Commit Graph

  • 55acf5d260 [Vulkan] Apply MK8D Buffer Fix to Linux (#4289) John 2026-08-23 17:43:35 +02:00
  • 3e07b466eb [vulkan] Adjustments on MSAA and BlitHelpers (#4287) crueter 2026-08-23 17:31:09 +02:00
  • c64160fc93 typo lizzie/brunofix7546847 lizzie 2026-06-11 06:52:29 +00:00
  • 709b0178a5 [vk] fix device loss on windows from v0.2.0 regression lizzie 2026-06-11 01:23:34 +00:00
  • 59e31bf3a4 [hle] fix SWKBD on monster hunter rise generations lizzie/swkbd-mhu lizzie 2026-06-01 21:17:47 +00:00
  • b66200df0f [common] use handrolled string utility conversions instead of wstring codecvt lizzie/wstring-uni-123 lizzie 2026-03-24 23:16:45 +00:00
  • 424705d193 [opengl] prevent area from crashing nvlogl64.dll lizzie/areafixnvidia lizzie 2026-05-18 04:16:58 +00:00
  • e46c19391d Add small_vector to CopyMSAA with reserve image on upload path android-meows CamilleLaVey 2026-08-22 23:18:10 -04:00
  • 3d453e6236 [TEST] Unify another section of the blits on MSAA path CamilleLaVey 2026-08-22 23:13:20 -04:00
  • 9392ccf124 color write meows CamilleLaVey 2026-08-22 21:55:02 -04:00
  • 16b9b5aa0c Revert "[TEST] Save space with Sync2" CamilleLaVey 2026-08-22 21:41:04 -04:00
  • 2df4744b53 Some meows CamilleLaVey 2026-08-22 21:40:47 -04:00
  • faf82ccdd7 [TEST] Unify paths on MSAA part 2 CamilleLaVey 2026-08-22 20:13:10 -04:00
  • 5b86242313 [android, ui] remove the wash (white tint) of focused game cards (#4285) xbzk 2026-08-23 00:29:59 +02:00
  • d24e79c991 [android, ui] refresh game icons when updates are discovered (#4284) xbzk 2026-08-23 00:25:55 +02:00
  • 8f18e82931 [TEST] Unify blit helpers of msaa and depth stencil msaa CamilleLaVey 2026-08-22 16:03:44 -04:00
  • 7102ff8ecb Disable msaa tiler resolve + removal dead code from branch CamilleLaVey 2026-08-22 15:27:03 -04:00
  • 385b844e2a Remove additional feedback loop checks CamilleLaVey 2026-08-22 14:58:23 -04:00
  • 518f571fcf [TEST] Save space with Sync2 CamilleLaVey 2026-08-22 04:42:36 -04:00
  • e0d4318042 Fix build CamilleLaVey 2026-08-22 03:51:12 -04:00
  • 06ac01adb0 [TEST] MSAA unification paths on MSAA and DepthMSAA CamilleLaVey 2026-08-22 03:41:54 -04:00
  • a6d49872a1 [TEST] Adjustments on the pipeline cache + optimized vertex buffer refinement CamilleLaVey 2026-08-22 03:34:01 -04:00
  • b0b4817162 [TEST] Adjustments on MSAA CamilleLaVey 2026-08-22 02:49:06 -04:00
  • df05d3de23 [android, ui] lsfg: make "target frame rate" show/hide "frame multiplier" (#4274) xbzk 2026-08-22 07:52:16 +02:00
  • 9f776cfca7 [TEST] Adjustments on color write enable CamilleLaVey 2026-08-22 01:22:01 -04:00
  • 5b1613087c Changes requested by reviewer meower CamilleLaVey 2026-08-22 01:07:34 -04:00
  • b22a796f4b Remove strings from rescale hack CamilleLaVey 2026-08-22 00:51:44 -04:00
  • 04cfc60756 Fix licenses CamilleLaVey 2026-08-22 00:48:13 -04:00
  • 6a3ff818e0 Revert "Extract pitch unswizzle pass from vk-experiments7" CamilleLaVey 2026-08-22 00:45:54 -04:00
  • 22b51d0c61 Extract pitch unswizzle pass from vk-experiments7 CamilleLaVey 2026-08-21 23:19:49 -04:00
  • 78ce48e4ca add finish on block linear pass CamilleLaVey 2026-08-21 23:00:15 -04:00
  • 9510516e68 Fix build CamilleLaVey 2026-08-21 22:41:03 -04:00
  • 33ae95f4ae [TEST] Add Exchange initialization on 3D pass for linear unswizzling CamilleLaVey 2026-08-21 22:30:07 -04:00
