Commit Graph

  • a5476541f2 video_core: don't block rendering on screenshots Liam 2022-10-06 09:31:12 -04:00
  • 21f9dcfd5a video_core: don't block rendering on screenshots Liam 2022-10-06 09:31:12 -04:00
  • 1e35ade1ec configure_graphics: Fix graphics API selection when a game is running Morph 2022-10-07 15:10:06 -04:00
  • 5254f0499b configure_graphics: Fix graphics API selection when a game is running Morph 2022-10-07 15:10:06 -04:00
  • b8777b6653 Merge pull request #9028 from liamwhite/wtype-limits Narr the Reg 2022-10-07 09:03:35 -05:00
  • e15939c893 Merge pull request #9028 from liamwhite/wtype-limits Narr the Reg 2022-10-07 09:03:35 -05:00
  • 752659aef3 Update 3D regs Kelebek1 2022-08-12 10:58:09 +01:00
  • 37845e1228 Update 3D regs Kelebek1 2022-08-12 10:58:09 +01:00
  • 9574429c5f nfp_types: silence -Wtype-limits Liam 2022-10-07 06:52:28 -04:00
  • 82a159f2c4 nfp_types: silence -Wtype-limits Liam 2022-10-07 06:52:28 -04:00
  • 20cf09471a Revert "vulkan: automatically use larger staging buffer sizes when possible" liamwhite 2022-10-07 04:49:08 -04:00
  • 041976f94e Revert "vulkan: automatically use larger staging buffer sizes when possible" liamwhite 2022-10-07 04:49:08 -04:00
  • 61883d8820 Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address bunnei 2022-10-06 20:42:15 -07:00
  • 3733e23f07 Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address bunnei 2022-10-06 20:42:15 -07:00
  • bb86fc573f Merge pull request #8944 from Tachi107/patch-2 bunnei 2022-10-06 16:59:04 -07:00
  • 8498313452 Merge pull request #8944 from Tachi107/patch-2 bunnei 2022-10-06 16:59:04 -07:00
  • 1effa578f1 Merge pull request #8467 from FernandoS27/yfc-rel-1 Fernando S 2022-10-06 21:29:53 +02:00
  • b8860d8aa5 Merge pull request #8467 from FernandoS27/yfc-rel-1 Fernando S 2022-10-06 21:29:53 +02:00
  • df6dffa30b vulkan_blitter: Fix pool allocation double free. Byte 2022-10-06 20:59:40 +02:00
  • 285aedee4f vulkan_blitter: Fix pool allocation double free. Byte 2022-10-06 20:59:40 +02:00
  • aedd739631 maxwell_dma: remove warnings from implemented functionality Liam 2022-09-03 21:02:02 -04:00
  • 13946e7926 maxwell_dma: remove warnings from implemented functionality Liam 2022-09-03 21:02:02 -04:00
  • ca3db0d7c9 General: address feedback Fernando Sahmkow 2022-09-01 05:45:22 +02:00
  • 1595e77913 General: address feedback Fernando Sahmkow 2022-09-01 05:45:22 +02:00
  • 0d99b7962d state_tracker: workaround channel setup for homebrew Liam 2022-08-19 22:15:23 -04:00
  • 78362ac6dd state_tracker: workaround channel setup for homebrew Liam 2022-08-19 22:15:23 -04:00
  • c80ed6d81f general: rework usages of UNREACHABLE macro Liam 2022-08-19 21:58:25 -04:00
  • d8009fb2d1 general: rework usages of UNREACHABLE macro Liam 2022-08-19 21:58:25 -04:00
  • 903705043d nvdisp: End system frame after requesting to swap buffers Morph 2022-08-02 03:38:19 -04:00
  • 5790abef59 nvdisp: End system frame after requesting to swap buffers Morph 2022-08-02 03:38:19 -04:00
  • 11e1cbbdbd address_space: Rename va_start to virt_start Morph 2022-06-29 20:36:39 -04:00
  • 6a6b22b67d address_space: Rename va_start to virt_start Morph 2022-06-29 20:36:39 -04:00
  • fa342cae22 address_space: Address feedback Morph 2022-06-29 20:33:04 -04:00
