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7fda6dde73
Replaces all instances of ankerl's unordered map/set with boost's `unordered_flat_*` classes. This uses std::hash since boost::hash is actually a lot slower. Also adds an abstraction layer in `Common` so future changes are quicker and easier. Other implementation details: - ankerl provided hash specializations for tuple and pair, so those were ported here - std::erase_if doesn't work on boost, so just used the ADL'd erase_if This should be about equal or superior performance as unordered_dense for everything except iteration. Signed-off-by: crueter <crueter@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4326 Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include "common/container/unordered_map.h"
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#include "qt_common/config/qt_config.h"
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namespace Core {
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class System;
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}
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class Config;
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class InputProfiles {
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public:
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explicit InputProfiles();
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virtual ~InputProfiles();
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std::vector<std::string> GetInputProfileNames();
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static bool IsProfileNameValid(std::string_view profile_name);
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bool CreateProfile(const std::string& profile_name, std::size_t player_index);
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bool DeleteProfile(const std::string& profile_name);
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bool LoadProfile(const std::string& profile_name, std::size_t player_index);
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bool SaveProfile(const std::string& profile_name, std::size_t player_index);
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private:
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bool ProfileExistsInMap(const std::string& profile_name) const;
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::Common::unordered_map<std::string, std::unique_ptr<QtConfig>> map_profiles;
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};
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