mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2026-08-17 13:56:06 +00:00
eb9280dedf
The approach on this PR moves around refactoring/ updating residual work; main issue was the whole logic behind msaa upload/download images with the constant image copy per pass required; which was gated via shaderStorageImageMultisample, which is not available on all the platforms supported including Android, making them to rely into a more heavier approach to convert msaa image copy into a non msaa image copy, not only losing precision in the conversion, but also creating bugs around the resolve of the image itself, if the supported path had to copy 2 times the same image to be actually presentable, when the fallback was enabled 3 copies were performed, not only decreasing the performance but also increasing race conditions due to the certain capabilities processed in this chain (storage_views). In order to resolve them more naturally, the constant copies were removed from the now "common" path along establishing a proper color resolve for Android and actually making them more direct. Yet this opened a new pack of outdated handling on our current backend; since we now pass msaa images more directly (whenever a game request a msaa type of image/ which seems to be not common + each fragment resolves images on how it's actually required, adding missing depth/stencil), how we often load and store them becomes a critical issue, since our current configuration renderpass/framebuffer forces to always load and load clear whenever a new attachment it's passing through the renderpass, making this really heavier on memory bandwidth limited devices as SteamDeck and others that doesn't rely on the inmediate rendering mode (Tilers vs iGPU); to prevent over allocating data, I had to re-structure part of the current renderpass and framebuffer to actually reuse part of the data/ attachments called, with flags as DON'T_CARE, simplifying partially on how we actually call attachments including their barriers and conditions (occlusion, etc), the DON'T_CARE it's specifically useful to not only prevent calling new loads (which is a flush and heavier on tiler devices) and not only reusing the actual data store, which works on the future time, this saves memory bandwidth and gives space to actually avoid the constant pressure on SYSMEM/GMEM shader resolver path. This maintenance also improved the current removal features logic on QCOM drivers, closing gaps between implementations on descriptors (VK_EXT_indexing_descriptor), adjusting the whole WMEL to avoid being so stricter if certain capabilities are missing to actually use this feature, leading to test and play more on how QCOM drivers are actually behaving; meanwhile the main objective is to open path for a robust and bigger implementation in the future, the changes made here also contains small bug fixes on SPIR-V logic, adding missing cases to resolve shaders (FP64 -> FP16), adding more robustness on how narrow features are actually being used and how to wired them whenever they're not available, meanwhile there are still some issues in regards on how Tegra vs Adreno can preserve unorms at FP32 and FP16, leaving better understanding on base for what VK_EXT_shader_float_controls is actually doing most of the times (flushes NaN's and Denorms equally). Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4212
591 lines
24 KiB
C++
591 lines
24 KiB
C++
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <span>
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#include <tuple>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#include "common/settings.h"
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
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#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/program.h"
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namespace Shader::Backend::SPIRV {
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namespace {
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template <class Func>
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struct FuncTraits {};
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template <class ReturnType_, class... Args>
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struct FuncTraits<ReturnType_ (*)(Args...)> {
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using ReturnType = ReturnType_;
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static constexpr size_t NUM_ARGS = sizeof...(Args);
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template <size_t I>
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using ArgType = std::tuple_element_t<I, std::tuple<Args...>>;
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};
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable : 4702) // Ignore unreachable code warning
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#endif
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template <auto func, typename... Args>
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void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
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inst->SetDefinition<Id>(func(ctx, std::forward<Args>(args)...));
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}
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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template <typename ArgType>
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ArgType Arg(EmitContext& ctx, const IR::Value& arg) {
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if constexpr (std::is_same_v<ArgType, Id>) {
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return ctx.Def(arg);
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} else if constexpr (std::is_same_v<ArgType, const IR::Value&>) {
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return arg;
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} else if constexpr (std::is_same_v<ArgType, u32>) {
