Files
eden/src/android/app/src/main/jni/native_post_processing.cpp
T
CamilleLaVey ed566919f4 [vulkan, android] Add feature of post-processing shaders on Android (#4348)
Very self-explanatory; implementation of the feature for post-processing shaders for Android (at least for now); will allow users to enhance the graphic quality of video games based on the use of multiple shaders adjustable, presets and more, inspired on the PPSSPP implementation, this feature adds 22 customizable shaders (1 pass) that lives on the overlay of the screen, which means that aside of the capability to chain multiple shaders on the screen, this doesn't have depths (pixel/ depth z-buffer) so it ensures the performance with it's use. Few shaders were a faithful port from PPSSPP with their respective attribution on the shader headers for their respective owners; and there are adaptations from public references/ cinematographic (Anime4K) and the rest are my own addition.

_Special Credits:_

1.- PPSSPP Team for their contribution on the public references for shaders: Henrik Rydgard, ShadX, SimoneT, KillaMaaki and guest(r).
2.- Niklas Haas.
3.- bloc97.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4348
Reviewed-by: lizzie <lizzie@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2026-09-10 15:14:02 +02:00

351 lines
12 KiB
C++

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <array>
#include <memory>
#include <string>
#include <jni.h>
#include <nlohmann/json.hpp>
#include "common/android/android_common.h"
#ifdef HAS_RESHADE
#include "android_config.h"
#include "video_core/post_processing/fx_chain.h"
#include "common/settings.h"
#include "video_core/post_processing/fx_effect.h"
#include "video_core/post_processing/fx_preset.h"
extern std::unique_ptr<AndroidConfig> per_game_config;
#endif
namespace {
#ifdef HAS_RESHADE
bool EditingPerGame() {
return per_game_config != nullptr;
}
void BeginFxEdit() {
if (!EditingPerGame()) {
return;
}
VideoCore::UsePerGameFxSettings();
}
nlohmann::json SerializeUniform(const VideoCore::FxUniformDesc& uniform) {
nlohmann::json out;
out["name"] = uniform.name;
out["label"] = uniform.label;
out["tooltip"] = uniform.tooltip;
out["category"] = uniform.category;
out["kind"] = static_cast<int>(uniform.kind);
out["uiType"] = static_cast<int>(uniform.ui_type);
out["components"] = uniform.components;
out["min"] = uniform.ui_min;
out["max"] = uniform.ui_max;
out["step"] = uniform.ui_step;
out["items"] = uniform.items;
nlohmann::json defaults = nlohmann::json::array();
for (u32 i = 0; i < uniform.components; ++i) {
defaults.push_back(uniform.default_value[i]);
}
out["defaults"] = defaults;
return out;
}
std::array<f32, 4> DefaultValueOf(size_t index, const std::string& uniform) {
const auto entries = VideoCore::FxChain::Instance().Entries();
if (index >= entries.size()) {
return {};
}
const VideoCore::FxEffectDesc* effect = VideoCore::FindFxEffect(entries[index].file);
if (effect == nullptr) {
return {};
}
const VideoCore::FxUniformDesc* desc = VideoCore::FindFxUniform(*effect, uniform);
if (desc == nullptr) {
return {};
}
return desc->default_value;
}
#endif
} // Anonymous namespace
extern "C" {
jstring Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_getCatalogJson(JNIEnv* env,
jobject obj) {
nlohmann::json out = nlohmann::json::array();
#ifdef HAS_RESHADE
VideoCore::FxChain::Instance().DropUnknownEntries();
for (const auto& effect : VideoCore::GetFxCatalog()) {
nlohmann::json entry;
entry["file"] = effect.file;
entry["name"] = effect.name;
entry["label"] = effect.label;
entry["description"] = effect.description;
entry["error"] = effect.error;
entry["techniques"] = effect.techniques;
nlohmann::json uniforms = nlohmann::json::array();
for (const auto& uniform : effect.uniforms) {
uniforms.push_back(SerializeUniform(uniform));
}
entry["uniforms"] = uniforms;
out.push_back(entry);
}
#endif
return Common::Android::ToJString(env, out.dump());
}
jstring Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_getChainJson(JNIEnv* env, jobject obj) {
nlohmann::json out = nlohmann::json::array();
#ifdef HAS_RESHADE
for (const auto& entry : VideoCore::FxChain::Instance().Entries()) {
nlohmann::json item;
item["file"] = entry.file;
item["technique"] = entry.technique;
nlohmann::json values = nlohmann::json::object();
for (const auto& [name, value] : entry.values) {
values[name] = {value[0], value[1], value[2], value[3]};
}
item["values"] = values;
out.push_back(item);
}
#endif
return Common::Android::ToJString(env, out.dump());
}
void Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_append(JNIEnv* env, jobject obj,
jstring jfile, jstring jtechnique) {
#ifdef HAS_RESHADE
VideoCore::FxChain::Instance().Append(Common::Android::GetJString(env, jfile),
Common::Android::GetJString(env, jtechnique));
#endif
}
void Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_replace(JNIEnv* env, jobject obj,
jint index, jstring jfile,
jstring jtechnique) {
#ifdef HAS_RESHADE
VideoCore::FxChain::Instance().Replace(static_cast<size_t>(index),
Common::Android::GetJString(env, jfile),
Common::Android::GetJString(env, jtechnique));
#endif
}
void Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_remove(JNIEnv* env, jobject obj,
jint index) {
#ifdef HAS_RESHADE
VideoCore::FxChain::Instance().Remove(static_cast<size_t>(index));
#endif
}
void Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_move(JNIEnv* env, jobject obj, jint index,
