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https://git.eden-emu.dev/eden-emu/eden.git
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b610b03d29
Signed-off-by: lizzie <lizzie@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- the idea is simple, `std::string{}` adds pressure to the memory allocator so whats the best next thing we can do? well of course use our stack its plenty, but we shouldn't be greedy either, BUFSIZ should be a fair amount of space for any would-be messages anyways the main idea behind this PR is to remove std::string{} allocations done with libfmt, that way we have 0-allocs per logging entry this should 100% remove pressure uneeded from the memory allocator we should only allocate things that are important, we can use our trusty fast stack for any string manip we need to do not await/global lock or do evil things with the memory allocator obviously stack is thread local already sooo... this is even better than having to deal with malloc()/free() in any capacity whatsoever and no clang can't heap ellide this (how would you even?) Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4273 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
449 lines
17 KiB
C++
449 lines
17 KiB
C++
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: 2014 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <atomic>
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#include <chrono>
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#include <climits>
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#include <cstdlib>
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#include <regex>
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#include <thread>
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#if defined(__ANDROID__)
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#include <android/log.h>
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#endif
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#ifdef _WIN32
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#include <windows.h> // For OutputDebugStringW
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#else
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#include <fcntl.h>
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#include <unistd.h>
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#endif
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#include <boost/algorithm/string/replace.hpp>
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#include <fmt/ranges.h>
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/fs_paths.h"
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#include "common/fs/path_util.h"
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#include "common/literals.h"
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#include "common/polyfill_thread.h"
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#include "common/thread.h"
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#include "common/logging.h"
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#include "common/settings.h"
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#include "common/string_util.h"
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#include "common/bounded_threadsafe_queue.h"
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namespace Common::Log {
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/// @brief A log entry. Log entries are store in a structured format to permit more varied output
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/// formatting on different frontends, as well as facilitating filtering and aggregation.
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struct Entry {
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char const* message = nullptr;
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size_t message_len = 0;
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std::chrono::microseconds timestamp;
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Class log_class{};
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Level log_level{};
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const char* filename = nullptr;
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const char* function = nullptr;
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uint32_t line_num = 0;
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};
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namespace {
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/// @brief Returns the name of the passed log class as a C-string. Subclasses are separated by periods
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/// instead of underscores as in the enumeration.
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/// @note GetClassName is a macro defined by Windows.h, grrr...
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const char* GetLogClassName(Class log_class) {
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switch (log_class) {
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#define CLS(x) case Class::x: return #x;
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#define SUB(x, y) case Class::x##_##y: return #x "." #y;
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#include "common/log_classes.inc"
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#undef CLS
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#undef SUB
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default: return "?";
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}
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}
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/// @brief Returns the name of the passed log level as a C-string.
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const char* GetLevelName(Level log_level) {
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switch (log_level) {
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#define LVL(x) case Level::x: return #x;
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LVL(Trace)
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LVL(Debug)
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LVL(Info)
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LVL(Warning)
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LVL(Error)
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LVL(Critical)
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#undef LVL
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default: return "?";
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}
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}
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// Some IDEs prefer <file>:<line> instead, so let's just do that :)
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std::string FormatLogMessage(const Entry& entry) noexcept {
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if (!entry.filename) return "";
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auto const time_seconds = uint32_t(entry.timestamp.count() / 1000000);
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auto const time_fractional = uint32_t(entry.timestamp.count() % 1000000);
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auto const class_name = GetLogClassName(entry.log_class);
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auto const level_name = GetLevelName(entry.log_level);
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return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}\n", time_seconds, time_fractional, class_name, level_name, entry.filename, entry.line_num, entry.function, entry.message);
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}
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template <typename It>
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Level GetLevelByName(const It begin, const It end) {
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for (u32 i = 0; i < u32(Level::Count); ++i) {
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const char* level_name = GetLevelName(Level(i));
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if (Common::ComparePartialString(begin, end, level_name))
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return Level(i);
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}
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return Level::Count;
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}
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template <typename It>
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Class GetClassByName(const It begin, const It end) {
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for (u32 i = 0; i < u32(Class::Count); ++i) {
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const char* level_name = GetLogClassName(Class(i));
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if (Common::ComparePartialString(begin, end, level_name))
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return Class(i);
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}
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return Class::Count;
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}
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template <typename Iterator>
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bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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auto level_separator = std::find(begin, end, ':');
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if (level_separator == end) {
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LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}", std::string(begin, end));
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return false;
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}
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const Level level = GetLevelByName(level_separator + 1, end);
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if (level == Level::Count) {
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LOG_ERROR(Log, "Unknown log level in filter: {}", std::string(begin, end));
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return false;
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}
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if (Common::ComparePartialString(begin, level_separator, "*")) {
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instance.class_levels.fill(level);
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return true;
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}
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const Class log_class = GetClassByName(begin, level_separator);
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if (log_class == Class::Count) {
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LOG_ERROR(Log, "Unknown log class in filter: {}", std::string(begin, end));
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return false;
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}
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instance.SetClassLevel(log_class, level);
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return true;
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}
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/// @brief Trims up to and including the last of ../, ..\, src/, src\ in a string
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/// do not be fooled this isn't generating new strings on .rodata :)
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constexpr const char* TrimSourcePath(std::string_view source) noexcept {
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const auto rfind = [source](const std::string_view match) {
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return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
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};
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auto idx = (std::max)({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
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return source.data() + idx;
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}
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/// @brief Interface for logging backends.
