "SetHandlingCaptureButtonLongPressedMessageEnabledForApplet"},
{90, nullptr, "OpenNamedChannelAsParent"},
{91, nullptr, "OpenNamedChannelAsChild"},
{100, nullptr, "SetApplicationCoreUsageMode"},
{300, D<&IAppletCommonFunctions::GetCurrentApplicationId>, "GetCurrentApplicationId"},
{310, nullptr, "IsSystemAppletHomeMenu"}, //19.0.0+
{320, D<&IAppletCommonFunctions::SetGpuTimeSliceBoost>, "SetGpuTimeSliceBoost"}, //19.0.0+
{321, nullptr, "SetGpuTimeSliceBoostDueToApplication"}, //19.0.0+
{350, D<&IAppletCommonFunctions::Unknown350>, "Unknown350"} //20.0.0+
};
// clang-format on
RegisterHandlers(functions);
}
IAppletCommonFunctions::~IAppletCommonFunctions() = default;
Result IAppletCommonFunctions::SetHomeButtonDoubleClickEnabled(
bool home_button_double_click_enabled) {
LOG_WARNING(Service_AM, "(STUBBED) called, home_button_double_click_enabled={}",
home_button_double_click_enabled);
R_SUCCEED();
}
Result IAppletCommonFunctions::GetHomeButtonDoubleClickEnabled(
Out<bool> out_home_button_double_click_enabled) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_home_button_double_click_enabled = false;
R_SUCCEED();
}
Result IAppletCommonFunctions::SetDisplayMagnification(f32 x, f32 y, f32 width, f32 height) {
LOG_DEBUG(Service_AM, "(STUBBED) called, x={}, y={}, width={}, height={}", x, y, width,
height);
std::scoped_lock lk{applet->lock};
applet->display_magnification = Common::Rectangle<f32>{x, y, x + width, y + height};
R_SUCCEED();
}
Result IAppletCommonFunctions::SetCpuBoostRequestPriority(s32 priority) {
LOG_WARNING(Service_AM, "(STUBBED) called");
std::scoped_lock lk{applet->lock};
applet->cpu_boost_request_priority = priority;
R_SUCCEED();
}
Result IAppletCommonFunctions::GetCurrentApplicationId(Out<u64> out_application_id) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_application_id = FileSys::GetBaseTitleID(system.GetApplicationProcessProgramID());
R_SUCCEED();
}
Result IAppletCommonFunctions::SetGpuTimeSliceBoost(s64 time_span) {
LOG_WARNING(Service_AM, "(STUBBED) called, time_span={}", time_span);
R_SUCCEED();
}
Result IAppletCommonFunctions::Unknown350(Out<u16> out_unknown) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_unknown = 0;
R_SUCCEED();
}
} // namespace Service::AM
@@ -1,33 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Service::AM {
struct Applet;
class IAppletCommonFunctions final : public ServiceFramework<IAppletCommonFunctions> {
public:
explicit IAppletCommonFunctions(Core::System& system_, std::shared_ptr<Applet> applet_);
~IAppletCommonFunctions() override;
private:
Result SetHomeButtonDoubleClickEnabled(bool home_button_double_click_enabled);
Result GetHomeButtonDoubleClickEnabled(Out<bool> out_home_button_double_click_enabled);
Result SetDisplayMagnification(f32 x, f32 y, f32 width, f32 height);
Result SetCpuBoostRequestPriority(s32 priority);
Result GetCurrentApplicationId(Out<u64> out_application_id);
Result SetGpuTimeSliceBoost(s64 time_span);
Result Unknown350(Out<u16> out_unknown);
const std::shared_ptr<Applet> applet;
};
} // namespace Service::AM
@@ -18,42 +18,42 @@
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> IApplicationAccessor::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&IApplicationAccessor::GetAppletStateChangedEvent>, "GetAppletStateChangedEvent"},
FunctionInfo{1, nullptr, "IsCompleted"},
FunctionInfo{10, D<&IApplicationAccessor::Start>, "Start"},
FunctionInfo{20, D<&IApplicationAccessor::RequestExit>, "RequestExit"},
FunctionInfo{25, D<&IApplicationAccessor::Terminate>, "Terminate"},
FunctionInfo{30, D<&IApplicationAccessor::GetResult>, "GetResult"},
FunctionInfo{101, D<&IApplicationAccessor::RequestForApplicationToGetForeground>, "RequestForApplicationToGetForeground"},
FunctionInfo{110, nullptr, "TerminateAllLibraryApplets"},
FunctionInfo{111, nullptr, "AreAnyLibraryAppletsLeft"},
FunctionInfo{112, D<&IApplicationAccessor::GetCurrentLibraryApplet>, "GetCurrentLibraryApplet"},
FunctionInfo{120, nullptr, "GetApplicationId"},
FunctionInfo{121, D<&IApplicationAccessor::PushLaunchParameter>, "PushLaunchParameter"},
FunctionInfo{122, D<&IApplicationAccessor::GetApplicationControlProperty>, "GetApplicationControlProperty"},
FunctionInfo{123, nullptr, "GetApplicationLaunchProperty"},
FunctionInfo{124, nullptr, "GetApplicationLaunchRequestInfo"},
FunctionInfo{130, D<&IApplicationAccessor::SetUsers>, "SetUsers"},
FunctionInfo{131, D<&IApplicationAccessor::CheckRightsEnvironmentAvailable>, "CheckRightsEnvironmentAvailable"},
FunctionInfo{132, D<&IApplicationAccessor::GetNsRightsEnvironmentHandle>, "GetNsRightsEnvironmentHandle"},
FunctionInfo{140, nullptr, "GetDesirableUids"},
FunctionInfo{150, D<&IApplicationAccessor::ReportApplicationExitTimeout>, "ReportApplicationExitTimeout"},
FunctionInfo{160, nullptr, "SetApplicationAttribute"},
FunctionInfo{170, nullptr, "HasSaveDataAccessPermission"},
FunctionInfo{180, nullptr, "PushToFriendInvitationStorageChannel"},
FunctionInfo{190, nullptr, "PushToNotificationStorageChannel"},
FunctionInfo{200, nullptr, "RequestApplicationSoftReset"},
FunctionInfo{201, nullptr, "RestartApplicationTimer"}
);
return HandlerTableGenerateWithFind(key, functions);
}
IApplicationAccessor::IApplicationAccessor(Core::System& system_, std::shared_ptr<Applet> applet, IApplicationAccessor::IApplicationAccessor(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system) WindowSystem& window_system)
: ServiceFramework{system_, "IApplicationAccessor"}, m_window_system(window_system), : ServiceFramework{system_, "IApplicationAccessor"}, m_window_system(window_system),
m_applet(std::move(applet)) { m_applet(std::move(applet)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IApplicationAccessor::GetAppletStateChangedEvent>, "GetAppletStateChangedEvent"},
{1, nullptr, "IsCompleted"},
{10, D<&IApplicationAccessor::Start>, "Start"},
{20, D<&IApplicationAccessor::RequestExit>, "RequestExit"},
{25, D<&IApplicationAccessor::Terminate>, "Terminate"},
{30, D<&IApplicationAccessor::GetResult>, "GetResult"},
{101, D<&IApplicationAccessor::RequestForApplicationToGetForeground>, "RequestForApplicationToGetForeground"},
{110, nullptr, "TerminateAllLibraryApplets"},
{111, nullptr, "AreAnyLibraryAppletsLeft"},
{112, D<&IApplicationAccessor::GetCurrentLibraryApplet>, "GetCurrentLibraryApplet"},
{120, nullptr, "GetApplicationId"},
{121, D<&IApplicationAccessor::PushLaunchParameter>, "PushLaunchParameter"},
{122, D<&IApplicationAccessor::GetApplicationControlProperty>, "GetApplicationControlProperty"},
{123, nullptr, "GetApplicationLaunchProperty"},
{124, nullptr, "GetApplicationLaunchRequestInfo"},
{130, D<&IApplicationAccessor::SetUsers>, "SetUsers"},
{131, D<&IApplicationAccessor::CheckRightsEnvironmentAvailable>, "CheckRightsEnvironmentAvailable"},
{132, D<&IApplicationAccessor::GetNsRightsEnvironmentHandle>, "GetNsRightsEnvironmentHandle"},
{140, nullptr, "GetDesirableUids"},
{150, D<&IApplicationAccessor::ReportApplicationExitTimeout>, "ReportApplicationExitTimeout"},
{160, nullptr, "SetApplicationAttribute"},
{170, nullptr, "HasSaveDataAccessPermission"},
{180, nullptr, "PushToFriendInvitationStorageChannel"},
{190, nullptr, "PushToNotificationStorageChannel"},
{200, nullptr, "RequestApplicationSoftReset"},
{201, nullptr, "RestartApplicationTimer"},
};
// clang-format on
RegisterHandlers(functions);
} }
IApplicationAccessor::~IApplicationAccessor() = default; IApplicationAccessor::~IApplicationAccessor() = default;
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -36,6 +39,7 @@ private:
Result GetNsRightsEnvironmentHandle(Out<u64> out_handle); Result GetNsRightsEnvironmentHandle(Out<u64> out_handle);
Result ReportApplicationExitTimeout(); Result ReportApplicationExitTimeout();
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
WindowSystem& m_window_system; WindowSystem& m_window_system;
const std::shared_ptr<Applet> m_applet; const std::shared_ptr<Applet> m_applet;
}; };
@@ -20,6 +20,16 @@
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> IApplicationCreator::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&IApplicationCreator::CreateApplication>, "CreateApplication"},
FunctionInfo{1, nullptr, "PopLaunchRequestedApplication"},
FunctionInfo{10, D<&IApplicationCreator::CreateSystemApplication>, "CreateSystemApplication"},
FunctionInfo{100, nullptr, "PopFloatingApplicationForDevelopment"}
);
return HandlerTableGenerateWithFind(key, functions);
}
namespace { namespace {
Result CreateGuestApplication(SharedPointer<IApplicationAccessor>* out_application_accessor, Core::System& system, WindowSystem& window_system, u64 program_id) { Result CreateGuestApplication(SharedPointer<IApplicationAccessor>* out_application_accessor, Core::System& system, WindowSystem& window_system, u64 program_id) {
@@ -54,16 +64,6 @@ Result CreateGuestApplication(SharedPointer<IApplicationAccessor>* out_applicati
IApplicationCreator::IApplicationCreator(Core::System& system_, WindowSystem& window_system) IApplicationCreator::IApplicationCreator(Core::System& system_, WindowSystem& window_system)
: ServiceFramework{system_, "IApplicationCreator"}, m_window_system{window_system} { : ServiceFramework{system_, "IApplicationCreator"}, m_window_system{window_system} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IApplicationCreator::CreateApplication>, "CreateApplication"},
{1, nullptr, "PopLaunchRequestedApplication"},
{10, D<&IApplicationCreator::CreateSystemApplication>, "CreateSystemApplication"},
{100, nullptr, "PopFloatingApplicationForDevelopment"},
};
// clang-format on
RegisterHandlers(functions);
} }
IApplicationCreator::~IApplicationCreator() = default; IApplicationCreator::~IApplicationCreator() = default;
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -24,6 +24,7 @@ private:
Result CreateApplication(Out<SharedPointer<IApplicationAccessor>>, u64 application_id); Result CreateApplication(Out<SharedPointer<IApplicationAccessor>>, u64 application_id);
Result CreateSystemApplication(Out<SharedPointer<IApplicationAccessor>>, u64 application_id); Result CreateSystemApplication(Out<SharedPointer<IApplicationAccessor>>, u64 application_id);
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
WindowSystem& m_window_system; WindowSystem& m_window_system;
}; };
@@ -51,84 +51,85 @@ FileSys::PatchManager::Metadata GetApplicationMetadata(Core::System& system, u64
} // Anonymous namespace } // Anonymous namespace
IApplicationFunctions::IApplicationFunctions(Core::System& system_, std::shared_ptr<Applet> applet) std::optional<ServiceFrameworkBase::FunctionInfoBase> IApplicationFunctions::FindRequest(u32 key) {
: ServiceFramework{system_, "IApplicationFunctions"}, m_applet{std::move(applet)} { static constexpr auto functions = CreateStaticMap(
// clang-format off FunctionInfo{1, D<&IApplicationFunctions::PopLaunchParameter>, "PopLaunchParameter"},
static const FunctionInfo functions[] = { FunctionInfo{10, nullptr, "CreateApplicationAndPushAndRequestToStart"},
{1, D<&IApplicationFunctions::PopLaunchParameter>, "PopLaunchParameter"}, FunctionInfo{11, nullptr, "CreateApplicationAndPushAndRequestToStartForQuest"},
{10, nullptr, "CreateApplicationAndPushAndRequestToStart"}, FunctionInfo{12, D<&IApplicationFunctions::CreateApplicationAndRequestToStart>, "CreateApplicationAndRequestToStart"},
{11, nullptr, "CreateApplicationAndPushAndRequestToStartForQuest"}, FunctionInfo{13, nullptr, "CreateApplicationAndRequestToStartForQuest"},
{12, D<&IApplicationFunctions::CreateApplicationAndRequestToStart>, "CreateApplicationAndRequestToStart"}, FunctionInfo{14, nullptr, "CreateApplicationWithAttributeAndPushAndRequestToStartForQuest"},
{13, nullptr, "CreateApplicationAndRequestToStartForQuest"}, FunctionInfo{15, nullptr, "CreateApplicationWithAttributeAndRequestToStartForQuest"},
{14, nullptr, "CreateApplicationWithAttributeAndPushAndRequestToStartForQuest"}, FunctionInfo{20, D<&IApplicationFunctions::EnsureSaveData>, "EnsureSaveData"},
{15, nullptr, "CreateApplicationWithAttributeAndRequestToStartForQuest"}, FunctionInfo{21, D<&IApplicationFunctions::GetDesiredLanguage>, "GetDesiredLanguage"},
{20, D<&IApplicationFunctions::EnsureSaveData>, "EnsureSaveData"}, FunctionInfo{22, D<&IApplicationFunctions::SetTerminateResult>, "SetTerminateResult"},
{21, D<&IApplicationFunctions::GetDesiredLanguage>, "GetDesiredLanguage"}, FunctionInfo{23, D<&IApplicationFunctions::GetDisplayVersion>, "GetDisplayVersion"},
{22, D<&IApplicationFunctions::SetTerminateResult>, "SetTerminateResult"}, FunctionInfo{24, nullptr, "GetLaunchStorageInfoForDebug"},
{23, D<&IApplicationFunctions::GetDisplayVersion>, "GetDisplayVersion"}, FunctionInfo{25, D<&IApplicationFunctions::ExtendSaveData>, "ExtendSaveData"},
{24, nullptr, "GetLaunchStorageInfoForDebug"}, FunctionInfo{26, D<&IApplicationFunctions::GetSaveDataSize>, "GetSaveDataSize"},
{25, D<&IApplicationFunctions::ExtendSaveData>, "ExtendSaveData"}, FunctionInfo{27, D<&IApplicationFunctions::CreateCacheStorage>, "CreateCacheStorage"},
{26, D<&IApplicationFunctions::GetSaveDataSize>, "GetSaveDataSize"}, FunctionInfo{28, D<&IApplicationFunctions::GetSaveDataSizeMax>, "GetSaveDataSizeMax"},
{27, D<&IApplicationFunctions::CreateCacheStorage>, "CreateCacheStorage"}, FunctionInfo{29, D<&IApplicationFunctions::GetCacheStorageMax>, "GetCacheStorageMax"},
{28, D<&IApplicationFunctions::GetSaveDataSizeMax>, "GetSaveDataSizeMax"}, FunctionInfo{30, D<&IApplicationFunctions::BeginBlockingHomeButtonShortAndLongPressed>, "BeginBlockingHomeButtonShortAndLongPressed"},
{29, D<&IApplicationFunctions::GetCacheStorageMax>, "GetCacheStorageMax"}, FunctionInfo{31, D<&IApplicationFunctions::EndBlockingHomeButtonShortAndLongPressed>, "EndBlockingHomeButtonShortAndLongPressed"},
{30, D<&IApplicationFunctions::BeginBlockingHomeButtonShortAndLongPressed>, "BeginBlockingHomeButtonShortAndLongPressed"}, FunctionInfo{32, D<&IApplicationFunctions::BeginBlockingHomeButton>, "BeginBlockingHomeButton"},
{31, D<&IApplicationFunctions::EndBlockingHomeButtonShortAndLongPressed>, "EndBlockingHomeButtonShortAndLongPressed"}, FunctionInfo{33, D<&IApplicationFunctions::EndBlockingHomeButton>, "EndBlockingHomeButton"},
{32, D<&IApplicationFunctions::BeginBlockingHomeButton>, "BeginBlockingHomeButton"}, FunctionInfo{34, nullptr, "SelectApplicationLicense"},
{33, D<&IApplicationFunctions::EndBlockingHomeButton>, "EndBlockingHomeButton"}, FunctionInfo{35, nullptr, "GetDeviceSaveDataSizeMax"},
{34, nullptr, "SelectApplicationLicense"}, FunctionInfo{36, nullptr, "GetLimitedApplicationLicense"},
{35, nullptr, "GetDeviceSaveDataSizeMax"}, FunctionInfo{37, nullptr, "GetLimitedApplicationLicenseUpgradableEvent"},
{36, nullptr, "GetLimitedApplicationLicense"}, FunctionInfo{40, D<&IApplicationFunctions::NotifyRunning>, "NotifyRunning"},
{37, nullptr, "GetLimitedApplicationLicenseUpgradableEvent"}, FunctionInfo{50, D<&IApplicationFunctions::GetPseudoDeviceId>, "GetPseudoDeviceId"},
{40, D<&IApplicationFunctions::NotifyRunning>, "NotifyRunning"}, FunctionInfo{60, D<&IApplicationFunctions::SetMediaPlaybackStateForApplication>, "SetMediaPlaybackStateForApplication"},
{50, D<&IApplicationFunctions::GetPseudoDeviceId>, "GetPseudoDeviceId"}, FunctionInfo{65, D<&IApplicationFunctions::IsGamePlayRecordingSupported>, "IsGamePlayRecordingSupported"},
{60, D<&IApplicationFunctions::SetMediaPlaybackStateForApplication>, "SetMediaPlaybackStateForApplication"}, FunctionInfo{66, D<&IApplicationFunctions::InitializeGamePlayRecording>, "InitializeGamePlayRecording"},
{65, D<&IApplicationFunctions::IsGamePlayRecordingSupported>, "IsGamePlayRecordingSupported"}, FunctionInfo{67, D<&IApplicationFunctions::SetGamePlayRecordingState>, "SetGamePlayRecordingState"},
{66, D<&IApplicationFunctions::InitializeGamePlayRecording>, "InitializeGamePlayRecording"}, FunctionInfo{68, nullptr, "RequestFlushGamePlayingMovieForDebug"},
{67, D<&IApplicationFunctions::SetGamePlayRecordingState>, "SetGamePlayRecordingState"}, FunctionInfo{70, nullptr, "RequestToShutdown"},
{68, nullptr, "RequestFlushGamePlayingMovieForDebug"}, FunctionInfo{71, nullptr, "RequestToReboot"},
{70, nullptr, "RequestToShutdown"}, FunctionInfo{72, nullptr, "RequestToSleep"},
{71, nullptr, "RequestToReboot"}, FunctionInfo{80, nullptr, "ExitAndRequestToShowThanksMessage"},
{72, nullptr, "RequestToSleep"}, FunctionInfo{90, D<&IApplicationFunctions::EnableApplicationCrashReport>, "EnableApplicationCrashReport"},
{80, nullptr, "ExitAndRequestToShowThanksMessage"}, FunctionInfo{100, D<&IApplicationFunctions::InitializeApplicationCopyrightFrameBuffer>, "InitializeApplicationCopyrightFrameBuffer"},
{90, D<&IApplicationFunctions::EnableApplicationCrashReport>, "EnableApplicationCrashReport"}, FunctionInfo{101, D<&IApplicationFunctions::SetApplicationCopyrightImage>, "SetApplicationCopyrightImage"},
{100, D<&IApplicationFunctions::InitializeApplicationCopyrightFrameBuffer>, "InitializeApplicationCopyrightFrameBuffer"}, FunctionInfo{102, D<&IApplicationFunctions::SetApplicationCopyrightVisibility>, "SetApplicationCopyrightVisibility"},
{101, D<&IApplicationFunctions::SetApplicationCopyrightImage>, "SetApplicationCopyrightImage"}, FunctionInfo{110, D<&IApplicationFunctions::QueryApplicationPlayStatistics>, "QueryApplicationPlayStatistics"},
{102, D<&IApplicationFunctions::SetApplicationCopyrightVisibility>, "SetApplicationCopyrightVisibility"}, FunctionInfo{111, D<&IApplicationFunctions::QueryApplicationPlayStatisticsByUid>, "QueryApplicationPlayStatisticsByUid"},
{110, D<&IApplicationFunctions::QueryApplicationPlayStatistics>, "QueryApplicationPlayStatistics"}, FunctionInfo{120, D<&IApplicationFunctions::ExecuteProgram>, "ExecuteProgram"},
{111, D<&IApplicationFunctions::QueryApplicationPlayStatisticsByUid>, "QueryApplicationPlayStatisticsByUid"}, FunctionInfo{121, D<&IApplicationFunctions::ClearUserChannel>, "ClearUserChannel"},
{120, D<&IApplicationFunctions::ExecuteProgram>, "ExecuteProgram"}, FunctionInfo{122, D<&IApplicationFunctions::UnpopToUserChannel>, "UnpopToUserChannel"},
{121, D<&IApplicationFunctions::ClearUserChannel>, "ClearUserChannel"}, FunctionInfo{123, D<&IApplicationFunctions::GetPreviousProgramIndex>, "GetPreviousProgramIndex"},
{122, D<&IApplicationFunctions::UnpopToUserChannel>, "UnpopToUserChannel"}, FunctionInfo{124, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
{123, D<&IApplicationFunctions::GetPreviousProgramIndex>, "GetPreviousProgramIndex"}, FunctionInfo{130, D<&IApplicationFunctions::GetGpuErrorDetectedSystemEvent>, "GetGpuErrorDetectedSystemEvent"},
{124, nullptr, "EnableApplicationAllThreadDumpOnCrash"}, FunctionInfo{131, nullptr, "SetDelayTimeToAbortOnGpuError"},
{130, D<&IApplicationFunctions::GetGpuErrorDetectedSystemEvent>, "GetGpuErrorDetectedSystemEvent"}, FunctionInfo{140, D<&IApplicationFunctions::GetFriendInvitationStorageChannelEvent>, "GetFriendInvitationStorageChannelEvent"},
