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https://git.eden-emu.dev/eden-emu/eden.git
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2000fdfb7b
Pretty much self explanatory, own implementation based on LSFG-VK available with some additional reverse engineer work for the actual use of shaders inside Lossless.dll, we don't store/ bundle any tools that bypass security and self ownership: to use this feature is required to own your own copy of Lossless Scaling and I encourage to support developers behind this work. Special thanks: 1.- THS - Original developer behind Lossless Scaling 2.- PancakeTAS - Developer behind LSFG-VK 3.- The Big Smolio The Sleeper (@gidoly) Co-authored-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4263
20 lines
785 B
XML
20 lines
785 B
XML
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android:viewportWidth="24"
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android:viewportHeight="24">
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android:fillColor="?attr/colorControlNormal"
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android:pathData="M4.6,12.6L0.8,10.2L3.2,15.5z" />
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android:fillColor="?attr/colorControlNormal"
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