jint delta) {
#ifdef HAS_RESHADE
VideoCore::FxChain::Instance().Move(static_cast<size_t>(index), delta);
#endif
}
void Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_resetValues(JNIEnv* env, jobject obj,
jint index) {
#ifdef HAS_RESHADE
VideoCore::FxChain::Instance().ResetValues(static_cast<size_t>(index));
#endif
}
jfloat Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_getValue(JNIEnv* env, jobject obj,
jint index, jstring juniform,
jint component) {
#ifdef HAS_RESHADE
if (component < 0 || component >= 4) {
return 0.0f;
}
const auto value = VideoCore::FxChain::Instance().GetValue(
static_cast<size_t>(index), Common::Android::GetJString(env, juniform));
return value[static_cast<size_t>(component)];
#else
return 0.0f;
#endif
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_hasValue(JNIEnv* env, jobject obj,
jint index,
jstring juniform) {
#ifdef HAS_RESHADE
return static_cast<jboolean>(VideoCore::FxChain::Instance().HasValue(
static_cast<size_t>(index), Common::Android::GetJString(env, juniform)));
#else
return static_cast<jboolean>(false);
#endif
}
void Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_setValue(JNIEnv* env, jobject obj,
jint index, jstring juniform,
jint component, jfloat value) {
#ifdef HAS_RESHADE
if (component < 0 || component >= 4) {
return;
}
const std::string uniform = Common::Android::GetJString(env, juniform);
auto& chain = VideoCore::FxChain::Instance();
const auto slot = static_cast<size_t>(index);
auto current = chain.GetValue(slot, uniform);
if (!chain.HasValue(slot, uniform)) {
current = DefaultValueOf(slot, uniform);
}
current[static_cast<size_t>(component)] = value;
chain.SetValue(slot, uniform, current);
#endif
}
void Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_store(JNIEnv* env, jobject obj) {
#ifdef HAS_RESHADE
BeginFxEdit();
VideoCore::FxChain::Instance().StoreToSettings();
#endif
}
void Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_reload(JNIEnv* env, jobject obj) {
#ifdef HAS_RESHADE
if (!EditingPerGame()) {
VideoCore::UseGlobalFxSettings();
}
VideoCore::FxChain::Instance().LoadFromSettings();
#endif
}
void Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_clearChain(JNIEnv* env, jobject obj) {
#ifdef HAS_RESHADE
VideoCore::FxChain::Instance().Clear();
#endif
}
jstring Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_getShaderDirectory(JNIEnv* env,
jobject obj) {
#ifdef HAS_RESHADE
return Common::Android::ToJString(env, VideoCore::GetFxRootDirectory().string());
#else
return Common::Android::ToJString(env, "");
#endif
}
jstring Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_getPresetsJson(JNIEnv* env,
jobject obj) {
nlohmann::json out = nlohmann::json::array();
#ifdef HAS_RESHADE
VideoCore::ReloadFxPresetCatalog();
for (const auto& preset : VideoCore::GetFxPresetCatalog()) {
nlohmann::json entry;
entry["name"] = preset.name;
entry["description"] = preset.description;
entry["bundled"] = preset.bundled;
out.push_back(entry);
}
#endif
return Common::Android::ToJString(env, out.dump());
}
jstring Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_getActivePreset(JNIEnv* env,
jobject obj) {
#ifdef HAS_RESHADE
return Common::Android::ToJString(env, VideoCore::GetActiveFxPreset());
#else
return Common::Android::ToJString(env, "");
#endif
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_isPresetModified(JNIEnv* env,
jobject obj) {
#ifdef HAS_RESHADE
return static_cast<jboolean>(VideoCore::IsActiveFxPresetModified());
#else
return static_cast<jboolean>(false);
#endif
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_applyPreset(JNIEnv* env, jobject obj,
jstring jname) {
#ifdef HAS_RESHADE
BeginFxEdit();
return static_cast<jboolean>(
VideoCore::ApplyFxPreset(Common::Android::GetJString(env, jname)));
#else
return static_cast<jboolean>(false);
#endif
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_savePreset(JNIEnv* env, jobject obj,
jstring jname,
jstring jdescription) {
#ifdef HAS_RESHADE
BeginFxEdit();
return static_cast<jboolean>(
VideoCore::SaveFxPreset(Common::Android::GetJString(env, jname),
Common::Android::GetJString(env, jdescription)));
#else
return static_cast<jboolean>(false);
#endif
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_deletePreset(JNIEnv* env, jobject obj,
jstring jname) {
#ifdef HAS_RESHADE
BeginFxEdit();
return static_cast<jboolean>(
VideoCore::DeleteFxPreset(Common::Android::GetJString(env, jname)));
#else
return static_cast<jboolean>(false);
#endif
}
void Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_clearPreset(JNIEnv* env, jobject obj) {
#ifdef HAS_RESHADE
BeginFxEdit();
VideoCore::SetActiveFxPreset(std::string_view());
#endif
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_isEnabled(JNIEnv* env, jobject obj) {
#ifdef HAS_RESHADE
return static_cast<jboolean>(Settings::values.post_shader_enabled.GetValue());
#else
return static_cast<jboolean>(false);
#endif
}
void Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_setEnabled(JNIEnv* env, jobject obj,
jboolean enabled) {
#ifdef HAS_RESHADE
BeginFxEdit();
Settings::values.post_shader_enabled.SetValue(enabled != JNI_FALSE);
#endif
}
jstring Java_org_yuzu_yuzu_1emu_utils_NativePostProcessing_getPresetDirectory(JNIEnv* env,
jobject obj) {
#ifdef HAS_RESHADE
return Common::Android::ToJString(env, VideoCore::GetFxPresetDirectory().string());
#else
return Common::Android::ToJString(env, "");
#endif
}
} // extern "C"