  • 1cd118eccc [TEST] Return FP16 + FP32 SZ nan-preserve on QCOM CamilleLaVey 2026-08-21 21:32:19 -04:00
  • c249ff462b [android] Restore the nvdec toggle (#4280) PavelBARABANOV 2026-08-22 02:40:32 +02:00
  • 056d11027c [internal_network] Fix WiFi scanner compilation on GCC 15.3.0 (#4279) crueter 2026-08-21 23:29:24 +02:00
  • 61ffb309a3 [android,ui] carousel view improvements (#4277) xbzk 2026-08-21 23:29:04 +02:00
  • 65a3cfd2be [common, yuzu] Fix compilation on newer httplib versions (#4278) crueter 2026-08-21 23:17:46 +02:00
  • 4bf30b41a6 ASDÑlasfu mfudgh rq CamilleLaVey 2026-08-20 19:49:12 -04:00
  • 6390edb76d Remove FP32 sz nan preserve on QCOM CamilleLaVey 2026-08-20 16:33:14 -04:00
  • f0ba93d75f Here we go again CamilleLaVey 2026-08-20 15:36:22 -04:00
  • 68ff82679f GIVE ME SOMETHING CamilleLaVey 2026-08-20 02:54:02 -04:00
  • 543d4dfc8e [TEST] Bypass unresolved render CamilleLaVey 2026-08-20 01:48:16 -04:00
  • e3be392b8a [TEST] Wondering around cbuf live route CamilleLaVey 2026-08-19 23:58:21 -04:00
  • b754fcc49c [TEST] Ensure resolve shadow reads on msaa + shader extencil fallback CamilleLaVey 2026-08-19 22:40:54 -04:00
  • a4c37b5117 Flush deferred clears tied to scissor entries on framebuffer CamilleLaVey 2026-08-19 20:49:54 -04:00
  • 8206c7abac [TEST] Add clipping distances to GS CamilleLaVey 2026-08-19 19:05:47 -04:00
  • faacc62b10 [TEST] Prune on passthrough stores CamilleLaVey 2026-08-19 17:42:09 -04:00
  • b0a01ca629 [TEST] Add varyings to the legacy fallback when no gemoetry shader passthrough is available CamilleLaVey 2026-08-19 15:43:19 -04:00
  • 5c54abf353 [nim] unstub IShopServiceAsync (#4272) Maufeat 2026-08-19 19:56:06 +02:00
  • 945d5c373b [TEST] Added another MSAA depth stencil shaders to convert into non msaa + sanitize MSAA UINT/SINT path CamilleLaVey 2026-08-19 03:13:47 -04:00
  • cb04b133ea [TEST] Ported fix from tiled-gpu-v2 for ZBCTable CamilleLaVey 2026-08-19 02:54:25 -04:00
  • ff3de66bab Quick adjustment on deferred clears order CamilleLaVey 2026-08-19 02:33:19 -04:00
  • 3ce788b09c Forcing off rescale hack CamilleLaVey 2026-08-19 01:55:02 -04:00
  • 2a1b9278b9 [TEST] MSAA depth stencil discard again CamilleLaVey 2026-08-19 00:41:14 -04:00
  • 842b5e0b3a [TEST] New MSAA shader for UINT/SINT color CamilleLaVey 2026-08-18 23:03:37 -04:00
  • 2f83399798 [TEST] Removal of IsSafeDownload death path CamilleLaVey 2026-08-18 22:35:04 -04:00
  • 2e52ca5753 [TEST] Corroborating the dowload/copy on MSAA path CamilleLaVey 2026-08-18 21:22:25 -04:00
  • 69cd5ee0d1 [TEST] Improve the geometry shader handling CamilleLaVey 2026-08-18 20:51:29 -04:00
  • 1f0605c35d [TEST] Remove the whole geometry shader changes CamilleLaVey 2026-08-18 20:07:28 -04:00
  • 17c5325109 i implode lizzie/nuke-ssl lizzie 2026-08-18 20:52:42 +00:00
  • 2876c4ec52 [hle/service/ssl] remove non-OpenSSL backends, force builds to use OpenSSL and remove passthru backend lizzie 2026-08-18 20:31:12 +00:00
  • b9c28ef6a1 [TEST] Return the previous geometry shader passthrough handling CamilleLaVey 2026-08-18 16:25:31 -04:00
  • 0465292a81 [docs] overview doc for newcomers (#4266) lizzie 2026-08-18 19:00:26 +02:00
  • a41a98028a [hle/service] stub missing homebrew services, fix NPad/caps crashes (#4264) lizzie 2026-08-18 18:11:33 +02:00
