Files
eden/src
ameerj 594860b216 renderer_opengl: Swizzle BGR textures on copy
OpenGL does not natively support BGR internal formats, which causes many BGR textures to render incorrectly, with Red and Blue channels swapped.

This commit aims to address this by swizzling the blue and red channels on texture copies when a BGR format is encountered.
2021-03-04 14:14:19 -05:00
..
2021-02-28 17:25:31 -05:00
2021-02-28 17:25:31 -05:00
2021-03-02 03:20:16 +00:00