{131, nullptr, "SetDelayTimeToAbortOnGpuError"}, FunctionInfo{141, D<&IApplicationFunctions::TryPopFromFriendInvitationStorageChannel>, "TryPopFromFriendInvitationStorageChannel"},
{140, D<&IApplicationFunctions::GetFriendInvitationStorageChannelEvent>, "GetFriendInvitationStorageChannelEvent"}, FunctionInfo{150, D<&IApplicationFunctions::GetNotificationStorageChannelEvent>, "GetNotificationStorageChannelEvent"},
{141, D<&IApplicationFunctions::TryPopFromFriendInvitationStorageChannel>, "TryPopFromFriendInvitationStorageChannel"}, FunctionInfo{151, nullptr, "TryPopFromNotificationStorageChannel"},
{150, D<&IApplicationFunctions::GetNotificationStorageChannelEvent>, "GetNotificationStorageChannelEvent"}, FunctionInfo{160, D<&IApplicationFunctions::GetHealthWarningDisappearedSystemEvent>, "GetHealthWarningDisappearedSystemEvent"},
{151, nullptr, "TryPopFromNotificationStorageChannel"}, FunctionInfo{170, nullptr, "SetHdcpAuthenticationActivated"},
{160, D<&IApplicationFunctions::GetHealthWarningDisappearedSystemEvent>, "GetHealthWarningDisappearedSystemEvent"}, FunctionInfo{180, nullptr, "GetLaunchRequiredVersion"},
{170, nullptr, "SetHdcpAuthenticationActivated"}, FunctionInfo{181, nullptr, "UpgradeLaunchRequiredVersion"},
{180, nullptr, "GetLaunchRequiredVersion"}, FunctionInfo{190, nullptr, "SendServerMaintenanceOverlayNotification"},
{181, nullptr, "UpgradeLaunchRequiredVersion"}, FunctionInfo{200, nullptr, "GetLastApplicationExitReason"},
{190, nullptr, "SendServerMaintenanceOverlayNotification"}, FunctionInfo{210, D<&IApplicationFunctions::GetUnknownEvent210>, "Unknown210"},
{200, nullptr, "GetLastApplicationExitReason"}, FunctionInfo{220, nullptr, "Unknown220"}, // [20.0.0+]
{210, D<&IApplicationFunctions::GetUnknownEvent210>, "Unknown210"}, FunctionInfo{300, nullptr, "CreateMovieWriter"}, // [19.0.0+]
{220, nullptr, "Unknown220"}, // [20.0.0+] FunctionInfo{310, nullptr, "Unknown310"}, // [20.0.0+]
{300, nullptr, "CreateMovieWriter"}, // [19.0.0+] FunctionInfo{320, nullptr, "Unknown320"}, // [20.0.0+]
{310, nullptr, "Unknown310"}, // [20.0.0+] FunctionInfo{330, D<&IApplicationFunctions::Unknown330>, "Unknown330"}, // [20.0.0+]
{320, nullptr, "Unknown320"}, // [20.0.0+] FunctionInfo{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{330, D<&IApplicationFunctions::Unknown330>, "Unknown330"}, // [20.0.0+] FunctionInfo{1000, nullptr, "CreateMovieMaker"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"}, FunctionInfo{1001, D<&IApplicationFunctions::PrepareForJit>, "PrepareForJit"}
{1000, nullptr, "CreateMovieMaker"}, );
{1001, D<&IApplicationFunctions::PrepareForJit>, "PrepareForJit"}, return HandlerTableGenerateWithFind(key, functions);
};
// clang-format on
RegisterHandlers(functions);
} }
IApplicationFunctions::IApplicationFunctions(Core::System& system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "IApplicationFunctions"}
, m_applet{std::move(applet)}
{}
IApplicationFunctions::~IApplicationFunctions() = default; IApplicationFunctions::~IApplicationFunctions() = default;
Result IApplicationFunctions::PopLaunchParameter(Out<SharedPointer<IStorage>> out_storage, Result IApplicationFunctions::PopLaunchParameter(Out<SharedPointer<IStorage>> out_storage,
@@ -84,6 +84,7 @@ private:
Result GetUnknownEvent210(OutCopyHandle<Kernel::KReadableEvent> out_event); Result GetUnknownEvent210(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result Unknown330(Out<u8> out); Result Unknown330(Out<u8> out);
Result PrepareForJit(); Result PrepareForJit();
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
const std::shared_ptr<Applet> m_applet; const std::shared_ptr<Applet> m_applet;
}; };
@@ -1,106 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/am/service/application_functions.h"
#include "core/hle/service/am/service/application_proxy.h"
#include "core/hle/service/am/service/audio_controller.h"
#include "core/hle/service/am/service/common_state_getter.h"
#include "core/hle/service/am/service/debug_functions.h"
#include "core/hle/service/am/service/display_controller.h"
#include "core/hle/service/am/service/library_applet_creator.h"
#include "core/hle/service/am/service/process_winding_controller.h"
#include "core/hle/service/am/service/self_controller.h"
#include "core/hle/service/am/service/window_controller.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
IApplicationProxy::IApplicationProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process, WindowSystem& window_system)
: ServiceFramework{system_, "IApplicationProxy"},
m_window_system{window_system}, m_process{process}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IApplicationProxy::GetCommonStateGetter>, "GetCommonStateGetter"},
{1, D<&IApplicationProxy::GetSelfController>, "GetSelfController"},
{2, D<&IApplicationProxy::GetWindowController>, "GetWindowController"},
{3, D<&IApplicationProxy::GetAudioController>, "GetAudioController"},
{4, D<&IApplicationProxy::GetDisplayController>, "GetDisplayController"},
{10, D<&IApplicationProxy::GetProcessWindingController>, "GetProcessWindingController"},
{11, D<&IApplicationProxy::GetLibraryAppletCreator>, "GetLibraryAppletCreator"},
{20, D<&IApplicationProxy::GetApplicationFunctions>, "GetApplicationFunctions"},
{1000, D<&IApplicationProxy::GetDebugFunctions>, "GetDebugFunctions"},
};
// clang-format on
RegisterHandlers(functions);
}
IApplicationProxy::~IApplicationProxy() = default;
Result IApplicationProxy::GetAudioController(
Out<SharedPointer<IAudioController>> out_audio_controller) {
LOG_DEBUG(Service_AM, "called");
*out_audio_controller = std::make_shared<IAudioController>(system);
R_SUCCEED();
}
Result IApplicationProxy::GetDisplayController(
Out<SharedPointer<IDisplayController>> out_display_controller) {
LOG_DEBUG(Service_AM, "called");
*out_display_controller = std::make_shared<IDisplayController>(system, m_applet);
R_SUCCEED();
}
Result IApplicationProxy::GetProcessWindingController(
Out<SharedPointer<IProcessWindingController>> out_process_winding_controller) {
LOG_DEBUG(Service_AM, "called");
*out_process_winding_controller = std::make_shared<IProcessWindingController>(system, m_applet);
R_SUCCEED();
}
Result IApplicationProxy::GetDebugFunctions(
Out<SharedPointer<IDebugFunctions>> out_debug_functions) {
LOG_DEBUG(Service_AM, "called");
*out_debug_functions = std::make_shared<IDebugFunctions>(system);
R_SUCCEED();
}
Result IApplicationProxy::GetWindowController(
Out<SharedPointer<IWindowController>> out_window_controller) {
LOG_DEBUG(Service_AM, "called");
*out_window_controller = std::make_shared<IWindowController>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result IApplicationProxy::GetSelfController(
Out<SharedPointer<ISelfController>> out_self_controller) {
LOG_DEBUG(Service_AM, "called");
*out_self_controller = std::make_shared<ISelfController>(system, m_applet, m_process);
R_SUCCEED();
}
Result IApplicationProxy::GetCommonStateGetter(
Out<SharedPointer<ICommonStateGetter>> out_common_state_getter) {
LOG_DEBUG(Service_AM, "called");
*out_common_state_getter = std::make_shared<ICommonStateGetter>(system, m_applet);
R_SUCCEED();
}
Result IApplicationProxy::GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator) {
LOG_DEBUG(Service_AM, "called");
*out_library_applet_creator =
std::make_shared<ILibraryAppletCreator>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result IApplicationProxy::GetApplicationFunctions(
Out<SharedPointer<IApplicationFunctions>> out_application_functions) {
LOG_DEBUG(Service_AM, "called");
*out_application_functions = std::make_shared<IApplicationFunctions>(system, m_applet);
R_SUCCEED();
}
} // namespace Service::AM
@@ -1,49 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Service::AM {
struct Applet;
class IAudioController;
class IApplicationFunctions;
class ICommonStateGetter;
class IDebugFunctions;
class IDisplayController;
class ILibraryAppletCreator;
class IProcessWindingController;
class ISelfController;
class IWindowController;
class WindowSystem;
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
public:
explicit IApplicationProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process, WindowSystem& window_system);
~IApplicationProxy();
private:
Result GetAudioController(Out<SharedPointer<IAudioController>> out_audio_controller);
Result GetDisplayController(Out<SharedPointer<IDisplayController>> out_display_controller);
Result GetProcessWindingController(
Out<SharedPointer<IProcessWindingController>> out_process_winding_controller);
Result GetDebugFunctions(Out<SharedPointer<IDebugFunctions>> out_debug_functions);
Result GetWindowController(Out<SharedPointer<IWindowController>> out_window_controller);
Result GetSelfController(Out<SharedPointer<ISelfController>> out_self_controller);
Result GetCommonStateGetter(Out<SharedPointer<ICommonStateGetter>> out_common_state_getter);
Result GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator);
Result GetApplicationFunctions(
Out<SharedPointer<IApplicationFunctions>> out_application_functions);
private:
WindowSystem& m_window_system;
Kernel::KProcess* const m_process;
const std::shared_ptr<Applet> m_applet;
};
} // namespace Service::AM
@@ -1,44 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/service/application_proxy.h"
#include "core/hle/service/am/service/application_proxy_service.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
IApplicationProxyService::IApplicationProxyService(Core::System& system_,
WindowSystem& window_system)
: ServiceFramework{system_, "appletOE"}, m_window_system{window_system} {
static const FunctionInfo functions[] = {
{0, D<&IApplicationProxyService::OpenApplicationProxy>, "OpenApplicationProxy"},
};
RegisterHandlers(functions);
}
IApplicationProxyService::~IApplicationProxyService() = default;
Result IApplicationProxyService::OpenApplicationProxy(
Out<SharedPointer<IApplicationProxy>> out_application_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle) {
LOG_DEBUG(Service_AM, "called");
if (const auto applet = this->GetAppletFromProcessId(pid)) {
*out_application_proxy = std::make_shared<IApplicationProxy>(
system, applet, process_handle.Get(), m_window_system);
R_SUCCEED();
} else {
UNIMPLEMENTED();
R_THROW(ResultUnknown);
}
}
std::shared_ptr<Applet> IApplicationProxyService::GetAppletFromProcessId(ProcessId process_id) {
return m_window_system.GetByAppletResourceUserId(process_id.pid);
}
} // namespace Service::AM
@@ -1,33 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Service {
namespace AM {
struct Applet;
class IApplicationProxy;
class WindowSystem;
class IApplicationProxyService final : public ServiceFramework<IApplicationProxyService> {
public:
explicit IApplicationProxyService(Core::System& system_, WindowSystem& window_system);
~IApplicationProxyService() override;
private:
Result OpenApplicationProxy(Out<SharedPointer<IApplicationProxy>> out_application_proxy,
ClientProcessId pid, InCopyHandle<Kernel::KProcess> process_handle);
private:
std::shared_ptr<Applet> GetAppletFromProcessId(ProcessId pid);
WindowSystem& m_window_system;
};
} // namespace AM
} // namespace Service
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -9,20 +9,20 @@
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> IAudioController::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&IAudioController::SetExpectedMasterVolume>, "SetExpectedMasterVolume"},
FunctionInfo{1, D<&IAudioController::GetMainAppletExpectedMasterVolume>, "GetMainAppletExpectedMasterVolume"},
FunctionInfo{2, D<&IAudioController::GetLibraryAppletExpectedMasterVolume>, "GetLibraryAppletExpectedMasterVolume"},
FunctionInfo{3, D<&IAudioController::ChangeMainAppletMasterVolume>, "ChangeMainAppletMasterVolume"},
FunctionInfo{4, D<&IAudioController::SetTransparentVolumeRate>, "SetTransparentVolumeRate"},
FunctionInfo{5, nullptr, "Unknown5", MakeVersionGate({20,0,0})}
);
return HandlerTableGenerateWithFind(key, functions);
}
IAudioController::IAudioController(Core::System& system_) IAudioController::IAudioController(Core::System& system_)
: ServiceFramework{system_, "IAudioController"} { : ServiceFramework{system_, "IAudioController"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IAudioController::SetExpectedMasterVolume>, "SetExpectedMasterVolume"},
{1, D<&IAudioController::GetMainAppletExpectedMasterVolume>, "GetMainAppletExpectedMasterVolume"},
{2, D<&IAudioController::GetLibraryAppletExpectedMasterVolume>, "GetLibraryAppletExpectedMasterVolume"},
{3, D<&IAudioController::ChangeMainAppletMasterVolume>, "ChangeMainAppletMasterVolume"},
{4, D<&IAudioController::SetTransparentVolumeRate>, "SetTransparentVolumeRate"},
{5, nullptr, "Unknown5"}, //20.0.0+
};
// clang-format on
RegisterHandlers(functions);
} }
IAudioController::~IAudioController() = default; IAudioController::~IAudioController() = default;
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -20,6 +23,7 @@ private:
Result ChangeMainAppletMasterVolume(f32 volume, s64 fade_time_ns); Result ChangeMainAppletMasterVolume(f32 volume, s64 fade_time_ns);
Result SetTransparentVolumeRate(f32 transparent_volume_rate); Result SetTransparentVolumeRate(f32 transparent_volume_rate);
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
static constexpr float MinAllowedVolume = 0.0f; static constexpr float MinAllowedVolume = 0.0f;
static constexpr float MaxAllowedVolume = 1.0f; static constexpr float MaxAllowedVolume = 1.0f;
@@ -8,7 +8,6 @@
#include "core/hle/service/am/am_results.h" #include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/applet.h" #include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/common_state_getter.h" #include "core/hle/service/am/service/common_state_getter.h"
#include "core/hle/service/am/service/lock_accessor.h"
#include "core/hle/service/am/service/storage.h" #include "core/hle/service/am/service/storage.h"
#include "core/hle/service/apm/apm_interface.h" #include "core/hle/service/apm/apm_interface.h"
#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/cmif_serialization.h"
@@ -18,77 +17,147 @@
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> ICommonStateGetter::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&ICommonStateGetter::GetEventHandle>, "GetEventHandle"},
FunctionInfo{1, D<&ICommonStateGetter::ReceiveMessage>, "ReceiveMessage"},
FunctionInfo{2, nullptr, "GetThisAppletKind"},
FunctionInfo{3, nullptr, "AllowToEnterSleep"},
FunctionInfo{4, nullptr, "DisallowToEnterSleep"},
FunctionInfo{5, D<&ICommonStateGetter::GetOperationMode>, "GetOperationMode"},
FunctionInfo{6, D<&ICommonStateGetter::GetPerformanceMode>, "GetPerformanceMode"},
FunctionInfo{7, nullptr, "GetCradleStatus"},
FunctionInfo{8, D<&ICommonStateGetter::GetBootMode>, "GetBootMode"},
FunctionInfo{9, D<&ICommonStateGetter::GetCurrentFocusState>, "GetCurrentFocusState"},
FunctionInfo{10, D<&ICommonStateGetter::RequestToAcquireSleepLock>, "RequestToAcquireSleepLock"},
FunctionInfo{11, D<&ICommonStateGetter::ReleaseSleepLock>, "ReleaseSleepLock"},
FunctionInfo{12, D<&ICommonStateGetter::ReleaseSleepLockTransiently>, "ReleaseSleepLockTransiently"},
FunctionInfo{13, D<&ICommonStateGetter::GetAcquiredSleepLockEvent>, "GetAcquiredSleepLockEvent"},
FunctionInfo{14, nullptr, "GetWakeupCount", MakeVersionGate({11,0,0})},
FunctionInfo{15, nullptr, "Unknown15", MakeVersionGate({19,0,0})},
FunctionInfo{20, D<&ICommonStateGetter::PushToGeneralChannel>, "PushToGeneralChannel"},
FunctionInfo{30, D<&ICommonStateGetter::GetHomeButtonReaderLockAccessor>, "GetHomeButtonReaderLockAccessor"},
FunctionInfo{31, D<&ICommonStateGetter::GetReaderLockAccessorEx>, "GetReaderLockAccessorEx", MakeVersionGate({2,0,0})},
FunctionInfo{32, D<&ICommonStateGetter::GetWriterLockAccessorEx>, "GetWriterLockAccessorEx", MakeVersionGate({7,0,0})},
FunctionInfo{40, nullptr, "GetCradleFwVersion", MakeVersionGate({2,0,0})},
FunctionInfo{50, D<&ICommonStateGetter::IsVrModeEnabled>, "IsVrModeEnabled", MakeVersionGate({3,0,0})},
FunctionInfo{51, D<&ICommonStateGetter::SetVrModeEnabled>, "SetVrModeEnabled", MakeVersionGate({3,0,0})},
FunctionInfo{52, D<&ICommonStateGetter::SetLcdBacklighOffEnabled>, "SetLcdBacklighOffEnabled", MakeVersionGate({4,0,0})},
FunctionInfo{53, D<&ICommonStateGetter::BeginVrModeEx>, "BeginVrModeEx", MakeVersionGate({7,0,0})},
FunctionInfo{54, D<&ICommonStateGetter::EndVrModeEx>, "EndVrModeEx", MakeVersionGate({7,0,0})},
FunctionInfo{55, D<&ICommonStateGetter::IsInControllerFirmwareUpdateSection>, "IsInControllerFirmwareUpdateSection", MakeVersionGate({3,0,0})},
FunctionInfo{59, nullptr, "SetVrPositionForDebug", MakeVersionGate({1,0,0})},
FunctionInfo{60, D<&ICommonStateGetter::GetDefaultDisplayResolution>, "GetDefaultDisplayResolution"},
FunctionInfo{61, D<&ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent>, "GetDefaultDisplayResolutionChangeEvent"},
FunctionInfo{62, D<&ICommonStateGetter::GetHdcpAuthenticationState>, "GetHdcpAuthenticationState"},
FunctionInfo{63, D<&ICommonStateGetter::GetHdcpAuthenticationStateChangeEvent>, "GetHdcpAuthenticationStateChangeEvent"},
FunctionInfo{64, nullptr, "SetTvPowerStateMatchingMode"},
FunctionInfo{65, nullptr, "GetApplicationIdByContentActionName"},
FunctionInfo{66, &ICommonStateGetter::SetCpuBoostMode, "SetCpuBoostMode"},
FunctionInfo{67, nullptr, "CancelCpuBoostMode"},
FunctionInfo{68, D<&ICommonStateGetter::GetBuiltInDisplayType>, "GetBuiltInDisplayType"},
FunctionInfo{80, D<&ICommonStateGetter::PerformSystemButtonPressingIfInFocus>, "PerformSystemButtonPressingIfInFocus"},
FunctionInfo{90, nullptr, "SetPerformanceConfigurationChangedNotification"},
FunctionInfo{91, nullptr, "GetCurrentPerformanceConfiguration"},
FunctionInfo{100, D<&ICommonStateGetter::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
FunctionInfo{110, nullptr, "OpenMyGpuErrorHandler"},
FunctionInfo{120, D<&ICommonStateGetter::GetAppletLaunchedHistory>, "GetAppletLaunchedHistory", MakeVersionGate({13,0,0})},
FunctionInfo{130, D<&ICommonStateGetter::EnableStartupLogoDisappearedMessage>, "EnableStartupLogoDisappearedMessage", MakeVersionGate({21,0,0})},
FunctionInfo{200, D<&ICommonStateGetter::GetOperationModeSystemInfo>, "GetOperationModeSystemInfo"},
FunctionInfo{300, D<&ICommonStateGetter::GetSettingsPlatformRegion>, "GetSettingsPlatformRegion"},
FunctionInfo{400, nullptr, "ActivateMigrationService"},
FunctionInfo{401, nullptr, "DeactivateMigrationService"},
FunctionInfo{500, nullptr, "DisableSleepTillShutdown"},
FunctionInfo{501, nullptr, "SuppressDisablingSleepTemporarily"},
FunctionInfo{502, nullptr, "IsSleepEnabled"},
FunctionInfo{503, nullptr, "IsDisablingSleepSuppressed"},
FunctionInfo{600, nullptr, "SetHidInputMagnificationForApplication", MakeVersionGate({20,0,0})},
FunctionInfo{610, D<&ICommonStateGetter::Unknown610>, "Unknown610", MakeVersionGate({21,0,0})},
FunctionInfo{611, D<&ICommonStateGetter::Unknown611>, "Unknown611", MakeVersionGate({22,0,0})},
FunctionInfo{900, D<&ICommonStateGetter::SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled>, "SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled", MakeVersionGate({11,0,0})},
