mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-09-12 22:55:35 +00:00
ac168eeb5d
* Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network. This lets the application know that the host was successfully added to the session. * Services/UDS: Reset the connection status when destroying the network * Services/UDS: Reset the connection status's bitmask of changed nodes after reporting it to the game.