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struct Backend {
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virtual ~Backend() noexcept = default;
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virtual void Write(const Entry& entry) noexcept = 0;
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virtual void Flush() noexcept = 0;
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};
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/// @brief Formatting specifier (to use with printf) of the equivalent fmt::format() expression
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#define CCB_PRINTF_FMT "[%4d.%06d] %s <%s> %s:%u:%s: %s"
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/// @brief Instead of using fmt::format() just use the system's formatting capabilities directly
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struct DirectFormatArgs {
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const char *class_name;
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const char *level_name;
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uint32_t time_seconds;
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uint32_t time_fractional;
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};
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[[nodiscard]] inline DirectFormatArgs GetDirectFormatArgs(Entry const& entry) noexcept {
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return {
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.class_name = GetLogClassName(entry.log_class),
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.level_name = GetLevelName(entry.log_level),
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.time_seconds = uint32_t(entry.timestamp.count() / 1000000),
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.time_fractional = uint32_t(entry.timestamp.count() % 1000000),
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};
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}
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/// @brief Backend that writes to stdout and with color
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struct ColorConsoleBackend final : public Backend {
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#ifdef _WIN32
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explicit ColorConsoleBackend() noexcept {
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console_handle = GetStdHandle(STD_ERROR_HANDLE);
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GetConsoleScreenBufferInfo(console_handle, &original_info);
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}
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~ColorConsoleBackend() noexcept override {
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SetConsoleTextAttribute(console_handle, original_info.wAttributes);
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}
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void Write(const Entry& entry) noexcept override {
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if (enabled && console_handle != INVALID_HANDLE_VALUE) {
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WORD color = WORD([&entry]() {
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switch (entry.log_level) {
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case Level::Debug: return FOREGROUND_GREEN | FOREGROUND_BLUE; // Cyan
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case Level::Info: return FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; // Bright gray
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case Level::Warning: return FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
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case Level::Error: return FOREGROUND_RED | FOREGROUND_INTENSITY;
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case Level::Critical: return FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
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default: break;
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}
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return FOREGROUND_INTENSITY; // Grey
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}());
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SetConsoleTextAttribute(console_handle, color);
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auto const df = GetDirectFormatArgs(entry);
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std::fprintf(stdout, CCB_PRINTF_FMT "\n", df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
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}
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}
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void Flush() noexcept override {}
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CONSOLE_SCREEN_BUFFER_INFO original_info = {};
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HANDLE console_handle = INVALID_HANDLE_VALUE;
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std::atomic_bool enabled = false;
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#else // ^^^ Windows vvv POSIX
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explicit ColorConsoleBackend() noexcept {}
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~ColorConsoleBackend() noexcept override {}
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void Write(const Entry& entry) noexcept override {
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if (enabled) {
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auto const color_str = [&entry]() -> const char* {
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switch (entry.log_level) {
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case Level::Debug: return "[0;36m"; // Cyan
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case Level::Info: return "[0;37m"; // Bright gray
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case Level::Warning: return "[1;33m"; // Bright yellow
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case Level::Error: return "[1;31m"; // Bright red
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case Level::Critical: return "[1;35m"; // Bright magenta
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default: return "[1;30m"; // Grey
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}
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}();
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auto const df = GetDirectFormatArgs(entry);
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// more restrictive, because take for example this simple prelude:
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// [ 50.872256] Config <Info> common/settings.cpp:142:LogSettings:
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char buffer[128];
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auto result = fmt::format_to_n(buffer, sizeof(buffer) - 1, "\x1b{}[{:4d}.{:06d}] {} <{}> {}:{}:{}: ", color_str, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
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std::fwrite(buffer, 1, (std::min)(sizeof(buffer) - 1, result.size), stdout);
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std::fwrite(entry.message, 1, entry.message_len, stdout);
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std::fwrite("\x1b[0m\n", 1, sizeof("\x1b[0m\n"), stdout);
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}
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}
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void Flush() noexcept override {}
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std::atomic_bool enabled = false;
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#endif
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};
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#ifndef __OPENORBIS__
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/// @brief Backend that writes to a file passed into the constructor
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struct FileBackend final : public Backend {