  • f8733d9da6 address_space: Address feedback Morph 2022-06-29 20:33:04 -04:00
  • fedd983f96 general: Format licenses as per SPDX guidelines Morph 2022-06-29 19:27:49 -04:00
  • 5ee9e5e84b general: Format licenses as per SPDX guidelines Morph 2022-06-29 19:27:49 -04:00
  • d97d409647 NvHostChannels: improve hack for supporting multiple channels. Fernando Sahmkow 2022-07-01 02:18:33 +02:00
  • 340398daf5 NvHostChannels: improve hack for supporting multiple channels. Fernando Sahmkow 2022-07-01 02:18:33 +02:00
  • c2b7de66b3 Address Feedback from bylaws. Fernando Sahmkow 2022-06-27 21:23:06 +02:00
  • 5cbe6e1739 Address Feedback from bylaws. Fernando Sahmkow 2022-06-27 21:23:06 +02:00
  • 8a372035db Nvflinger: correct duplication. Fernando Sahmkow 2022-06-27 21:45:33 +02:00
  • 40a5c7d398 Nvflinger: correct duplication. Fernando Sahmkow 2022-06-27 21:45:33 +02:00
  • 9982cff98b Core: Fix get nvmap object random crash VonChenPlus 2022-06-27 12:39:57 +08:00
  • 9623b1dc5a Core: Fix get nvmap object random crash VonChenPlus 2022-06-27 12:39:57 +08:00
  • fe24c65153 General: Fix clang format. Fernando Sahmkow 2022-06-16 02:12:21 +02:00
  • 2f61540d44 General: Fix clang format. Fernando Sahmkow 2022-06-16 02:12:21 +02:00
  • 1a9b71b1c6 Common: Fix variable shadowing. Fernando Sahmkow 2022-06-16 02:00:29 +02:00
  • 7ed9c68b89 Common: Fix variable shadowing. Fernando Sahmkow 2022-06-16 02:00:29 +02:00
  • cdce7f781b Vulkan Swapchain: Overall improvements. Fernando Sahmkow 2022-04-18 23:21:02 +02:00
  • 46a73fed37 Vulkan Swapchain: Overall improvements. Fernando Sahmkow 2022-04-18 23:21:02 +02:00
  • 8d774e7415 NvDec: Fix regressions. Fernando Sahmkow 2022-04-18 21:07:21 +02:00
  • 710c83e10a NvDec: Fix regressions. Fernando Sahmkow 2022-04-18 21:07:21 +02:00
  • ada09778d9 Vulkan Texture Cache: Limit render area to the max width/height of the targets. Fernando Sahmkow 2022-04-15 12:29:49 +02:00
  • 5fe5e1913e Vulkan Texture Cache: Limit render area to the max width/height of the targets. Fernando Sahmkow 2022-04-15 12:29:49 +02:00
  • 8fd1d769fe ImageBase: Basic fixes. Fernando Sahmkow 2022-04-15 13:43:27 +02:00
  • 707926765b ImageBase: Basic fixes. Fernando Sahmkow 2022-04-15 13:43:27 +02:00
  • afab6c143c General: Fix compilation for GCC Liam White 2022-04-13 21:02:55 +02:00
  • 6df0663a57 General: Fix compilation for GCC Liam White 2022-04-13 21:02:55 +02:00
  • fd7afda1e8 VideoCore: Implement formats needed for N64 emulation. Fernando Sahmkow 2022-04-13 20:19:06 +02:00
  • 602cb1e42f VideoCore: Implement formats needed for N64 emulation. Fernando Sahmkow 2022-04-13 20:19:06 +02:00
  • 770e19f51a Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible. Fernando Sahmkow 2022-04-13 16:20:34 +02:00
  • 03a978b04b Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible. Fernando Sahmkow 2022-04-13 16:20:34 +02:00
  • 8bb604b3be VideoCore: Add option to dump the macros. Fernando Sahmkow 2022-03-26 14:03:02 +01:00
  • 5ef7ad3294 VideoCore: Add option to dump the macros. Fernando Sahmkow 2022-03-26 14:03:02 +01:00
  • a9ca39f859 NVDRV: Further improvements. Fernando Sahmkow 2022-02-07 07:52:04 +01:00
  • 4124fa18e3 NVDRV: Further improvements. Fernando Sahmkow 2022-02-07 07:52:04 +01:00
  • b59ca4df0c Buffer Cache: Basic fixes. Fernando Sahmkow 2022-03-06 14:52:35 +01:00
