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5 Commits

Author SHA1 Message Date
lizzie ef896a6f00 Trigger build 2026-09-10 00:42:38 +00:00
lizzie acb0f90dc8 2026-09-05 05:55:38
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-10 00:42:38 +00:00
lizzie 0294eecc48 2026-09-05 05:53:11
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-10 00:42:38 +00:00
lizzie 4178d3d270 2026-09-04 23:59:41
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-10 00:41:59 +00:00
lizzie da356c5811 2026-09-04 23:57:52
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-09-10 00:41:59 +00:00
5 changed files with 28 additions and 17 deletions
+9 -8
View File
@@ -4,17 +4,16 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <thread> #include <chrono>
#include <fmt/ranges.h> #include <fmt/ranges.h>
#include <math.h> #include <math.h>
#include "common/param_package.h" #include "common/param_package.h"
#include "common/settings.h" #include "common/settings.h"
#include "common/thread.h" #include "common/steady_clock.h"
#include "input_common/drivers/mouse.h" #include "input_common/drivers/mouse.h"
namespace InputCommon { namespace InputCommon {
constexpr int update_time = 10;
constexpr float default_panning_sensitivity = 0.0010f; constexpr float default_panning_sensitivity = 0.0010f;
constexpr float default_stick_sensitivity = 0.0006f; constexpr float default_stick_sensitivity = 0.0006f;
constexpr float default_deadzone_counterweight = 0.01f; constexpr float default_deadzone_counterweight = 0.01f;
@@ -74,7 +73,7 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_))
last_motion_change = {}; last_motion_change = {};
} }
void Mouse::UpdateStickInput() { void Mouse::UpdateStickInput(Common::SteadyClock::time_point timestamp) {
if (!IsMousePanningEnabled()) { if (!IsMousePanningEnabled()) {
return; return;
} }
@@ -100,7 +99,7 @@ void Mouse::UpdateStickInput() {
last_mouse_change *= clamped_decay; last_mouse_change *= clamped_decay;
} }
void Mouse::UpdateMotionInput() { void Mouse::UpdateMotionInput(Common::SteadyClock::time_point timestamp) {
const float sensitivity = const float sensitivity =
IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity; IsMousePanningEnabled() ? default_motion_panning_sensitivity : default_motion_sensitivity;
@@ -121,7 +120,7 @@ void Mouse::UpdateMotionInput() {
.accel_x = 0, .accel_x = 0,
.accel_y = 0, .accel_y = 0,
.accel_z = 0, .accel_z = 0,
.delta_timestamp = update_time * 1000, .delta_timestamp = u64(std::chrono::duration_cast<std::chrono::microseconds>(timestamp - last_notify_timestamp).count()),
}; };
if (IsMousePanningEnabled()) { if (IsMousePanningEnabled()) {
@@ -170,8 +169,10 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
} }
void Mouse::NotifyChanged() { void Mouse::NotifyChanged() {
UpdateStickInput(); auto const timestamp = Common::SteadyClock::Now();
UpdateMotionInput(); UpdateStickInput(timestamp);
UpdateMotionInput(timestamp);
last_notify_timestamp = Common::SteadyClock::Now();
} }
void Mouse::MouseMove(f32 touch_x, f32 touch_y) { void Mouse::MouseMove(f32 touch_x, f32 touch_y) {
+5 -2
View File
@@ -7,7 +7,9 @@
#pragma once #pragma once
#include <thread> #include <thread>
#include <chrono>
#include "common/steady_clock.h"
#include "common/polyfill_thread.h" #include "common/polyfill_thread.h"
#include "common/vector_math.h" #include "common/vector_math.h"
#include "input_common/input_engine.h" #include "input_common/input_engine.h"
@@ -101,8 +103,8 @@ public:
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override; Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
private: private:
void UpdateStickInput(); void UpdateStickInput(Common::SteadyClock::time_point timestamp);
void UpdateMotionInput(); void UpdateMotionInput(Common::SteadyClock::time_point timestamp);
bool IsMousePanningEnabled(); bool IsMousePanningEnabled();
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const; Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
@@ -112,6 +114,7 @@ private:
Common::Vec<float, 2> last_mouse_change; Common::Vec<float, 2> last_mouse_change;
Common::Vec<float, 3> last_motion_change; Common::Vec<float, 3> last_motion_change;
Common::Vec<int, 2> wheel_position; Common::Vec<int, 2> wheel_position;
Common::SteadyClock::time_point last_notify_timestamp{};
bool button_pressed = false; bool button_pressed = false;
}; };
+5 -7
View File
@@ -538,6 +538,7 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
} }
void GRenderWindow::ConstrainMouse() { void GRenderWindow::ConstrainMouse() {
input_subsystem->GetMouse()->NotifyChanged(); // required to reset mouse once it's no longer moved
if (QtCommon::emu_thread == nullptr || !Settings::values.mouse_panning) { if (QtCommon::emu_thread == nullptr || !Settings::values.mouse_panning) {
mouse_constrain_timer.stop(); mouse_constrain_timer.stop();
return; return;
@@ -552,15 +553,12 @@ void GRenderWindow::ConstrainMouse() {
const auto pos = mapFromGlobal(QCursor::pos()); const auto pos = mapFromGlobal(QCursor::pos());
const int new_pos_x = std::clamp(pos.x(), 0, width()); const int new_pos_x = std::clamp(pos.x(), 0, width());
const int new_pos_y = std::clamp(pos.y(), 0, height()); const int new_pos_y = std::clamp(pos.y(), 0, height());
QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y})); QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y}));
return; } else {
const int center_x = width() / 2;
const int center_y = height() / 2;
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
} }
const int center_x = width() / 2;
const int center_y = height() / 2;
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
} }
void GRenderWindow::wheelEvent(QWheelEvent* event) { void GRenderWindow::wheelEvent(QWheelEvent* event) {
@@ -37,10 +37,16 @@ EmuWindow_SDL3::EmuWindow_SDL3(InputCommon::InputSubsystem* input_subsystem_, Co
SDL_SetWindowTitle(this_->render_window, title.c_str()); SDL_SetWindowTitle(this_->render_window, title.c_str());
return 2000; return 2000;
}, this); }, this);
mouse_timer = SDL_AddTimer(100, [](void *userdata, SDL_TimerID, Uint32) -> Uint32 {
auto* this_ = (EmuWindow_SDL3*)userdata;
this_->input_subsystem->GetMouse()->NotifyChanged();
return 100;
}, this);
} }
EmuWindow_SDL3::~EmuWindow_SDL3() { EmuWindow_SDL3::~EmuWindow_SDL3() {
SDL_RemoveTimer(titlebar_timer); SDL_RemoveTimer(titlebar_timer);
SDL_RemoveTimer(mouse_timer);
system.HIDCore().UnloadInputDevices(); system.HIDCore().UnloadInputDevices();
input_subsystem->Shutdown(); input_subsystem->Shutdown();
SDL_Quit(); SDL_Quit();
@@ -84,6 +84,9 @@ protected:
/// Periodic changer of titlebar (independent of event loop) /// Periodic changer of titlebar (independent of event loop)
SDL_TimerID titlebar_timer; SDL_TimerID titlebar_timer;
// Mouse resetter once it
SDL_TimerID mouse_timer;
/// Is the window still open? /// Is the window still open?
bool is_open = true; bool is_open = true;