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return arg.U32();
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} else if constexpr (std::is_same_v<ArgType, IR::Attribute>) {
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return arg.Attribute();
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} else if constexpr (std::is_same_v<ArgType, IR::Patch>) {
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return arg.Patch();
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} else if constexpr (std::is_same_v<ArgType, IR::Reg>) {
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return arg.Reg();
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}
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}
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template <auto func, bool is_first_arg_inst, size_t... I>
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void Invoke(EmitContext& ctx, IR::Inst* inst, std::index_sequence<I...>) {
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using Traits = FuncTraits<decltype(func)>;
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if constexpr (std::is_same_v<typename Traits::ReturnType, Id>) {
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if constexpr (is_first_arg_inst) {
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SetDefinition<func>(
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ctx, inst, inst,
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Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
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} else {
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SetDefinition<func>(
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ctx, inst, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
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}
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} else {
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if constexpr (is_first_arg_inst) {
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func(ctx, inst, Arg<typename Traits::template ArgType<I + 2>>(ctx, inst->Arg(I))...);
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} else {
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func(ctx, Arg<typename Traits::template ArgType<I + 1>>(ctx, inst->Arg(I))...);
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}
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}
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}
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template <auto func>
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void Invoke(EmitContext& ctx, IR::Inst* inst) {
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using Traits = FuncTraits<decltype(func)>;
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static_assert(Traits::NUM_ARGS >= 1, "Insufficient arguments");
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if constexpr (Traits::NUM_ARGS == 1) {
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Invoke<func, false>(ctx, inst, std::make_index_sequence<0>{});
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} else {
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using FirstArgType = typename Traits::template ArgType<1>;
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static constexpr bool is_first_arg_inst = std::is_same_v<FirstArgType, IR::Inst*>;
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using Indices = std::make_index_sequence<Traits::NUM_ARGS - (is_first_arg_inst ? 2 : 1)>;
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Invoke<func, is_first_arg_inst>(ctx, inst, Indices{});
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}
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}
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void EmitInst(EmitContext& ctx, IR::Inst* inst) {
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switch (inst->GetOpcode()) {
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#define OPCODE(name, result_type, ...) \
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case IR::Opcode::name: \
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return Invoke<&Emit##name>(ctx, inst);
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#include "shader_recompiler/frontend/ir/opcodes.inc"
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#undef OPCODE
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}
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throw LogicError("Invalid opcode {}", inst->GetOpcode());
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}
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Id TypeId(const EmitContext& ctx, IR::Type type) {
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switch (type) {
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case IR::Type::U1:
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return ctx.U1;
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case IR::Type::U32:
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return ctx.U32[1];
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default:
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throw NotImplementedException("Phi node type {}", type);
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}
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}
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void Traverse(EmitContext& ctx, IR::Program& program) {
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IR::Block* current_block{};
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for (const IR::AbstractSyntaxNode& node : program.syntax_list) {
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switch (node.type) {
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case IR::AbstractSyntaxNode::Type::Block: {
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const Id label{node.data.block->Definition<Id>()};
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if (current_block) {
