lizzie c6fa5c1f77 [common] use handrolled string utility conversions instead of wstring codecvt (#3773)
thanks to @chrelliott978 for the initial impl, basically clang will yell at you if you dare use wstring_codecvt<> and some other shit, and to be fair one day it will be removed because it's deprecated (but it's c++, we know it will NEVER be deprecated)

either way this makes clang shut up

untested at all

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3773
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-11-01 21:52:29 +01:00
2026-11-01 05:16:02 +01:00
2024-01-08 09:34:32 -05:00
2023-11-04 18:26:49 +00:00
2022-07-27 12:53:49 +02:00
2022-07-27 12:53:49 +02:00


Eden
Eden

Eden is a free and open-source (FOSS) Switch 1 emulator started by developer Camille LaVey.
Written in C++, with builds for Windows, Linux, macOS, Android, FreeBSD and more.

Discord Stoat

Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

A list of supported games will be available in future. Please be patient.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Packaging status

Contribute

To contribute to Eden; be it financially, code, bug reports, or otherwise, see our Contributing guidelines.

Documentation

We have a user manual! See our User Handbook.

Building

See the General Build Guide

For information on provided development tooling, see the Tools directory

Download

You can download the latest releases from our release page.

Save us some bandwidth! We have mirrors available as well.

License

Eden is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.

Special thanks

Super special thanks to Cloudflare for preventing the git server from blowing up.

  • Yuzu
  • Ryujinx
  • Sudachi
  • Citron
  • Torzu
  • Suyu
  • Ryubing

And everyone who continues or had contributed to the project! <3

S
Description
No description provided
Readme 252 MiB
Languages
C++ 64.1%
cpp 25.5%
POV-Ray SDL 4.4%
Kotlin 3.8%
CMake 0.8%
Other 1.3%