Logo
Explore Help
Sign In
debuggerx/eden
1
0
Fork 0
You've already forked eden
mirror of https://git.eden-emu.dev/eden-emu/eden.git synced 2026-09-17 08:37:43 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
d54d7de40e7295827b0e4e4026441b53d3fc9569
eden/src/shader_recompiler/ir_opt
T
History
ReinUsesLisp d54d7de40e glasm: Rework control flow introducing a syntax list
This commit regresses VertexA shaders, their transformation pass has to
be adapted to the new control flow.
2021-07-22 21:51:31 -04:00
..
collect_shader_info_pass.cpp
glasm: Implement shuffle and vote instructions on GLASM
2021-07-22 21:51:31 -04:00
constant_propagation_pass.cpp
glasm: Rework control flow introducing a syntax list
2021-07-22 21:51:31 -04:00
dead_code_elimination_pass.cpp
shader: Remove invalidated blocks in dead code elimination pass
2021-07-22 21:51:29 -04:00
dual_vertex_pass.cpp
glasm: Rework control flow introducing a syntax list
2021-07-22 21:51:31 -04:00
global_memory_to_storage_buffer_pass.cpp
shader: Implement VertexA stage
2021-07-22 21:51:29 -04:00
identity_removal_pass.cpp
glasm: Rework control flow introducing a syntax list
2021-07-22 21:51:31 -04:00
lower_fp16_to_fp32.cpp
shader: Move microinstruction header to the value header
2021-07-22 21:51:28 -04:00
passes.h
shader: Implement VertexA stage
2021-07-22 21:51:29 -04:00
ssa_rewrite_pass.cpp
glasm: Rework control flow introducing a syntax list
2021-07-22 21:51:31 -04:00
texture_pass.cpp
shader: Implement Int32 SUATOM/SURED
2021-07-22 21:51:30 -04:00
verification_pass.cpp
shader: Add more strict validation the pass
2021-07-22 21:51:29 -04:00
Powered by Gitea Version: 1.26.0 Page: 208ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API