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ctx.OpBranch(label);
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}
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current_block = node.data.block;
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ctx.AddLabel(label);
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for (IR::Inst& inst : node.data.block->Instructions()) {
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EmitInst(ctx, &inst);
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}
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break;
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}
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case IR::AbstractSyntaxNode::Type::If: {
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const Id if_label{node.data.if_node.body->Definition<Id>()};
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const Id endif_label{node.data.if_node.merge->Definition<Id>()};
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ctx.OpSelectionMerge(endif_label, spv::SelectionControlMask::MaskNone);
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ctx.OpBranchConditional(ctx.Def(node.data.if_node.cond), if_label, endif_label);
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break;
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}
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case IR::AbstractSyntaxNode::Type::Loop: {
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const Id body_label{node.data.loop.body->Definition<Id>()};
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const Id continue_label{node.data.loop.continue_block->Definition<Id>()};
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const Id endloop_label{node.data.loop.merge->Definition<Id>()};
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ctx.OpLoopMerge(endloop_label, continue_label, spv::LoopControlMask::MaskNone);
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ctx.OpBranch(body_label);
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break;
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}
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case IR::AbstractSyntaxNode::Type::Break: {
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const Id break_label{node.data.break_node.merge->Definition<Id>()};
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const Id skip_label{node.data.break_node.skip->Definition<Id>()};
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ctx.OpBranchConditional(ctx.Def(node.data.break_node.cond), break_label, skip_label);
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break;
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}
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case IR::AbstractSyntaxNode::Type::EndIf:
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if (current_block) {
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ctx.OpBranch(node.data.end_if.merge->Definition<Id>());
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}
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break;
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case IR::AbstractSyntaxNode::Type::Repeat: {
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Id cond{ctx.Def(node.data.repeat.cond)};
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if (!Settings::values.disable_shader_loop_safety_checks) {
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const Id pointer_type{ctx.TypePointer(spv::StorageClass::Private, ctx.U32[1])};
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const Id safety_counter{ctx.AddGlobalVariable(
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pointer_type, spv::StorageClass::Private, ctx.Const(0x2000u))};
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if (ctx.profile.supported_spirv >= 0x00010400) {
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ctx.interfaces.push_back(safety_counter);
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}
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const Id old_counter{ctx.OpLoad(ctx.U32[1], safety_counter)};
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const Id new_counter{ctx.OpISub(ctx.U32[1], old_counter, ctx.Const(1u))};
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ctx.OpStore(safety_counter, new_counter);
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const Id safety_cond{
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ctx.OpSGreaterThanEqual(ctx.U1, new_counter, ctx.u32_zero_value)};
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cond = ctx.OpLogicalAnd(ctx.U1, cond, safety_cond);
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}
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const Id loop_header_label{node.data.repeat.loop_header->Definition<Id>()};
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const Id merge_label{node.data.repeat.merge->Definition<Id>()};
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ctx.OpBranchConditional(cond, loop_header_label, merge_label);
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break;
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}
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case IR::AbstractSyntaxNode::Type::Return:
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ctx.OpReturn();
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break;
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case IR::AbstractSyntaxNode::Type::Unreachable:
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ctx.OpUnreachable();
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break;
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}
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if (node.type != IR::AbstractSyntaxNode::Type::Block) {
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current_block = nullptr;
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}
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}
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}
