Files
eden/src/yuzu/game/common.h
T
crueter 102d254530 [desktop] Clean up game list code, fix external watcher crash, and fix macOS flickering (#4106)
- Remove unnecessary icon update code (the UI reloads this stuff anyways); test on Windows please
- Cleaned up a bunch of duplicated/unused code within the game list
- Fix the game list constantly reloading on macOS
  * When you reconstruct the entire directory list on the watcher the directoryChanged signal fires on macOS--seems like a behavioral change that occurred somewhere in the 6.8 release cycle--and it would enter an infinite loop very quickly
  * To fix this, only the differences between the current and old watch list are accounted for on both ends.
  * Since this bug is now fixed, macOS uses Qt 6.11.1 now. Should theoretically improve our situation.
- Fix the external content watcher crashing; the worker would attempt to read files that didn't exist without any bounds since its cache was still pointing to that file.

This supersedes and replaces #4099.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4106
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-06-19 22:55:29 +02:00

37 lines
1.3 KiB
C++

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <QStandardItem>
#include <QStringList>
#include "qt_common/game_list/game_list_p.h"
namespace Yuzu {
inline bool ContainsAllWords(const QString& haystack, const QString& userinput) {
const QStringList userinput_split = userinput.split(QLatin1Char{' '}, Qt::SkipEmptyParts);
return std::all_of(userinput_split.begin(), userinput_split.end(),
[&haystack](const QString& s) { return haystack.contains(s); });
}
inline bool FilterMatches(const QString& filter, const QStandardItem* item) {
if (filter.isEmpty())
return true;
const auto program_id = item->data(GameListItemPath::ProgramIdRole).toULongLong();
const QString file_path = item->data(GameListItemPath::FullPathRole).toString().toLower();
const QString file_title = item->data(GameListItemPath::TitleRole).toString().toLower();
const QString file_program_id = QStringLiteral("%1").arg(program_id, 16, 16, QLatin1Char{'0'});
const QString file_name =
file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) + QLatin1Char{' '} + file_title;
return Yuzu::ContainsAllWords(file_name, filter) ||
(file_program_id.size() == 16 && file_program_id.contains(filter));
}
} // namespace Yuzu