Files
eden/src/video_core
Subv 021731e42a GPU: Always enable the depth write when clearing the depth buffer.
The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call.
2018-07-14 00:52:23 -05:00
..
2018-06-25 18:01:08 +03:00
2018-07-02 21:45:47 -04:00