Files
eden/src/core/hle/service/audio/audio.cpp
T
lizzie afec66f598 core/hle/services/audio] Fix audioctl being started before audout/audin (which are required for ctor) (#3695)
`audctl` depends on `audout`, simply start `audout` and `audin` before!

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3695
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <chimera@dravee.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-07 23:44:58 +01:00

36 lines
1.8 KiB
C++

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/audio/audio_controller.h"
#include "core/hle/service/audio/audio_in_manager.h"
#include "core/hle/service/audio/audio_out_manager.h"
#include "core/hle/service/audio/audio_renderer_manager.h"
#include "core/hle/service/audio/final_output_recorder_manager.h"
#include "core/hle/service/audio/final_output_recorder_manager_for_applet.h"
#include "core/hle/service/audio/hardware_opus_decoder_manager.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
namespace Service::Audio {
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system));
server_manager->RegisterNamedService("audout:u", std::make_shared<IAudioOutManager>(system));
// Depends on audout:u and audin:u on ctor!
server_manager->RegisterNamedService("audctl", std::make_shared<IAudioController>(system));
server_manager->RegisterNamedService("audrec:a", std::make_shared<IFinalOutputRecorderManagerForApplet>(system));
server_manager->RegisterNamedService("audrec:u", std::make_shared<IFinalOutputRecorderManager>(system));
server_manager->RegisterNamedService("audren:u", std::make_shared<IAudioRendererManager>(system));
server_manager->RegisterNamedService("hwopus", std::make_shared<IHardwareOpusDecoderManager>(system));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::Audio