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mirror of https://git.eden-emu.dev/eden-emu/eden.git synced 2026-08-25 16:54:41 +00:00
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a56f9f4322e2364e9c3f856b9bd7b5bf591a63d6
eden/src/shader_recompiler/ir_opt
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FernandoS27 be4d1c9b95 shader: Fix VertexA Shaders.
2021-07-22 21:51:34 -04:00
..
collect_shader_info_pass.cpp
buffer_cache: Reduce uniform buffer size from shader usage
2021-07-22 21:51:34 -04:00
constant_propagation_pass.cpp
shader: Fix FSwizzleAdd folding when going through phi nodes
2021-07-22 21:51:34 -04:00
dead_code_elimination_pass.cpp
shader: Remove invalidated blocks in dead code elimination pass
2021-07-22 21:51:29 -04:00
dual_vertex_pass.cpp
shader: Fix VertexA Shaders.
2021-07-22 21:51:34 -04:00
global_memory_to_storage_buffer_pass.cpp
shader: Implement VertexA stage
2021-07-22 21:51:29 -04:00
identity_removal_pass.cpp
glasm: Rework control flow introducing a syntax list
2021-07-22 21:51:31 -04:00
lower_fp16_to_fp32.cpp
shader: Move microinstruction header to the value header
2021-07-22 21:51:28 -04:00
passes.h
shader: Fix VertexA Shaders.
2021-07-22 21:51:34 -04:00
ssa_rewrite_pass.cpp
glasm: Initial implementation of phi nodes on GLASM
2021-07-22 21:51:31 -04:00
texture_pass.cpp
shader: Clang-format secondary textures
2021-07-22 21:51:34 -04:00
verification_pass.cpp
glasm: Remove unintentionally committed fmt::prints
2021-07-22 21:51:33 -04:00
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