FunctionInfo{910, nullptr, "GetLaunchRequiredTick", MakeVersionGate({17,0,0})},
FunctionInfo{1000, D<&ICommonStateGetter::BeginVrMode3d>, "BeginVrMode3d", MakeVersionGate({19,0,0})},
FunctionInfo{1001, D<&ICommonStateGetter::EndVrMode3d>, "EndVrMode3d", MakeVersionGate({19,0,0})},
FunctionInfo{1002, D<&ICommonStateGetter::IsVrModeEnabled3d>, "IsVrModeEnabled3d", MakeVersionGate({19,0,0})},
FunctionInfo{1003, D<&ICommonStateGetter::GetVrLaboGoggleViewport>, "GetVrLaboGoggleViewport", MakeVersionGate({21,0,0})},
FunctionInfo{1004, D<&ICommonStateGetter::GetPanelPhysicalSizeForSpecificTitle>, "GetPanelPhysicalSizeForSpecificTitle", MakeVersionGate({21,0,0})},
FunctionInfo{1005, D<&ICommonStateGetter::GetPanelResolutionForSpecificTitle>, "GetPanelResolutionForSpecificTitle", MakeVersionGate({21,0,0})}
);
return HandlerTableGenerateWithFind(key, functions);
}
class ILockAccessor final : public ServiceFramework<ILockAccessor> {
public:
explicit ILockAccessor(Core::System& system_)
: ServiceFramework{system_, "ILockAccessor"}, m_context{system_, "ILockAccessor"},
m_event{m_context} {
m_event.Signal(system.Kernel());
}
~ILockAccessor() override = default;
Result TryLock(Out<bool> out_is_locked, OutCopyHandle<Kernel::KReadableEvent> out_handle, bool return_handle) {
LOG_INFO(Service_AM, "called, return_handle={}", return_handle);
{
std::scoped_lock lk{m_mutex};
if (m_is_locked) {
*out_is_locked = false;
} else {
m_is_locked = true;
*out_is_locked = true;
}
}
if (return_handle) {
*out_handle = m_event.GetHandle();
}
R_SUCCEED();
}
Result Unlock() {
LOG_INFO(Service_AM, "called");
{
std::scoped_lock lk{m_mutex};
m_is_locked = false;
}
m_event.Signal(system.Kernel());
R_SUCCEED();
}
Result GetEvent(OutCopyHandle<Kernel::KReadableEvent> out_handle) {
LOG_INFO(Service_AM, "called");
*out_handle = m_event.GetHandle();
R_SUCCEED();
}
Result IsLocked(Out<bool> out_is_locked) {
LOG_INFO(Service_AM, "called");
std::scoped_lock lk{m_mutex};
*out_is_locked = m_is_locked;
R_SUCCEED();
}
private:
std::optional<FunctionInfoBase> FindRequest(u32 key) override {
return HandlerTableGenerateWithFind(key, functions);
}
static constexpr auto functions = CreateStaticMap(
FunctionInfo{1, D<&ILockAccessor::TryLock>, "TryLock"},
FunctionInfo{2, D<&ILockAccessor::Unlock>, "Unlock"},
FunctionInfo{3, D<&ILockAccessor::GetEvent>, "GetEvent"},
FunctionInfo{4, D<&ILockAccessor::IsLocked>, "IsLocked"}
);
KernelHelpers::ServiceContext m_context;
Event m_event;
std::mutex m_mutex{};
bool m_is_locked{};
};
ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<Applet> applet) ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "ICommonStateGetter"}, m_applet{std::move(applet)} { : ServiceFramework{system_, "ICommonStateGetter"}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ICommonStateGetter::GetEventHandle>, "GetEventHandle"},
{1, D<&ICommonStateGetter::ReceiveMessage>, "ReceiveMessage"},
{2, nullptr, "GetThisAppletKind"},
{3, nullptr, "AllowToEnterSleep"},
{4, nullptr, "DisallowToEnterSleep"},
{5, D<&ICommonStateGetter::GetOperationMode>, "GetOperationMode"},
{6, D<&ICommonStateGetter::GetPerformanceMode>, "GetPerformanceMode"},
{7, nullptr, "GetCradleStatus"},
{8, D<&ICommonStateGetter::GetBootMode>, "GetBootMode"},
{9, D<&ICommonStateGetter::GetCurrentFocusState>, "GetCurrentFocusState"},
{10, D<&ICommonStateGetter::RequestToAcquireSleepLock>, "RequestToAcquireSleepLock"},
{11, D<&ICommonStateGetter::ReleaseSleepLock>, "ReleaseSleepLock"},
{12, D<&ICommonStateGetter::ReleaseSleepLockTransiently>, "ReleaseSleepLockTransiently"},
{13, D<&ICommonStateGetter::GetAcquiredSleepLockEvent>, "GetAcquiredSleepLockEvent"},
{14, nullptr, "GetWakeupCount"}, //11.0.0+
{15, nullptr, "Unknown15"}, //19.0.0+
{20, D<&ICommonStateGetter::PushToGeneralChannel>, "PushToGeneralChannel"},
{30, D<&ICommonStateGetter::GetHomeButtonReaderLockAccessor>, "GetHomeButtonReaderLockAccessor"},
{31, D<&ICommonStateGetter::GetReaderLockAccessorEx>, "GetReaderLockAccessorEx"}, //2.0.0+
{32, D<&ICommonStateGetter::GetWriterLockAccessorEx>, "GetWriterLockAccessorEx"}, //7.0.0+
{40, nullptr, "GetCradleFwVersion"}, //2.0.0+
{50, D<&ICommonStateGetter::IsVrModeEnabled>, "IsVrModeEnabled"}, //3.0.0+
{51, D<&ICommonStateGetter::SetVrModeEnabled>, "SetVrModeEnabled"}, //3.0.0+
{52, D<&ICommonStateGetter::SetLcdBacklighOffEnabled>, "SetLcdBacklighOffEnabled"}, //4.0.0+
{53, D<&ICommonStateGetter::BeginVrModeEx>, "BeginVrModeEx"}, //7.0.0+
{54, D<&ICommonStateGetter::EndVrModeEx>, "EndVrModeEx"}, //7.0.0+
{55, D<&ICommonStateGetter::IsInControllerFirmwareUpdateSection>, "IsInControllerFirmwareUpdateSection"}, //3.0.0+
{59, nullptr, "SetVrPositionForDebug"}, //1.0.0+
{60, D<&ICommonStateGetter::GetDefaultDisplayResolution>, "GetDefaultDisplayResolution"},
{61, D<&ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent>, "GetDefaultDisplayResolutionChangeEvent"},
{62, D<&ICommonStateGetter::GetHdcpAuthenticationState>, "GetHdcpAuthenticationState"},
{63, D<&ICommonStateGetter::GetHdcpAuthenticationStateChangeEvent>, "GetHdcpAuthenticationStateChangeEvent"},
{64, nullptr, "SetTvPowerStateMatchingMode"},
{65, nullptr, "GetApplicationIdByContentActionName"},
{66, &ICommonStateGetter::SetCpuBoostMode, "SetCpuBoostMode"},
{67, nullptr, "CancelCpuBoostMode"},
{68, D<&ICommonStateGetter::GetBuiltInDisplayType>, "GetBuiltInDisplayType"},
{80, D<&ICommonStateGetter::PerformSystemButtonPressingIfInFocus>, "PerformSystemButtonPressingIfInFocus"},
{90, nullptr, "SetPerformanceConfigurationChangedNotification"},
{91, nullptr, "GetCurrentPerformanceConfiguration"},
{100, D<&ICommonStateGetter::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
{110, nullptr, "OpenMyGpuErrorHandler"},
{120, D<&ICommonStateGetter::GetAppletLaunchedHistory>, "GetAppletLaunchedHistory"}, //13.0.0+
{130, D<&ICommonStateGetter::EnableStartupLogoDisappearedMessage>, "EnableStartupLogoDisappearedMessage"}, //21.0.0+
{200, D<&ICommonStateGetter::GetOperationModeSystemInfo>, "GetOperationModeSystemInfo"},
{300, D<&ICommonStateGetter::GetSettingsPlatformRegion>, "GetSettingsPlatformRegion"},
{400, nullptr, "ActivateMigrationService"},
{401, nullptr, "DeactivateMigrationService"},
{500, nullptr, "DisableSleepTillShutdown"},
{501, nullptr, "SuppressDisablingSleepTemporarily"},
{502, nullptr, "IsSleepEnabled"},
{503, nullptr, "IsDisablingSleepSuppressed"},
{600, nullptr, "SetHidInputMagnificationForApplication"}, //20.0.0+
{610, D<&ICommonStateGetter::Unknown610>, "Unknown610"}, //21.0.0+
{611, D<&ICommonStateGetter::Unknown611>, "Unknown611"}, //22.0.0+
{900, D<&ICommonStateGetter::SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled>, "SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled"}, //11.0.0+
{910, nullptr, "GetLaunchRequiredTick"}, //17.0.0+
{1000, D<&ICommonStateGetter::BeginVrMode3d>, "BeginVrMode3d"}, //19.0.0+
{1001, D<&ICommonStateGetter::EndVrMode3d>, "EndVrMode3d"}, //19.0.0+
{1002, D<&ICommonStateGetter::IsVrModeEnabled3d>, "IsVrModeEnabled3d"}, //19.0.0+
{1003, D<&ICommonStateGetter::GetVrLaboGoggleViewport>, "GetVrLaboGoggleViewport"}, //21.0.0+
{1004, D<&ICommonStateGetter::GetPanelPhysicalSizeForSpecificTitle>, "GetPanelPhysicalSizeForSpecificTitle"}, //21.0.0+
{1005, D<&ICommonStateGetter::GetPanelResolutionForSpecificTitle>, "GetPanelResolutionForSpecificTitle"}, //21.0.0+
};
// clang-format on
RegisterHandlers(functions);
} }
ICommonStateGetter::~ICommonStateGetter() = default; ICommonStateGetter::~ICommonStateGetter() = default;
@@ -76,6 +76,7 @@ private:
void SetCpuBoostMode(HLERequestContext& ctx); void SetCpuBoostMode(HLERequestContext& ctx);
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
const std::shared_ptr<Applet> m_applet; const std::shared_ptr<Applet> m_applet;
}; };
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -6,22 +9,21 @@
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> ICradleFirmwareUpdater::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&ICradleFirmwareUpdater::StartUpdate>, "StartUpdate"},
FunctionInfo{1, D<&ICradleFirmwareUpdater::FinishUpdate>, "FinishUpdate"},
FunctionInfo{2, D<&ICradleFirmwareUpdater::GetCradleDeviceInfo>, "GetCradleDeviceInfo"},
FunctionInfo{3, D<&ICradleFirmwareUpdater::GetCradleDeviceInfoChangeEvent>, "GetCradleDeviceInfoChangeEvent"},
FunctionInfo{4, nullptr, "GetUpdateProgressInfo"},
FunctionInfo{5, nullptr, "GetLastInternalResult"}
);
return HandlerTableGenerateWithFind(key, functions);
}
ICradleFirmwareUpdater::ICradleFirmwareUpdater(Core::System& system_) ICradleFirmwareUpdater::ICradleFirmwareUpdater(Core::System& system_)
: ServiceFramework{system_, "ICradleFirmwareUpdater"}, : ServiceFramework{system_, "ICradleFirmwareUpdater"},
m_context{system, "ICradleFirmwareUpdater"}, m_cradle_device_info_event{m_context} { m_context{system, "ICradleFirmwareUpdater"}, m_cradle_device_info_event{m_context} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ICradleFirmwareUpdater::StartUpdate>, "StartUpdate"},
{1, D<&ICradleFirmwareUpdater::FinishUpdate>, "FinishUpdate"},
{2, D<&ICradleFirmwareUpdater::GetCradleDeviceInfo>, "GetCradleDeviceInfo"},
{3, D<&ICradleFirmwareUpdater::GetCradleDeviceInfoChangeEvent>, "GetCradleDeviceInfoChangeEvent"},
{4, nullptr, "GetUpdateProgressInfo"},
{5, nullptr, "GetLastInternalResult"},
};
// clang-format on
RegisterHandlers(functions);
} }
ICradleFirmwareUpdater::~ICradleFirmwareUpdater() = default; ICradleFirmwareUpdater::~ICradleFirmwareUpdater() = default;
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -30,6 +33,7 @@ private:
Result GetCradleDeviceInfoChangeEvent(OutCopyHandle<Kernel::KReadableEvent> out_event); Result GetCradleDeviceInfoChangeEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
private: private:
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
KernelHelpers::ServiceContext m_context; KernelHelpers::ServiceContext m_context;
Event m_cradle_device_info_event; Event m_cradle_device_info_event;
}; };
@@ -1,43 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/am/service/debug_functions.h"
namespace Service::AM {
IDebugFunctions::IDebugFunctions(Core::System& system_)
: ServiceFramework{system_, "IDebugFunctions"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "NotifyMessageToHomeMenuForDebug"},
{1, nullptr, "OpenMainApplication"},
{10, nullptr, "PerformSystemButtonPressing"},
{20, nullptr, "InvalidateTransitionLayer"},
{30, nullptr, "RequestLaunchApplicationWithUserAndArgumentForDebug"},
{31, nullptr, "RequestLaunchApplicationByApplicationLaunchInfoForDebug"},
{40, nullptr, "GetAppletResourceUsageInfo"},
{50, nullptr, "AddSystemProgramIdAndAppletIdForDebug"},
{51, nullptr, "AddOperationConfirmedLibraryAppletIdForDebug"},
{100, nullptr, "SetCpuBoostModeForApplet"},
{101, nullptr, "CancelCpuBoostModeForApplet"},
{110, nullptr, "PushToAppletBoundChannelForDebug"},
{111, nullptr, "TryPopFromAppletBoundChannelForDebug"},
{120, nullptr, "AlarmSettingNotificationEnableAppEventReserve"},
{121, nullptr, "AlarmSettingNotificationDisableAppEventReserve"},
{122, nullptr, "AlarmSettingNotificationPushAppEventNotify"},
{130, nullptr, "FriendInvitationSetApplicationParameter"},
{131, nullptr, "FriendInvitationClearApplicationParameter"},
{132, nullptr, "FriendInvitationPushApplicationParameter"},
{140, nullptr, "RestrictPowerOperationForSecureLaunchModeForDebug"},
{200, nullptr, "CreateFloatingLibraryAppletAccepterForDebug"},
{300, nullptr, "TerminateAllRunningApplicationsForDebug"},
{900, nullptr, "GetGrcProcessLaunchedSystemEvent"},
};
// clang-format on
RegisterHandlers(functions);
}
IDebugFunctions::~IDebugFunctions() = default;
} // namespace Service::AM
@@ -1,16 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Service::AM {
class IDebugFunctions final : public ServiceFramework<IDebugFunctions> {
public:
explicit IDebugFunctions(Core::System& system_);
~IDebugFunctions() override;
};
} // namespace Service::AM
@@ -12,42 +12,42 @@
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> IDisplayController::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, nullptr, "GetLastForegroundCaptureImage"},
FunctionInfo{1, nullptr, "UpdateLastForegroundCaptureImage"},
FunctionInfo{2, nullptr, "GetLastApplicationCaptureImage"},
FunctionInfo{3, nullptr, "GetCallerAppletCaptureImage"},
FunctionInfo{4, nullptr, "UpdateCallerAppletCaptureImage"},
FunctionInfo{5, D<&IDisplayController::GetLastForegroundCaptureImageEx>, "GetLastForegroundCaptureImageEx"},
FunctionInfo{6, nullptr, "GetLastApplicationCaptureImageEx"},
FunctionInfo{7, D<&IDisplayController::GetCallerAppletCaptureImageEx>, "GetCallerAppletCaptureImageEx"},
FunctionInfo{8, D<&IDisplayController::TakeScreenShotOfOwnLayer>, "TakeScreenShotOfOwnLayer"},
FunctionInfo{9, nullptr, "CopyBetweenCaptureBuffers"},
FunctionInfo{10, nullptr, "AcquireLastApplicationCaptureBuffer"},
FunctionInfo{11, nullptr, "ReleaseLastApplicationCaptureBuffer"},
FunctionInfo{12, nullptr, "AcquireLastForegroundCaptureBuffer"},
FunctionInfo{13, nullptr, "ReleaseLastForegroundCaptureBuffer"},
FunctionInfo{14, nullptr, "AcquireCallerAppletCaptureBuffer"},
FunctionInfo{15, nullptr, "ReleaseCallerAppletCaptureBuffer"},
FunctionInfo{16, nullptr, "AcquireLastApplicationCaptureBufferEx"},
FunctionInfo{17, nullptr, "AcquireLastForegroundCaptureBufferEx"},
FunctionInfo{18, nullptr, "AcquireCallerAppletCaptureBufferEx"},
FunctionInfo{20, D<&IDisplayController::ClearCaptureBuffer>, "ClearCaptureBuffer"},
FunctionInfo{21, nullptr, "ClearAppletTransitionBuffer"},
FunctionInfo{22, D<&IDisplayController::AcquireLastApplicationCaptureSharedBuffer>, "AcquireLastApplicationCaptureSharedBuffer"},
FunctionInfo{23, D<&IDisplayController::ReleaseLastApplicationCaptureSharedBuffer>, "ReleaseLastApplicationCaptureSharedBuffer"},
FunctionInfo{24, D<&IDisplayController::AcquireLastForegroundCaptureSharedBuffer>, "AcquireLastForegroundCaptureSharedBuffer"},
FunctionInfo{25, D<&IDisplayController::ReleaseLastForegroundCaptureSharedBuffer>, "ReleaseLastForegroundCaptureSharedBuffer"},
FunctionInfo{26, D<&IDisplayController::AcquireCallerAppletCaptureSharedBuffer>, "AcquireCallerAppletCaptureSharedBuffer"},
FunctionInfo{27, D<&IDisplayController::ReleaseCallerAppletCaptureSharedBuffer>, "ReleaseCallerAppletCaptureSharedBuffer"},
FunctionInfo{28, nullptr, "TakeScreenShotOfOwnLayerEx"}
);
return HandlerTableGenerateWithFind(key, functions);
}
IDisplayController::IDisplayController(Core::System& system_, std::shared_ptr<Applet> applet_) IDisplayController::IDisplayController(Core::System& system_, std::shared_ptr<Applet> applet_)
: ServiceFramework{system_, "IDisplayController"}, applet(std::move(applet_)) { : ServiceFramework{system_, "IDisplayController"}, applet(std::move(applet_)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetLastForegroundCaptureImage"},
{1, nullptr, "UpdateLastForegroundCaptureImage"},
{2, nullptr, "GetLastApplicationCaptureImage"},
{3, nullptr, "GetCallerAppletCaptureImage"},
{4, nullptr, "UpdateCallerAppletCaptureImage"},
{5, D<&IDisplayController::GetLastForegroundCaptureImageEx>, "GetLastForegroundCaptureImageEx"},
{6, nullptr, "GetLastApplicationCaptureImageEx"},
{7, D<&IDisplayController::GetCallerAppletCaptureImageEx>, "GetCallerAppletCaptureImageEx"},
{8, D<&IDisplayController::TakeScreenShotOfOwnLayer>, "TakeScreenShotOfOwnLayer"},
{9, nullptr, "CopyBetweenCaptureBuffers"},
{10, nullptr, "AcquireLastApplicationCaptureBuffer"},
{11, nullptr, "ReleaseLastApplicationCaptureBuffer"},
{12, nullptr, "AcquireLastForegroundCaptureBuffer"},
{13, nullptr, "ReleaseLastForegroundCaptureBuffer"},
{14, nullptr, "AcquireCallerAppletCaptureBuffer"},
{15, nullptr, "ReleaseCallerAppletCaptureBuffer"},
{16, nullptr, "AcquireLastApplicationCaptureBufferEx"},
{17, nullptr, "AcquireLastForegroundCaptureBufferEx"},
{18, nullptr, "AcquireCallerAppletCaptureBufferEx"},
{20, D<&IDisplayController::ClearCaptureBuffer>, "ClearCaptureBuffer"},
{21, nullptr, "ClearAppletTransitionBuffer"},
{22, D<&IDisplayController::AcquireLastApplicationCaptureSharedBuffer>, "AcquireLastApplicationCaptureSharedBuffer"},
{23, D<&IDisplayController::ReleaseLastApplicationCaptureSharedBuffer>, "ReleaseLastApplicationCaptureSharedBuffer"},
{24, D<&IDisplayController::AcquireLastForegroundCaptureSharedBuffer>, "AcquireLastForegroundCaptureSharedBuffer"},
{25, D<&IDisplayController::ReleaseLastForegroundCaptureSharedBuffer>, "ReleaseLastForegroundCaptureSharedBuffer"},
{26, D<&IDisplayController::AcquireCallerAppletCaptureSharedBuffer>, "AcquireCallerAppletCaptureSharedBuffer"},
{27, D<&IDisplayController::ReleaseCallerAppletCaptureSharedBuffer>, "ReleaseCallerAppletCaptureSharedBuffer"},
{28, nullptr, "TakeScreenShotOfOwnLayerEx"},
};
// clang-format on
RegisterHandlers(functions);
} }
IDisplayController::~IDisplayController() = default; IDisplayController::~IDisplayController() = default;
@@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
@@ -35,6 +35,7 @@ private:
Out<s32> out_fbshare_layer_index); Out<s32> out_fbshare_layer_index);
Result ReleaseLastApplicationCaptureSharedBuffer(); Result ReleaseLastApplicationCaptureSharedBuffer();
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
const std::shared_ptr<Applet> applet; const std::shared_ptr<Applet> applet;
}; };
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -7,28 +10,28 @@
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> IGlobalStateController::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, nullptr, "RequestToEnterSleep"},
FunctionInfo{1, nullptr, "EnterSleep"},
FunctionInfo{2, nullptr, "StartSleepSequence"},
FunctionInfo{3, D<&IGlobalStateController::StartShutdownSequence>, "StartShutdownSequence"},
FunctionInfo{4, D<&IGlobalStateController::StartRebootSequence>, "StartRebootSequence"},
FunctionInfo{9, nullptr, "IsAutoPowerDownRequested"},
FunctionInfo{10, D<&IGlobalStateController::LoadAndApplyIdlePolicySettings>, "LoadAndApplyIdlePolicySettings"},
FunctionInfo{11, nullptr, "NotifyCecSettingsChanged"},
FunctionInfo{12, nullptr, "SetDefaultHomeButtonLongPressTime"},
FunctionInfo{13, nullptr, "UpdateDefaultDisplayResolution"},
FunctionInfo{14, D<&IGlobalStateController::ShouldSleepOnBoot>, "ShouldSleepOnBoot"},
FunctionInfo{15, D<&IGlobalStateController::GetHdcpAuthenticationFailedEvent>, "GetHdcpAuthenticationFailedEvent"},
FunctionInfo{30, D<&IGlobalStateController::OpenCradleFirmwareUpdater>, "OpenCradleFirmwareUpdater"}
);
return HandlerTableGenerateWithFind(key, functions);
}
IGlobalStateController::IGlobalStateController(Core::System& system_) IGlobalStateController::IGlobalStateController(Core::System& system_)
: ServiceFramework{system_, "IGlobalStateController"}, : ServiceFramework{system_, "IGlobalStateController"},
