Files
eden/src/core/hle/service/sockets/nsd.h
T
lizzie b9da45cb1f [tests] fix compile+linking issues with PlayTime (#3345)
fixes linking + comp issues but not the test themselves, who have now became invalid

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: DraVee <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3345
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-01-19 16:27:18 +01:00

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Sockets {
class NSD final : public ServiceFramework<NSD> {
public:
explicit NSD(Core::System& system_, const char* name);
~NSD() override;
private:
void SetChangeEnvironmentIdentifierDisabled(HLERequestContext& ctx);
void Resolve(HLERequestContext& ctx);
void ResolveEx(HLERequestContext& ctx);
void GetEnvironmentIdentifier(HLERequestContext& ctx);
void GetApplicationServerEnvironmentType(HLERequestContext& ctx);
};
} // namespace Service::Sockets