  • 7472eb83fc Buffer Cache: Basic fixes. Fernando Sahmkow 2022-03-06 14:52:35 +01:00
  • 98317f2b77 Decoders: Improve overall speed. Fernando Sahmkow 2022-04-03 02:18:03 +02:00
  • 599af475c2 Decoders: Improve overall speed. Fernando Sahmkow 2022-04-03 02:18:03 +02:00
  • f5fd6b5c86 DMA & InlineToMemory Engines Rework. bunnei 2022-08-14 02:36:36 -07:00
  • 616e83dd94 DMA & InlineToMemory Engines Rework. bunnei 2022-08-14 02:36:36 -07:00
  • b2099fbdcc Maxwell3D: Add small_index_2 Fernando Sahmkow 2022-03-26 13:43:00 +01:00
  • 4c8b983c3a Maxwell3D: Add small_index_2 Fernando Sahmkow 2022-03-26 13:43:00 +01:00
  • 7cfa28a666 Memory Manager: ensure safety of GPU to CPU address. Fernando Sahmkow 2022-04-02 22:38:58 +02:00
  • a1b6ba1602 Memory Manager: ensure safety of GPU to CPU address. Fernando Sahmkow 2022-04-02 22:38:58 +02:00
  • 5a568b1655 MemoryManager: Fix errors popping out. Fernando Sahmkow 2022-02-19 14:18:02 +01:00
  • 6a3eca65ea MemoryManager: Fix errors popping out. Fernando Sahmkow 2022-02-19 14:18:02 +01:00
  • 3d02143476 Shader Decompiler: implement better tracking for Vulkan samplers. Fernando Sahmkow 2022-03-26 13:40:42 +01:00
  • 3c4e05745f Shader Decompiler: implement better tracking for Vulkan samplers. Fernando Sahmkow 2022-03-26 13:40:42 +01:00
  • ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. Fernando Sahmkow 2022-03-06 19:54:40 +01:00
  • dc74837ac9 Shader Decompiler: Check for shift when deriving composite samplers. Fernando Sahmkow 2022-03-06 19:54:40 +01:00
  • a283eda320 Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. Fernando Sahmkow 2022-03-06 11:03:48 +01:00
  • 335b4b81cd Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. Fernando Sahmkow 2022-03-06 11:03:48 +01:00
  • 359f22b808 MemoryManager: Finish up the initial implementation. Fernando Sahmkow 2022-02-06 18:51:07 +01:00
  • 8f0981702a MemoryManager: Finish up the initial implementation. Fernando Sahmkow 2022-02-06 18:51:07 +01:00
  • 5caa150e9a OpenGL: Fix TickWork Fernando Sahmkow 2022-02-06 01:56:38 +01:00
  • 140926e2b5 OpenGL: Fix TickWork Fernando Sahmkow 2022-02-06 01:56:38 +01:00
  • bc8b3d225e VideoCore: Refactor fencing system. Fernando Sahmkow 2022-02-06 01:16:11 +01:00
  • 42ef10060a VideoCore: Refactor fencing system. Fernando Sahmkow 2022-02-06 01:16:11 +01:00
  • 4d60410dd9 MemoryManager: initial multi paging system implementation. Fernando Sahmkow 2022-02-05 18:15:26 +01:00
  • 67bb131e37 MemoryManager: initial multi paging system implementation. Fernando Sahmkow 2022-02-05 18:15:26 +01:00
  • 98b5e236d4 Vulkan: Fix Scissor on Clears Fernando Sahmkow 2022-02-05 12:30:19 +01:00
  • c344514f8c Vulkan: Fix Scissor on Clears Fernando Sahmkow 2022-02-05 12:30:19 +01:00
  • 920429fde7 NVDRV: Further refactors and eliminate old code. Fernando Sahmkow 2022-01-30 23:13:46 +01:00
  • 43d8a8fb77 NVDRV: Further refactors and eliminate old code. Fernando Sahmkow 2022-01-30 23:13:46 +01:00
  • 2931101e6f NVDRV: Refactor Host1x Fernando Sahmkow 2022-01-30 22:26:01 +01:00
  • 383f95a063 NVDRV: Refactor Host1x Fernando Sahmkow 2022-01-30 22:26:01 +01:00
  • 668e80a9f4 VideoCore: Refactor syncing. Fernando Sahmkow 2022-01-30 10:31:13 +01:00
  • a6425c97e4 VideoCore: Refactor syncing. Fernando Sahmkow 2022-01-30 10:31:13 +01:00