m_context{system_, "IGlobalStateController"}, m_hdcp_authentication_failed_event{m_context} { m_context{system_, "IGlobalStateController"}, m_hdcp_authentication_failed_event{m_context} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestToEnterSleep"},
{1, nullptr, "EnterSleep"},
{2, nullptr, "StartSleepSequence"},
{3, D<&IGlobalStateController::StartShutdownSequence>, "StartShutdownSequence"},
{4, D<&IGlobalStateController::StartRebootSequence>, "StartRebootSequence"},
{9, nullptr, "IsAutoPowerDownRequested"},
{10, D<&IGlobalStateController::LoadAndApplyIdlePolicySettings>, "LoadAndApplyIdlePolicySettings"},
{11, nullptr, "NotifyCecSettingsChanged"},
{12, nullptr, "SetDefaultHomeButtonLongPressTime"},
{13, nullptr, "UpdateDefaultDisplayResolution"},
{14, D<&IGlobalStateController::ShouldSleepOnBoot>, "ShouldSleepOnBoot"},
{15, D<&IGlobalStateController::GetHdcpAuthenticationFailedEvent>, "GetHdcpAuthenticationFailedEvent"},
{30, D<&IGlobalStateController::OpenCradleFirmwareUpdater>, "OpenCradleFirmwareUpdater"},
};
// clang-format on
RegisterHandlers(functions);
} }
Result IGlobalStateController::StartShutdownSequence() { Result IGlobalStateController::StartShutdownSequence() {
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -23,9 +26,9 @@ private:
Result LoadAndApplyIdlePolicySettings(); Result LoadAndApplyIdlePolicySettings();
Result ShouldSleepOnBoot(Out<bool> out_should_sleep_on_boot); Result ShouldSleepOnBoot(Out<bool> out_should_sleep_on_boot);
Result GetHdcpAuthenticationFailedEvent(OutCopyHandle<Kernel::KReadableEvent> out_event); Result GetHdcpAuthenticationFailedEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result OpenCradleFirmwareUpdater( Result OpenCradleFirmwareUpdater(Out<SharedPointer<ICradleFirmwareUpdater>> out_cradle_firmware_updater);
Out<SharedPointer<ICradleFirmwareUpdater>> out_cradle_firmware_updater);
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
KernelHelpers::ServiceContext m_context; KernelHelpers::ServiceContext m_context;
Event m_hdcp_authentication_failed_event; Event m_hdcp_authentication_failed_event;
}; };
@@ -14,31 +14,31 @@
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> IHomeMenuFunctions::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{10, D<&IHomeMenuFunctions::RequestToGetForeground>, "RequestToGetForeground"},
FunctionInfo{11, D<&IHomeMenuFunctions::LockForeground>, "LockForeground"},
FunctionInfo{12, D<&IHomeMenuFunctions::UnlockForeground>, "UnlockForeground"},
FunctionInfo{20, D<&IHomeMenuFunctions::PopFromGeneralChannel>, "PopFromGeneralChannel"},
FunctionInfo{21, D<&IHomeMenuFunctions::GetPopFromGeneralChannelEvent>, "GetPopFromGeneralChannelEvent"},
FunctionInfo{30, nullptr, "GetHomeButtonWriterLockAccessor"},
FunctionInfo{31, nullptr, "GetWriterLockAccessorEx"},
FunctionInfo{40, D<&IHomeMenuFunctions::IsSleepEnabled>, "IsSleepEnabled"},
FunctionInfo{41, D<&IHomeMenuFunctions::IsRebootEnabled>, "IsRebootEnabled"},
FunctionInfo{50, nullptr, "LaunchSystemApplet"},
FunctionInfo{51, nullptr, "LaunchStarter"},
FunctionInfo{100, nullptr, "PopRequestLaunchApplicationForDebug"},
FunctionInfo{110, D<&IHomeMenuFunctions::IsForceTerminateApplicationDisabledForDebug>, "IsForceTerminateApplicationDisabledForDebug"},
FunctionInfo{200, nullptr, "LaunchDevMenu"},
FunctionInfo{1000, nullptr, "SetLastApplicationExitReason"}
);
return HandlerTableGenerateWithFind(key, functions);
}
IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_, std::shared_ptr<Applet> applet, IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system) WindowSystem& window_system)
: ServiceFramework{system_, "IHomeMenuFunctions"}, m_window_system{window_system}, : ServiceFramework{system_, "IHomeMenuFunctions"}, m_window_system{window_system},
m_applet{std::move(applet)}, m_context{system, "IHomeMenuFunctions"} { m_applet{std::move(applet)}, m_context{system, "IHomeMenuFunctions"} {
// clang-format off
static const FunctionInfo functions[] = {
{10, D<&IHomeMenuFunctions::RequestToGetForeground>, "RequestToGetForeground"},
{11, D<&IHomeMenuFunctions::LockForeground>, "LockForeground"},
{12, D<&IHomeMenuFunctions::UnlockForeground>, "UnlockForeground"},
{20, D<&IHomeMenuFunctions::PopFromGeneralChannel>, "PopFromGeneralChannel"},
{21, D<&IHomeMenuFunctions::GetPopFromGeneralChannelEvent>, "GetPopFromGeneralChannelEvent"},
{30, nullptr, "GetHomeButtonWriterLockAccessor"},
{31, nullptr, "GetWriterLockAccessorEx"},
{40, D<&IHomeMenuFunctions::IsSleepEnabled>, "IsSleepEnabled"},
{41, D<&IHomeMenuFunctions::IsRebootEnabled>, "IsRebootEnabled"},
{50, nullptr, "LaunchSystemApplet"},
{51, nullptr, "LaunchStarter"},
{100, nullptr, "PopRequestLaunchApplicationForDebug"},
{110, D<&IHomeMenuFunctions::IsForceTerminateApplicationDisabledForDebug>, "IsForceTerminateApplicationDisabledForDebug"},
{200, nullptr, "LaunchDevMenu"},
{1000, nullptr, "SetLastApplicationExitReason"},
};
// clang-format on
RegisterHandlers(functions);
} }
IHomeMenuFunctions::~IHomeMenuFunctions() = default; IHomeMenuFunctions::~IHomeMenuFunctions() = default;
@@ -34,6 +34,7 @@ private:
Result IsForceTerminateApplicationDisabledForDebug( Result IsForceTerminateApplicationDisabledForDebug(
Out<bool> out_is_force_terminate_application_disabled_for_debug); Out<bool> out_is_force_terminate_application_disabled_for_debug);
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
WindowSystem& m_window_system; WindowSystem& m_window_system;
const std::shared_ptr<Applet> m_applet; const std::shared_ptr<Applet> m_applet;
KernelHelpers::ServiceContext m_context; KernelHelpers::ServiceContext m_context;
@@ -17,9 +17,7 @@
namespace Service::AM { namespace Service::AM {
namespace { static void EnableSingleUserPlay(const std::shared_ptr<LibraryAppletStorage>& impl) {
void EnableSingleUserPlay(const std::shared_ptr<LibraryAppletStorage>& impl) {
constexpr s64 DisplayOptionsOffset = 0x90; constexpr s64 DisplayOptionsOffset = 0x90;
constexpr s64 IsSkipEnabledOffset = 1; constexpr s64 IsSkipEnabledOffset = 1;
constexpr s64 ShowSkipButtonOffset = 4; constexpr s64 ShowSkipButtonOffset = 4;
@@ -29,7 +27,7 @@ void EnableSingleUserPlay(const std::shared_ptr<LibraryAppletStorage>& impl) {
impl->Write(DisplayOptionsOffset + ShowSkipButtonOffset, &enabled, sizeof(enabled)); impl->Write(DisplayOptionsOffset + ShowSkipButtonOffset, &enabled, sizeof(enabled));
} }
void ReplaceEmptyUuidWithCurrentUser(const std::shared_ptr<LibraryAppletStorage>& impl) { static void ReplaceEmptyUuidWithCurrentUser(const std::shared_ptr<LibraryAppletStorage>& impl) {
Frontend::UiReturnArg return_arg{}; Frontend::UiReturnArg return_arg{};
impl->Read(0, &return_arg, sizeof(return_arg)); impl->Read(0, &return_arg, sizeof(return_arg));
@@ -47,42 +45,40 @@ void ReplaceEmptyUuidWithCurrentUser(const std::shared_ptr<LibraryAppletStorage>
} }
} }
} // namespace std::optional<ServiceFrameworkBase::FunctionInfoBase> ILibraryAppletAccessor::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&ILibraryAppletAccessor::GetAppletStateChangedEvent>, "GetAppletStateChangedEvent"},
FunctionInfo{1, D<&ILibraryAppletAccessor::IsCompleted>, "IsCompleted"},
FunctionInfo{10, D<&ILibraryAppletAccessor::Start>, "Start"},
FunctionInfo{20, D<&ILibraryAppletAccessor::RequestExit>, "RequestExit"},
FunctionInfo{25, D<&ILibraryAppletAccessor::Terminate>, "Terminate"},
FunctionInfo{30, D<&ILibraryAppletAccessor::GetResult>, "GetResult"},
FunctionInfo{50, nullptr, "SetOutOfFocusApplicationSuspendingEnabled"},
FunctionInfo{60, D<&ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero>, "PresetLibraryAppletGpuTimeSliceZero", MakeVersionGate({10,0,0})},
FunctionInfo{80, nullptr, "RequestForLibraryAppletToGetForeground", MakeVersionGate({19,0,0})},
FunctionInfo{81, nullptr, "GetCurrentChildLibraryApplet", MakeVersionGate({19,0,0})},
FunctionInfo{90, D<&ILibraryAppletAccessor::Unknown90>, "Unknown90", MakeVersionGate({20,0,0})},
FunctionInfo{100, D<&ILibraryAppletAccessor::PushInData>, "PushInData"},
FunctionInfo{101, D<&ILibraryAppletAccessor::PopOutData>, "PopOutData"},
FunctionInfo{102, nullptr, "PushExtraStorage"},
FunctionInfo{103, D<&ILibraryAppletAccessor::PushInteractiveInData>, "PushInteractiveInData"},
FunctionInfo{104, D<&ILibraryAppletAccessor::PopInteractiveOutData>, "PopInteractiveOutData"},
FunctionInfo{105, D<&ILibraryAppletAccessor::GetPopOutDataEvent>, "GetPopOutDataEvent"},
FunctionInfo{106, D<&ILibraryAppletAccessor::GetPopInteractiveOutDataEvent>, "GetPopInteractiveOutDataEvent"},
FunctionInfo{110, nullptr, "NeedsToExitProcess"},
FunctionInfo{120, D<&ILibraryAppletAccessor::GetLibraryAppletInfo>, "GetLibraryAppletInfo"},
FunctionInfo{150, nullptr, "RequestForAppletToGetForeground"},
FunctionInfo{160, D<&ILibraryAppletAccessor::GetIndirectLayerConsumerHandle>, "GetIndirectLayerConsumerHandle", MakeVersionGate({2,0,0})},
FunctionInfo{170, D<&ILibraryAppletAccessor::Unknown170>, "Unknown170", MakeVersionGate({22,0,0})}
);
return HandlerTableGenerateWithFind(key, functions);
}
ILibraryAppletAccessor::ILibraryAppletAccessor(Core::System& system_, ILibraryAppletAccessor::ILibraryAppletAccessor(Core::System& system_,
std::shared_ptr<AppletDataBroker> broker, std::shared_ptr<AppletDataBroker> broker,
std::shared_ptr<Applet> applet) std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "ILibraryAppletAccessor"}, m_broker{std::move(broker)}, : ServiceFramework{system_, "ILibraryAppletAccessor"}, m_broker{std::move(broker)},
m_applet{std::move(applet)} { m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ILibraryAppletAccessor::GetAppletStateChangedEvent>, "GetAppletStateChangedEvent"},
{1, D<&ILibraryAppletAccessor::IsCompleted>, "IsCompleted"},
{10, D<&ILibraryAppletAccessor::Start>, "Start"},
{20, D<&ILibraryAppletAccessor::RequestExit>, "RequestExit"},
{25, D<&ILibraryAppletAccessor::Terminate>, "Terminate"},
{30, D<&ILibraryAppletAccessor::GetResult>, "GetResult"},
{50, nullptr, "SetOutOfFocusApplicationSuspendingEnabled"},
{60, D<&ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero>, "PresetLibraryAppletGpuTimeSliceZero"}, //10.0.0+
{80, nullptr, "RequestForLibraryAppletToGetForeground"}, //19.0.0+
{81, nullptr, "GetCurrentChildLibraryApplet"}, //19.0.0+
{90, D<&ILibraryAppletAccessor::Unknown90>, "Unknown90"}, //20.0.0+
{100, D<&ILibraryAppletAccessor::PushInData>, "PushInData"},
{101, D<&ILibraryAppletAccessor::PopOutData>, "PopOutData"},
{102, nullptr, "PushExtraStorage"},
{103, D<&ILibraryAppletAccessor::PushInteractiveInData>, "PushInteractiveInData"},
{104, D<&ILibraryAppletAccessor::PopInteractiveOutData>, "PopInteractiveOutData"},
{105, D<&ILibraryAppletAccessor::GetPopOutDataEvent>, "GetPopOutDataEvent"},
{106, D<&ILibraryAppletAccessor::GetPopInteractiveOutDataEvent>, "GetPopInteractiveOutDataEvent"},
{110, nullptr, "NeedsToExitProcess"},
{120, D<&ILibraryAppletAccessor::GetLibraryAppletInfo>, "GetLibraryAppletInfo"},
{150, nullptr, "RequestForAppletToGetForeground"},
{160, D<&ILibraryAppletAccessor::GetIndirectLayerConsumerHandle>, "GetIndirectLayerConsumerHandle"}, //2.0.0+
{170, D<&ILibraryAppletAccessor::Unknown170>, "Unknown170"}, //22.0.0+
};
// clang-format on
RegisterHandlers(functions);
} }
ILibraryAppletAccessor::~ILibraryAppletAccessor() = default; ILibraryAppletAccessor::~ILibraryAppletAccessor() = default;
@@ -6,7 +6,6 @@
#pragma once #pragma once
#include "core/hle/service/am/service/library_applet_self_accessor.h"
#include "core/hle/service/cmif_types.h" #include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
@@ -16,6 +15,26 @@ class AppletDataBroker;
struct Applet; struct Applet;
class IStorage; class IStorage;
struct LibraryAppletInfo {
AppletId applet_id;
LibraryAppletMode library_applet_mode;
};
static_assert(sizeof(LibraryAppletInfo) == 0x8, "LibraryAppletInfo has incorrect size.");
struct ErrorCode {
u32 category;
u32 number;
};
static_assert(sizeof(ErrorCode) == 0x8, "ErrorCode has incorrect size.");
struct ErrorContext {
u8 type;
INSERT_PADDING_BYTES_NOINIT(0x7);
std::array<u8, 0x1f4> data;
Result result;
};
static_assert(sizeof(ErrorContext) == 0x200, "ErrorContext has incorrect size.");
class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> { class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> {
public: public:
explicit ILibraryAppletAccessor(Core::System& system_, std::shared_ptr<AppletDataBroker> broker, explicit ILibraryAppletAccessor(Core::System& system_, std::shared_ptr<AppletDataBroker> broker,
@@ -49,6 +68,7 @@ private:
void FrontendExecuteInteractive(); void FrontendExecuteInteractive();
void FrontendRequestExit(); void FrontendRequestExit();
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
const std::shared_ptr<AppletDataBroker> m_broker; const std::shared_ptr<AppletDataBroker> m_broker;
const std::shared_ptr<Applet> m_applet; const std::shared_ptr<Applet> m_applet;
}; };
@@ -1,287 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/settings.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/am/applet_data_broker.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/am/library_applet_storage.h"
#include "core/hle/service/am/process_creation.h"
#include "core/hle/service/am/service/library_applet_accessor.h"
#include "core/hle/service/am/service/library_applet_creator.h"
#include "core/hle/api_version.h"
#include "core/hle/service/am/service/storage.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/sm/sm.h"
namespace Service::AM {
namespace {
bool ShouldCreateGuestApplet(AppletId applet_id) {
#define X(Name, name) \
if (applet_id == AppletId::Name && \
Settings::values.name##_applet_mode.GetValue() != Settings::AppletMode::LLE) { \
return false; \
}
X(Cabinet, cabinet)
X(Controller, controller)
X(DataErase, data_erase)
X(Error, error)
X(NetConnect, net_connect)
X(ProfileSelect, player_select)
X(SoftwareKeyboard, swkbd)
X(MiiEdit, mii_edit)
X(Web, web)
X(Shop, shop)
X(PhotoViewer, photo_viewer)
X(OfflineWeb, offline_web)
X(LoginShare, login_share)
X(WebAuth, wifi_web_auth)
X(MyPage, my_page)
#undef X
return true;
}
AppletProgramId AppletIdToProgramId(AppletId applet_id) {
switch (applet_id) {
case AppletId::OverlayDisplay:
return AppletProgramId::OverlayDisplay;
case AppletId::QLaunch:
return AppletProgramId::QLaunch;
case AppletId::Starter:
return AppletProgramId::Starter;
case AppletId::Auth:
return AppletProgramId::Auth;
case AppletId::Cabinet:
return AppletProgramId::Cabinet;
case AppletId::Controller:
return AppletProgramId::Controller;
case AppletId::DataErase:
return AppletProgramId::DataErase;
case AppletId::Error:
return AppletProgramId::Error;
case AppletId::NetConnect:
return AppletProgramId::NetConnect;
case AppletId::ProfileSelect:
return AppletProgramId::ProfileSelect;
case AppletId::SoftwareKeyboard:
return AppletProgramId::SoftwareKeyboard;
case AppletId::MiiEdit:
return AppletProgramId::MiiEdit;
case AppletId::Web:
return AppletProgramId::Web;
case AppletId::Shop:
return AppletProgramId::Shop;
case AppletId::PhotoViewer:
return AppletProgramId::PhotoViewer;
case AppletId::Settings:
return AppletProgramId::Settings;
case AppletId::OfflineWeb:
return AppletProgramId::OfflineWeb;
case AppletId::LoginShare:
return AppletProgramId::LoginShare;
case AppletId::WebAuth:
return AppletProgramId::WebAuth;
case AppletId::MyPage:
return AppletProgramId::MyPage;
default:
return static_cast<AppletProgramId>(0);
}
}
std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
WindowSystem& window_system,
std::shared_ptr<Applet> caller_applet,
AppletId applet_id,
LibraryAppletMode mode) {
const auto program_id = static_cast<u64>(AppletIdToProgramId(applet_id));
if (program_id == 0) {
// Unknown applet
return {};
}
auto process = CreateProcess(system, program_id, 1, HLE::ApiVersion::HOS_VERSION_MAJOR);
if (process) {
const auto applet = std::make_shared<Applet>(system, std::move(process), false);
applet->program_id = program_id;
applet->applet_id = applet_id;
applet->type = AppletType::LibraryApplet;
applet->library_applet_mode = mode;
applet->window_visible = mode != LibraryAppletMode::AllForegroundInitiallyHidden;
auto broker = std::make_shared<AppletDataBroker>(system);
applet->caller_applet = caller_applet;
applet->caller_applet_broker = broker;
{
std::scoped_lock lk{caller_applet->lock};
caller_applet->child_applets.push_back(applet);
}
window_system.TrackApplet(applet, false);
return std::make_shared<ILibraryAppletAccessor>(system, broker, applet);
}
// Couldn't initialize the guest process
return {};
}
std::shared_ptr<ILibraryAppletAccessor> CreateFrontendApplet(Core::System& system,
WindowSystem& window_system,
std::shared_ptr<Applet> caller_applet,
AppletId applet_id,
LibraryAppletMode mode) {
const auto program_id = static_cast<u64>(AppletIdToProgramId(applet_id));
auto process = std::make_unique<Process>(system);
auto applet = std::make_shared<Applet>(system, std::move(process), false);
applet->program_id = program_id;
applet->applet_id = applet_id;
applet->type = AppletType::LibraryApplet;
applet->library_applet_mode = mode;
auto storage = std::make_shared<AppletDataBroker>(system);
applet->caller_applet = caller_applet;
applet->caller_applet_broker = storage;
applet->frontend = system.GetFrontendAppletHolder().GetApplet(applet, applet_id, mode);
{
std::scoped_lock lk{caller_applet->lock};
caller_applet->child_applets.push_back(applet);
}
return std::make_shared<ILibraryAppletAccessor>(system, storage, applet);
}
} // namespace
ILibraryAppletCreator::ILibraryAppletCreator(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system)
: ServiceFramework{system_, "ILibraryAppletCreator"},
m_window_system{window_system}, m_applet{std::move(applet)} {
static const FunctionInfo functions[] = {
{0, D<&ILibraryAppletCreator::CreateLibraryApplet>, "CreateLibraryApplet"},
{1, nullptr, "TerminateAllLibraryApplets"},
{2, nullptr, "AreAnyLibraryAppletsLeft"},
{3, D<&ILibraryAppletCreator::CreateLibraryAppletEx>, "CreateLibraryAppletEx"},
{10, D<&ILibraryAppletCreator::CreateStorage>, "CreateStorage"},
{11, D<&ILibraryAppletCreator::CreateTransferMemoryStorage>, "CreateTransferMemoryStorage"},
{12, D<&ILibraryAppletCreator::CreateHandleStorage>, "CreateHandleStorage"},
};
RegisterHandlers(functions);
}
ILibraryAppletCreator::~ILibraryAppletCreator() = default;
Result ILibraryAppletCreator::CreateLibraryApplet(
Out<SharedPointer<ILibraryAppletAccessor>> out_library_applet_accessor, AppletId applet_id,
LibraryAppletMode library_applet_mode) {
LOG_DEBUG(Service_AM, "called with applet_id={} applet_mode={}", applet_id,
library_applet_mode);
std::shared_ptr<ILibraryAppletAccessor> library_applet;
if (ShouldCreateGuestApplet(applet_id)) {
library_applet =
CreateGuestApplet(system, m_window_system, m_applet, applet_id, library_applet_mode);
}
if (!library_applet) {
library_applet =
CreateFrontendApplet(system, m_window_system, m_applet, applet_id, library_applet_mode);
}
if (!library_applet) {
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", applet_id);
R_THROW(ResultUnknown);
}
// Applet is created, can now be launched.
