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eden/src/core/device_memory.cpp
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2026-08-25 21:36:17 -04:00

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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/device_memory.h"
#include "hle/kernel/board/nintendo/nx/k_system_control.h"
namespace Core {
#ifdef HAS_NCE
constexpr size_t VirtualReserveSize = 1ULL << 38;
#else
constexpr size_t VirtualReserveSize = 1ULL << 39;
#endif
namespace {
size_t ApplicationPoolOffset() {
using Init = Kernel::Board::Nintendo::Nx::KSystemControl::Init;
const size_t dram_size = Init::GetIntendedMemorySize();
const size_t application_pool_size = Init::GetApplicationPoolSize();
return dram_size > application_pool_size ? dram_size - application_pool_size : 0;
}
}
DeviceMemory::DeviceMemory()
: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
VirtualReserveSize, ApplicationPoolOffset()} {}
DeviceMemory::~DeviceMemory() = default;
} // namespace Core