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Id DefineMain(EmitContext& ctx, IR::Program& program) {
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const Id void_function{ctx.TypeFunction(ctx.void_id)};
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const Id main{ctx.OpFunction(ctx.void_id, spv::FunctionControlMask::MaskNone, void_function)};
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for (IR::Block* const block : program.blocks) {
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block->SetDefinition(ctx.OpLabel());
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}
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Traverse(ctx, program);
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ctx.OpFunctionEnd();
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return main;
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}
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spv::ExecutionMode ExecutionMode(TessPrimitive primitive) {
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switch (primitive) {
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case TessPrimitive::Isolines:
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return spv::ExecutionMode::Isolines;
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case TessPrimitive::Triangles:
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return spv::ExecutionMode::Triangles;
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case TessPrimitive::Quads:
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return spv::ExecutionMode::Quads;
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}
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throw InvalidArgument("Tessellation primitive {}", primitive);
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}
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spv::ExecutionMode ExecutionMode(TessSpacing spacing) {
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switch (spacing) {
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case TessSpacing::Equal:
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return spv::ExecutionMode::SpacingEqual;
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case TessSpacing::FractionalOdd:
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return spv::ExecutionMode::SpacingFractionalOdd;
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case TessSpacing::FractionalEven:
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return spv::ExecutionMode::SpacingFractionalEven;
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}
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throw InvalidArgument("Tessellation spacing {}", spacing);
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}
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void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
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const std::span interfaces(ctx.interfaces.data(), ctx.interfaces.size());
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spv::ExecutionModel execution_model{};
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switch (program.stage) {
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case Stage::Compute: {
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const std::array<u32, 3> workgroup_size{program.workgroup_size};
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execution_model = spv::ExecutionModel::GLCompute;
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ctx.AddExecutionMode(main, spv::ExecutionMode::LocalSize, workgroup_size[0],
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workgroup_size[1], workgroup_size[2]);
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break;
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}
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case Stage::VertexB:
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execution_model = spv::ExecutionModel::Vertex;
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break;
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case Stage::TessellationControl:
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execution_model = spv::ExecutionModel::TessellationControl;
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ctx.AddCapability(spv::Capability::Tessellation);
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ctx.AddExecutionMode(main, spv::ExecutionMode::OutputVertices, program.invocations);
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break;
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case Stage::TessellationEval:
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execution_model = spv::ExecutionModel::TessellationEvaluation;
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ctx.AddCapability(spv::Capability::Tessellation);
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ctx.AddExecutionMode(main, ExecutionMode(ctx.runtime_info.tess_primitive));
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ctx.AddExecutionMode(main, ExecutionMode(ctx.runtime_info.tess_spacing));
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ctx.AddExecutionMode(main, ctx.runtime_info.tess_clockwise
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? spv::ExecutionMode::VertexOrderCw
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: spv::ExecutionMode::VertexOrderCcw);
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break;
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case Stage::Geometry:
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execution_model = spv::ExecutionModel::Geometry;
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ctx.AddCapability(spv::Capability::Geometry);
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if (ctx.profile.support_geometry_streams) {
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ctx.AddCapability(spv::Capability::GeometryStreams);
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}