m_applet->library_applet_launchable_event.Signal(system.Kernel());
*out_library_applet_accessor = library_applet;
R_SUCCEED();
}
Result ILibraryAppletCreator::CreateLibraryAppletEx(
Out<SharedPointer<ILibraryAppletAccessor>> out_library_applet_accessor, AppletId applet_id,
LibraryAppletMode library_applet_mode, u64 thread_id) {
LOG_DEBUG(Service_AM, "called with applet_id={} applet_mode={} thread_id={}", applet_id,
library_applet_mode, thread_id);
std::shared_ptr<ILibraryAppletAccessor> library_applet;
if (ShouldCreateGuestApplet(applet_id)) {
library_applet =
CreateGuestApplet(system, m_window_system, m_applet, applet_id, library_applet_mode);
}
if (!library_applet) {
library_applet =
CreateFrontendApplet(system, m_window_system, m_applet, applet_id, library_applet_mode);
}
if (!library_applet) {
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", applet_id);
R_THROW(ResultUnknown);
}
// Applet is created, can now be launched.
m_applet->library_applet_launchable_event.Signal(system.Kernel());
*out_library_applet_accessor = library_applet;
R_SUCCEED();
}
Result ILibraryAppletCreator::CreateStorage(Out<SharedPointer<IStorage>> out_storage, s64 size) {
LOG_DEBUG(Service_AM, "called, size={}", size);
if (size <= 0) {
LOG_ERROR(Service_AM, "size is less than or equal to 0");
R_THROW(ResultUnknown);
}
*out_storage = std::make_shared<IStorage>(system, AM::CreateStorage(std::vector<u8>(size)));
R_SUCCEED();
}
Result ILibraryAppletCreator::CreateTransferMemoryStorage(
Out<SharedPointer<IStorage>> out_storage, bool is_writable, s64 size,
InCopyHandle<Kernel::KTransferMemory> transfer_memory_handle) {
LOG_DEBUG(Service_AM, "called, is_writable={} size={}", is_writable, size);
if (size <= 0) {
LOG_ERROR(Service_AM, "size is less than or equal to 0");
R_THROW(ResultUnknown);
}
if (!transfer_memory_handle) {
LOG_ERROR(Service_AM, "transfer_memory_handle is null");
R_THROW(ResultUnknown);
}
*out_storage = std::make_shared<IStorage>(
system, AM::CreateTransferMemoryStorage(system.Kernel(), transfer_memory_handle->GetOwner()->GetMemory(),
transfer_memory_handle.Get(), is_writable, size));
R_SUCCEED();
}
Result ILibraryAppletCreator::CreateHandleStorage(
Out<SharedPointer<IStorage>> out_storage, s64 size,
InCopyHandle<Kernel::KTransferMemory> transfer_memory_handle) {
LOG_DEBUG(Service_AM, "called, size={}", size);
if (size <= 0) {
LOG_ERROR(Service_AM, "size is less than or equal to 0");
R_THROW(ResultUnknown);
}
if (!transfer_memory_handle) {
LOG_ERROR(Service_AM, "transfer_memory_handle is null");
R_THROW(ResultUnknown);
}
*out_storage = std::make_shared<IStorage>(
system, AM::CreateHandleStorage(system.Kernel(), transfer_memory_handle->GetOwner()->GetMemory(),
transfer_memory_handle.Get(), size));
R_SUCCEED();
}
} // namespace Service::AM
@@ -1,44 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/am/am_types.h"
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Service::AM {
struct Applet;
class ILibraryAppletAccessor;
class IStorage;
class WindowSystem;
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
public:
explicit ILibraryAppletCreator(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system);
~ILibraryAppletCreator() override;
private:
Result CreateLibraryApplet(
Out<SharedPointer<ILibraryAppletAccessor>> out_library_applet_accessor, AppletId applet_id,
LibraryAppletMode library_applet_mode);
Result CreateLibraryAppletEx(
Out<SharedPointer<ILibraryAppletAccessor>> out_library_applet_accessor, AppletId applet_id,
LibraryAppletMode library_applet_mode, u64 thread_id);
Result CreateStorage(Out<SharedPointer<IStorage>> out_storage, s64 size);
Result CreateTransferMemoryStorage(
Out<SharedPointer<IStorage>> out_storage, bool is_writable, s64 size,
InCopyHandle<Kernel::KTransferMemory> transfer_memory_handle);
Result CreateHandleStorage(Out<SharedPointer<IStorage>> out_storage, s64 size,
InCopyHandle<Kernel::KTransferMemory> transfer_memory_handle);
WindowSystem& m_window_system;
const std::shared_ptr<Applet> m_applet;
};
} // namespace Service::AM
@@ -1,134 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/am/service/audio_controller.h"
#include "core/hle/service/am/service/common_state_getter.h"
#include "core/hle/service/am/service/debug_functions.h"
#include "core/hle/service/am/service/display_controller.h"
#include "core/hle/service/am/service/global_state_controller.h"
#include "core/hle/service/am/service/home_menu_functions.h"
#include "core/hle/service/am/service/library_applet_creator.h"
#include "core/hle/service/am/service/library_applet_proxy.h"
#include "core/hle/service/am/service/library_applet_self_accessor.h"
#include "core/hle/service/am/service/process_winding_controller.h"
#include "core/hle/service/am/service/self_controller.h"
#include "core/hle/service/am/service/window_controller.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
ILibraryAppletProxy::ILibraryAppletProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process, WindowSystem& window_system)
: ServiceFramework{system_, "ILibraryAppletProxy"},
m_window_system{window_system}, m_process{process}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ILibraryAppletProxy::GetCommonStateGetter>, "GetCommonStateGetter"},
{1, D<&ILibraryAppletProxy::GetSelfController>, "GetSelfController"},
{2, D<&ILibraryAppletProxy::GetWindowController>, "GetWindowController"},
{3, D<&ILibraryAppletProxy::GetAudioController>, "GetAudioController"},
{4, D<&ILibraryAppletProxy::GetDisplayController>, "GetDisplayController"},
{10, D<&ILibraryAppletProxy::GetProcessWindingController>, "GetProcessWindingController"},
{11, D<&ILibraryAppletProxy::GetLibraryAppletCreator>, "GetLibraryAppletCreator"},
{20, D<&ILibraryAppletProxy::OpenLibraryAppletSelfAccessor>, "OpenLibraryAppletSelfAccessor"},
{21, D<&ILibraryAppletProxy::GetAppletCommonFunctions>, "GetAppletCommonFunctions"},
{22, D<&ILibraryAppletProxy::GetHomeMenuFunctions>, "GetHomeMenuFunctions"},
{23, D<&ILibraryAppletProxy::GetGlobalStateController>, "GetGlobalStateController"},
{1000, D<&ILibraryAppletProxy::GetDebugFunctions>, "GetDebugFunctions"},
};
// clang-format on
RegisterHandlers(functions);
}
ILibraryAppletProxy::~ILibraryAppletProxy() = default;
Result ILibraryAppletProxy::GetAudioController(
Out<SharedPointer<IAudioController>> out_audio_controller) {
LOG_DEBUG(Service_AM, "called");
*out_audio_controller = std::make_shared<IAudioController>(system);
R_SUCCEED();
}
Result ILibraryAppletProxy::GetDisplayController(
Out<SharedPointer<IDisplayController>> out_display_controller) {
LOG_DEBUG(Service_AM, "called");
*out_display_controller = std::make_shared<IDisplayController>(system, m_applet);
R_SUCCEED();
}
Result ILibraryAppletProxy::GetProcessWindingController(
Out<SharedPointer<IProcessWindingController>> out_process_winding_controller) {
LOG_DEBUG(Service_AM, "called");
*out_process_winding_controller = std::make_shared<IProcessWindingController>(system, m_applet);
R_SUCCEED();
}
Result ILibraryAppletProxy::GetDebugFunctions(
Out<SharedPointer<IDebugFunctions>> out_debug_functions) {
LOG_DEBUG(Service_AM, "called");
*out_debug_functions = std::make_shared<IDebugFunctions>(system);
R_SUCCEED();
}
Result ILibraryAppletProxy::GetWindowController(
Out<SharedPointer<IWindowController>> out_window_controller) {
LOG_DEBUG(Service_AM, "called");
*out_window_controller = std::make_shared<IWindowController>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result ILibraryAppletProxy::GetSelfController(
Out<SharedPointer<ISelfController>> out_self_controller) {
LOG_DEBUG(Service_AM, "called");
*out_self_controller = std::make_shared<ISelfController>(system, m_applet, m_process);
R_SUCCEED();
}
Result ILibraryAppletProxy::GetCommonStateGetter(
Out<SharedPointer<ICommonStateGetter>> out_common_state_getter) {
LOG_DEBUG(Service_AM, "called");
*out_common_state_getter = std::make_shared<ICommonStateGetter>(system, m_applet);
R_SUCCEED();
}
Result ILibraryAppletProxy::GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator) {
LOG_DEBUG(Service_AM, "called");
*out_library_applet_creator =
std::make_shared<ILibraryAppletCreator>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result ILibraryAppletProxy::OpenLibraryAppletSelfAccessor(
Out<SharedPointer<ILibraryAppletSelfAccessor>> out_library_applet_self_accessor) {
LOG_DEBUG(Service_AM, "called");
*out_library_applet_self_accessor =
std::make_shared<ILibraryAppletSelfAccessor>(system, m_applet);
R_SUCCEED();
}
Result ILibraryAppletProxy::GetAppletCommonFunctions(
Out<SharedPointer<IAppletCommonFunctions>> out_applet_common_functions) {
LOG_DEBUG(Service_AM, "called");
*out_applet_common_functions = std::make_shared<IAppletCommonFunctions>(system, m_applet);
R_SUCCEED();
}
Result ILibraryAppletProxy::GetHomeMenuFunctions(
Out<SharedPointer<IHomeMenuFunctions>> out_home_menu_functions) {
LOG_DEBUG(Service_AM, "called");
*out_home_menu_functions =
std::make_shared<IHomeMenuFunctions>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result ILibraryAppletProxy::GetGlobalStateController(
Out<SharedPointer<IGlobalStateController>> out_global_state_controller) {
LOG_DEBUG(Service_AM, "called");
*out_global_state_controller = std::make_shared<IGlobalStateController>(system);
R_SUCCEED();
}
} // namespace Service::AM
@@ -1,56 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Service::AM {
struct Applet;
class IAppletCommonFunctions;
class IAudioController;
class ICommonStateGetter;
class IDebugFunctions;
class IDisplayController;
class IHomeMenuFunctions;
class IGlobalStateController;
class ILibraryAppletCreator;
class ILibraryAppletSelfAccessor;
class IProcessWindingController;
class ISelfController;
class IWindowController;
class WindowSystem;
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
public:
explicit ILibraryAppletProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process, WindowSystem& window_system);
~ILibraryAppletProxy();
private:
Result GetAudioController(Out<SharedPointer<IAudioController>> out_audio_controller);
Result GetDisplayController(Out<SharedPointer<IDisplayController>> out_display_controller);
Result GetProcessWindingController(
Out<SharedPointer<IProcessWindingController>> out_process_winding_controller);
Result GetDebugFunctions(Out<SharedPointer<IDebugFunctions>> out_debug_functions);
Result GetWindowController(Out<SharedPointer<IWindowController>> out_window_controller);
Result GetSelfController(Out<SharedPointer<ISelfController>> out_self_controller);
Result GetCommonStateGetter(Out<SharedPointer<ICommonStateGetter>> out_common_state_getter);
Result GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator);
Result OpenLibraryAppletSelfAccessor(
Out<SharedPointer<ILibraryAppletSelfAccessor>> out_library_applet_self_accessor);
Result GetAppletCommonFunctions(
Out<SharedPointer<IAppletCommonFunctions>> out_applet_common_functions);
Result GetHomeMenuFunctions(Out<SharedPointer<IHomeMenuFunctions>> out_home_menu_functions);
Result GetGlobalStateController(
Out<SharedPointer<IGlobalStateController>> out_global_state_controller);
WindowSystem& m_window_system;
Kernel::KProcess* const m_process;
const std::shared_ptr<Applet> m_applet;
};
} // namespace Service::AM
@@ -1,332 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core_timing.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/applet_data_broker.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/am/service/library_applet_self_accessor.h"
#include "core/hle/service/am/service/storage.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/ns/application_manager_interface.h"
#include "core/hle/service/ns/service_getter_interface.h"
#include "core/hle/service/sm/sm.h"
namespace Service::AM {
namespace {
AppletIdentityInfo GetCallerIdentity(Applet& applet) {
if (const auto caller_applet = applet.caller_applet.lock(); caller_applet) {
// TODO: is this actually the application ID?
return {
.applet_id = caller_applet->applet_id,
.application_id = caller_applet->program_id,
};
} else {
return {
.applet_id = AppletId::QLaunch,
.application_id = 0x0100000000001000ull,
};
}
}
} // namespace
ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_,
std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "ILibraryAppletSelfAccessor"}, m_applet{std::move(applet)},
m_broker{m_applet->caller_applet_broker} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ILibraryAppletSelfAccessor::PopInData>, "PopInData"},
{1, D<&ILibraryAppletSelfAccessor::PushOutData>, "PushOutData"},
{2, D<&ILibraryAppletSelfAccessor::PopInteractiveInData>, "PopInteractiveInData"},
{3, D<&ILibraryAppletSelfAccessor::PushInteractiveOutData>, "PushInteractiveOutData"},
{5, D<&ILibraryAppletSelfAccessor::GetPopInDataEvent>, "GetPopInDataEvent"},
{6, D<&ILibraryAppletSelfAccessor::GetPopInteractiveInDataEvent>, "GetPopInteractiveInDataEvent"},
{10, D<&ILibraryAppletSelfAccessor::ExitProcessAndReturn>, "ExitProcessAndReturn"},
{11, D<&ILibraryAppletSelfAccessor::GetLibraryAppletInfo>, "GetLibraryAppletInfo"},
{12, D<&ILibraryAppletSelfAccessor::GetMainAppletIdentityInfo>, "GetMainAppletIdentityInfo"},
{13, D<&ILibraryAppletSelfAccessor::CanUseApplicationCore>, "CanUseApplicationCore"},
{14, D<&ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo>, "GetCallerAppletIdentityInfo"},
{15, D<&ILibraryAppletSelfAccessor::GetMainAppletApplicationControlProperty>, "GetMainAppletApplicationControlProperty"},
{16, D<&ILibraryAppletSelfAccessor::GetMainAppletStorageId>, "GetMainAppletStorageId"},
{17, D<&ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfoStack>, "GetCallerAppletIdentityInfoStack"},
{18, nullptr, "GetNextReturnDestinationAppletIdentityInfo"},
{19, D<&ILibraryAppletSelfAccessor::GetDesirableKeyboardLayout>, "GetDesirableKeyboardLayout"},
{20, nullptr, "PopExtraStorage"},
{25, nullptr, "GetPopExtraStorageEvent"},
{30, D<&ILibraryAppletSelfAccessor::UnpopInData>, "UnpopInData"},
{31, nullptr, "UnpopExtraStorage"},
{40, nullptr, "GetIndirectLayerProducerHandle"},
{50, D<&ILibraryAppletSelfAccessor::ReportVisibleError>, "ReportVisibleError"},
{51, D<&ILibraryAppletSelfAccessor::ReportVisibleErrorWithErrorContext>, "ReportVisibleErrorWithErrorContext"},
{60, D<&ILibraryAppletSelfAccessor::GetMainAppletApplicationDesiredLanguage>, "GetMainAppletApplicationDesiredLanguage"},
{70, D<&ILibraryAppletSelfAccessor::GetCurrentApplicationId>, "GetCurrentApplicationId"},
{80, nullptr, "RequestExitToSelf"},
{90, nullptr, "CreateApplicationAndPushAndRequestToLaunch"},
{100, nullptr, "CreateGameMovieTrimmer"},
{101, nullptr, "ReserveResourceForMovieOperation"},
{102, nullptr, "UnreserveResourceForMovieOperation"},
{110, D<&ILibraryAppletSelfAccessor::GetMainAppletAvailableUsers>, "GetMainAppletAvailableUsers"},
{120, nullptr, "GetLaunchStorageInfoForDebug"},
{130, nullptr, "GetGpuErrorDetectedSystemEvent"},
{140, nullptr, "SetApplicationMemoryReservation"},
{150, D<&ILibraryAppletSelfAccessor::ShouldSetGpuTimeSliceManually>, "ShouldSetGpuTimeSliceManually"},
{160, D<&ILibraryAppletSelfAccessor::GetLibraryAppletInfoEx>, "GetLibraryAppletInfoEx"},
};
// clang-format on
RegisterHandlers(functions);
}
ILibraryAppletSelfAccessor::~ILibraryAppletSelfAccessor() = default;
Result ILibraryAppletSelfAccessor::PopInData(Out<SharedPointer<IStorage>> out_storage) {
LOG_INFO(Service_AM, "called");
R_RETURN(m_broker->GetInData().Pop(system.Kernel(), out_storage));
}
Result ILibraryAppletSelfAccessor::PushOutData(SharedPointer<IStorage> storage) {
LOG_INFO(Service_AM, "called");
m_broker->GetOutData().Push(system.Kernel(), storage);
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::PopInteractiveInData(Out<SharedPointer<IStorage>> out_storage) {
LOG_INFO(Service_AM, "called");
R_RETURN(m_broker->GetInteractiveInData().Pop(system.Kernel(), out_storage));
}
Result ILibraryAppletSelfAccessor::PushInteractiveOutData(SharedPointer<IStorage> storage) {
LOG_INFO(Service_AM, "called");
m_broker->GetInteractiveOutData().Push(system.Kernel(), storage);
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetPopInDataEvent(
OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_INFO(Service_AM, "called");
*out_event = m_broker->GetInData().GetEvent();
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetPopInteractiveInDataEvent(
OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_INFO(Service_AM, "called");
*out_event = m_broker->GetInteractiveInData().GetEvent();
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetLibraryAppletInfo(
Out<LibraryAppletInfo> out_library_applet_info) {
LOG_INFO(Service_AM, "called");
*out_library_applet_info = {
.applet_id = m_applet->applet_id,
.library_applet_mode = m_applet->library_applet_mode,
};
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetMainAppletIdentityInfo(
Out<AppletIdentityInfo> out_identity_info) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_identity_info = {
.applet_id = AppletId::QLaunch,
.application_id = 0x0100000000001000ull,
};
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::CanUseApplicationCore(Out<bool> out_can_use_application_core) {
// TODO: This appears to read the NPDM from state and check the core mask of the applet.
