Files
eden/src/video_core/engines/nv01_timer.h
T
lizzie 3aa0d46259 [video_core, hle] remove redundant parent references in system structs (#3908)
reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-06-23 06:31:25 +02:00

50 lines
1.5 KiB
C++

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <cstddef>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/engines/engine_upload.h"
namespace Core {
class System;
}
namespace Tegra {
class MemoryManager;
}
namespace Tegra::Engines {
class Nv01Timer final : public EngineInterface {
public:
explicit Nv01Timer(MemoryManager& memory_manager) noexcept {}
~Nv01Timer() noexcept override {}
/// Write the value to the register identified by method.
void CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) override {
LOG_DEBUG(HW_GPU, "method={}, argument={}, is_last_call={}", method, method_argument, is_last_call);
}
/// Write multiple values to the register identified by method.
void CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) override {
LOG_DEBUG(HW_GPU, "method={}, base_start={}, amount={}, pending={}", method, fmt::ptr(base_start), amount, methods_pending);
}
struct Regs {
// No fucking idea
INSERT_PADDING_BYTES_NOINIT(0x48);
} regs{};
private:
void ConsumeSinkImpl(Core::System& system) override {}
};
}