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switch (ctx.runtime_info.input_topology) {
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case InputTopology::Points:
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ctx.AddExecutionMode(main, spv::ExecutionMode::InputPoints);
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break;
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case InputTopology::Lines:
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ctx.AddExecutionMode(main, spv::ExecutionMode::InputLines);
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break;
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case InputTopology::LinesAdjacency:
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ctx.AddExecutionMode(main, spv::ExecutionMode::InputLinesAdjacency);
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break;
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case InputTopology::Triangles:
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ctx.AddExecutionMode(main, spv::ExecutionMode::Triangles);
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break;
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case InputTopology::TrianglesAdjacency:
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ctx.AddExecutionMode(main, spv::ExecutionMode::InputTrianglesAdjacency);
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break;
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}
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switch (program.output_topology) {
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case OutputTopology::PointList:
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ctx.AddExecutionMode(main, spv::ExecutionMode::OutputPoints);
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break;
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case OutputTopology::LineStrip:
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ctx.AddExecutionMode(main, spv::ExecutionMode::OutputLineStrip);
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break;
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case OutputTopology::TriangleStrip:
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ctx.AddExecutionMode(main, spv::ExecutionMode::OutputTriangleStrip);
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break;
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}
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if (program.info.stores[IR::Attribute::PointSize]) {
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ctx.AddCapability(spv::Capability::GeometryPointSize);
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}
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ctx.AddExecutionMode(main, spv::ExecutionMode::OutputVertices, program.output_vertices);
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ctx.AddExecutionMode(main, spv::ExecutionMode::Invocations, program.invocations);
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if (program.is_geometry_passthrough) {
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if (ctx.profile.support_geometry_shader_passthrough) {
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ctx.AddExtension("SPV_NV_geometry_shader_passthrough");
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ctx.AddCapability(spv::Capability::GeometryShaderPassthroughNV);
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} else {
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LOG_WARNING(Shader_SPIRV, "Geometry shader passthrough used with no support");
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}
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}
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break;
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case Stage::Fragment:
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execution_model = spv::ExecutionModel::Fragment;
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if (ctx.profile.lower_left_origin_mode) {
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ctx.AddExecutionMode(main, spv::ExecutionMode::OriginLowerLeft);
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} else {
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ctx.AddExecutionMode(main, spv::ExecutionMode::OriginUpperLeft);
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}
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if (program.info.stores_frag_depth) {
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ctx.AddExecutionMode(main, spv::ExecutionMode::DepthReplacing);
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}
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if (ctx.runtime_info.force_early_z) {
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ctx.AddExecutionMode(main, spv::ExecutionMode::EarlyFragmentTests);
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}
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break;
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default:
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throw NotImplementedException("Stage {}", program.stage);
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}
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ctx.AddEntryPoint(execution_model, main, "main", interfaces);
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}
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void SetupDenormControl(const Profile& profile, const IR::Program& program, EmitContext& ctx,
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Id main_func) {
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const Info& info{program.info};
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if (info.uses_fp32_denorms_flush && info.uses_fp32_denorms_preserve) {
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LOG_DEBUG(Shader_SPIRV, "Fp32 denorm flush and preserve on the same shader");
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} else if (info.uses_fp32_denorms_flush) {