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_can_use_application_core = false;
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetMainAppletApplicationControlProperty(
OutLargeData<std::array<u8, 0x4000>, BufferAttr_HipcMapAlias> out_nacp) {
LOG_WARNING(Service_AM, "(STUBBED) called");
// TODO: this should be the main applet, not the caller applet
const auto application = GetCallerIdentity(*m_applet);
std::vector<u8> nacp;
const auto result =
system.GetARPManager().GetControlProperty(&nacp, application.application_id);
if (R_SUCCEEDED(result)) {
std::memcpy(out_nacp->data(), nacp.data(), (std::min)(nacp.size(), out_nacp->size()));
}
R_RETURN(result);
}
Result ILibraryAppletSelfAccessor::GetMainAppletStorageId(Out<FileSys::StorageId> out_storage_id) {
LOG_INFO(Service_AM, "(STUBBED) called");
*out_storage_id = FileSys::StorageId::NandUser;
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::ExitProcessAndReturn() {
LOG_INFO(Service_AM, "called");
if (const auto caller_applet = m_applet->caller_applet.lock(); caller_applet) {
m_applet->process->Terminate();
} else {
system.GetUserChannel() = m_applet->user_channel_launch_parameter;
system.ExecuteProgram(0);
}
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo(
Out<AppletIdentityInfo> out_identity_info) {
LOG_INFO(Service_AM, "called");
*out_identity_info = GetCallerIdentity(*m_applet);
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfoStack(
Out<s32> out_count, OutArray<AppletIdentityInfo, BufferAttr_HipcMapAlias> out_identity_info) {
LOG_INFO(Service_AM, "called");
std::shared_ptr<Applet> applet = m_applet;
*out_count = 0;
do {
if (*out_count >= static_cast<s32>(out_identity_info.size())) {
break;
}
out_identity_info[(*out_count)++] = GetCallerIdentity(*applet);
} while ((applet = applet->caller_applet.lock()));
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetDesirableKeyboardLayout(Out<u32> out_desirable_layout) {
LOG_WARNING(Service_AM, "(STUBBED) called");
*out_desirable_layout = 0;
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::ReportVisibleError(ErrorCode error_code) {
LOG_WARNING(Service_AM, "(STUBBED) called, error {}-{}", error_code.category,
error_code.number);
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::ReportVisibleErrorWithErrorContext(
ErrorCode error_code, InLargeData<ErrorContext, BufferAttr_HipcMapAlias> error_context) {
LOG_WARNING(Service_AM, "(STUBBED) called, error {}-{}", error_code.category,
error_code.number);
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::UnpopInData(SharedPointer<IStorage> storage) {
LOG_INFO(Service_AM, "called");
m_broker->GetInData().Unpop(system.Kernel(), storage);
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetMainAppletApplicationDesiredLanguage(
Out<u64> out_desired_language) {
// FIXME: this is copied from IApplicationFunctions::GetDesiredLanguage
// FIXME: all of this stuff belongs to ns
auto identity = GetCallerIdentity(*m_applet);
// TODO(bunnei): This should be configurable
LOG_DEBUG(Service_AM, "called");
// Get supported languages from NACP, if possible
// Default to 0 (all languages supported)
u32 supported_languages = 0;
const auto res = FileSys::PatchManager::GetMetadataFromBaseOrUpdate(system, identity.application_id);
if (res.first != nullptr) {
supported_languages = res.first->GetSupportedLanguages();
}
// Call IApplicationManagerInterface implementation.
auto& service_manager = system.ServiceManager();
auto ns_am2 = service_manager.GetService<NS::IServiceGetterInterface>("ns:am2");
std::shared_ptr<NS::IApplicationManagerInterface> app_man;
R_TRY(ns_am2->GetApplicationManagerInterface(&app_man));
// Get desired application language
NS::ApplicationLanguage desired_language{};
R_TRY(app_man->GetApplicationDesiredLanguage(&desired_language, supported_languages));
// Convert to settings language code.
u64 language_code{};
R_TRY(app_man->ConvertApplicationLanguageToLanguageCode(&language_code, desired_language));
LOG_DEBUG(Service_AM, "got desired_language={:016X}", language_code);
*out_desired_language = language_code;
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetCurrentApplicationId(Out<u64> out_application_id) {
LOG_WARNING(Service_AM, "(STUBBED) called");
// TODO: this should be the main applet, not the caller applet
const auto main_applet = GetCallerIdentity(*m_applet);
*out_application_id = main_applet.application_id;
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetMainAppletAvailableUsers(
Out<bool> out_can_select_any_user, Out<s32> out_users_count,
OutArray<Common::UUID, BufferAttr_HipcMapAlias> out_users) {
const Service::Account::ProfileManager manager{};
*out_can_select_any_user = false;
*out_users_count = -1;
LOG_INFO(Service_AM, "called");
if (manager.GetUserCount() > 0) {
*out_can_select_any_user = true;
*out_users_count = static_cast<s32>(manager.GetUserCount());
const auto users = manager.GetAllUsers();
for (size_t i = 0; i < users.size() && i < out_users.size(); i++) {
out_users[i] = users[i];
}
}
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::ShouldSetGpuTimeSliceManually(
Out<bool> out_should_set_gpu_time_slice_manually) {
LOG_INFO(Service_AM, "(STUBBED) called");
*out_should_set_gpu_time_slice_manually = false;
R_SUCCEED();
}
Result ILibraryAppletSelfAccessor::GetLibraryAppletInfoEx(
Out<LibraryAppletInfo> out_library_applet_info) {
LOG_INFO(Service_AM, "called");
*out_library_applet_info = {
.applet_id = m_applet->applet_id,
.library_applet_mode = m_applet->library_applet_mode,
};
R_SUCCEED();
}
} // namespace Service::AM
@@ -1,87 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/uuid.h"
#include "core/hle/service/am/am_types.h"
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace FileSys {
enum class StorageId : u8;
}
namespace Kernel {
class KReadableEvent;
}
namespace Service::AM {
class AppletDataBroker;
struct Applet;
class IStorage;
struct LibraryAppletInfo {
AppletId applet_id;
LibraryAppletMode library_applet_mode;
};
static_assert(sizeof(LibraryAppletInfo) == 0x8, "LibraryAppletInfo has incorrect size.");
struct ErrorCode {
u32 category;
u32 number;
};
static_assert(sizeof(ErrorCode) == 0x8, "ErrorCode has incorrect size.");
struct ErrorContext {
u8 type;
INSERT_PADDING_BYTES_NOINIT(0x7);
std::array<u8, 0x1f4> data;
Result result;
};
static_assert(sizeof(ErrorContext) == 0x200, "ErrorContext has incorrect size.");
class ILibraryAppletSelfAccessor final : public ServiceFramework<ILibraryAppletSelfAccessor> {
public:
explicit ILibraryAppletSelfAccessor(Core::System& system_, std::shared_ptr<Applet> applet);
~ILibraryAppletSelfAccessor() override;
private:
Result PopInData(Out<SharedPointer<IStorage>> out_storage);
Result PushOutData(SharedPointer<IStorage> storage);
Result PopInteractiveInData(Out<SharedPointer<IStorage>> out_storage);
Result PushInteractiveOutData(SharedPointer<IStorage> storage);
Result GetPopInDataEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetPopInteractiveInDataEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetLibraryAppletInfo(Out<LibraryAppletInfo> out_library_applet_info);
Result GetMainAppletIdentityInfo(Out<AppletIdentityInfo> out_identity_info);
Result CanUseApplicationCore(Out<bool> out_can_use_application_core);
Result GetMainAppletApplicationControlProperty(
OutLargeData<std::array<u8, 0x4000>, BufferAttr_HipcMapAlias> out_nacp);
Result GetMainAppletStorageId(Out<FileSys::StorageId> out_storage_id);
Result ExitProcessAndReturn();
Result GetCallerAppletIdentityInfo(Out<AppletIdentityInfo> out_identity_info);
Result GetCallerAppletIdentityInfoStack(
Out<s32> out_count,
OutArray<AppletIdentityInfo, BufferAttr_HipcMapAlias> out_identity_info);
Result GetDesirableKeyboardLayout(Out<u32> out_desirable_layout);
Result ReportVisibleError(ErrorCode error_code);
Result ReportVisibleErrorWithErrorContext(
ErrorCode error_code, InLargeData<ErrorContext, BufferAttr_HipcMapAlias> error_context);
Result UnpopInData(SharedPointer<IStorage> storage);
Result GetMainAppletApplicationDesiredLanguage(Out<u64> out_desired_language);
Result GetCurrentApplicationId(Out<u64> out_application_id);
Result GetMainAppletAvailableUsers(Out<bool> out_can_select_any_user, Out<s32> out_users_count,
OutArray<Common::UUID, BufferAttr_HipcMapAlias> out_users);
Result ShouldSetGpuTimeSliceManually(Out<bool> out_should_set_gpu_time_slice_manually);
Result GetLibraryAppletInfoEx(Out<LibraryAppletInfo> out_library_applet_info);
const std::shared_ptr<Applet> m_applet;
const std::shared_ptr<AppletDataBroker> m_broker;
};
} // namespace Service::AM
@@ -1,78 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/am/service/lock_accessor.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
ILockAccessor::ILockAccessor(Core::System& system_)
: ServiceFramework{system_, "ILockAccessor"}, m_context{system_, "ILockAccessor"},
m_event{m_context} {
// clang-format off
static const FunctionInfo functions[] = {
{1, D<&ILockAccessor::TryLock>, "TryLock"},
{2, D<&ILockAccessor::Unlock>, "Unlock"},
{3, D<&ILockAccessor::GetEvent>, "GetEvent"},
{4, D<&ILockAccessor::IsLocked>, "IsLocked"},
};
// clang-format on
RegisterHandlers(functions);
m_event.Signal(system.Kernel());
}
ILockAccessor::~ILockAccessor() = default;
Result ILockAccessor::TryLock(Out<bool> out_is_locked,
OutCopyHandle<Kernel::KReadableEvent> out_handle,
bool return_handle) {
LOG_INFO(Service_AM, "called, return_handle={}", return_handle);
{
std::scoped_lock lk{m_mutex};
if (m_is_locked) {
*out_is_locked = false;
} else {
m_is_locked = true;
*out_is_locked = true;
}
}
if (return_handle) {
*out_handle = m_event.GetHandle();
}
R_SUCCEED();
}
Result ILockAccessor::Unlock() {
LOG_INFO(Service_AM, "called");
{
std::scoped_lock lk{m_mutex};
m_is_locked = false;
}
m_event.Signal(system.Kernel());
R_SUCCEED();
}
Result ILockAccessor::GetEvent(OutCopyHandle<Kernel::KReadableEvent> out_handle) {
LOG_INFO(Service_AM, "called");
*out_handle = m_event.GetHandle();
R_SUCCEED();
}
Result ILockAccessor::IsLocked(Out<bool> out_is_locked) {
LOG_INFO(Service_AM, "called");
std::scoped_lock lk{m_mutex};
*out_is_locked = m_is_locked;
R_SUCCEED();
}
} // namespace Service::AM
@@ -1,32 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/os/event.h"
#include "core/hle/service/service.h"
namespace Service::AM {
class ILockAccessor final : public ServiceFramework<ILockAccessor> {
public:
explicit ILockAccessor(Core::System& system_);
~ILockAccessor() override;
private:
Result TryLock(Out<bool> out_is_locked, OutCopyHandle<Kernel::KReadableEvent> out_handle,
bool return_handle);
Result Unlock();
Result GetEvent(OutCopyHandle<Kernel::KReadableEvent> out_handle);
Result IsLocked(Out<bool> out_is_locked);
private:
KernelHelpers::ServiceContext m_context;
Event m_event;
std::mutex m_mutex{};
bool m_is_locked{};
};
} // namespace Service::AM
@@ -1,120 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/am/service/common_state_getter.h"
#include "core/hle/service/am/service/display_controller.h"
#include "core/hle/service/am/service/global_state_controller.h"
#include "core/hle/service/am/service/audio_controller.h"
#include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/am/service/overlay_applet_proxy.h"
#include "core/hle/service/am/service/library_applet_creator.h"
#include "core/hle/service/am/service/process_winding_controller.h"
#include "core/hle/service/am/service/self_controller.h"
#include "core/hle/service/am/service/window_controller.h"
#include "core/hle/service/am/service/debug_functions.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
IOverlayAppletProxy::IOverlayAppletProxy(Core::System &system_, std::shared_ptr<Applet> applet,
Kernel::KProcess *process, WindowSystem &window_system)
: ServiceFramework{system_, "IOverlayAppletProxy"},
m_window_system{window_system}, m_process{process}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IOverlayAppletProxy::GetCommonStateGetter>, "GetCommonStateGetter"},
{1, D<&IOverlayAppletProxy::GetSelfController>, "GetSelfController"},
{2, D<&IOverlayAppletProxy::GetWindowController>, "GetWindowController"},
{3, D<&IOverlayAppletProxy::GetAudioController>, "GetAudioController"},
{4, D<&IOverlayAppletProxy::GetDisplayController>, "GetDisplayController"},
{10, D<&IOverlayAppletProxy::GetProcessWindingController>, "GetProcessWindingController"},
{11, D<&IOverlayAppletProxy::GetLibraryAppletCreator>, "GetLibraryAppletCreator"},
{20, D<&IOverlayAppletProxy::GetOverlayFunctions>, "GetOverlayFunctions"},
{21, D<&IOverlayAppletProxy::GetAppletCommonFunctions>, "GetAppletCommonFunctions"},
{23, D<&IOverlayAppletProxy::GetGlobalStateController>, "GetGlobalStateController"},
{1000, D<&IOverlayAppletProxy::GetDebugFunctions>, "GetDebugFunctions"},
};
// clang-format on
RegisterHandlers(functions);
}
IOverlayAppletProxy::~IOverlayAppletProxy() = default;
Result IOverlayAppletProxy::GetCommonStateGetter(
Out<SharedPointer<ICommonStateGetter> > out_common_state_getter) {
LOG_DEBUG(Service_AM, "called");
*out_common_state_getter = std::make_shared<ICommonStateGetter>(system, m_applet);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetSelfController(
Out<SharedPointer<ISelfController> > out_self_controller) {
LOG_DEBUG(Service_AM, "called");
*out_self_controller = std::make_shared<ISelfController>(system, m_applet, m_process);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetWindowController(
Out<SharedPointer<IWindowController> > out_window_controller) {
LOG_DEBUG(Service_AM, "called");
*out_window_controller = std::make_shared<IWindowController>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetAudioController(
Out<SharedPointer<IAudioController> > out_audio_controller) {
LOG_DEBUG(Service_AM, "called");
*out_audio_controller = std::make_shared<IAudioController>(system);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetDisplayController(
Out<SharedPointer<IDisplayController> > out_display_controller) {
LOG_DEBUG(Service_AM, "called");
*out_display_controller = std::make_shared<IDisplayController>(system, m_applet);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetProcessWindingController(
Out<SharedPointer<IProcessWindingController> > out_process_winding_controller) {
LOG_DEBUG(Service_AM, "called");
*out_process_winding_controller = std::make_shared<IProcessWindingController>(system, m_applet);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator> > out_library_applet_creator) {
LOG_DEBUG(Service_AM, "called");
*out_library_applet_creator =
std::make_shared<ILibraryAppletCreator>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetOverlayFunctions(
Out<SharedPointer<IOverlayFunctions> > out_overlay_functions) {
LOG_DEBUG(Service_AM, "called");
*out_overlay_functions = std::make_shared<IOverlayFunctions>(system, m_applet);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetAppletCommonFunctions(
Out<SharedPointer<IAppletCommonFunctions> > out_applet_common_functions) {
LOG_DEBUG(Service_AM, "called");
*out_applet_common_functions = std::make_shared<IAppletCommonFunctions>(system, m_applet);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetGlobalStateController(
Out<SharedPointer<IGlobalStateController> > out_global_state_controller) {
LOG_DEBUG(Service_AM, "called");
*out_global_state_controller = std::make_shared<IGlobalStateController>(system);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetDebugFunctions(
Out<SharedPointer<IDebugFunctions> > out_debug_functions) {
LOG_DEBUG(Service_AM, "called");
*out_debug_functions = std::make_shared<IDebugFunctions>(system);
R_SUCCEED();
}
} // namespace Service::AM
@@ -1,55 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/am/service/overlay_functions.h"
namespace Service::AM {
struct Applet;
class IAppletCommonFunctions;
class IAudioController;
class ICommonStateGetter;
class IDebugFunctions;
class IDisplayController;
class IHomeMenuFunctions;
class IGlobalStateController;
class ILibraryAppletCreator;
class ILibraryAppletSelfAccessor;
class IProcessWindingController;
class ISelfController;
class IWindowController;
class WindowSystem;
class IOverlayAppletProxy final : public ServiceFramework<IOverlayAppletProxy> {
public:
explicit IOverlayAppletProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process, WindowSystem& window_system);
~IOverlayAppletProxy();
private:
Result GetCommonStateGetter(Out<SharedPointer<ICommonStateGetter>> out_common_state_getter);
Result GetSelfController(Out<SharedPointer<ISelfController>> out_self_controller);
Result GetWindowController(Out<SharedPointer<IWindowController>> out_window_controller);
Result GetAudioController(Out<SharedPointer<IAudioController>> out_audio_controller);
Result GetDisplayController(Out<SharedPointer<IDisplayController>> out_display_controller);
Result GetProcessWindingController(
Out<SharedPointer<IProcessWindingController>> out_process_winding_controller);
Result GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator);
Result GetOverlayFunctions(Out<SharedPointer<IOverlayFunctions>> out_overlay_functions);
Result GetAppletCommonFunctions(
Out<SharedPointer<IAppletCommonFunctions>> out_applet_common_functions);
Result GetGlobalStateController(
Out<SharedPointer<IGlobalStateController>> out_global_state_controller);
Result GetDebugFunctions(Out<SharedPointer<IDebugFunctions>> out_debug_functions);
WindowSystem& m_window_system;
Kernel::KProcess* const m_process;
const std::shared_ptr<Applet> m_applet;
};
} // namespace Service::AM
@@ -8,34 +8,34 @@
#include "core/hle/service/am/window_system.h" #include "core/hle/service/am/window_system.h"
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> IOverlayFunctions::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&IOverlayFunctions::BeginToWatchShortHomeButtonMessage>, "BeginToWatchShortHomeButtonMessage"},
FunctionInfo{1, D<&IOverlayFunctions::EndToWatchShortHomeButtonMessage>, "EndToWatchShortHomeButtonMessage"},
FunctionInfo{2, D<&IOverlayFunctions::GetApplicationIdForLogo>, "GetApplicationIdForLogo"},
FunctionInfo{3, nullptr, "SetGpuTimeSliceBoost"},
FunctionInfo{4, D<&IOverlayFunctions::SetAutoSleepTimeAndDimmingTimeEnabled>, "SetAutoSleepTimeAndDimmingTimeEnabled"},
FunctionInfo{5, nullptr, "TerminateApplicationAndSetReason"},
FunctionInfo{6, nullptr, "SetScreenShotPermissionGlobally"},
FunctionInfo{10, nullptr, "StartShutdownSequenceForOverlay"},
FunctionInfo{11, nullptr, "StartRebootSequenceForOverlay"},
