// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include "common/assert.h" #include "video_core/framebuffer_config.h" namespace Tegra { std::span FilterLayerStack( std::span layers, Service::Nvnflinger::LayerStackId stack, std::vector& scratch) { const u32 bit = Service::Nvnflinger::LayerStackBit(stack); if (std::ranges::all_of(layers, [bit](const auto& layer) { return (layer.layer_stack_mask & bit) != 0; })) return layers; scratch.clear(); for (const auto& layer : layers) { if ((layer.layer_stack_mask & bit) != 0) { scratch.push_back(layer); } } return scratch; } Common::Rectangle NormalizeCrop(const FramebufferConfig& framebuffer, u32 texture_width, u32 texture_height) { f32 left, top, right, bottom; if (!framebuffer.crop_rect.IsEmpty()) { // If crop rectangle is not empty, apply properties from rectangle. left = static_cast(framebuffer.crop_rect.left); top = static_cast(framebuffer.crop_rect.top); right = static_cast(framebuffer.crop_rect.right); bottom = static_cast(framebuffer.crop_rect.bottom); } else { // Otherwise, fall back to framebuffer dimensions. left = 0; top = 0; right = static_cast(framebuffer.width); bottom = static_cast(framebuffer.height); } // Apply transformation flags. auto framebuffer_transform_flags = framebuffer.transform_flags; if (True(framebuffer_transform_flags & Service::android::BufferTransformFlags::FlipH)) { // Switch left and right. std::swap(left, right); } if (True(framebuffer_transform_flags & Service::android::BufferTransformFlags::FlipV)) { // Switch top and bottom. std::swap(top, bottom); } framebuffer_transform_flags &= ~Service::android::BufferTransformFlags::FlipH; framebuffer_transform_flags &= ~Service::android::BufferTransformFlags::FlipV; if (True(framebuffer_transform_flags)) { UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}", static_cast(framebuffer_transform_flags)); } // Normalize coordinate space. left /= static_cast(texture_width); top /= static_cast(texture_height); right /= static_cast(texture_width); bottom /= static_cast(texture_height); return Common::Rectangle(left, top, right, bottom); } } // namespace Tegra