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if (profile.support_fp32_denorm_flush) {
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ctx.AddCapability(spv::Capability::DenormFlushToZero);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormFlushToZero, 32U);
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} else {
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// Drivers will most likely flush denorms by default, no need to warn
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}
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} else if (info.uses_fp32_denorms_preserve) {
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if (profile.support_fp32_denorm_preserve) {
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ctx.AddCapability(spv::Capability::DenormPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormPreserve, 32U);
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} else {
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LOG_DEBUG(Shader_SPIRV, "Fp32 denorm preserve used in shader without host support");
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}
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}
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if (!profile.support_separate_denorm_behavior || profile.has_broken_fp16_float_controls) {
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// No separate denorm behavior
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return;
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}
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if (info.uses_fp16_denorms_flush && info.uses_fp16_denorms_preserve) {
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LOG_DEBUG(Shader_SPIRV, "Fp16 denorm flush and preserve on the same shader");
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} else if (info.uses_fp16_denorms_flush) {
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if (profile.support_fp16_denorm_flush) {
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ctx.AddCapability(spv::Capability::DenormFlushToZero);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormFlushToZero, 16U);
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} else {
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// Same as fp32, no need to warn as most drivers will flush by default
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}
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} else if (info.uses_fp16_denorms_preserve) {
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if (profile.support_fp16_denorm_preserve) {
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ctx.AddCapability(spv::Capability::DenormPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::DenormPreserve, 16U);
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} else {
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LOG_DEBUG(Shader_SPIRV, "Fp16 denorm preserve used in shader without host support");
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}
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}
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}
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void SetupSignedNanCapabilities(const Profile& profile, const IR::Program& program,
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EmitContext& ctx, Id main_func) {
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if (profile.has_broken_fp16_float_controls && program.info.uses_fp16) {
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return;
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}
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if (program.info.uses_fp16 && profile.support_fp16_signed_zero_nan_preserve) {
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ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 16U);
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}
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if (profile.support_fp32_signed_zero_nan_preserve) {
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ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 32U);
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}
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if (program.info.uses_fp64 && profile.support_fp64_signed_zero_nan_preserve) {
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ctx.AddCapability(spv::Capability::SignedZeroInfNanPreserve);
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ctx.AddExecutionMode(main_func, spv::ExecutionMode::SignedZeroInfNanPreserve, 64U);
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}
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}
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void SetupTransformFeedbackCapabilities(EmitContext& ctx, Id main_func) {
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if (ctx.runtime_info.xfb_count == 0) {
|
|
return;
|
|
}
|
|
ctx.AddCapability(spv::Capability::TransformFeedback);
|
|
ctx.AddExecutionMode(main_func, spv::ExecutionMode::Xfb);
|
|
}
|
|
|
|
void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ctx) {
|
|
if (info.uses_sampled_1d) {
|
|
ctx.AddCapability(spv::Capability::Sampled1D);
|
|
}
|
|
if (info.uses_image_1d) {
|
|
ctx.AddCapability(spv::Capability::Image1D);
|
|
}
|
|
if (info.uses_sparse_residency) {
|
|
ctx.AddCapability(spv::Capability::SparseResidency);
|
|
}
|
|
if (info.uses_demote_to_helper_invocation && profile.support_demote_to_helper_invocation) {
|
|
if (profile.supported_spirv < 0x00010600) {
|
|
ctx.AddExtension("SPV_EXT_demote_to_helper_invocation");
|
|
}
|
|
ctx.AddCapability(spv::Capability::DemoteToHelperInvocation);
|
|
}
|
|
if (info.stores[IR::Attribute::ViewportIndex] && profile.support_multi_viewport) {
|
|
ctx.AddCapability(spv::Capability::MultiViewport);
|
|
}
|
|
if (info.stores[IR::Attribute::ViewportMask] && profile.support_viewport_mask) {
|
|
ctx.AddExtension("SPV_NV_viewport_array2");
|
|
ctx.AddCapability(spv::Capability::ShaderViewportMaskNV);
|
|
}
|
|