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explicit FileBackend(const std::filesystem::path filename) noexcept {
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auto old_filename = filename;
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old_filename += ".old.txt";
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// Existence checks are done within the functions themselves.
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// We don't particularly care if these succeed or not.
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void(FS::RemoveFile(old_filename));
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void(FS::RenameFile(filename, old_filename));
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file.emplace(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
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}
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~FileBackend() noexcept override = default;
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void Write(const Entry& entry) noexcept override {
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if (!enabled)
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return;
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auto message = FormatLogMessage(entry);
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#ifndef __ANDROID__
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if (Settings::values.censor_username.GetValue()) {
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// This must be a static otherwise it would get checked on EVERY
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// instance of logging an entry...
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static std::string username = []() -> std::string {
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// in order of precedence
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// LOGNAME usually works on UNIX, USERNAME on Windows
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// Some UNIX systems suck and don't use LOGNAME so we also need USER :(
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for (auto const var : { "LOGNAME", "USERNAME", "USER", })
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if (auto const s = ::getenv(var); s != nullptr)
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return std::string{s};
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return std::string{};
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}();
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if (!username.empty())
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boost::replace_all(message, username, "user");
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}
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#endif
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bytes_written += file->WriteSpan(std::span<const char>{message.begin(), message.end()});
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// Option to log each line rather than 4k buffers
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if (Settings::values.log_flush_line.GetValue())
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file->Flush();
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using namespace Common::Literals;
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// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
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const auto write_limit = Settings::values.extended_logging.GetValue() ? 1_GiB : 100_MiB;
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const bool write_limit_exceeded = bytes_written > write_limit;
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if (entry.log_level >= Level::Error || write_limit_exceeded) {
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// Stop writing after the write limit is exceeded.
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// Don't close the file so we can print a stacktrace if necessary
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if (write_limit_exceeded)
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enabled = false;
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file->Flush();
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}
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}
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void Flush() noexcept override {
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file->Flush();
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}
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private:
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std::optional<FS::IOFile> file;
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std::size_t bytes_written = 0;
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bool enabled = true;
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};
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#endif
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#ifdef _WIN32
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/// @brief Backend that writes to Visual Studio's output window
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struct DebuggerBackend final : public Backend {
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explicit DebuggerBackend() noexcept = default;
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~DebuggerBackend() noexcept override = default;
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void Write(const Entry& entry) noexcept override {
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::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry)).c_str());
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}
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void Flush() noexcept override {}
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};
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#endif
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#ifdef __ANDROID__
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/// @brief Backend that writes to the Android logcat
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struct LogcatBackend : public Backend {
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explicit LogcatBackend() noexcept = default;
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~LogcatBackend() noexcept override = default;
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void Write(const Entry& entry) noexcept override {
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android_LogPriority android_log_priority = [&]() {
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switch (entry.log_level) {
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case Level::Debug: return ANDROID_LOG_DEBUG;
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case Level::Info: return ANDROID_LOG_INFO;
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case Level::Warning: return ANDROID_LOG_WARN;
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case Level::Error: return ANDROID_LOG_ERROR;
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case Level::Critical: return ANDROID_LOG_FATAL;
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case Level::Count:
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case Level::Trace: return ANDROID_LOG_VERBOSE;
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}
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}();
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auto const df = GetDirectFormatArgs(entry);
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__android_log_print(android_log_priority, "YuzuNative", CCB_PRINTF_FMT, df.time_seconds, df.time_fractional, df.class_name, df.level_name, entry.filename, entry.line_num, entry.function, entry.message);
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}
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void Flush() noexcept override {}
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};
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#endif
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/// @brief Static state as a singleton.
