Files
eden/docs/user/ThirdParty.md
T
lizzie 858f9e5aea [docs] Various grammar fixes, fix dead links, update deps.md, merge RDOC into Debug.md (#4315)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

updates deps.md (freebsd had a package that didnt exist, oops)
netbsd also had outdated packages

moved windows caveats into the user guide (because well, those are user stuff, not build caveats)

MANY redundant wording removals (especially on dynarmic)

proper capitalization of Eden, Dynarmic, Amiibo, and CLion

fixed discord link on metainfo as well
also fixed file associations as well otherwise installed eden wont have icon over NSP/XCI/etc files

"please" is filler

fixes a HANDFUL of dead links as well

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4315
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-09-01 06:45:47 +02:00

3.3 KiB

User Handbook - Third party tools and extras

The Eden emulator by itself lacks some functionality - or otherwise requires external files (such as packaging) to operate correctly in a given OS. Addendum to that some repositories provide nightly or specialized builds of the emulator.

While most of the links mentioned in this guide are relatively "safe"; we urge users to use their due diligence and appropriately verify the integrity of all files downloaded and ensure they're not compromised.

Mirrors

The main origin repository is always at https://git.eden-emu.dev/eden-emu/eden.

Other mirrors obviously exist on the internet, but we can't guarantee their reliability and/or availability.

If you're someone wanting to make a mirror, simply setup Forgejo and automatically mirror from the origin repository. Or you could mirror a mirror to save us bandwidth... your choice!

Configuring Obtainium

Very nice handy app, here's a quick rundown how to configure:

  1. Copy the URL: https://git.eden-emu.dev/eden-emu/eden/ (or one of your favorite mirrors)
  2. Open Obtainium and tap Add App.
  3. Paste the URL into the App Source URL field.
  4. Override Source: Look for the Override Source dropdown menu and select Forgejo (Codeberg).
  5. Click Add: Obtainium should now be able to parse the releases and find the APK files.

Note: Even though the site isn't Codeberg, it uses the same Forgejo/Gitea backend, and this setting tells Obtainium how to read the release data.

Configuring ES-DE

Method 1

  1. Download the ZIP from GitHub
  2. Unzip the file and extract es_systems.xml and es_find_rules.xml to \Odin2\Internal shared storage\ES-DE\custom_systems.
  3. Press Start -> Other Settings -> Alternative Emulators and set it to Eden (Standalone).

Method 2

  1. Navigate to \Odin2\Internal shared storage\ES-DE\custom_systems.
  2. Add this to your es_find_rules.xml:
<!-- Standard aka. normal release -->
<emulator name="EDEN">
    <rule type="androidpackage">
        <entry>dev.eden.eden_emulator/org.yuzu.yuzu_emu.activities.EmulationActivity</entry>
    </rule>
</emulator>

<!-- Optimized -->
<emulator name="EDEN">
    <rule type="androidpackage">
        <entry>com.miHoYo.Yuanshen/org.yuzu.yuzu_emu.activities.EmulationActivity</entry>
    </rule>
</emulator>
  1. Add this line of text to your es_systems.xml underneath where the rest of your switch system entries are:
<command label="Eden (Standalone)">%EMULATOR_EDEN% %ACTION%=android.nfc.action.TECH_DISCOVERED %DATA%=%ROMPROVIDER%</command>

Configuring GameMode

There is a checkbox to enable gamemode automatically. The libgamemode.so library must be findable on the standard LD_LIBRARY_PATH otherwise it will not properly be enabled. If for whatever reason it doesn't work, see Arch wiki: GameMode for more info.

You may launch the emulator directly via the wrapper gamemode <program>, and things should work out of the box.