FunctionInfo{20, D<&IOverlayFunctions::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
FunctionInfo{21, D<&IOverlayFunctions::SetHandlingTouchScreenInputEnabled>, "SetHandlingTouchScreenInputEnabled"},
FunctionInfo{30, nullptr, "SetHealthWarningShowingState"},
FunctionInfo{31, D<&IOverlayFunctions::IsHealthWarningRequired>, "IsHealthWarningRequired"},
FunctionInfo{40, nullptr, "GetApplicationNintendoLogo"},
FunctionInfo{41, nullptr, "GetApplicationStartupMovie"},
FunctionInfo{50, nullptr, "SetGpuTimeSliceBoostForApplication"},
FunctionInfo{60, nullptr, "Unknown60"},
FunctionInfo{70, D<&IOverlayFunctions::Unknown70>, "Unknown70"},
FunctionInfo{90, nullptr, "SetRequiresGpuResourceUse"},
FunctionInfo{101, nullptr, "BeginToObserveHidInputForDevelop"}
);
return HandlerTableGenerateWithFind(key, functions);
}
IOverlayFunctions::IOverlayFunctions(Core::System &system_, std::shared_ptr<Applet> applet) IOverlayFunctions::IOverlayFunctions(Core::System &system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "IOverlayFunctions"}, m_applet{std::move(applet)} { : ServiceFramework{system_, "IOverlayFunctions"}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IOverlayFunctions::BeginToWatchShortHomeButtonMessage>, "BeginToWatchShortHomeButtonMessage"},
{1, D<&IOverlayFunctions::EndToWatchShortHomeButtonMessage>, "EndToWatchShortHomeButtonMessage"},
{2, D<&IOverlayFunctions::GetApplicationIdForLogo>, "GetApplicationIdForLogo"},
{3, nullptr, "SetGpuTimeSliceBoost"},
{4, D<&IOverlayFunctions::SetAutoSleepTimeAndDimmingTimeEnabled>, "SetAutoSleepTimeAndDimmingTimeEnabled"},
{5, nullptr, "TerminateApplicationAndSetReason"},
{6, nullptr, "SetScreenShotPermissionGlobally"},
{10, nullptr, "StartShutdownSequenceForOverlay"},
{11, nullptr, "StartRebootSequenceForOverlay"},
{20, D<&IOverlayFunctions::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
{21, D<&IOverlayFunctions::SetHandlingTouchScreenInputEnabled>, "SetHandlingTouchScreenInputEnabled"},
{30, nullptr, "SetHealthWarningShowingState"},
{31, D<&IOverlayFunctions::IsHealthWarningRequired>, "IsHealthWarningRequired"},
{40, nullptr, "GetApplicationNintendoLogo"},
{41, nullptr, "GetApplicationStartupMovie"},
{50, nullptr, "SetGpuTimeSliceBoostForApplication"},
{60, nullptr, "Unknown60"},
{70, D<&IOverlayFunctions::Unknown70>, "Unknown70"},
{90, nullptr, "SetRequiresGpuResourceUse"},
{101, nullptr, "BeginToObserveHidInputForDevelop"},
};
// clang-format on
RegisterHandlers(functions);
} }
IOverlayFunctions::~IOverlayFunctions() = default; IOverlayFunctions::~IOverlayFunctions() = default;
@@ -24,6 +24,7 @@ namespace Service::AM {
Result Unknown70(); Result Unknown70();
private: private:
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
const std::shared_ptr<Applet> m_applet; const std::shared_ptr<Applet> m_applet;
}; };
} // namespace Service::AM } // namespace Service::AM
@@ -13,23 +13,23 @@
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> IProcessWindingController::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&IProcessWindingController::GetLaunchReason>, "GetLaunchReason"},
FunctionInfo{11, D<&IProcessWindingController::OpenCallingLibraryApplet>, "OpenCallingLibraryApplet"},
FunctionInfo{21, D<&IProcessWindingController::PushContext>, "PushContext"},
FunctionInfo{22, D<&IProcessWindingController::PopContext>, "PopContext"},
FunctionInfo{23, D<&IProcessWindingController::CancelWindingReservation>, "CancelWindingReservation"},
FunctionInfo{30, D<&IProcessWindingController::WindAndDoReserved>, "WindAndDoReserved"},
FunctionInfo{40, D<&IProcessWindingController::ReserveToStartAndWaitAndUnwindThis>, "ReserveToStartAndWaitAndUnwindThis"},
FunctionInfo{41, D<&IProcessWindingController::ReserveToStartAndWait>, "ReserveToStartAndWait"}
);
return HandlerTableGenerateWithFind(key, functions);
}
IProcessWindingController::IProcessWindingController(Core::System& system_, IProcessWindingController::IProcessWindingController(Core::System& system_,
std::shared_ptr<Applet> applet) std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "IProcessWindingController"}, m_applet{std::move(applet)} { : ServiceFramework{system_, "IProcessWindingController"}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IProcessWindingController::GetLaunchReason>, "GetLaunchReason"},
{11, D<&IProcessWindingController::OpenCallingLibraryApplet>, "OpenCallingLibraryApplet"},
{21, D<&IProcessWindingController::PushContext>, "PushContext"},
{22, D<&IProcessWindingController::PopContext>, "PopContext"},
{23, D<&IProcessWindingController::CancelWindingReservation>, "CancelWindingReservation"},
{30, D<&IProcessWindingController::WindAndDoReserved>, "WindAndDoReserved"},
{40, D<&IProcessWindingController::ReserveToStartAndWaitAndUnwindThis>, "ReserveToStartAndWaitAndUnwindThis"},
{41, D<&IProcessWindingController::ReserveToStartAndWait>, "ReserveToStartAndWait"},
};
// clang-format on
RegisterHandlers(functions);
} }
IProcessWindingController::~IProcessWindingController() = default; IProcessWindingController::~IProcessWindingController() = default;
@@ -33,6 +33,7 @@ private:
SharedPointer<ILibraryAppletAccessor> reserved_applet_accessor); SharedPointer<ILibraryAppletAccessor> reserved_applet_accessor);
Result ReserveToStartAndWait(SharedPointer<ILibraryAppletAccessor> reserved_applet_accessor); Result ReserveToStartAndWait(SharedPointer<ILibraryAppletAccessor> reserved_applet_accessor);
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
const std::shared_ptr<Applet> m_applet; const std::shared_ptr<Applet> m_applet;
}; };
@@ -17,67 +17,66 @@
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> ISelfController::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&ISelfController::Exit>, "Exit"},
FunctionInfo{1, D<&ISelfController::LockExit>, "LockExit"},
FunctionInfo{2, D<&ISelfController::UnlockExit>, "UnlockExit"},
FunctionInfo{3, D<&ISelfController::EnterFatalSection>, "EnterFatalSection"},
FunctionInfo{4, D<&ISelfController::LeaveFatalSection>, "LeaveFatalSection"},
FunctionInfo{9, D<&ISelfController::GetLibraryAppletLaunchableEvent>, "GetLibraryAppletLaunchableEvent"},
FunctionInfo{10, D<&ISelfController::SetScreenShotPermission>, "SetScreenShotPermission"},
FunctionInfo{11, D<&ISelfController::SetOperationModeChangedNotification>, "SetOperationModeChangedNotification"},
FunctionInfo{12, D<&ISelfController::SetPerformanceModeChangedNotification>, "SetPerformanceModeChangedNotification"},
FunctionInfo{13, D<&ISelfController::SetFocusHandlingMode>, "SetFocusHandlingMode"},
FunctionInfo{14, D<&ISelfController::SetRestartMessageEnabled>, "SetRestartMessageEnabled"},
FunctionInfo{15, D<&ISelfController::SetScreenShotAppletIdentityInfo>, "SetScreenShotAppletIdentityInfo"},
FunctionInfo{16, D<&ISelfController::SetOutOfFocusSuspendingEnabled>, "SetOutOfFocusSuspendingEnabled"},
FunctionInfo{17, nullptr, "SetControllerFirmwareUpdateSection"},
FunctionInfo{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
FunctionInfo{19, D<&ISelfController::SetAlbumImageOrientation>, "SetAlbumImageOrientation"},
FunctionInfo{20, nullptr, "SetDesirableKeyboardLayout"},
FunctionInfo{21, nullptr, "GetScreenShotProgramId"},
FunctionInfo{40, D<&ISelfController::CreateManagedDisplayLayer>, "CreateManagedDisplayLayer"},
FunctionInfo{41, D<&ISelfController::IsSystemBufferSharingEnabled>, "IsSystemBufferSharingEnabled"},
FunctionInfo{42, D<&ISelfController::GetSystemSharedLayerHandle>, "GetSystemSharedLayerHandle"},
FunctionInfo{43, D<&ISelfController::GetSystemSharedBufferHandle>, "GetSystemSharedBufferHandle"},
FunctionInfo{44, D<&ISelfController::CreateManagedDisplaySeparableLayer>, "CreateManagedDisplaySeparableLayer"},
FunctionInfo{45, nullptr, "SetManagedDisplayLayerSeparationMode"},
FunctionInfo{46, nullptr, "SetRecordingLayerCompositionEnabled"},
FunctionInfo{50, D<&ISelfController::SetHandlesRequestToDisplay>, "SetHandlesRequestToDisplay"},
FunctionInfo{51, D<&ISelfController::ApproveToDisplay>, "ApproveToDisplay"},
FunctionInfo{60, D<&ISelfController::OverrideAutoSleepTimeAndDimmingTime>, "OverrideAutoSleepTimeAndDimmingTime"},
FunctionInfo{61, D<&ISelfController::SetMediaPlaybackState>, "SetMediaPlaybackState"},
FunctionInfo{62, D<&ISelfController::SetIdleTimeDetectionExtension>, "SetIdleTimeDetectionExtension"},
FunctionInfo{63, D<&ISelfController::GetIdleTimeDetectionExtension>, "GetIdleTimeDetectionExtension"},
FunctionInfo{64, nullptr, "SetInputDetectionSourceSet"},
FunctionInfo{65, D<&ISelfController::ReportUserIsActive>, "ReportUserIsActive"},
FunctionInfo{66, nullptr, "GetCurrentIlluminance"},
FunctionInfo{67, D<&ISelfController::IsIlluminanceAvailable>, "IsIlluminanceAvailable"},
FunctionInfo{68, D<&ISelfController::SetAutoSleepDisabled>, "SetAutoSleepDisabled"},
FunctionInfo{69, D<&ISelfController::IsAutoSleepDisabled>, "IsAutoSleepDisabled"},
FunctionInfo{70, nullptr, "ReportMultimediaError"},
FunctionInfo{71, nullptr, "GetCurrentIlluminanceEx"},
FunctionInfo{72, D<&ISelfController::SetInputDetectionPolicy>, "SetInputDetectionPolicy"},
FunctionInfo{80, nullptr, "SetWirelessPriorityMode"},
FunctionInfo{90, D<&ISelfController::GetAccumulatedSuspendedTickValue>, "GetAccumulatedSuspendedTickValue"},
FunctionInfo{91, D<&ISelfController::GetAccumulatedSuspendedTickChangedEvent>, "GetAccumulatedSuspendedTickChangedEvent"},
FunctionInfo{100, D<&ISelfController::SetAlbumImageTakenNotificationEnabled>, "SetAlbumImageTakenNotificationEnabled"},
FunctionInfo{110, nullptr, "SetApplicationAlbumUserData"},
FunctionInfo{120, D<&ISelfController::SaveCurrentScreenshot>, "SaveCurrentScreenshot"},
FunctionInfo{130, D<&ISelfController::SetRecordVolumeMuted>, "SetRecordVolumeMuted"},
FunctionInfo{230, D<&ISelfController::Unknown230>, "Unknown230"},
FunctionInfo{240, D<&ISelfController::Unknown240>, "Unknown240"},
FunctionInfo{1000, nullptr, "GetDebugStorageChannel"}
);
return HandlerTableGenerateWithFind(key, functions);
}
ISelfController::ISelfController(Core::System& system_, std::shared_ptr<Applet> applet, ISelfController::ISelfController(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process) Kernel::KProcess* process)
: ServiceFramework{system_, "ISelfController"}, m_process{process}, m_applet{ : ServiceFramework{system_, "ISelfController"}, m_process{process}, m_applet{
std::move(applet)} { std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ISelfController::Exit>, "Exit"},
{1, D<&ISelfController::LockExit>, "LockExit"},
{2, D<&ISelfController::UnlockExit>, "UnlockExit"},
{3, D<&ISelfController::EnterFatalSection>, "EnterFatalSection"},
{4, D<&ISelfController::LeaveFatalSection>, "LeaveFatalSection"},
{9, D<&ISelfController::GetLibraryAppletLaunchableEvent>, "GetLibraryAppletLaunchableEvent"},
{10, D<&ISelfController::SetScreenShotPermission>, "SetScreenShotPermission"},
{11, D<&ISelfController::SetOperationModeChangedNotification>, "SetOperationModeChangedNotification"},
{12, D<&ISelfController::SetPerformanceModeChangedNotification>, "SetPerformanceModeChangedNotification"},
{13, D<&ISelfController::SetFocusHandlingMode>, "SetFocusHandlingMode"},
{14, D<&ISelfController::SetRestartMessageEnabled>, "SetRestartMessageEnabled"},
{15, D<&ISelfController::SetScreenShotAppletIdentityInfo>, "SetScreenShotAppletIdentityInfo"},
{16, D<&ISelfController::SetOutOfFocusSuspendingEnabled>, "SetOutOfFocusSuspendingEnabled"},
{17, nullptr, "SetControllerFirmwareUpdateSection"},
{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
{19, D<&ISelfController::SetAlbumImageOrientation>, "SetAlbumImageOrientation"},
{20, nullptr, "SetDesirableKeyboardLayout"},
{21, nullptr, "GetScreenShotProgramId"},
{40, D<&ISelfController::CreateManagedDisplayLayer>, "CreateManagedDisplayLayer"},
{41, D<&ISelfController::IsSystemBufferSharingEnabled>, "IsSystemBufferSharingEnabled"},
{42, D<&ISelfController::GetSystemSharedLayerHandle>, "GetSystemSharedLayerHandle"},
{43, D<&ISelfController::GetSystemSharedBufferHandle>, "GetSystemSharedBufferHandle"},
{44, D<&ISelfController::CreateManagedDisplaySeparableLayer>, "CreateManagedDisplaySeparableLayer"},
{45, nullptr, "SetManagedDisplayLayerSeparationMode"},
{46, nullptr, "SetRecordingLayerCompositionEnabled"},
{50, D<&ISelfController::SetHandlesRequestToDisplay>, "SetHandlesRequestToDisplay"},
{51, D<&ISelfController::ApproveToDisplay>, "ApproveToDisplay"},
{60, D<&ISelfController::OverrideAutoSleepTimeAndDimmingTime>, "OverrideAutoSleepTimeAndDimmingTime"},
{61, D<&ISelfController::SetMediaPlaybackState>, "SetMediaPlaybackState"},
{62, D<&ISelfController::SetIdleTimeDetectionExtension>, "SetIdleTimeDetectionExtension"},
{63, D<&ISelfController::GetIdleTimeDetectionExtension>, "GetIdleTimeDetectionExtension"},
{64, nullptr, "SetInputDetectionSourceSet"},
{65, D<&ISelfController::ReportUserIsActive>, "ReportUserIsActive"},
{66, nullptr, "GetCurrentIlluminance"},
{67, D<&ISelfController::IsIlluminanceAvailable>, "IsIlluminanceAvailable"},
{68, D<&ISelfController::SetAutoSleepDisabled>, "SetAutoSleepDisabled"},
{69, D<&ISelfController::IsAutoSleepDisabled>, "IsAutoSleepDisabled"},
{70, nullptr, "ReportMultimediaError"},
{71, nullptr, "GetCurrentIlluminanceEx"},
{72, D<&ISelfController::SetInputDetectionPolicy>, "SetInputDetectionPolicy"},
{80, nullptr, "SetWirelessPriorityMode"},
{90, D<&ISelfController::GetAccumulatedSuspendedTickValue>, "GetAccumulatedSuspendedTickValue"},
{91, D<&ISelfController::GetAccumulatedSuspendedTickChangedEvent>, "GetAccumulatedSuspendedTickChangedEvent"},
{100, D<&ISelfController::SetAlbumImageTakenNotificationEnabled>, "SetAlbumImageTakenNotificationEnabled"},
{110, nullptr, "SetApplicationAlbumUserData"},
{120, D<&ISelfController::SaveCurrentScreenshot>, "SaveCurrentScreenshot"},
{130, D<&ISelfController::SetRecordVolumeMuted>, "SetRecordVolumeMuted"},
{230, D<&ISelfController::Unknown230>, "Unknown230"},
{240, D<&ISelfController::Unknown240>, "Unknown240"},
{1000, nullptr, "GetDebugStorageChannel"},
};
// clang-format on
RegisterHandlers(functions);
std::scoped_lock lk{m_applet->lock}; std::scoped_lock lk{m_applet->lock};
m_applet->display_layer_manager.Initialize(system, m_process, m_applet->applet_id, m_applet->display_layer_manager.Initialize(system, m_process, m_applet->applet_id,
m_applet->library_applet_mode); m_applet->library_applet_mode);
@@ -70,6 +70,7 @@ private:
Result Unknown230(u32 in_val, Out<u16> out_val); Result Unknown230(u32 in_val, Out<u16> out_val);
Result Unknown240(u32 in_val); Result Unknown240(u32 in_val);
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
Kernel::KProcess* const m_process; Kernel::KProcess* const m_process;
const std::shared_ptr<Applet> m_applet; const std::shared_ptr<Applet> m_applet;
}; };
+71 -7
View File
@@ -4,22 +4,86 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/am/am_results.h" #include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/library_applet_storage.h" #include "core/hle/service/am/library_applet_storage.h"
#include "core/hle/service/am/service/storage.h" #include "core/hle/service/am/service/storage.h"
#include "core/hle/service/am/service/storage_accessor.h"
#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/cmif_serialization.h"
namespace Service::AM { namespace Service::AM {
IStorage::IStorage(Core::System& system_, std::shared_ptr<LibraryAppletStorage> impl) class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
: ServiceFramework{system_, "IStorage"}, m_impl{std::move(impl)} { public:
static const FunctionInfo functions[] = { explicit IStorageAccessor(Core::System& system_, std::shared_ptr<LibraryAppletStorage> impl) : ServiceFramework{system_, "IStorageAccessor"}, m_impl{std::move(impl)} {}
{0, D<&IStorage::Open>, "Open"}, ~IStorageAccessor() override = default;
{1, D<&IStorage::OpenTransferStorage>, "OpenTransferStorage"},
Result GetSize(Out<s64> out_size) {
LOG_DEBUG(Service_AM, "called");
*out_size = m_impl->GetSize();
R_SUCCEED();
}
Result Write(InBuffer<BufferAttr_HipcAutoSelect> buffer, s64 offset) {
LOG_DEBUG(Service_AM, "called, offset={} size={}", offset, buffer.size());
R_RETURN(m_impl->Write(offset, buffer.data(), buffer.size()));
}
Result Read(OutBuffer<BufferAttr_HipcAutoSelect> out_buffer, s64 offset) {
LOG_DEBUG(Service_AM, "called, offset={} size={}", offset, out_buffer.size());
R_RETURN(m_impl->Read(offset, out_buffer.data(), out_buffer.size()));
}
std::optional<FunctionInfoBase> FindRequest(u32 key) override {
return HandlerTableGenerateWithFind(key, functions);
}
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&IStorageAccessor::GetSize>, "GetSize"},
FunctionInfo{10, D<&IStorageAccessor::Write>, "Write"},
FunctionInfo{11, D<&IStorageAccessor::Read>, "Read"}
);
const std::shared_ptr<LibraryAppletStorage> m_impl;
}; };
RegisterHandlers(functions); class ITransferStorageAccessor final : public ServiceFramework<ITransferStorageAccessor> {
public:
explicit ITransferStorageAccessor(Core::System& system_, std::shared_ptr<LibraryAppletStorage> impl) : ServiceFramework{system_, "ITransferStorageAccessor"}, m_impl{std::move(impl)} {}
~ITransferStorageAccessor() override = default;
Result GetSize(Out<s64> out_size) {
LOG_DEBUG(Service_AM, "called");
*out_size = m_impl->GetSize();
R_SUCCEED();
}
Result GetHandle(Out<s64> out_size, OutCopyHandle<Kernel::KTransferMemory> out_handle) {
LOG_INFO(Service_AM, "called");
*out_size = m_impl->GetSize();
*out_handle = m_impl->GetHandle();
R_SUCCEED();
}
std::optional<FunctionInfoBase> FindRequest(u32 key) override {
return HandlerTableGenerateWithFind(key, functions);
}
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&ITransferStorageAccessor::GetSize>, "GetSize"},
FunctionInfo{1, D<&ITransferStorageAccessor::GetHandle>, "GetHandle"}
);
const std::shared_ptr<LibraryAppletStorage> m_impl;
};
std::optional<ServiceFrameworkBase::FunctionInfoBase> IStorage::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, D<&IStorage::Open>, "Open"},
FunctionInfo{1, D<&IStorage::OpenTransferStorage>, "OpenTransferStorage"}
);
return HandlerTableGenerateWithFind(key, functions);
}
IStorage::IStorage(Core::System& system_, std::shared_ptr<LibraryAppletStorage> impl)
: ServiceFramework{system_, "IStorage"}, m_impl{std::move(impl)} {
} }
IStorage::IStorage(Core::System& system_, std::vector<u8>&& data) IStorage::IStorage(Core::System& system_, std::vector<u8>&& data)
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -29,6 +32,7 @@ private:
Result OpenTransferStorage( Result OpenTransferStorage(