  • 809a61f600 [TEST] Quick revert on MSAA clamp CamilleLaVey 2026-08-17 22:11:43 -04:00
  • c7b24bad1a [TEST] Vertex, Samplers limits adjustments based on hardware support + MSAA Sample Counts degradation CamilleLaVey 2026-08-17 20:00:06 -04:00
  • 265c27f391 [cmake] drop invalid c98 warning suppression (#4269) xbzk 2026-08-18 00:56:26 +02:00
  • 4244a6418d Fix license header + removal of ternary on depth stencil routes for msaa uploads CamilleLaVey 2026-08-17 17:57:13 -04:00
  • fb2202d69c [dist, android] Update translations from Transifex for Aug 17 (#4267) Eden CI 2026-08-17 23:02:25 +02:00
  • 26044e18e1 Re-apply commit CamilleLaVey 2026-08-17 00:57:17 -04:00
  • 04d08f0cf1 [TEST] Blitting on MSAA CamilleLaVey 2026-08-16 22:41:06 -04:00
  • 2bf037c7bb [TEST] Swizzling adjustment on the new fast path CamilleLaVey 2026-08-16 20:52:37 -04:00
  • f6668ef01b [TEST] Adjustments over the vkformat undefined and border color swizzle CamilleLaVey 2026-08-16 19:59:23 -04:00
  • 20a775ed08 Another meow CamilleLaVey 2026-08-16 19:34:45 -04:00
  • 3379556d89 [TEST] Return Xenoblade workaround + extend srgb handling on border colors CamilleLaVey 2026-08-16 18:57:37 -04:00
  • 8e687924b8 Funny meows CamilleLaVey 2026-08-12 17:52:25 -04:00
  • d3e8c5e977 [TEST] CustomBoderColor changes CamilleLaVey 2026-08-12 16:08:50 -04:00
  • 95e67e6533 [TEST] Aniso fixes CamilleLaVey 2026-08-12 15:11:41 -04:00
  • bdd1785b04 [TEST] Quick change on depth's handling CamilleLaVey 2026-08-12 01:30:23 -04:00
  • f9e5ac191e [TEST] Depth stencil resolve + MSAA depth stencil CamilleLaVey 2026-08-12 01:19:52 -04:00
  • f3a674c064 [TEST] MSAA uploads CamilleLaVey 2026-08-12 00:44:14 -04:00
  • 4aa35bc835 [TEST] Fix vkFormat accessors CamilleLaVey 2026-08-11 23:25:46 -04:00
  • 894f2544a0 [TEST] Geometry shader changes + barrier fixes CamilleLaVey 2026-08-11 23:07:23 -04:00
  • ceffda663c [TEST] Fix TFB subdependency CamilleLaVey 2026-08-11 21:30:31 -04:00
  • 27e7fa10d9 [TEST] Fix missing barrier + removal of required aligments checks inside swizzle textures CamilleLaVey 2026-08-11 21:00:58 -04:00
  • d3bd4f42cf [TEST] Adjustments on pipeline hash collisions CamilleLaVey 2026-08-11 20:34:08 -04:00
  • 5a8fb951dd [TEST] Remove subpass dependency CamilleLaVey 2026-08-11 20:10:53 -04:00
  • 27942142cf [TEST] Ported PSO optimizations from tiled-gpu-v2 CamilleLaVey 2026-08-10 03:54:18 -04:00
  • db647f9a40 [TEST] Another bind vertex buffer optimization from previous handling CamilleLaVey 2026-08-10 03:30:58 -04:00
  • 35aeb0cf55 [TEST] Playing with SGSR CamilleLaVey 2026-08-10 02:57:05 -04:00
  • 3423d3c6a5 [TEST] fast path on swizzle decoding CamilleLaVey 2026-08-10 01:41:21 -04:00
  • 607bc18ad4 [TEST] Bring the unswizzle work from tiled-gpu-v2 CamilleLaVey 2026-08-10 01:29:27 -04:00
  • 2000fdfb7b [vulkan, android] Initial implementation of LSFG-VK (#4263) CamilleLaVey 2026-08-17 00:30:19 +02:00
  • 88c3c5085b abi -> 29 lizzie 2026-08-16 21:34:30 +00:00
  • 476972cd0d minsdk = 21 lizzie 2026-08-16 06:20:07 +00:00
  • 02f29e5e18 bionic diffs? lizzie 2026-08-16 05:53:46 +00:00
  • 42403b0296 CMAKE_SYSTEM_VERSION fuck docs lizzie 2026-08-16 05:34:31 +00:00
  • 87449422ac no camera if api version low lizzie 2026-08-16 05:31:29 +00:00
  • b8ce7d04b5 support legacy getifaddrs lizzie 2026-08-16 05:25:07 +00:00