if (info.stores[IR::Attribute::Layer] || info.stores[IR::Attribute::ViewportIndex]) {
|
|
if (profile.support_viewport_index_layer_non_geometry && ctx.stage != Stage::Geometry) {
|
|
ctx.AddExtension("SPV_EXT_shader_viewport_index_layer");
|
|
ctx.AddCapability(spv::Capability::ShaderViewportIndexLayerEXT);
|
|
}
|
|
}
|
|
if (!profile.support_vertex_instance_id &&
|
|
(info.loads[IR::Attribute::InstanceId] || info.loads[IR::Attribute::VertexId])) {
|
|
ctx.AddExtension("SPV_KHR_shader_draw_parameters");
|
|
ctx.AddCapability(spv::Capability::DrawParameters);
|
|
}
|
|
if ((info.uses_subgroup_vote || info.uses_subgroup_invocation_id ||
|
|
info.uses_subgroup_shuffles) &&
|
|
profile.support_vote && profile.SupportsSubgroupStage(ctx.stage)) {
|
|
ctx.AddCapability(spv::Capability::GroupNonUniformBallot);
|
|
ctx.AddCapability(spv::Capability::GroupNonUniformShuffle);
|
|
if (!profile.warp_size_potentially_larger_than_guest) {
|
|
// vote ops are only used when not taking the long path
|
|
ctx.AddCapability(spv::Capability::GroupNonUniformVote);
|
|
}
|
|
}
|
|
if (info.uses_int64_bit_atomics && profile.support_int64_atomics) {
|
|
ctx.AddCapability(spv::Capability::Int64Atomics);
|
|
}
|
|
if (info.uses_typeless_image_reads && profile.support_typeless_image_loads) {
|
|
ctx.AddCapability(spv::Capability::StorageImageReadWithoutFormat);
|
|
}
|
|
if (info.uses_typeless_image_writes) {
|
|
ctx.AddCapability(spv::Capability::StorageImageWriteWithoutFormat);
|
|
}
|
|
if (info.uses_image_buffers) {
|
|
ctx.AddCapability(spv::Capability::ImageBuffer);
|
|
}
|
|
if (info.uses_sample_id) {
|
|
ctx.AddCapability(spv::Capability::SampleRateShading);
|
|
}
|
|
if (info.uses_derivatives) {
|
|
ctx.AddCapability(spv::Capability::DerivativeControl);
|
|
}
|
|
// TODO: Track this usage
|
|
ctx.AddCapability(spv::Capability::ImageGatherExtended);
|
|
ctx.AddCapability(spv::Capability::ImageQuery);
|
|
ctx.AddCapability(spv::Capability::SampledBuffer);
|
|
if (!ctx.non_uniform_ids.empty()) {
|
|
if (ctx.profile.supported_spirv < 0x00010500)
|
|
ctx.AddExtension("SPV_EXT_descriptor_indexing");
|
|
ctx.AddCapability(spv::Capability::ShaderNonUniform);
|
|
if (ctx.uses_nonuniform_sampled_image) {
|
|
ctx.AddCapability(spv::Capability::SampledImageArrayNonUniformIndexing);
|
|
}
|
|
if (ctx.uses_nonuniform_storage_image) {
|
|
ctx.AddCapability(spv::Capability::StorageImageArrayNonUniformIndexing);
|
|
}
|
|
if (ctx.uses_nonuniform_uniform_texel_buffer) {
|
|
ctx.AddCapability(spv::Capability::UniformTexelBufferArrayNonUniformIndexing);
|
|
}
|
|
if (ctx.uses_nonuniform_storage_texel_buffer) {
|
|
ctx.AddCapability(spv::Capability::StorageTexelBufferArrayNonUniformIndexing);
|
|
}
|
|
}
|
|
}
|
|
|
|
void PatchPhiNodes(IR::Program& program, EmitContext& ctx) {
|
|
// Flatten all leading PHIs from each block into a vector
|
|
std::vector<IR::Inst*> phi_instructions;
|
|
for (IR::Block* block : program.blocks) {
|
|
for (auto it = block->begin(); it != block->end(); ++it) {
|
|
if (it->GetOpcode() != IR::Opcode::Phi)
|
|
break;
|
|
phi_instructions.push_back(&*it);
|
|
}
|
|
}
|
|
|
|
if (phi_instructions.empty()) {
|
|
return; // nothing to patch
|
|
}
|
|
|
|
// Start "before" first PHI; advance on phi_arg == 0
|
|
size_t phi_index = static_cast<size_t>(-1);
|
|
|
|
ctx.PatchDeferredPhi([&](size_t phi_arg, Id parent) -> std::pair<Id, Id> {
|
|
if (phi_arg == 0) {
|
|
++phi_index;
|
|
}
|
|
IR::Inst* phi = phi_instructions[phi_index];
|
|
return { ctx.Def(phi->Arg(phi_arg)), parent };
|
|
});
|
|
}
|
|
} // Anonymous namespace
|
|
|
|
std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info, IR::Program& program, Bindings& bindings) {
|
|
EmitContext ctx{profile, runtime_info, program, bindings};
|
|
const Id main{DefineMain(ctx, program)};
|
|
DefineEntryPoint(program, ctx, main);
|
|
if (profile.support_float_controls) {
|
|
ctx.AddExtension("SPV_KHR_float_controls");
|
|
SetupDenormControl(profile, program, ctx, main);
|
|
SetupSignedNanCapabilities(profile, program, ctx, main);
|
|
}
|
|
SetupCapabilities(profile, program.info, ctx);
|
|
SetupTransformFeedbackCapabilities(ctx, main);
|
|
PatchPhiNodes(program, ctx);
|
|
return ctx.Assemble();
|
|
}
|
|
|
|
Id EmitPhi(EmitContext& ctx, IR::Inst* inst) {
|
|
const size_t num_args{inst->NumArgs()};
|
|
boost::container::small_vector<Id, 32> blocks;
|
|
blocks.reserve(num_args);
|
|
for (size_t index = 0; index < num_args; ++index) {
|
|
blocks.push_back(inst->PhiBlock(index)->Definition<Id>());
|
|
}
|
|
// The type of a phi instruction is stored in its flags
|
|
const Id result_type{TypeId(ctx, inst->Flags<IR::Type>())};
|
|
return ctx.DeferredOpPhi(result_type, std::span(blocks.data(), blocks.size()));
|
|
}
|
|
|
|
void EmitVoid(EmitContext&) {}
|
|
|
|
Id EmitIdentity(EmitContext& ctx, const IR::Value& value) {
|
|
const Id id{ctx.Def(value)};
|
|
if (!Sirit::ValidId(id)) {
|
|
throw NotImplementedException("Forward identity declaration");
|
|
}
|
|
return id;
|
|
}
|
|
|
|
Id EmitConditionRef(EmitContext& ctx, const IR::Value& value) {
|
|
const Id id{ctx.Def(value)};
|
|
if (!Sirit::ValidId(id)) {
|
|
throw NotImplementedException("Forward identity declaration");
|
|
}
|
|
return id;
|
|
}
|
|
|
|
void EmitReference(EmitContext&) {}
|
|
|
|
void EmitPhiMove(EmitContext&) {
|
|
throw LogicError("Unreachable instruction");
|
|
}
|
|
|
|
void EmitGetZeroFromOp(EmitContext&) {
|
|
throw LogicError("Unreachable instruction");
|
|
}
|
|
|
|
void EmitGetSignFromOp(EmitContext&) {
|
|
throw LogicError("Unreachable instruction");
|
|
}
|
|
|
|
void EmitGetCarryFromOp(EmitContext&) {
|
|
throw LogicError("Unreachable instruction");
|
|
}
|
|
|
|
void EmitGetOverflowFromOp(EmitContext&) {
|
|
throw LogicError("Unreachable instruction");
|
|
}
|
|
|
|
void EmitGetSparseFromOp(EmitContext&) {
|
|
throw LogicError("Unreachable instruction");
|
|
}
|
|
|
|
void EmitGetInBoundsFromOp(EmitContext&) {
|
|
throw LogicError("Unreachable instruction");
|
|
}
|
|
|
|
} // namespace Shader::Backend::SPIRV
|