Out<SharedPointer<ITransferStorageAccessor>> out_transfer_storage_accessor); Out<SharedPointer<ITransferStorageAccessor>> out_transfer_storage_accessor);
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
const std::shared_ptr<LibraryAppletStorage> m_impl; const std::shared_ptr<LibraryAppletStorage> m_impl;
}; };
@@ -1,68 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/am/library_applet_storage.h"
#include "core/hle/service/am/service/storage_accessor.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
IStorageAccessor::IStorageAccessor(Core::System& system_,
std::shared_ptr<LibraryAppletStorage> impl)
: ServiceFramework{system_, "IStorageAccessor"}, m_impl{std::move(impl)} {
static const FunctionInfo functions[] = {
{0, D<&IStorageAccessor::GetSize>, "GetSize"},
{10, D<&IStorageAccessor::Write>, "Write"},
{11, D<&IStorageAccessor::Read>, "Read"},
};
RegisterHandlers(functions);
}
IStorageAccessor::~IStorageAccessor() = default;
Result IStorageAccessor::GetSize(Out<s64> out_size) {
LOG_DEBUG(Service_AM, "called");
*out_size = m_impl->GetSize();
R_SUCCEED();
}
Result IStorageAccessor::Write(InBuffer<BufferAttr_HipcAutoSelect> buffer, s64 offset) {
LOG_DEBUG(Service_AM, "called, offset={} size={}", offset, buffer.size());
R_RETURN(m_impl->Write(offset, buffer.data(), buffer.size()));
}
Result IStorageAccessor::Read(OutBuffer<BufferAttr_HipcAutoSelect> out_buffer, s64 offset) {
LOG_DEBUG(Service_AM, "called, offset={} size={}", offset, out_buffer.size());
R_RETURN(m_impl->Read(offset, out_buffer.data(), out_buffer.size()));
}
ITransferStorageAccessor::ITransferStorageAccessor(Core::System& system_,
std::shared_ptr<LibraryAppletStorage> impl)
: ServiceFramework{system_, "ITransferStorageAccessor"}, m_impl{std::move(impl)} {
static const FunctionInfo functions[] = {
{0, D<&ITransferStorageAccessor::GetSize>, "GetSize"},
{1, D<&ITransferStorageAccessor::GetHandle>, "GetHandle"},
};
RegisterHandlers(functions);
}
ITransferStorageAccessor::~ITransferStorageAccessor() = default;
Result ITransferStorageAccessor::GetSize(Out<s64> out_size) {
LOG_DEBUG(Service_AM, "called");
*out_size = m_impl->GetSize();
R_SUCCEED();
}
Result ITransferStorageAccessor::GetHandle(Out<s64> out_size,
OutCopyHandle<Kernel::KTransferMemory> out_handle) {
LOG_INFO(Service_AM, "called");
*out_size = m_impl->GetSize();
*out_handle = m_impl->GetHandle();
R_SUCCEED();
}
} // namespace Service::AM
@@ -1,38 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/am/library_applet_storage.h"
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Service::AM {
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
public:
explicit IStorageAccessor(Core::System& system_, std::shared_ptr<LibraryAppletStorage> impl);
~IStorageAccessor() override;
private:
Result GetSize(Out<s64> out_size);
Result Write(InBuffer<BufferAttr_HipcAutoSelect> buffer, s64 offset);
Result Read(OutBuffer<BufferAttr_HipcAutoSelect> out_buffer, s64 offset);
const std::shared_ptr<LibraryAppletStorage> m_impl;
};
class ITransferStorageAccessor final : public ServiceFramework<ITransferStorageAccessor> {
public:
explicit ITransferStorageAccessor(Core::System& system_,
std::shared_ptr<LibraryAppletStorage> impl);
~ITransferStorageAccessor() override;
private:
Result GetSize(Out<s64> out_size);
Result GetHandle(Out<s64> out_size, OutCopyHandle<Kernel::KTransferMemory> out_handle);
const std::shared_ptr<LibraryAppletStorage> m_impl;
};
} // namespace Service::AM
@@ -1,133 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/am/service/application_creator.h"
#include "core/hle/service/am/service/audio_controller.h"
#include "core/hle/service/am/service/common_state_getter.h"
#include "core/hle/service/am/service/debug_functions.h"
#include "core/hle/service/am/service/display_controller.h"
#include "core/hle/service/am/service/global_state_controller.h"
#include "core/hle/service/am/service/home_menu_functions.h"
#include "core/hle/service/am/service/library_applet_creator.h"
#include "core/hle/service/am/service/process_winding_controller.h"
#include "core/hle/service/am/service/self_controller.h"
#include "core/hle/service/am/service/system_applet_proxy.h"
#include "core/hle/service/am/service/window_controller.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
ISystemAppletProxy::ISystemAppletProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process, WindowSystem& window_system)
: ServiceFramework{system_, "ISystemAppletProxy"},
m_window_system{window_system}, m_process{process}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&ISystemAppletProxy::GetCommonStateGetter>, "GetCommonStateGetter"},
{1, D<&ISystemAppletProxy::GetSelfController>, "GetSelfController"},
{2, D<&ISystemAppletProxy::GetWindowController>, "GetWindowController"},
{3, D<&ISystemAppletProxy::GetAudioController>, "GetAudioController"},
{4, D<&ISystemAppletProxy::GetDisplayController>, "GetDisplayController"},
{10, D<&ISystemAppletProxy::GetProcessWindingController>, "GetProcessWindingController"},
{11, D<&ISystemAppletProxy::GetLibraryAppletCreator>, "GetLibraryAppletCreator"},
{20, D<&ISystemAppletProxy::GetHomeMenuFunctions>, "GetHomeMenuFunctions"},
{21, D<&ISystemAppletProxy::GetGlobalStateController>, "GetGlobalStateController"},
{22, D<&ISystemAppletProxy::GetApplicationCreator>, "GetApplicationCreator"},
{23, D<&ISystemAppletProxy::GetAppletCommonFunctions>, "GetAppletCommonFunctions"},
{1000, D<&ISystemAppletProxy::GetDebugFunctions>, "GetDebugFunctions"},
};
// clang-format on
RegisterHandlers(functions);
}
ISystemAppletProxy::~ISystemAppletProxy() = default;
Result ISystemAppletProxy::GetAudioController(
Out<SharedPointer<IAudioController>> out_audio_controller) {
LOG_DEBUG(Service_AM, "called");
*out_audio_controller = std::make_shared<IAudioController>(system);
R_SUCCEED();
}
Result ISystemAppletProxy::GetDisplayController(
Out<SharedPointer<IDisplayController>> out_display_controller) {
LOG_DEBUG(Service_AM, "called");
*out_display_controller = std::make_shared<IDisplayController>(system, m_applet);
R_SUCCEED();
}
Result ISystemAppletProxy::GetProcessWindingController(
Out<SharedPointer<IProcessWindingController>> out_process_winding_controller) {
LOG_DEBUG(Service_AM, "called");
*out_process_winding_controller = std::make_shared<IProcessWindingController>(system, m_applet);
R_SUCCEED();
}
Result ISystemAppletProxy::GetDebugFunctions(
Out<SharedPointer<IDebugFunctions>> out_debug_functions) {
LOG_DEBUG(Service_AM, "called");
*out_debug_functions = std::make_shared<IDebugFunctions>(system);
R_SUCCEED();
}
Result ISystemAppletProxy::GetWindowController(
Out<SharedPointer<IWindowController>> out_window_controller) {
LOG_DEBUG(Service_AM, "called");
*out_window_controller = std::make_shared<IWindowController>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result ISystemAppletProxy::GetSelfController(
Out<SharedPointer<ISelfController>> out_self_controller) {
LOG_DEBUG(Service_AM, "called");
*out_self_controller = std::make_shared<ISelfController>(system, m_applet, m_process);
R_SUCCEED();
}
Result ISystemAppletProxy::GetCommonStateGetter(
Out<SharedPointer<ICommonStateGetter>> out_common_state_getter) {
LOG_DEBUG(Service_AM, "called");
*out_common_state_getter = std::make_shared<ICommonStateGetter>(system, m_applet);
R_SUCCEED();
}
Result ISystemAppletProxy::GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator) {
LOG_DEBUG(Service_AM, "called");
*out_library_applet_creator =
std::make_shared<ILibraryAppletCreator>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result ISystemAppletProxy::GetApplicationCreator(
Out<SharedPointer<IApplicationCreator>> out_application_creator) {
LOG_DEBUG(Service_AM, "called");
*out_application_creator = std::make_shared<IApplicationCreator>(system, m_window_system);
R_SUCCEED();
}
Result ISystemAppletProxy::GetAppletCommonFunctions(
Out<SharedPointer<IAppletCommonFunctions>> out_applet_common_functions) {
LOG_DEBUG(Service_AM, "called");
*out_applet_common_functions = std::make_shared<IAppletCommonFunctions>(system, m_applet);
R_SUCCEED();
}
Result ISystemAppletProxy::GetHomeMenuFunctions(
Out<SharedPointer<IHomeMenuFunctions>> out_home_menu_functions) {
LOG_DEBUG(Service_AM, "called");
*out_home_menu_functions =
std::make_shared<IHomeMenuFunctions>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result ISystemAppletProxy::GetGlobalStateController(
Out<SharedPointer<IGlobalStateController>> out_global_state_controller) {
LOG_DEBUG(Service_AM, "called");
*out_global_state_controller = std::make_shared<IGlobalStateController>(system);
R_SUCCEED();
}
} // namespace Service::AM
@@ -1,58 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
namespace Service::AM {
struct Applet;
class IAppletCommonFunctions;
class IApplicationCreator;
class IAudioController;
class ICommonStateGetter;
class IDebugFunctions;
class IDisplayController;
class IHomeMenuFunctions;
class IGlobalStateController;
class ILibraryAppletCreator;
class IProcessWindingController;
class ISelfController;
class IWindowController;
class WindowSystem;
class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> {
public:
explicit ISystemAppletProxy(Core::System& system, std::shared_ptr<Applet> applet,
Kernel::KProcess* process, WindowSystem& window_system);
~ISystemAppletProxy();
private:
Result GetCommonStateGetter(Out<SharedPointer<ICommonStateGetter>> out_common_state_getter);
Result GetSelfController(Out<SharedPointer<ISelfController>> out_self_controller);
Result GetWindowController(Out<SharedPointer<IWindowController>> out_window_controller);
Result GetAudioController(Out<SharedPointer<IAudioController>> out_audio_controller);
Result GetDisplayController(Out<SharedPointer<IDisplayController>> out_display_controller);
Result GetProcessWindingController(
Out<SharedPointer<IProcessWindingController>> out_process_winding_controller);
Result GetDebugFunctions(Out<SharedPointer<IDebugFunctions>> out_debug_functions);
Result GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator);
Result GetApplicationCreator(Out<SharedPointer<IApplicationCreator>> out_application_creator);
Result GetAppletCommonFunctions(
Out<SharedPointer<IAppletCommonFunctions>> out_applet_common_functions);
Result GetHomeMenuFunctions(Out<SharedPointer<IHomeMenuFunctions>> out_home_menu_functions);
Result GetGlobalStateController(
Out<SharedPointer<IGlobalStateController>> out_global_state_controller);
WindowSystem& m_window_system;
Kernel::KProcess* const m_process;
const std::shared_ptr<Applet> m_applet;
};
} // namespace Service::AM
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,24 +12,24 @@
namespace Service::AM { namespace Service::AM {
std::optional<ServiceFrameworkBase::FunctionInfoBase> IWindowController::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, nullptr, "CreateWindow"},
FunctionInfo{1, D<&IWindowController::GetAppletResourceUserId>, "GetAppletResourceUserId"},
FunctionInfo{2, D<&IWindowController::GetAppletResourceUserIdOfCallerApplet>, "GetAppletResourceUserIdOfCallerApplet"},
FunctionInfo{10, D<&IWindowController::AcquireForegroundRights>, "AcquireForegroundRights"},
FunctionInfo{11, D<&IWindowController::ReleaseForegroundRights>, "ReleaseForegroundRights"},
FunctionInfo{12, D<&IWindowController::RejectToChangeIntoBackground>, "RejectToChangeIntoBackground"},
FunctionInfo{20, D<&IWindowController::SetAppletWindowVisibility>, "SetAppletWindowVisibility"},
FunctionInfo{21, D<&IWindowController::SetAppletGpuTimeSlice>, "SetAppletGpuTimeSlice"}
);
return HandlerTableGenerateWithFind(key, functions);
}
IWindowController::IWindowController(Core::System& system_, std::shared_ptr<Applet> applet, IWindowController::IWindowController(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system) WindowSystem& window_system)
: ServiceFramework{system_, "IWindowController"}, : ServiceFramework{system_, "IWindowController"},
m_window_system{window_system}, m_applet{std::move(applet)} { m_window_system{window_system}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateWindow"},
{1, D<&IWindowController::GetAppletResourceUserId>, "GetAppletResourceUserId"},
{2, D<&IWindowController::GetAppletResourceUserIdOfCallerApplet>, "GetAppletResourceUserIdOfCallerApplet"},
{10, D<&IWindowController::AcquireForegroundRights>, "AcquireForegroundRights"},
{11, D<&IWindowController::ReleaseForegroundRights>, "ReleaseForegroundRights"},
{12, D<&IWindowController::RejectToChangeIntoBackground>, "RejectToChangeIntoBackground"},
{20, D<&IWindowController::SetAppletWindowVisibility>, "SetAppletWindowVisibility"},
{21, D<&IWindowController::SetAppletGpuTimeSlice>, "SetAppletGpuTimeSlice"},
};
// clang-format on
RegisterHandlers(functions);
} }
IWindowController::~IWindowController() = default; IWindowController::~IWindowController() = default;
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -26,6 +29,7 @@ private:
Result SetAppletWindowVisibility(bool visible); Result SetAppletWindowVisibility(bool visible);
Result SetAppletGpuTimeSlice(s64 time_slice); Result SetAppletGpuTimeSlice(s64 time_slice);
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
WindowSystem& m_window_system; WindowSystem& m_window_system;
const std::shared_ptr<Applet> m_applet; const std::shared_ptr<Applet> m_applet;
}; };
@@ -28,6 +28,34 @@
namespace Service::AOC { namespace Service::AOC {
std::optional<ServiceFrameworkBase::FunctionInfoBase> IAddOnContentManager::FindRequest(u32 key) {
static constexpr auto functions = CreateStaticMap(
FunctionInfo{0, nullptr, "CountAddOnContentByApplicationId"},
FunctionInfo{1, nullptr, "ListAddOnContentByApplicationId"},
FunctionInfo{2, D<&IAddOnContentManager::CountAddOnContent>, "CountAddOnContent"},
FunctionInfo{3, D<&IAddOnContentManager::ListAddOnContent>, "ListAddOnContent"},
FunctionInfo{4, nullptr, "GetAddOnContentBaseIdByApplicationId"},
FunctionInfo{5, D<&IAddOnContentManager::GetAddOnContentBaseId>, "GetAddOnContentBaseId"},
FunctionInfo{6, nullptr, "PrepareAddOnContentByApplicationId"},
FunctionInfo{7, D<&IAddOnContentManager::PrepareAddOnContent>, "PrepareAddOnContent"},
FunctionInfo{8, D<&IAddOnContentManager::GetAddOnContentListChangedEvent>, "GetAddOnContentListChangedEvent"},
FunctionInfo{9, nullptr, "GetAddOnContentLostErrorCode"},
FunctionInfo{10, D<&IAddOnContentManager::GetAddOnContentListChangedEventWithProcessId>, "GetAddOnContentListChangedEventWithProcessId"},
FunctionInfo{11, D<&IAddOnContentManager::NotifyMountAddOnContent>, "NotifyMountAddOnContent"},
FunctionInfo{12, D<&IAddOnContentManager::NotifyUnmountAddOnContent>, "NotifyUnmountAddOnContent"},
FunctionInfo{13, nullptr, "IsAddOnContentMountedForDebug"},
FunctionInfo{50, D<&IAddOnContentManager::CheckAddOnContentMountStatus>, "CheckAddOnContentMountStatus"},
FunctionInfo{100, D<&IAddOnContentManager::CreateEcPurchasedEventManager>, "CreateEcPurchasedEventManager"},
FunctionInfo{101, D<&IAddOnContentManager::CreatePermanentEcPurchasedEventManager>, "CreatePermanentEcPurchasedEventManager"},
FunctionInfo{110, nullptr, "CreateContentsServiceManager"},
FunctionInfo{200, nullptr, "SetRequiredAddOnContentsOnContentsAvailabilityTransition"},
FunctionInfo{300, nullptr, "SetupHostAddOnContent"},
FunctionInfo{301, nullptr, "GetRegisteredAddOnContentPath"},
FunctionInfo{302, nullptr, "UpdateCachedList"}
);
return HandlerTableGenerateWithFind(key, functions);
}
static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) { static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
return FileSys::GetBaseTitleID(title_id) == base; return FileSys::GetBaseTitleID(title_id) == base;
} }
@@ -57,35 +85,6 @@ static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) {
IAddOnContentManager::IAddOnContentManager(Core::System& system_) IAddOnContentManager::IAddOnContentManager(Core::System& system_)
: ServiceFramework{system_, "aoc:u"}, add_on_content{AccumulateAOCTitleIDs(system)}, : ServiceFramework{system_, "aoc:u"}, add_on_content{AccumulateAOCTitleIDs(system)},
service_context{system_, "aoc:u"} { service_context{system_, "aoc:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CountAddOnContentByApplicationId"},
{1, nullptr, "ListAddOnContentByApplicationId"},
{2, D<&IAddOnContentManager::CountAddOnContent>, "CountAddOnContent"},
{3, D<&IAddOnContentManager::ListAddOnContent>, "ListAddOnContent"},
{4, nullptr, "GetAddOnContentBaseIdByApplicationId"},
{5, D<&IAddOnContentManager::GetAddOnContentBaseId>, "GetAddOnContentBaseId"},
{6, nullptr, "PrepareAddOnContentByApplicationId"},
{7, D<&IAddOnContentManager::PrepareAddOnContent>, "PrepareAddOnContent"},
{8, D<&IAddOnContentManager::GetAddOnContentListChangedEvent>, "GetAddOnContentListChangedEvent"},
{9, nullptr, "GetAddOnContentLostErrorCode"},
{10, D<&IAddOnContentManager::GetAddOnContentListChangedEventWithProcessId>, "GetAddOnContentListChangedEventWithProcessId"},
{11, D<&IAddOnContentManager::NotifyMountAddOnContent>, "NotifyMountAddOnContent"},
{12, D<&IAddOnContentManager::NotifyUnmountAddOnContent>, "NotifyUnmountAddOnContent"},
{13, nullptr, "IsAddOnContentMountedForDebug"},
{50, D<&IAddOnContentManager::CheckAddOnContentMountStatus>, "CheckAddOnContentMountStatus"},
{100, D<&IAddOnContentManager::CreateEcPurchasedEventManager>, "CreateEcPurchasedEventManager"},
{101, D<&IAddOnContentManager::CreatePermanentEcPurchasedEventManager>, "CreatePermanentEcPurchasedEventManager"},
{110, nullptr, "CreateContentsServiceManager"},
{200, nullptr, "SetRequiredAddOnContentsOnContentsAvailabilityTransition"},
{300, nullptr, "SetupHostAddOnContent"},
{301, nullptr, "GetRegisteredAddOnContentPath"},
{302, nullptr, "UpdateCachedList"},
};
// clang-format on
RegisterHandlers(functions);
aoc_change_event = service_context.CreateEvent("GetAddOnContentListChanged:Event"); aoc_change_event = service_context.CreateEvent("GetAddOnContentListChanged:Event");
} }
@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
@@ -40,9 +43,9 @@ public:
OutInterface<IPurchaseEventManager> out_interface); OutInterface<IPurchaseEventManager> out_interface);
private: private:
std::optional<FunctionInfoBase> FindRequest(u32 key) override;
std::vector<u64> add_on_content; std::vector<u64> add_on_content;
KernelHelpers::ServiceContext service_context; KernelHelpers::ServiceContext service_context;
Kernel::KEvent* aoc_change_event; Kernel::KEvent* aoc_change_event;
}; };

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