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struct Impl {
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// Well, I mean it's the default constructor!
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explicit Impl() noexcept : filter(Level::Trace) {}
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template<typename F>
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void ForEachBackend(F&& lambda) noexcept {
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lambda(static_cast<Backend&>(color_console_backend));
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#ifndef __OPENORBIS__
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if (file_backend)
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lambda(static_cast<Backend&>(*file_backend));
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#endif
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#ifdef _WIN32
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lambda(static_cast<Backend&>(debugger_backend));
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#endif
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#ifdef __ANDROID__
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lambda(static_cast<Backend&>(lc_backend));
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#endif
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}
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Filter filter;
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ColorConsoleBackend color_console_backend{};
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#ifndef __OPENORBIS__
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std::optional<FileBackend> file_backend;
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#endif
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#ifdef _WIN32
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DebuggerBackend debugger_backend{};
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#endif
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#ifdef __ANDROID__
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LogcatBackend lc_backend{};
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#endif
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std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
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};
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} // Anonymous namespace
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void Filter::ParseFilterString(std::string_view filter_view) {
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auto clause_begin = filter_view.cbegin();
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while (clause_begin < filter_view.cend()) {
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auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
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// If clause isn't empty
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if (clause_end != clause_begin) {
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ParseFilterRule(*this, clause_begin, clause_end);
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}
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if (clause_end != filter_view.cend()) {
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// Skip over the whitespace
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++clause_end;
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}
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clause_begin = clause_end;
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}
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}
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// Constructor shall NOT depend upon Settings() or whatever
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// it's ran at global static ctor() time... so BE CAREFUL MFER!
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static std::optional<Common::Log::Impl> logging_instance{};
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void Initialize() {
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if (logging_instance) {
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LOG_WARNING(Log, "Reinitializing logging backend");
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} else {
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logging_instance.emplace();
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logging_instance->filter.ParseFilterString(Settings::values.log_filter.GetValue());
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#ifndef __OPENORBIS__
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using namespace Common::FS;
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const auto& log_dir = GetEdenPath(EdenPath::LogDir);
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void(CreateDir(log_dir));
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logging_instance->file_backend.emplace(log_dir / LOG_FILE);
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#endif
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}
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}
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void Start() {
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}
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void Stop() {
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if (logging_instance)
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logging_instance->ForEachBackend([](Backend& backend) { backend.Flush(); });
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}
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void SetGlobalFilter(const Filter& filter) {
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if (logging_instance)
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logging_instance->filter = filter;
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}
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void SetColorConsoleBackendEnabled(bool enabled) {
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if (logging_instance)
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logging_instance->color_console_backend.enabled = enabled;
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}
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void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename, unsigned int line_num, const char* function, fmt::string_view format, const fmt::format_args& args) {
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if (logging_instance && logging_instance->filter.CheckMessage(log_class, log_level)) {
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char buffer[BUFSIZ];
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auto result = fmt::vformat_to_n(buffer, sizeof(buffer) - 1, format, args);
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buffer[result.size] = '\0';
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auto const flush = ::Settings::values.log_flush_line.GetValue();
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logging_instance->ForEachBackend([=](Backend& backend) {
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backend.Write(Entry{
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.message = buffer,
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.message_len = (std::min)(sizeof(buffer) - 1, result.size),
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.timestamp = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - logging_instance->time_origin),
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.log_class = log_class,
|
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.log_level = log_level,
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.filename = TrimSourcePath(filename),
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.function = function,
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.line_num = line_num,
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|
});
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if (flush)
|
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backend.Flush();
|
|
});
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|
}
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}
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} // namespace Common::Log
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